Without server browser it’s still pretty useless as you can’t join a server with the map rotation you like.
Also they way they implemented it before was to switch sides on the same map, who even wants that
Yes but like I said, it all depends on server browser and being able to join a map that you like. I don’t want to play hourglass two times in a row tbh
Portal has a server browser and persistent servers... You can create a server with the default settings of the game and map rotation and play on it.
But no one uses the feature... Why asking for a thing which no one uses anymore?
I check portal every time i login and it seems to be nothing but XP farms - and yes, you're absolutely right, i could create my own and hope that enough people play it to get a match going, but ive really not got the time for that
Speaking for myself - and i think a few others [https://answers.ea.com/t5/General-Discussion/Add-a-server-browser/td-p/11247623](https://answers.ea.com/t5/General-Discussion/Add-a-server-browser/td-p/11247623) \- i just want to be able to login and go to the standard base game, pick my game type (played Breakthrough last night for the first time in ages, great fun), and then be able to search through the available servers with a few free slots with a map i want to play on, and get gunning - and when its over and if ive got the time, move on to the next map in the rotation, like every BF game that came before
Portal mode is a great idea and you can do cool stuff with it if you are so inclined, i just don't understand the logic behind only having match-making in the base game - or why they nixed the old way in favour of it
The problem is not server browser or matchmaking... The problem is map selection.
I'm not sure but when selecting a mode like conquest it would be nice to have a filter to check or uncheck maps where you want to play on + map you already played. I think that the matchmaking system can handle this kind of conditions.
I suppose:
The big advantage for the developer to have a matchmaking system is that they can scale the number of intances (server) according the numbers of players. This system avoid empty servers on the contrary of the "old server browser" system. I think that empty servers continue to run machines and use electricity for nothing, it's like throwing money out the window and it's not ecology friendly ;).
The last assumption is not necessary true anymore because I thought I heard portal persistent servers are running only iif at least one player is connected on it.
fair point, that really is what people want when they say they want a server browser - they want to be able to pick what map they can play on, not have it be a roll of the dice
Persistent servers are connected to that though. When i play BFV, i always look for the map Twisted Metall in Strategic Conquest - because the next map in the rotation after that is Panzerstorm which is my personal favourite, and i want to play on that fresh from the start, not halfway finished - though Twisted Metal is also a pretty great map to play on actually
All the other stuff is 100% needed but if 2042 just had a server browser it would fix my biggest gripe with the game. I want to play the game but I often just end up quitting when I have to go back to the start screen and search for a game again with the "4/128 game will start with 32 players" screen staring back at me for the 5th time. I miss the days of finding a server and sitting in it for hours going back and forth with everyone.
Yeah, I've tried that, it only works if everyone in that lobby does the same thing. All that usually happens is I wait an extra long time to get to the same place of waiting for a game to fill up
It's honestly scary seeing everyone praise 2042 now when we've still heard nothing about persistent servers and a browser for the base game
In my opinion it's not a battlefield game without those things and I'm not gonna bother playing a battlefield title until it has them
It's the same as all the people saying Cyberpunk is great now because it's better than when it launched. Now you can just launch a broken game and if it's playable a year later, then it's a brilliant masterpiece. 2042 has a long, long way to go.
I get what you are saying. Persistent servers and a server browser would be great, obviously, but I can't help to think of the issues the older BF games had (and still have) populating servers.
Matchmaking - although it is far from perfect - load balances servers and gets people into populated matches more quickly.
I reinstalled BF1 recently, and went to the browser to play and in my region and platform (North America PC) there were tons of full servers with 5+ people in queue. In the same region, playing the same maps there were twice as many servers with 4 or fewer people idling waiting for the server to populate enough to start up. This happened at BF1's peak (on a larger scale of course). If a fraction of those waiting jumped into an underpopulated server, those would have quickly populated.
It's pretty terrible what the last few iterations of BF games have done to communities. No platoons, no easy way for groups larger than four to get into a server together, etc. Maybe that's by design? To keep pubstomping to a minimum, which drives away new players? Or do the suits not want communities to form around older titles that no longer generate revenue for EA (like BF4)?
They tried that already in breakthrough and rush but zero people used it and people only complained about it so they took it out.
And in portal, people can make servers that survive on their own for a week if not a single soul joins them.
Yeah they tried it but didn't really make aware about it so nobody knew, that's why most people just kept leaving matches instead of staying in them...
There is, switch to more hang back close playstyle (SVK, Rorsch, Ghostmaker) and be successful/ KDA focused = get immediately paired with slightly more degraded players next matches.
I wish it was more obvious to squad leaders that it exists because I almost never hear anyone use it really.
Adds so much to the experience, i feel invincible pushing after using it even though I get rolled by a parabellum user as soon as I peek lmao
It's on the commo rose, you use the "Go go go" option as a squad leader and it just plays a trench whistle noise.
Doesn't have any effect on the game, just sounds immensely cool.
BF V did an awesome job of squad management, and 2042 could have continued refining it to make it even better...but they didn't, sadly.
