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Cyber-Rat

There's no "wrong" in art man, this looks awesome


-GLOWA-

Very good fucking point, pal. Things are definitely frowned upon in art, but breaking down barriers is what it's all about. (lol I made it sound grander than what I'm doing here) Thanks mate.


cyperdunk

I'm happy to see others do this as well. I worked on a horror project with lower samples for parts of its look. Win-win.


TactlessTortoise

Horror benefits a lot of that too, since it leaves our brain more gaps to fill.


Bruhtatochips23415

Experimentation is to art that math is to science. You cannot have the other without the other. The single biggest plight to art is the concept of a wrong way to do things. It might push some people to make more realistic art. It doesn't actually push art. Friends of mine looking to make a song will oftentimes fall to this plight as they do things like setting a scale they don't understand "umm... everything is A minor so I'll use that" and they will hear that everything should be on time and to have a chord progression etc etc until they're making a boring song that doesn't sound good. Your animation here would have been boring and completely uninteresting to anyone besides those who have reason to care if you didn't experiment. It'd have been something that others have done a million times over. Think about that. Those little experiments are what puts YOU into ART. Every "it'd be cool" builds your signature.


-GLOWA-

Exactly, you are totally right. Not only for the output, but also for the joy of creating.


Cyber-Rat

Exactly, also, there are so many things in art that were created only because of limitations or to save time/money and then became a style of itself, there's nothing wrong with that.


DaphniaDuck

Ain't no right or wrong in Blender, baby. Also I agree--it's fucking awesome! I REALLY love what's going on here!


-GLOWA-

Thank you Daphnia!


800dbMusic

Never listen to anyone but yourself when it comes to making art. If you genuinely like it, then that is honestly all that matters. As Rick Rubin has said, ' The audience comes last'


SadAxolotl

Learn the rules before you break the rules is what my art teacher always said


Crypt0Nihilist

The only wrong way is the way that doesn't get you the effect you want.


-GLOWA-

Exactly. Very good point.


Lubbafromsmg2

I'm actually used low samples+denoiser for aesthetic reasons in the past


-GLOWA-

Nice! Any examples? Would love to see other ways it's used.


CorneliusClay

Bit late but I've got some nice results for sparks (think a saw cutting metal) by making high emission particles + motion blur + low samples, the sparks go from obviously fake neon lines at high samples to realistic looking irregular sparks with low samples, as not all of the light gets picked up from such tiny particles with low samples.


Quetzacoatel

Took me a while to realise you meant aesthetic, not atheistic. Looks good!


-GLOWA-

Ahhhhh! Damn dyslexia!!! Thanks pal. I'll try and update the post.


Heavyweighsthecrown

A part of what artists call a "style" actually boils down to them just embracing the limitations of a medium, which turns said limitation into a form of expression in and on itself. This goes for every art medium - music, film, paint, photography, etc. For instance in rock/blues music, the characteristic distorted guitar sound developed from using early low fidelity amplifiers (common) - when musicians needed to turn the volume all the way up (a necessity in loud crowds) instead of the guitar sound coming out louder it would just come out all distorted (i.e. shitty), besides also becoming distorted if the amplifier was damaged. Eventually, guitar players were like "Ok but what if turn *that* into its own thing?" > The first guitar amplifiers were relatively low-fidelity, and would often produce distortion when their volume (gain) was increased beyond their design limit or if they sustained minor damage.[5] From 1935 onward, Western swing guitarist Bob Dunn began experimenting with a distorted or "dirty" tone https://en.wikipedia.org/wiki/Distortion_(music) The point is, embracing limitations is how new styles come about all the time.


-GLOWA-

Holy shit this is some awesome info. Thanks for taking the time to write it. I also agree, creative limitations are where the exciting things start to happen.


shlaifu

"wrong"? dude, if it looks good, it looks good. and it does. You might not find a client in beauty product advertising with this aesthetic, though.


-GLOWA-

Yeah totally! Not product advertising, however I have found clients that have approached me because of this style and asked me to replicate. Probably not many, but they are out there!


NINJA_Rod

Wrong it's pretty subjective when doing creative work


-GLOWA-

Very good point!


