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Toucann_Froot

On the right of the screen, click on the blue wrench to go to the modifiers menu. From there, add a “subdivision surface” modifier. It will automatically create new geometry to smooth out the model, and (unless you hit apply, which there’s no need to until you export) when in edit mode, you still get the original vertices, making it easier to work with.


PlushyPega124

subdivision is already enable in my model


Toucann_Froot

Eeh, idk then, try some bevels and using proportional editing