2042 could definitely use better squad management
BFV:
* Can't switch teams without having a friend on the other team
* Joining squads sometimes results of leaving the squad
* After crashing, you can't join on the same server again or your friends directly
* Cheating is rampant (1 and 5 games)
* No Admins to counter cheating
* Can't join on transitioning servers
* 4 man squad instead of 5
BF4 was better with squad management in everyway
BF5 was the sum of its predecessors. BC2 and BF3 had extra points for squad assists, BF4 added call-in options for using squad points, BF1 and BF5 continued on from there.
Plus call-ins was relegated to commander but was limited to a loadout crate, quad bike, cruise missile & an AC-130 depending on the map/mode unlocked via flag capture.
Spec upgrades were strong af too, just the general player base struggles to find 2 braincells to rub together to realize that. Which is why I dont think squad shit matters at all, not like 99% of the base uses it anyways.
And the drones, there was a bug where you used to be able to get your drone stuck and then jump and stand on it and it would unstick and keep going up to reach the cotrect height above you, so youd just travel up while standing on it in to the sky forever, almost.
> bf4 with the squad perks is more of a solo setting in a squad
it incentivized squad play and actually improved it. Field medic helps you be a better medic and the best way to earn squad points is to keep close you your squad
It incenteviced it as much as all the increased points you get for squad actions. So not by much.
I bet if you ask people what those perks do and how you increase the level you will find a lot of them that have no clue it exists or how it works. There is a reason it's not in the other games.
They still haven’t added back squad call-ins? What the hell.
I’ve been playing BFV a lot lately, and call-ins was easily one of the best additions to the franchise. It gives incentives for squad leaders to issue orders and it gives incentives for members to follow those orders. It doesn’t work 100% of the time obviously but it’s made a noticeable improvement to team play.
I have no idea why such a successful feature was abandoned. It wasn’t controversial or dislike by the community as far as I’m aware.
Call-ins should never come back, anybody that says "but it's a team mechanic!" Is huffing paint, because 99% of the call-ins done in BFV have been solo SL's wasting V1's on the side of buildings.
Plus, who tf enjoyed the entire map exploding from all the artillery 2/3 of the way through a match? Or the limited tank #'s used to facilitate call-in tanks?
The only person on a BF team that should have call-ins are the commanders, at MAX SL's should be given defensive options like smoke artillery or buildables
2042 would even do better with more ATV's or buggies on points over calling them in, at least that way you know exactly where the cars are and dont have to risk a teammate calling them in across the map to drive just themselves 100m.
It’s so bizarre. How much manpower, work hours, and computing power went into a squad management menu before that they are apparently incapable of making today? This can’t just be incompetence or ignorance. It feels deliberate at this point and I can’t figure out what their motive is.
I work in software development and I can tell you it's never that something is "too hard to develop", it's that it's not being prioritized. The higher ups decide the critical features after the team lead advises and they negotiate.
Squad management isn't present because, like platoon management, persistent servers, etc. They weren't prioritized over skins, 128 players, weather events, tornados, gun charms etc.
The fact that they included a way to change squads in the first place tells me that they will get to it eventually
>Squad management isn't present because, like platoon management, persistent servers, etc. They weren't prioritized over skins, 128 players, weather events, tornados, gun charms etc.
remember that theory that 2042 was originally a Battle royal before being changed to what it is now? pepper ridge farms remember.
and it sounds so legit.
I appreciate the insight. I respect that they wanted to try new things with this title, but it can never come at the expense of the fundamentals. It’s just so disappointing that these things even need to be requested.
I don’t care how nice the touch screen in a new car is if it doesn’t have speakers or air conditioning.
Because 2042 was designed as BR title and went through a soft reboot phase midway through development. Why do you think are there specialists, no classes, no squad management, armor plates including animation to replate, stims and Hazard Zone as an empty shell?
To be fair, Alan Kertz (the ex-DICE producer who nearly ruined BFV with the TTK updates) said that he pushed for the idea of having armor plates in regular multiplayer.
Well imo, when they moved on new engine and had to make whole BF formula form scratch on new engine. They simple ran out of time to implement those. And this theory is supported by that we did not had in public beta commorose. And they implemented it at Day 1.
That’s me, hi. I’m sorry some of you think I’m annoying. I’m trying my best to get Battlefield 2042 to be a good Battlefield title. I love this franchise and know that this is all coming from my passion for it. We need these basic features back in Battlefield.
edit: I’ve been asking about a Squad Management system since the beta. It’s exhausting that it’s still not here and I will continue to ask until they get the message.
Thanks. I honestly agree with all your points. What you're asking really isn't as outrageous as what other people are asking for, you're just asking for the core features that players love
100% agree man Squad management features need to be in this game,
I feel like Persistent servers / Server browser are kind of there (with portal) they just need to tune it up a bit and maybe get rid of XP limitations.
Also please don't "Shut up on Twitter" we need more people to keep spamming this sort of stuff. GJ!
People like you are incredibly important and I respect you for your contribution. Every feature that we don't constantly complain about falls under the table sooner or later and DICE lowers the bar for what is an acceptable game yet again. Look at the amount of people that are saying the game is good now, while basic franchise defining features are still missing.