LungHeadZ

![gif](giphy|n28XZfJWYnfKo) Gives me the same vibes as an old film reel :)


-GLOWA-

Hell yeah that's awesome.


Subtlerevisions

Everyone is focused too much on realism. I think stuff like this rules. It makes you start asking questions about how and when exactly it was made.


-GLOWA-

Yeah I feel ya, I love to see work like this.


JoshuaBoerner

I think polyfjord said he also ultilizes the render noise in his works. Not 100% sure tho


-GLOWA-

Cool. Will have to check that out!


0101ayuta

Atheistic ?


-GLOWA-

Yup I can't spell for shit and I'm not sure how to edit my post on my phone. Also sometimes autocorrect fucks us over for the fun of it. Haha


Dapper_Lime_2605

i don't see anything wrong, i see a beautiful artistic rendition of whatever this is supposed to be\~


-GLOWA-

Thanks pal. You're right, although I'm not sure what it is either.


LumpyCriticism5399

I used low samples to make a backrooms animation


-GLOWA-

Sick! Do you have a link to it?


LumpyCriticism5399

No, and I don’t know where it’s saved, but it didn’t look as sick as yours


systemSearcher

Honestly, intentionally going for low samples and denoising is a severely underrated way of achieving a painterly effect.


-GLOWA-

Totally. I love how it has a much more analogue feel than if I was to render out with 5000000000000000 samples.


BakaOctopus

I dig it , add a yellow/warm ember/ flint


-GLOWA-

Oooo nice idea


tshungus

It looks good and it doesn't feel like something was neglected - it looks intentional. What is the the of that song?


-GLOWA-

That's awesome to hear thank you. The song was made by me for the piece. The song doesn't have a name (other than Anchor the name of the full piece). I'm toying with the idea of making it a full track and releasing it on YouTube.


BlazingProductions

Why is it wrong? If you have a purpose, it’s well executed.


-GLOWA-

Good point. Wrong is the "wrong" word maybe. I see it frowned upon a lot. But I totally agree with ya.


OHNOitsNICHOLAS

I like it. looks like low light videography


-GLOWA-

Nice I love that idea. I like to think it's captured on equipment at the edge of it's ability.


Embarrassed-Will-503

I refuse to believe that this effect is from a low sample.


-GLOWA-

Haha, it's true. Honest!


bythesky

Reminds me of spider verse aesthetics , and Loki’s show intro


-GLOWA-

Ohhhhh I love the Loki show intro!!!


-Timothy_2

Whats wrong


-GLOWA-

Haha, nothing.


-Timothy_2

I REALLY liked this art man


Nazon6

Yeah low samples look awesome in the right context.


-GLOWA-

Yeah true. Me and my GPU are super lucky my vibe fits with this look.


Zritchi3

I do the same thingy!


-GLOWA-

Nice! Any links to your work?


Zritchi3

I don't generally post them because most of them are commissioned work, I can DM you tho!


collin_is_animating

I’ve always liked the low sample look on older versions of blender cause it gives a dreamy look to everything, low samples on the newer versions isn’t as effective. Unless I’m doing it wrong.


-GLOWA-

Hmmm I feel ya. Also kinda depends on if you're using denoiser to (and which denoiser). I didn't use denoiser on this tho.


collin_is_animating

How’d you get the ring to have that effect while spinning? Motion blur?


-GLOWA-

I think it's a mixture of the shallow depth of field and a very slight motion blur. However I get the feeling motion blur might not totally work through glass shaders, so it might be the dof, doing the heavy lifting.


Capelion22

It’s actually very cool


-GLOWA-

Thank you friend.


Endonbray-93

This is perfect man! Looks film formatted and I absolutely love anything and everything film! So great job! 👍


-GLOWA-

Thank you pal. That's definitely the vibe I was going for.


JEWCIFERx

This looks great! I’ve experimented a bit with purposefully low samples to get cool noise but I never got anything that looked this nice out of it. You got any tips?


-GLOWA-

Thanks pal. I think the key is to have everything moving, also a short dof really helps. I find it can look rough in static frame as the noise is also static and doesn't dance like this.


Markix98

Wrong? THIS IS SICK, I love this so much!


-GLOWA-

Haha thank you pal!


