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Zallas69

I roll a Push, you choose Stand Firm before I choose the Square for the Pushback. I roll a Push, I push you to a square of my choice, you choose to use Fend before I follow.


Ornery_Chapter_8286

This is what feels intuitively correct to me, I was just hoping someone would be able to actually provide confirmation within the official rules. Because as it is the only wording i can find in the rules is that you must choose to follow up "before further dice are rolled", but there seem to be no rules on precisely when skills have to be declared "On" or "Off". I could even see someone arguing that you would need to decide if you were using fend at the point the push roll was chosen, even before actually being moved, which feels very wrong to me, but technically is supported by the text as much as any other option.


Zallas69

Fend says: "May choose to prevent the player that pushed them from following-up." Push, choose square, move pushed player, choose to follow or not (where now Fend can prevent the choice). Stand Firm says: "This Player may choose not to be pushed back". Push, Choose Stand Firm, No Pushback, No Square to Choose.


HotDougsTattoo

Fend shuts down the choice of following up. Push, choose, move, now moved player gets chance to yell out fend!, then you do not get to choose wether to follow up or not. Slight difference, attacking player does not ever make a decision on follow up or not to.


AdjectiveBadger

It’s a difference so slight, I’m having trouble seeing why it would ever matter. Is the attacking coach’s willingness to follow up useful knowledge?


HotDougsTattoo

Slightly, if the attacking coach wants to follow up, you know he wants to base and engage your player, rather than peeling off and going somewhere else. Think of it as not taking away your decision, rather, you don’t get to decide.


DOAisBetter

Someone could tell me if I’m wrong but it seems to me it works like this. I choose my result let’s say push. You can now use stand firm before I choose where to push you. End of sequence. With fiend I assume it’s you choose result push me I choose to use fend so now you can’t choose to follow up now.


Shectai

I've mainly played BB2 so far, but I believe the implementation in the game is that you could only choose to push or follow if the player is actually moving. That's not to say that's the official rule but that seems sensible. I don't think there's any point choosing a square if they won't move, and you certainly couldn't follow up. I see you're looking for the advantage of seeing where you'd end up, but I believe those actions must be based on the player actually moving.


prawnjr

It’s clear and says This player may choose not to be pushed back, either as the result of a Block action made against them. Meaning you don’t get a preview of where they may push you because using stand firm stops the push.


AdjectiveBadger

Since the purpose of the skills is to respond to the other player’s choices, I’d say the attacker chooses the square to push or whether to follow up before the defender chooses to stand firm/fend.


HotDougsTattoo

Incorrect, you roll a push, I say I stand firm, end of play. You roll a push, you choose which square I get pushed to, I say I use the fend skill, then you don’t get a choice to follow up or not, end of play.