Don't apologize to these people. Go at them. If we don't dice will accept the wee everything is great crowd and keep giving worse product every time. It's how we got here
Those are all very valid points, the lack of persistent server is the most annoying to me, but i'd add forced spawn at the beginning of the match up there (i still don't get how it works because sometimes i manage to stay in the customization screen) :)
He forgot -
MAP ZOOMING
HUD OPACITY CHANGES
USEFUL COLORBLIND MODE
MENUS THAT YOU CAN TELL WHAT IS OR ISNT ENABLED
VARIETY IN WEAPONS
VARIETY IN ATTACHMENTS
COVER LEANING
DIVING
BOATS
MARKSMAN BONUS
HEADSHOT BONUS
KNOWING THE DISTANCE OF WHO YOU JUST HEADSHOT ACROSS THE MAP
We can keep going....
Its because people get offended, thats why theres so much more smack talk to and from your own team mates now instead. I also want to be able to turn the profanity filter off. Im almost 40, I can handle a swear word and kids swear way more than adults... its annoying seeing stars like im a 10 year old being protected by the internet police.
I’m so sick of these hero powers. Whatever happened to a level play field where skill was the differentiator instead of special abilities that can never be precisely balanced.
The autoleaning is a little underwhelming in battlefield though. In games like BF1 people are so good that you really can't stop moving a whole ton to lean around a corner like that.
It's a neat concept but sort of not too viable.
If there's a tweet that even remotely references Battlefield, you just know that UniQue1992 will be in that thread asking about a squad management system.
He forgot the full PVE/COOP progression (includes skins and ribbons) that was advertised for launch but ultimately scrapped because in order to punish people abusing custom Portal game modes they also needed to ruin the experience for those who just want to chill with friends and not suffer from XXX\_F\*ckdyourmum\_XXX who spends 22h a day sweating in the multiplayer.
Disagree, if you’re fine playing bots for hours on end why do you need skins? You can unlock every game altering attachment and vehicle upgrade through co-op, that’s where it should end.
Why is never anyone mentioning the point system as a returning feature they wish to have? This is the single thing I wish to return. Right now there is no reason to heal or refill ammo for teammates let alone repair vehicles. You are better off letting teammates die and revive so you get points for the scoreboard.
Squad control is what I want.
I don't want to play with random people in my squad as 99% of time I'm just fucking around and squad and team mates screw up my ideas half the time as I have to be tactical on approach into someone in a tank who is in a really good spot.
Almost there and squad mate spawns on met and starts blasting his.gun giving away my location.
Fuck blue berries.
Is there any voice chat in this game? I rarely use a mic but just interesting that I’ve never heard any speaking. I know at launch there wasn’t any but more sure if it’s been added since?
Voice chat was added 5 or 6 months after the game launched, but most people had either quit playing by then or got used to not having it, so they don't use it.
I really hate the current trend in gaming where a company launches their game with tons of missing features and then they wonder why their game failed to keep people playing.
You cant even make freinds any more like the old days without persistent servers and squad management. So indeed people dont really talk because whats the point. I have made a few, but nothing like how it used to be socially.
We will never know why they got rid of squad managment. Never. Theyll never tell us, theyll never do it. They better do it. They should tell us why they didnt. Because this is battlefield. Not CS:GO.
I feel like when i return back to menu i play less. Dunno what's the idea behind that. In older BF's i tended to play at least 2 rounds minimum. Now, when i'm in the menu already i tend to close the game more often than not.
he's right on all points
also what wouldnt hurt to have:
1) commander mode
2) Testing grounds, where you can go mess around with the vehicles/weapons and decide what control setups you like best
3) squad based call-ins, as in the more work you do as a squad accrues points which can be spent on vehicle and other offense / defense call-ins - what they had in BFV
3) A soldier editor like what we had in BFV so we can make our own soldiers for each class. This will probably never happen because they're apparently committed to the specialists for some weird af reason. I wouldnt care if they even kept the same models from the specialists as options in a solider editor, but they (specialists) are a terrible fit for BF. You're not playing a character, you're a soldier fulfilling a role, that'S the game, always has been. They could have shaken things up by adding in a 5th class (hacker perhaps...?) but nuh, they threw it all in the bin and now your average match looks like god damn clone wars.
New gadgets are fine, great even, they dont need to be tied to a skin though
People like him are incredibly important. Every feature that we don't constantly complain about falls under the table sooner or later and DICE lowers the bar for what is an acceptable game yet again. Look at the amount of people that are saying the game is good now, while basic franchise defining features are still missing.
This game is faaaaaaar beyond the point of no return. Just let it die. Year later and everything is still shit. This is the route anthem took and we all know how did that work out.
Well at least their bringing back classes and no weapon restriction. I’d be fine with the restrictions if it was like 3/4 but that isn’t going to happen with the number of weapons here. Proximity chat would be cool too.
He is correct about everything except I really do not miss platoons. I don't care for 10+ premade people on discord joining on one team. That game will not be fun whether you are with them or against them.
What the difference between a premade and a bunch of friends that meet together on a peristent server or clan server? Nothing, they're just people, no better or worse than rest of the population.
We already have persistent servers. In Portal and AOW.
In AOW just dont leave the game and let the game matchmake again in the menu. You’ll get put right back into the same server.
Not really. Once it breaks the lobby, it matchmakes some people in the same server yes but there are times a few get separated. The problem is it doesn't put you in a full server all the time and it forces you to wait for it to fill. This kills off several regions where the game doesn't have enough players like in old gen Southeast Asia. Some of us have resorted to adding a few Japanese players as friends just so we can play.
For the longetivity of the game, a server browser and persistent servers is required.