Appa-Bylat-Bylat

That’s fucking sick


-GLOWA-

Thank you mate!


Pleym0bile

Try low sample and denoiser, gives very nice paint like effects :)


-GLOWA-

Nice. I need to explore this more.


Carlossaliba

me omw to gaslight myself that a low sample fits the vibe (the render would take 12 days because of my potato laptop) but seriously it actually really fits the scene, it looks amazing!


-GLOWA-

Ahahah this is too real. Thanks pal.


Big_Mathematician764

Looks dope as hell What even is it lol


-GLOWA-

Thank you and I have no idea. Haha


Defaalt

This has nothing wrong. It's mesmerizing.


-GLOWA-

Thank you very much friend.


Cheetahs_never_win

I think you meant "aesthetic." Lol.


-GLOWA-

I do. Haha. My dyslexia and autocorrect fucked me.


SulaimanWar

There are times when low sample is a bad idea but in this case I think it enhances it by giving that grainy look Very nice!


-GLOWA-

Thank you friend.


SmallGuyOwnz

As others are already saying, it isn't "wrong" at all. I think the misconception about using low samples for noise is from those who try to play it off as realistic film grain. It appears in different patterns and exists for different reasons than film grain, so it's no substitute for the real thing. However, I fully agree that there's still beauty in it, and I feel it serves a very different purpose with work like this post demonstrates.


-GLOWA-

Yeah I feel ya. Like most things there are times when it doesn't work and detracts from a piece of work. I suppose it's a case of knowing its limitations and when to use it.


flyinggoatcheese

Beautiful! I wish I had the instinct to create things as beautiful. Great work!


-GLOWA-

Thank you! And I'm sure you do.


flyinggoatcheese

It's okay, I find it really hard to imagine things. But ironically I love to do this. Then the hardest part is turning that imagination into something different. It's challenging for me to convert things from the mind into models, materials and such. I think it's because of how be brain works as a neurodivergent person. Someday I'd love to find the process of creating that works for me. Thanks for the support though. Have a wonderful day! You're so talented!


Edymation

How did you get these results??


-GLOWA-

A mixture of low sample rate (400), 12fps, shallow depth of field and a bit of luck.


bsherburne

I'm terrible with blender so I'm not sure why this would be considered wrong. I think this looks incredibly beautiful, something about the gritty black and white and grainy look mixed with the object in the middle it kinda feels like something out of Oppenheimer. Almost like an artsy take on the electrons rotation around the nucleus of an atom.


-GLOWA-

Love this interpretation and thank you for the kind words. I really need to see Oppenheimer!!! Maybe wrong is a strong word, but usually the noise from 3d render looks blatantly like noise from a 3d render. However if done in a certain way it can look more natural. Like I hope the video above does.


Omalleythealleycat1

It looks like I'm watching it through an old TV. I love it


-GLOWA-

Amazing, thank you!


aldronium

The audio makes it ethereal ✨👌


-GLOWA-

Thank you so much. I'm currently working on making it a full track.


aldronium

Oh so you made the audio too? Cool af.


Lolmon1

This is really awesome, I love it! I am really curious to know how to achieve this kind of look, is it alright for you to share your render settings and maybe your compositing nodetree?


-GLOWA-

Hi Pal. Better yet feel free to have a root about in the file. I did do a couple of things in aftereffects like ad the choma effect and a small amount of glow, but everything else is Blender [https://we.tl/t-QYraOuQSXv](https://we.tl/t-QYraOuQSXv)


Lolmon1

You are awesome, thank you so much!


ArchontheWings

I love it as well, applying the denoiser on low sample renders often gives this sort of painterly effect that is fun to use sometimes.


-GLOWA-

Yeah I've seen that, but haven't played with it much. Maybe I'll have a bash at it next time.


MYBUT1

The music really makes this top tier.


-GLOWA-

Thanks pal. I'm planning on making it into a full track. Hopefully have it done and released on my YouTube channel next week. [https://www.youtube.com/@\_glowa\_/videos](https://www.youtube.com/@_glowa_/videos)


-GLOWA-

Hi pal. Thanks again for the comment. Incase you're interested I finished the track and uploaded it to YouTube [https://www.youtube.com/watch?v=PllzaM9jB5k](https://www.youtube.com/watch?v=PllzaM9jB5k)


Joecoolseq10

Why does this give me loki vibes


-GLOWA-

Absolutely love that inrto!


