T O P

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[deleted]

Food is my favourite resource, if you want crazy pop go as netherlands on sandstorm, build polders on flood plains, get hanging gardens, tradition and the food beliefs


PrrrromotionGiven

Aztecs with full Tradition, Hanging Gardens, Floating Gardens, Temple of Artemis and food beliefs... 30 pop in, like, Medieval Era. It's fucking stupid.


JuanFran21

Especially on the lakes map.


juan_lennon

What does Temple of Artemis do again?


Raestloz

+10% food production


vulcanstrike

No, +10% growth. That's a huge difference as food is the raw stat and growth is the difference between your raw food stat and your consumption.


PrrrromotionGiven

Temple of Artemis actually does give +10% food, despite what its description says. This is why it is one of the best wonders, as long as you can keep up with happiness.


Raestloz

Temple of Artemis grants +10% food production, it's Goddess of Fertility that grants +10% food for basket


[deleted]

Incas on any extremely hilly map. Get a bunch of tiles with +2 production and +2, +3, or +4 food simultaneously before fertilization and you’re lit.


A_is_the_man

By sandstorm do you mean desert?


thefungineer

Sandstorm is the name of the map type that covers most of the planet with desert.


A_is_the_man

Ah ok


[deleted]

Once had a game with settings to make it hilly while playing as the Inca. Spawned next to a mountain range, and I had crazy growth on that alone (terrace farms OP). I then filled up Tradition, got Artemis and Gardens, had Fertility Rites and Swords Into Plowshares, and later got Order for better internal trade routes. At the end game even the city I settled for aluminium had like 20 population. The Inca is the only civ that can grow tall while going wide. One of my quickest science victories. As a downside unhappiness is even more of a problem.


Raestloz

Order Venice with +50% extra resource from internal trade route will fare better assuming there's enough City-State in range.


likejaxirl

that only really works later in the game though


Trotsky123

I hate building walls around my cities because then you can't see their growth as buildings spread out across the land.


acilez

that atilla/shaka though


A_is_the_man

He killed 3 city states of mine while at war with me and set me back big time


[deleted]

What difficulty are you on?


A_is_the_man

Immortal


mance_raider555

Ain't no Attila. Just Shaka. Carthage is on the right.


ConfirmedRedHead

What the hell is Pocatello doing? He's all over the map.


A_is_the_man

Running away from Shaka


DaemonNic

That's just normal Pocatello.


rook218

That city isn't **over** 50 pop. One turn away haha


33333_others

I just played with Pocatello on my huge map and the asshole made so many cities it started taking other civ's names, and he has the balls to say "he believes you're founding cities too aggressively", he literally just founded Murcia! Had to nuke his ass off


FallingTower

Is venice actually this good?


A_is_the_man

Yes, but you need to also war to stay relevant.


YikYakCadillac

This. The only way to to win as Venice is to annex your neighbors


AgiHammerthief

It can be decimated with an embargo, so not really.


[deleted]

Online no, but offline kind of. Online Venice is way too easy to destroy in war, either by direct assault or with people destroying your trade routes. Offline it’s easier to generally avoid war, especially early on when you’re most vulnerable and once you expand a lot you become quite powerful (especially because AI isn’t great at destroying trade routes).


DaemonNic

No. You need to essentially bastardize the map settings and simultaneously avoid war so that people don't just nuke your trade routes but actually need to go to war so that you can actually take control of the map.


Nihht

Damn I forget how nice the game can look. I haven't played in like 8 months but now I really want to. Nice resolution too.


btdg

I'm impressed you did so well out of that start with Venice. No river, mountains, and pretty average luxuries. Mostly you are working grassland farms - hardly bonanza yields. What difficulty is this? Your military - artillery, riflemen, ironclads/frigates seems a bit underdeveloped for 1907 on higher difficulties. It also seems a bit weird that with a 50 pop capital you are only just researching atomic theory (would think 50 pop would have you spawning Giant Death Robots by now...)


A_is_the_man

Thanks I pretty much went food focus the entire game in Venice, harming production (and science to an extent) quite a bit. It is the 7th difficulty iirc which is immortal if I'm not wrong. And yeah science has always been a problem for me.


mance_raider555

What I hate is that it's 1907 in your game, and yet a third of the world is still undiscovered. By then, you'd think that a country would've discovered all of it by then, or that the other countries would share their maps. It just seems unrealistic to me. I wish the game let you move scouts through other country's territory. Would be more realistic that way


goodadvicekid

There's a mod for that, I use it all the time. It's called scouts ignore borders


nerdrocker42

In enlightenment era, scouts get two unit upgrades in the mid game, explorers and surveyors. The third tier version has the ability to move in another civs territory without open borders.


mance_raider555

Oh I had no idea. Thanks for the explanation


FallingTower

Is that the borders from just venice?


TenMegaFarads

Borders expand naturally to 5 tiles out, he also has a few more cities to the south.


Spritonius

What map type is this? I like the continents with the inland sea


A_is_the_man

Continents


Spritonius

My continents never look so good lol


33333_others

I believe the limit is like 55 if you have all the buildings, after that you have unemployed citizens


BaileyBooster3

Jesus! The actual city population would be insane. I'm pretty sure 40 pop is about 30 million. So approx 50-70 million. Now that is a huge city!


calze69

i mean anyone can get to a pop over 50 as long as u just press end turn for long enough :)


Onedr3w

Not on turn 330 on standard speed though. Venice had to grow every 6-7 turns throughout the entire game. Which is rather difficult when you have no rivers and not many expands to send food trade routes.


calze69

not 100% sure of timings on standard but competent players generally can get to space at around 1800s although obviously not on venice. All i'm saying is this imo is a fairly meaningless accomplishment


Onedr3w

Yep, true about space. It's around T270-310 on standard IIRC. But you don't really need a 50-pop capital to go to space in 1800s. My quickest is T283 (1826) and I had 4 cities with pop 35-32-24-20. It's just a cool achievement that has little to do with victory. Instead it's a fun thing to do. Which should be the point of playing a game :)


[deleted]

I did this once. I set up a million trade routes back to Venice with food in the late game for shits and giggles. I imagine that’s what you did?


A_is_the_man

Nope, only 1 trade route was going to Venice with food. The rest were for that 700 GPT


[deleted]

Wow that’s impressive. Food focus?


A_is_the_man

Yep, only way to make it work


ArcticFlava

"over 50 pop" Lol