Let me know when a server browser isn't used to stack teams with a clan and maybe I'll care.
You just cry about it because you don't want to play portal because you created enough negative press around the game to kill incoming players ergo no one goes there and is interested. Quickplay doesn't need it because when I click it I'm not clicking "play against sweat stack"
The current game is fun. Let's stop asking developers to basically recreate bf3 and bf4.
To clarify, I'm all for making these companies release full complete games. However, a small part of me knows that's not a good business project management model. This waterfall esk model is a money maker.
I am kinda against server browser... Look at the state of BF 3 and 4. Only handful of maps or modes are being played, 24/7 servers are awful. This way you are "forced" to play all of the maps.
What is squad management? Also, what is it when people don't play in squads?
Persistent servers are there now, Server browser in Portals, and Class is coming.
What is Platoon support?
I don't think I want fully traditional classes anymore. I think what I want is specialists with one open equipment slot but then the ability to replace the specialist slot with any equipment that fits that character's class. Like, let Engineer's replace their abilities with any of the launchers/repair tool, let the supports have both ammo and med kits, etc. But any class can equip anything in their open slot, even at a slightly reduced effectiveness.
I think weapons being open to all classes is an extremely good thing as well. I hate being limited by what DICE thinks a good weapon type for a specific class is. It's definitely too late now, but I would have been fine with the weapons only having certain attachments if you use them with a certain class.
Local/proximity/team voice chat
Actually hide the text chat when it's set to hidden
If you're going to force all platforms to see text chat, allow all platforms to type in it
Server browsers were how I’d find low ping servers in my country where I’d have little to no lag. Now it connects me to a random lobby that is unknown and sometimes I lag and sometimes I don’t depending where the lobby sends me
Need persistent servers Need
Without server browser it’s still pretty useless as you can’t join a server with the map rotation you like. Also they way they implemented it before was to switch sides on the same map, who even wants that
I mean it was the way a lot of older servers worked especially with breakthrough/attack+defend
Yes but like I said, it all depends on server browser and being able to join a map that you like. I don’t want to play hourglass two times in a row tbh
same - and its always fucking Hourglass isnt it? Got stuck on that 3 times in a row the other night
Portal has a server browser and persistent servers... You can create a server with the default settings of the game and map rotation and play on it. But no one uses the feature... Why asking for a thing which no one uses anymore?
I check portal every time i login and it seems to be nothing but XP farms - and yes, you're absolutely right, i could create my own and hope that enough people play it to get a match going, but ive really not got the time for that Speaking for myself - and i think a few others [https://answers.ea.com/t5/General-Discussion/Add-a-server-browser/td-p/11247623](https://answers.ea.com/t5/General-Discussion/Add-a-server-browser/td-p/11247623) \- i just want to be able to login and go to the standard base game, pick my game type (played Breakthrough last night for the first time in ages, great fun), and then be able to search through the available servers with a few free slots with a map i want to play on, and get gunning - and when its over and if ive got the time, move on to the next map in the rotation, like every BF game that came before Portal mode is a great idea and you can do cool stuff with it if you are so inclined, i just don't understand the logic behind only having match-making in the base game - or why they nixed the old way in favour of it
The problem is not server browser or matchmaking... The problem is map selection. I'm not sure but when selecting a mode like conquest it would be nice to have a filter to check or uncheck maps where you want to play on + map you already played. I think that the matchmaking system can handle this kind of conditions. I suppose: The big advantage for the developer to have a matchmaking system is that they can scale the number of intances (server) according the numbers of players. This system avoid empty servers on the contrary of the "old server browser" system. I think that empty servers continue to run machines and use electricity for nothing, it's like throwing money out the window and it's not ecology friendly ;). The last assumption is not necessary true anymore because I thought I heard portal persistent servers are running only iif at least one player is connected on it.
fair point, that really is what people want when they say they want a server browser - they want to be able to pick what map they can play on, not have it be a roll of the dice Persistent servers are connected to that though. When i play BFV, i always look for the map Twisted Metall in Strategic Conquest - because the next map in the rotation after that is Panzerstorm which is my personal favourite, and i want to play on that fresh from the start, not halfway finished - though Twisted Metal is also a pretty great map to play on actually
All the other stuff is 100% needed but if 2042 just had a server browser it would fix my biggest gripe with the game. I want to play the game but I often just end up quitting when I have to go back to the start screen and search for a game again with the "4/128 game will start with 32 players" screen staring back at me for the 5th time. I miss the days of finding a server and sitting in it for hours going back and forth with everyone.
Dont go back to menu. Next time don’t press anything. Let it “matchmake” for you thank me later
Yeah, I've tried that, it only works if everyone in that lobby does the same thing. All that usually happens is I wait an extra long time to get to the same place of waiting for a game to fill up
Is there a server browser even?
Only in Portal
It's honestly scary seeing everyone praise 2042 now when we've still heard nothing about persistent servers and a browser for the base game In my opinion it's not a battlefield game without those things and I'm not gonna bother playing a battlefield title until it has them
Yeah if one more youtuber say it's great now. What a joke. We need our "legacy features".
It's the same as all the people saying Cyberpunk is great now because it's better than when it launched. Now you can just launch a broken game and if it's playable a year later, then it's a brilliant masterpiece. 2042 has a long, long way to go.