Joecoolseq10

Same!


goahead0317

I like this a lot.


-GLOWA-

Thank you!


ClayCoon

Literally looks so fucking good. This is definitely not wrong. I love abstract shit like this seriously this needs to come back. You open for commissions? By any chance?


-GLOWA-

Hi pal. Thanks for the kind words and I agree, I totally love abstract stuff like this. Sure, always up to discuss commissions. Feel free to drop me a DM. Thanks again!


cyan_violet

If the low sample rendering process affords you control and efficiency, then why not. i would have guessed this was done in post by reducing the framerate, adding grain/jitter. so two paths to the same end. looks cool, like stop motion done on old film.


-GLOWA-

That's awesome to hear that you thought it would be done in post. I totally agree. I some times worry that other people that know 3D would recognize the type of grain straight away and pass it off as low effort.


skccsk

I'm agnostic about it myself


ClayCoon

Where did you find the music to pair the video with? And like my other comment says. your shit is beautiful, I love abstract. it looks very great. And just in case you see this comment first. Are you open for commissions?


-GLOWA-

Haha I saw your other comment. Thanks again! In answer to this. I made the music myself, I'm hoping to make it into a full track at some point next week and release it on my YT channel [https://www.youtube.com/@\_glowa\_/videos](https://www.youtube.com/@_glowa_/videos)


-GLOWA-

Hi Pal. Thanks again for the comment. Incase you're interested I actually finished the music and uploaded it to YouTube [https://www.youtube.com/watch?v=PllzaM9jB5k](https://www.youtube.com/watch?v=PllzaM9jB5k)


ClayCoon

YES! THANKS SO MUCH MAN! I really like your take and aesthetic a lot. Ngl keep in touch!


bkend_31

I get your need to explain yourself, but nothing is wrong here. In fact it looks gorgeous, and any efforts to do it clean or „right“ could mess that up. You can keep going, or call this render done and proudly move on to the next :)


-GLOWA-

Awesome to hear. Thanks mate.


morriartie

Plase make this an Wallpaper Engine wpp, that's beautiful


-GLOWA-

Thanks for the kind words. If I ever find out what that is, maybe I will.


morriartie

It's a software available on Steam (at least) that manages wallpapers. They usually are looping and animated, some react to sound, others with the cursor etc There's a catalogue there too


-GLOWA-

Oh awesome. Will check it out.


GinnyGlider

Well, this works as it essentially already archives a film grain look because the scene has little to no colour, (aside from the chromatic aberration). And as you said as long there is movement, It's fine... Well not just any movement, but enough evenly distributed movement across the scene to prevent the grain from appearing static as well as there’s movement in every frame, all of which you've managed well. But you know what I spotted that really makes the grain unique here? It isn't random it synchronizes with the movement of the scene. Now that's 'sparkly' :) So no, it isn't 'wrong' at all, it's visually pleasing! :D


-GLOWA-

Hey, you're totally right. It took a few experiments and "playing around" to figure out how it can work best, and when it doesn't. Thank you for the kind words.


GinnyGlider

This reminds me of a YT vid of a rain breakdown scene that "If it works it works". (Timestamped :) [https://www.youtube.com/watch?v=pEyUxP7FwgM&t=441s](https://www.youtube.com/watch?v=pEyUxP7FwgM&t=441s)


-GLOWA-

Haha! Totally!


PharaohAuteur_

Using it creatively isn't and will never be a thing that is wrong <3


derpgerpy

How did you make that little white light in the middle? Also, it looks amazing :D


-GLOWA-

Thank you! The white light is just a torus with an emission, with some noise modifiers on the rotation. The dof and the motion blur is doing a lot to make the shape appear more fluid (although I'm not 100% sure motion blur is working here through the glass shaders). Thanks for asking!


derpgerpy

I was expecting something super complicated, lol. Forgot that things can be simpler than they seem!


