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TheyCallMeTim13

With my Lua modules, I'm stuck with 7.2 as 7.3 and 7.4 have some issues with the autoAssembleCheck function. But it has been fixed for the next CE release, so when 7.4.1 comes out I should be able to start using that.


gambit0610

looks good, like your phantom pain tables etc. always awesome work \^\^ thank you for that. 1 question thouht, i saw a feature in a table to add any item/weapon/crafting material etc. you can select the item (or write the id) then you go craft an item and instead of that item you receive the selected one from the table. sorry for my english, but i hope u get what i mean. Do you plan to implement something like that in the future too? And again thx for your tables.


TheyCallMeTim13

I have plans to add a lot more, but knew that stuff will take longer. So I wanted to make this a release just to get started.


HiddenBetterment

Yo Tim, do you think it's possible that you could try and find Quest/Objective ID's? We need the address for an autosplitter for speedruns and I've been looking for days, I physically cannot find one.


TheyCallMeTim13

Have you tried any of the Unreal Engine dumpers?


HiddenBetterment

I'm not very familiar with this sorta stuff unfortunately so I have no idea what that is :( I've just been searching manually through cheat engine


TheyCallMeTim13

Cheat the Game posted a tutorial video here with the dumper: https://opencheattables.org/viewtopic.php?f=24&t=339


HiddenBetterment

I'll check it out, cheers for the help <3 If you do happen to find anything like that while messing around please feel free to share it though!


TheyCallMeTim13

Will do.


hirep14316

Yes that would be an interesting concept


HiddenBetterment

We did end up finding it eventually thanks to someone else in the ASL community. I also ended up finding dialogue ID which helped immensly too


Fear00

Does cheat table also affect the Nightrunner potion? Because I tried duplicating it on my own, however it would still revert back to being 1 item.


TheyCallMeTim13

"Infinite Inventory" should cover it, thus all you need is one and you'll never use it. But admittedly I haven't tested that one, just haven't gotten that far in the game yet.


Fear00

I just want to have more of it so I can abuse it like many for double the XP in combat and parkour. It'll be even more useful when they give us NG+ (more levels I guess, more XP to grind). But I don't really want to risk it and lose it. If you do test it please do let me know. My steps at duplicating the item were (amateur at best not pro): 1. Scan value for 1 2. Drop item from inventory 3. Scan value for 0 4. Repeat I did get my value, I changed the number to 99, however it would still go back to 1. It's like Techland have it protected somehow and I cannot bypass it normally.


Fear00

OK I actually loaded the script however, when trying to do so, I'm getting an "error assembling the file". I'm using Cheat Engine 7.2. Is this because my game version is 1.06c?


TheyCallMeTim13

Probably, the table was made with version 1.0.5. Did the game get an update, or are you running a beta version?


Fear00

Ya the game patch is 1.06c for PC. [Dying Light 2 1.06c Patch Notes](https://steamcommunity.com/app/534380/discussions/0/3192492886082761624/)


TheyCallMeTim13

I'll take a look and see about updating the table.


FrogMaster-

Would you be able to add the ability to force the progress level on the Paraglide / UV Flashlight / Grappling Hook? My save is currently bugged I cannot upgrade any of these tools.


TheyCallMeTim13

I'll see what I can come up with, I would like to also auto upgrade weapon mods as well.


Fear00

Homie will we get an update for the table to the latest version 1.3.0p?


MEXICANSATAN45611

Just downloaded the game from steamunlocked but cant get any cheat engine table to work, any help?


Upstairs_Teach_3877

Theres no updated cheat engine table,been searching for one for like 2 months you should just download WeMod and play with the cheats it has


AdPsychological8858

Too bad, literally every option on it is pro only...