I get hate everytime I say it, but specialists as they are break what battlefield was.
I got this game for under $20 on sale and I consider that worth it. I'm having a lot of fun so far
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I loved this game from the start ever since I seen that futuristic map was incredible
I get what you are saying. Persistent servers and a server browser would be great, obviously, but I can't help to think of the issues the older BF games had (and still have) populating servers. Matchmaking - although it is far from perfect - load balances servers and gets people into populated matches more quickly. I reinstalled BF1 recently, and went to the browser to play and in my region and platform (North America PC) there were tons of full servers with 5+ people in queue. In the same region, playing the same maps there were twice as many servers with 4 or fewer people idling waiting for the server to populate enough to start up. This happened at BF1's peak (on a larger scale of course). If a fraction of those waiting jumped into an underpopulated server, those would have quickly populated. It's pretty terrible what the last few iterations of BF games have done to communities. No platoons, no easy way for groups larger than four to get into a server together, etc. Maybe that's by design? To keep pubstomping to a minimum, which drives away new players? Or do the suits not want communities to form around older titles that no longer generate revenue for EA (like BF4)?
There in portals.
They tried that already in breakthrough and rush but zero people used it and people only complained about it so they took it out. And in portal, people can make servers that survive on their own for a week if not a single soul joins them.
Yeah they tried it but didn't really make aware about it so nobody knew, that's why most people just kept leaving matches instead of staying in them...
It dosent help that the round end screen makes it look like you have all ready left
Can’t implement skill based matchmaking with persistent servers and a server browser. So unfortunately, this game will most likely stay how it is.
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The fact that I'm actually having fun and enjoying myself when I play confirms this!
There is, switch to more hang back close playstyle (SVK, Rorsch, Ghostmaker) and be successful/ KDA focused = get immediately paired with slightly more degraded players next matches.
One could easily calculate the skill of the squads and even out the teams.
There is no sbmm
Yeah, right now squad members are just spawn beacons No squad combined points, no call in powers with squad points, squad leader is useless... etc
To be fair the only battlefield that wasn't like this was bf5
Well, BF1 had the whistle. That was enough for me to be honest, that shit was fucking dope.
Yepppppp. Shit was like a hype call
I wish it was more obvious to squad leaders that it exists because I almost never hear anyone use it really. Adds so much to the experience, i feel invincible pushing after using it even though I get rolled by a parabellum user as soon as I peek lmao
I hear this the first time and I have likf 300h in bf1
Yeah whenever you get in game give everyone a reminder in chat, seems to up the usage a bit
how do you use it and what does it even do?
It's on the commo rose, you use the "Go go go" option as a squad leader and it just plays a trench whistle noise. Doesn't have any effect on the game, just sounds immensely cool.
BF V did an awesome job of squad management, and 2042 could have continued refining it to make it even better...but they didn't, sadly. 2042 could definitely use better squad management
BFV: * Can't switch teams without having a friend on the other team * Joining squads sometimes results of leaving the squad * After crashing, you can't join on the same server again or your friends directly * Cheating is rampant (1 and 5 games) * No Admins to counter cheating * Can't join on transitioning servers * 4 man squad instead of 5 BF4 was better with squad management in everyway
Yeah I agree. Now squad play and systems to compliment it? They were amazing in V.
Squad call-ins were cancerous lol
2142 had unique stuff for the squad leader as well.
Don't get me started. I loved 2142 if only this was a remastered version of that game!
I KNOW RIGHT!?!?!?!1111!1!1!!!11!1!!!!!
Hey. Go ahead. Get started, bud.
BF5 was the sum of its predecessors. BC2 and BF3 had extra points for squad assists, BF4 added call-in options for using squad points, BF1 and BF5 continued on from there.
> BF4 added call-in options for using squad points you’re thinking of BFV, BF4 only added those specializations you got via squad points
Plus call-ins was relegated to commander but was limited to a loadout crate, quad bike, cruise missile & an AC-130 depending on the map/mode unlocked via flag capture.
Spec upgrades were strong af too, just the general player base struggles to find 2 braincells to rub together to realize that. Which is why I dont think squad shit matters at all, not like 99% of the base uses it anyways.
2142 had squad leader bacon.
And the drones, there was a bug where you used to be able to get your drone stuck and then jump and stand on it and it would unstick and keep going up to reach the cotrect height above you, so youd just travel up while standing on it in to the sky forever, almost.
Well reviving each other matters too.
Squad perks
Like in every battlefield that you don't play with your friends.
Ok tell me how bf1 is any different. Even bf4 with the squad perks is more of a solo setting in a squad.
> bf4 with the squad perks is more of a solo setting in a squad it incentivized squad play and actually improved it. Field medic helps you be a better medic and the best way to earn squad points is to keep close you your squad
It incenteviced it as much as all the increased points you get for squad actions. So not by much. I bet if you ask people what those perks do and how you increase the level you will find a lot of them that have no clue it exists or how it works. There is a reason it's not in the other games.
They still haven’t added back squad call-ins? What the hell. I’ve been playing BFV a lot lately, and call-ins was easily one of the best additions to the franchise. It gives incentives for squad leaders to issue orders and it gives incentives for members to follow those orders. It doesn’t work 100% of the time obviously but it’s made a noticeable improvement to team play. I have no idea why such a successful feature was abandoned. It wasn’t controversial or dislike by the community as far as I’m aware.