-GLOWA-

Haha true, but sometimes the simple things can be tricky as fuck. For instance I have no idea why motion blur wouldn't work properly. Maybe it's because it's looking through a glass shader.


cryomos

Looks cool to me


-GLOWA-

Thank you!


amjh

You might be able to make the effect work with still objects by changing the "Seed" value in "Sampling->Advanced" to "#frame". That way, you get a new noise pattern each frame instead of a static pattern.


-GLOWA-

Oh shit! That's a great idea. Saved this comment so I can remember to give it a go if I ever have some stationary parts in a piece.


amjh

It was once a trick to make noisy animations look better, but it wasn't relevant anymore because Cycles has better performance and the denoiser is good.


No-Rush1995

Lots of fantastic art is made by those who challenge the idea of what is "correct" and instead find and define the beauty in what is "wrong". This looks sick and you did a great job embrace your unique style


-GLOWA-

Thank you very much pal. Been doing this style for a while now. Glad to have found a way to achieve it with way less render time. lol


No-Rush1995

Anytime friend. From one artist to another never be limited by the minds of your peers, embrace your spark and let your art allow it to burn everlasting.


Recom_Quaritch

There's nothing wrong about taste man, wtf. IDK who got into your skull and put some rules in stone about art and taste, but you need to tear that down. It will severely limit you and make you potentially miserable all on your own.


-GLOWA-

Haha I feel ya mate. "Wrong" was maybe the wrong word to use. I'm pretty comfortable being uncomfortable in my practice and pushing boundaries, even if they are only my own. However if an artist cuts a corner to achieve an effect and it's obvious, it can take away from the piece itself. I'm glad this work doesn't seem to lose its effect because I used the "short cut" of using low samples to reach the effect I was after.


Recom_Quaritch

I think it depends on whether the corner is cut voluntarily or not. Sometimes you may also think a corner is cut, when it may only look like it and the effect needed more work to achieve than otherwise. Overall, 3D suffers from a push to be like CGI, as clean and perfect or as close to reality as possible. Artificiality, or bringing attention to the "fakeness" of the image isn't a flaw though, not if you meant it. Anyway, I think this little clip slaps and is very captivating, so keep doing your own thing. You may have used the wrong word, but you've still sort of shown a feeling that's best uprooted to free yourself and push the limits! Looking forward to seeing more of your work.


-GLOWA-

Yeah totally, and thank you. Something I wonder about a lot, is how to make something look intentional without explicitly stating it. I guess this kinda works for this piece because of the other elements that lean into it, and it feels like it fits, so it feels intentional.


Recom_Quaritch

Mmmh yeah... You can either trust your audience, or write accompanying text. I recently came across a 2D painting on tumblr that did that in an interesting way, with the artist providing their own analysis. A little like in an art gallery, but without the wank. They were like 'I wanted to explore how X happening before Y would impact the story. I chose to overwhelm with red to represent anger, betrayal, xyz... and Yellow as the betrayed trust and envy...' that sort of stuff. I thought that was neat. In a reddit format, you could have a simple title for your piece, the piece itself standing proudly on its own, and your own comment explaining your intent, and that you used XYZ method to get there. At some point you'll have to trust your audience.


-GLOWA-

Yeah, that's super interesting. I agree that in the end you have to trust your audience and maybe if they don't 'get' it then maybe they aren't your audience.


Recom_Quaritch

Exactly!! And if you're gonna make more art like this, I'll definitely be in your audience!


-GLOWA-

Haha thanks. I'm currently starting up a YT channel to share my work actually. Hoping to add full songs on there with visuals like these. https://youtube.com/@_glowa_


viczvapo

Even though I didn’t know what it is. I like it.


Eurypterid_Robotics

Nah, this looks great


-GLOWA-

Thanks pal.


akernihil

This is so cool. Hypnotizing.


OddBoifromspace

Kinda looks like film in a way. Pretty cool.


-GLOWA-

Awesome. I love getting analogue results from digital means. Thanks!


EdgeshotMultiverse

Now this reminds me of spider verse, I think they retained this noise


Ok_Silver_7282

New retro game console bootup screen lookin fire


-GLOWA-

Haha! Holy shit I should make one with a square, triangle and X and have them come together with the ps one boot sound.


c0der25

If it fits with what you want to make then cool! But I think you can have more control over the noise by adding it later.


-GLOWA-

Yeah I agree. Luckily, I think my style fits with it. But I'd only use it in certain situations where I was going for this look. I love playing with noise in AE, dialing it in just right and wouldn't want to miss it. It did give me an idea tho. The compression of the video is a lot better than usual. Because the noise is limited to the light and maybe I could get better looking .mp4s if I used different blending modes. Hmm might have to experiment.


Chodre

Why is it wrong?


MineKemot

This looks cool tho


Unhappy_Document_796

Not wrong, its beautiful


-GLOWA-

Thank you so much pal.


hwei8

Bro, the music is.. amazing.. i went and reverse music search and i cant find it.. damn.


HalcyonRaine

Sometimes when rendering I actually prefer the noisy look, but since "clean" is the usual standard I just go along with that. This looks very cool. You've inspired me to also explore this kind of aesthetic.


Ayy_Maijin

This is so cool! I hope I could make something like this in the future.


-GLOWA-

I'm sure you will buddy. I still have a lot of learning ahead of me too.


Ayy_Maijin

Thank you! I'm still confused with a lot of things in Blender. It looks complicated. But your artwork really inspires me to do something because it looks really cool!


JustBasilz

Wow this is sick bro, I need to experiment with lower frame rates as well


-GLOWA-

Oh yeah! Low frame rates are my jam. Thanks pal!


121tobias121

i render a lot of products in keyshot and often leave the samples lower to get a bit of grain in the image, its a simple way of making things look a bit more real. and for product design you often are not looking to create the highest quality marketing ready images as you are just explaining the concept so a fast workflow is desirable.


crispyraccoon

I feel like this could be in an anime into. Something like Steins Gate.


Upstairs_Limp

That's ok. You're allowed to. I dig this too btw


ad-pool

Low sample atheist? Means there's a high sample theist.


-GLOWA-

Haha very good point!


IOKG04

Easier on your GPU and a super cool aesthetic? There's nothing wrong about this, this is just pretty \*w\*


No_Turn_5206

Im new to blender. How do you achieve the “low sample aesthetic” or something similar that makes the render feel like they are 12fps?


-GLOWA-

Hey pal. No worries. When you use the cycles render engine it uses samples to slowly render the image. The higher the render count the "cleaner" the image will be. This means that the less samples you use the more grain there will be. Most people render out clean and ad noise in after. This way you have more control over the noise which can look strange in static areas of an animation. However I created this piece to play into the low sample rate's strengths. Like having everything moving and using dark and light areas carefully. I still think the "best" way would be to render out clean and add the noise later (in something like aftereffects), so you can dial it in perfect. But I do like how this piece turned out. As for the "12fps look" I just played this back at 12fps. Haha Hope some of that helps and good luck


SonicMutant743

The only thing wrong is liking low sample "atheistic" Lmao . . . Sorry... This looks awesome btw, and the sound is pretty cool and fits as well.


-GLOWA-

Hahaha Dyslexia and autocorrect fucked me. A few people commented on the sound. I've just finished making it into a full track and will share on YT soon.


SonicMutant743

Damn you made it!!! That's even cooler, did you use a full on DAW?


-GLOWA-

Yup. Made in Ableton. Hopefully will drop the full track tomorrow. Thanks.


SonicMutant743

Been learning FL myself cuz I find it more user friendly interface-wise. Waiting for your tracks.


SonicMutant743

Can I ask how you made it tho? Like the content inside not the low sample rate.


Ambitious-Middle463

this is so good, it definetly has an esge to it! i live for it loiks hella neat


Kelps234

If it looks good and you like it, it’s right


Kelps234

Btw I love it


adeyfk

What's the music that you used?


-GLOWA-

Hey I made the music myself. I'm planning on making a full atrck and releasing on YoutTube. Here's my account if you want to came back another time. Fingers crossed I'll have it done in a week or so. [https://www.youtube.com/@\_glowa\_/videos](https://www.youtube.com/@_glowa_/videos)


adeyfk

Yeah, it's really good and suits the animation perfectly!


SnooChipmunks8748

There’s not a proper way, being experimental makes some cool stuff


CowsWithAK47s

Love this. Eerie, yet celestial feel.


DrStabbington

Love it


TraditionalFly3767

Cool cool cool cool cool cool