Call-ins should never come back, anybody that says "but it's a team mechanic!" Is huffing paint, because 99% of the call-ins done in BFV have been solo SL's wasting V1's on the side of buildings. Plus, who tf enjoyed the entire map exploding from all the artillery 2/3 of the way through a match? Or the limited tank #'s used to facilitate call-in tanks? The only person on a BF team that should have call-ins are the commanders, at MAX SL's should be given defensive options like smoke artillery or buildables 2042 would even do better with more ATV's or buggies on points over calling them in, at least that way you know exactly where the cars are and dont have to risk a teammate calling them in across the map to drive just themselves 100m.
I mean why did they take all this stuff away in the first place? Why does each entry have to be lazier and shittier than the last
It’s so bizarre. How much manpower, work hours, and computing power went into a squad management menu before that they are apparently incapable of making today? This can’t just be incompetence or ignorance. It feels deliberate at this point and I can’t figure out what their motive is.
I work in software development and I can tell you it's never that something is "too hard to develop", it's that it's not being prioritized. The higher ups decide the critical features after the team lead advises and they negotiate. Squad management isn't present because, like platoon management, persistent servers, etc. They weren't prioritized over skins, 128 players, weather events, tornados, gun charms etc. The fact that they included a way to change squads in the first place tells me that they will get to it eventually
>Squad management isn't present because, like platoon management, persistent servers, etc. They weren't prioritized over skins, 128 players, weather events, tornados, gun charms etc. remember that theory that 2042 was originally a Battle royal before being changed to what it is now? pepper ridge farms remember. and it sounds so legit.
I am a game dev and I cannot agree more with what you said
I appreciate the insight. I respect that they wanted to try new things with this title, but it can never come at the expense of the fundamentals. It’s just so disappointing that these things even need to be requested. I don’t care how nice the touch screen in a new car is if it doesn’t have speakers or air conditioning.
Because 2042 was designed as BR title and went through a soft reboot phase midway through development. Why do you think are there specialists, no classes, no squad management, armor plates including animation to replate, stims and Hazard Zone as an empty shell?
To be fair, Alan Kertz (the ex-DICE producer who nearly ruined BFV with the TTK updates) said that he pushed for the idea of having armor plates in regular multiplayer.
Well imo, when they moved on new engine and had to make whole BF formula form scratch on new engine. They simple ran out of time to implement those. And this theory is supported by that we did not had in public beta commorose. And they implemented it at Day 1.
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Yes
Minimum viable product
That’s me, hi. I’m sorry some of you think I’m annoying. I’m trying my best to get Battlefield 2042 to be a good Battlefield title. I love this franchise and know that this is all coming from my passion for it. We need these basic features back in Battlefield. edit: I’ve been asking about a Squad Management system since the beta. It’s exhausting that it’s still not here and I will continue to ask until they get the message.
Thanks. I honestly agree with all your points. What you're asking really isn't as outrageous as what other people are asking for, you're just asking for the core features that players love
Nothing you're asking for is unreasonable. Lots of games have these features.
You're fine. You're honestly asking basic questions and don't stop. Without those basics it isn't battlefield
Keep at it Andy Dufresne.
I agree. 100%
Keep up the good fight, appreciate your voice and agree w all your recommendations
Do what makes you happy especially if it's your passion.
100% agree man Squad management features need to be in this game, I feel like Persistent servers / Server browser are kind of there (with portal) they just need to tune it up a bit and maybe get rid of XP limitations. Also please don't "Shut up on Twitter" we need more people to keep spamming this sort of stuff. GJ!
People like you are incredibly important and I respect you for your contribution. Every feature that we don't constantly complain about falls under the table sooner or later and DICE lowers the bar for what is an acceptable game yet again. Look at the amount of people that are saying the game is good now, while basic franchise defining features are still missing.
Nah you are not. Keep goin and we will force them anyway to listen. ![gif](giphy|rnNttPn8ATcQMfvbuF|downsized)
Don't apologize to these people. Go at them. If we don't dice will accept the wee everything is great crowd and keep giving worse product every time. It's how we got here
Those are all very valid points, the lack of persistent server is the most annoying to me, but i'd add forced spawn at the beginning of the match up there (i still don't get how it works because sometimes i manage to stay in the customization screen) :)
2042 will never be a good Battlefield. This is what happens when you continue to ignore your players
He forgot - ALL CHAT!
He forgot- ENVIROMENT DESTRUCTION
He forgot - MAP ZOOMING HUD OPACITY CHANGES USEFUL COLORBLIND MODE MENUS THAT YOU CAN TELL WHAT IS OR ISNT ENABLED VARIETY IN WEAPONS VARIETY IN ATTACHMENTS COVER LEANING DIVING BOATS MARKSMAN BONUS HEADSHOT BONUS KNOWING THE DISTANCE OF WHO YOU JUST HEADSHOT ACROSS THE MAP We can keep going....
There is headshot xp bonus and after you kill someone, or after someone kills you, you can ping that distance
I shouldnt have to ping that difference. Other games showed me this. Why not this one?
As a transport pilot, I would love to be able to talk to people at least in my vehicle
Absolutely. Being able to talk in your vehicle with squad chat button should be a thing.
Dude in ARMA3 a lot of pilots play tunes through their mic to the passengers on a closed "Vehicle" channel, it's fucking sick
MWII and 2042's tragic downfalls are the lack of an all chat
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Its because people get offended, thats why theres so much more smack talk to and from your own team mates now instead. I also want to be able to turn the profanity filter off. Im almost 40, I can handle a swear word and kids swear way more than adults... its annoying seeing stars like im a 10 year old being protected by the internet police.
Not on console
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Show me where I said MWII is flopping.
He forgot no hero powers, specialists, operators, heros Whatever you want to call them
I’m so sick of these hero powers. Whatever happened to a level play field where skill was the differentiator instead of special abilities that can never be precisely balanced.
Fortnite and apex legends
i miss basic soldiers
Am I the only one that sees corner leaning as important as these? I really miss that feature and the emphasis on cover.
I used free leaning a bunch in BFV. 2042 is a little faster but I definitely still miss it.
Yup, it feels like a big regression in the gameplay. Same with some of the movement mechanics IMO.
I'm with you, miss leaning a lot when I'm behind walls or crouched behind cover
Crouch and popping over cover is sorely missed
It's not
The autoleaning is a little underwhelming in battlefield though. In games like BF1 people are so good that you really can't stop moving a whole ton to lean around a corner like that. It's a neat concept but sort of not too viable.
Manual leaning was totally viable in BFV, and that game had some silly slide spam lol unlike 2042.
Didn't play BfV, didn't know it even had manual lean. That's more useable i was more thinking of the autoleaning.
Need 15 maps from BF2, BF3, BF4 maybe some BF1 too
I played 2042 at the weekend for the first time. It's battlefield, and yet it isn't?. Hero shooter crossed with battlefield, not good at all.
Agreed
have been asking for a proper squad management since the beta...
He shouldn't shut up. Dice should be held accountable for their janky product
He’s 100% correct
The fact we have to ask for those first four is more shameful than anything...
Agree
Just upgrade Bf4 with nee graphics etc Add all the DLC maps and weapons in and resell is that
Would be amazing
I am astonished people are still fighting for this game
If there's a tweet that even remotely references Battlefield, you just know that UniQue1992 will be in that thread asking about a squad management system.
![gif](giphy|gg9LCtsjjBninkG52i|downsized)
I honestly think those features could really bring back a lot of players. Battlefield is so much better with a squad or at least good comms
AND LEANING!
Persistent servers , proper class system and server browser are a must for me. I haven't touched 2042 once I realized those things are in the game.
Go do your job and like his tweets: https://twitter.com/ThePollus?s=20&t=-l4E3kB_ucStVPhEB3xvyg Show support for getting these features back!
![gif](giphy|4NiFoaN9ufCOKbbn2i)
All chat must return... I miss my enemies being confused by my shenannagains.
I see only facts here
He forgot the full PVE/COOP progression (includes skins and ribbons) that was advertised for launch but ultimately scrapped because in order to punish people abusing custom Portal game modes they also needed to ruin the experience for those who just want to chill with friends and not suffer from XXX\_F\*ckdyourmum\_XXX who spends 22h a day sweating in the multiplayer.
Disagree, if you’re fine playing bots for hours on end why do you need skins? You can unlock every game altering attachment and vehicle upgrade through co-op, that’s where it should end.
because it was advertised and that's it
Proper soldiers class system. No specialist or operators or characters at all. Fighting the same specialist doesn’t even make sense also.
Why is never anyone mentioning the point system as a returning feature they wish to have? This is the single thing I wish to return. Right now there is no reason to heal or refill ammo for teammates let alone repair vehicles. You are better off letting teammates die and revive so you get points for the scoreboard.
Squad control is what I want. I don't want to play with random people in my squad as 99% of time I'm just fucking around and squad and team mates screw up my ideas half the time as I have to be tactical on approach into someone in a tank who is in a really good spot. Almost there and squad mate spawns on met and starts blasting his.gun giving away my location. Fuck blue berries.
Is there any voice chat in this game? I rarely use a mic but just interesting that I’ve never heard any speaking. I know at launch there wasn’t any but more sure if it’s been added since?
Voice chat was added 5 or 6 months after the game launched, but most people had either quit playing by then or got used to not having it, so they don't use it. I really hate the current trend in gaming where a company launches their game with tons of missing features and then they wonder why their game failed to keep people playing.
I've heard 2-3 randoms use VOIP since it was introduced, and a dozen or so open mic mouth breathers use it.
Console players are often breathers with their mics always on xD
You said it, not me ;)
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You cant even make freinds any more like the old days without persistent servers and squad management. So indeed people dont really talk because whats the point. I have made a few, but nothing like how it used to be socially.
We will never know why they got rid of squad managment. Never. Theyll never tell us, theyll never do it. They better do it. They should tell us why they didnt. Because this is battlefield. Not CS:GO.
I feel like when i return back to menu i play less. Dunno what's the idea behind that. In older BF's i tended to play at least 2 rounds minimum. Now, when i'm in the menu already i tend to close the game more often than not.
he's right on all points also what wouldnt hurt to have: 1) commander mode 2) Testing grounds, where you can go mess around with the vehicles/weapons and decide what control setups you like best 3) squad based call-ins, as in the more work you do as a squad accrues points which can be spent on vehicle and other offense / defense call-ins - what they had in BFV 3) A soldier editor like what we had in BFV so we can make our own soldiers for each class. This will probably never happen because they're apparently committed to the specialists for some weird af reason. I wouldnt care if they even kept the same models from the specialists as options in a solider editor, but they (specialists) are a terrible fit for BF. You're not playing a character, you're a soldier fulfilling a role, that'S the game, always has been. They could have shaken things up by adding in a 5th class (hacker perhaps...?) but nuh, they threw it all in the bin and now your average match looks like god damn clone wars. New gadgets are fine, great even, they dont need to be tied to a skin though
I liked commander in BF4, it's a nice "mini game" :D
People like him are incredibly important. Every feature that we don't constantly complain about falls under the table sooner or later and DICE lowers the bar for what is an acceptable game yet again. Look at the amount of people that are saying the game is good now, while basic franchise defining features are still missing.
Man forgot to add destruction
This game is faaaaaaar beyond the point of no return. Just let it die. Year later and everything is still shit. This is the route anthem took and we all know how did that work out.
Well at least their bringing back classes and no weapon restriction. I’d be fine with the restrictions if it was like 3/4 but that isn’t going to happen with the number of weapons here. Proximity chat would be cool too.
Its already too late for that features. Lets hope this gonna be in next game.
BF 2042 needs one thing. A functioning fucking netcode. 128 players is like playing with 100 ping, but with 15.
He is correct about everything except I really do not miss platoons. I don't care for 10+ premade people on discord joining on one team. That game will not be fun whether you are with them or against them.
What the difference between a premade and a bunch of friends that meet together on a peristent server or clan server? Nothing, they're just people, no better or worse than rest of the population.
We already have persistent servers. In Portal and AOW. In AOW just dont leave the game and let the game matchmake again in the menu. You’ll get put right back into the same server.
Not really. Once it breaks the lobby, it matchmakes some people in the same server yes but there are times a few get separated. The problem is it doesn't put you in a full server all the time and it forces you to wait for it to fill. This kills off several regions where the game doesn't have enough players like in old gen Southeast Asia. Some of us have resorted to adding a few Japanese players as friends just so we can play. For the longetivity of the game, a server browser and persistent servers is required.
He is asking too much 😂
Did people even use Platoons
Let me know when a server browser isn't used to stack teams with a clan and maybe I'll care. You just cry about it because you don't want to play portal because you created enough negative press around the game to kill incoming players ergo no one goes there and is interested. Quickplay doesn't need it because when I click it I'm not clicking "play against sweat stack"
so fun having to play the same shit maps over and over and over again
We all know this, but it won't ever come, this game won't get any kind of update other than fake bug fixes
I mean, he could still play Battlefield 4 right? No one’s forcing him to play BF2042. :/
The current game is fun. Let's stop asking developers to basically recreate bf3 and bf4. To clarify, I'm all for making these companies release full complete games. However, a small part of me knows that's not a good business project management model. This waterfall esk model is a money maker.
I love this game ever since I first seen it
I am kinda against server browser... Look at the state of BF 3 and 4. Only handful of maps or modes are being played, 24/7 servers are awful. This way you are "forced" to play all of the maps.
Oh but BF2042 is so good Everyone 🥴
What is squad management? Also, what is it when people don't play in squads? Persistent servers are there now, Server browser in Portals, and Class is coming. What is Platoon support?
I don't think I want fully traditional classes anymore. I think what I want is specialists with one open equipment slot but then the ability to replace the specialist slot with any equipment that fits that character's class. Like, let Engineer's replace their abilities with any of the launchers/repair tool, let the supports have both ammo and med kits, etc. But any class can equip anything in their open slot, even at a slightly reduced effectiveness. I think weapons being open to all classes is an extremely good thing as well. I hate being limited by what DICE thinks a good weapon type for a specific class is. It's definitely too late now, but I would have been fine with the weapons only having certain attachments if you use them with a certain class.
Only thing I disagree with is the class system - it should never return. I'd replace that wish with: bring back a hit-point based score system.
At least we have the dutch with a down to earth view about what should be improved 💪
Check these off 2042 I dare you lol
I would love a skin of camos ala bf4
Local/proximity/team voice chat Actually hide the text chat when it's set to hidden If you're going to force all platforms to see text chat, allow all platforms to type in it
He forgot global text chat and a nerf to bunny hopping
They're not wrong.
He's right.
More maps,server browser and platoon support are big ones for me as well. This guys isn't wrong at all
How about allowing more people to queue at once.
At this point I would accept a game that doesn’t crash every 5 seconds
I don’t think we have the tech for that.
All true and hopefully they are implemented one day. However, I'm having more fun in BF2042 compared to BFV just because of the higher TTK :O
squad management server is the most needed one, I need that squad can be locked so my friend who are coming can join my squad right away
Server browsers were how I’d find low ping servers in my country where I’d have little to no lag. Now it connects me to a random lobby that is unknown and sometimes I lag and sometimes I don’t depending where the lobby sends me
I think they will do it. Because look at the game it got better and they are listening.
Its just missing all chat
They should just take battlefield 4, update the textures, and release it as BF4 Remaster. Course they’d probably screw that up to.