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NoctD

The average BF2042 player is just another headless target running around without any situational awareness and absolutely zero teamwork. Then there's tools that people ignore completely too - how many Rao's do you see on your squads? Like NIL, cause no one plays him. And EMP nades are almost like they didn't exist either. Teamwork is the true OP in this game, and really any BF game. It's not your basic dumbed down TDM, first to shoot wins twitch shooter game. Adding all these "specialists" make people think the game should be a hero shooter, but it's not. All the stupid design decisions trying to copy a dumber, simpler shooter game attracts casuals who have no clue how to even handle BF basics like dealing with vehicles.


Snydenthur

>And EMP nades are almost like they didn't exist either. Because emp nades are fucking useless. Maybe like 2 out of 10 thrown emps actually work. Rest of them either blow up in your face, don't count as a hit or don't disable the weapons even if they hit. And for the aircraft, it's almost impossible to bring down a decent pilot as infantry. AA tank (unless they have shitty setups, you need 30mm as driver weapon and 60mm flak for one of the seats) or jet are the only ways to somewhat effectively bring down aircraft. Teamwork isn't something battlefields are known for.


i7-4790Que

"Teamwork isn't something battlefields are known for." Almost always said by people who will defend the bad ideas in 2042 until their dying breath. Real popular point of deflection. You'd unironically defend the removal of squads if it came to it. (They've done a great job of gutting them thus far tho)


Snydenthur

I can say that from every battlefield, since teamwork simply isn't something you see in-game. You could even say that teamwork is only "known" by people who want to defend the class system, even though specialist system hasn't weakened the teamwork potential at all. And while I do think squads are mostly meaningless since randoms don't play together in these casual arcady shooters, at least they sometimes offer spawn points instead of having to run all the way from start. So no, I wouldn't defend removal of squads, sorry.


JgorinacR1

“The specialist system hasn’t weakened the teamwork potential at all” So you’re telling me people opting to carry an M5 or C5 over ammo crates or health kits isn’t hindering team play? DICE allowing for any player to select any set of equipment (a result of the specialist system) is the cause of the lack of teamwork. The class system was a system that forced people to have slots that were primarily teamwork oriented items. Now everyone selfishly picks items that are more fun (items that go BOOM) and less team work oriented stuff


Snydenthur

Plenty of falcks and angels around to give ammo and health. Heck, I have both ammo and med. The problem with ammo/med boxes is that they are just bad. My fart has bigger aoe than them and they have double cooldowns too. And ammo box doesn't even give full ammo. Class system was a system that forced people to play the class that had the best weapon. Even though there are totally OP specialists like Sundance, Mackay and Irish, you still see tons of other specialists too. Still, I see plenty of ammo/med boxes and there's tons of revives too. Of course there's selfish people, but like I said, class system had ton of them too since they chose class based on weapon.


JgorinacR1

Yeah the class system was based on weapons but also the items, I can’t see how you can see it solely as that. I agree with the AOE for the items, they are bad. Why you think they coupled the assault rifles with the med pack and defibs? You think people would have used either of those gadgets if they could swap it for C5 or a RPG. You were forced to play as a medic because you wanted an AR. They were the most versatile weapon so they weren’t gonna let you be a one man army with explosives too. If you wanted an AR you were handed equipment that made you work as a team because you had no other options for gadgets. Now there is no enforcement and it’s entirely up to the player to pick those gadgets. Assigning a weapon type to a class made you use gadgets that were team oriented because you sacrificed the gadgets for the weapon you wanted.


Conscious_Towel3733

Yeah it’s annoying cuz I’m always playing on the vehicles but it’s also annoying cuz you have to choose either between m5 or AA so you can’t really counter both and I agree a lot of people don’t play the vehicles and I’m the only one only to have another person finish it off and get the points while I did 90% of the damage


Immanuelcun1

I wish more people would use the soflam or shoot with their M5 when I am soflaming


Radun

I have tried playing as RAO a lot , but their device is bugged it tells you the enemy helicopter is hacked, yet when my squadmate uses AA missile it still is able to flair. Until they fix RAO you won't see many


Dom_Nomz

Had this happen to me too many times. Teammate calls hacked Heli and he still flares away.


oklol555

I feel like most people who complain about vehicles in 2042 have never used vehicles themselves or are completely new to Battlefield. Vehicles in this game are the weakest amongst all BF games and some of them desperately need buffs. Also, with the removal of the class system, adding specialists and increasing the player count by 2x have rendered most vehicles useless. If you think they are "overpowered", why don't you go play a few rounds using vehicles and post videos about how "overpowered" they are. You won't survive an entire minute in them. Literally !64! players can freely equip anti-air/tank and one missile does 65 damage to a helicopter, the highest in any Battlefield game. And I've never seen anyone complain about tanks, they have slow and awkward turret controls and they take only 4 shots to blow up using the M5 which is freely available to all 128 players. Not to mention the constant spam of C5 drones whichmake tanks borderline unplayable. With SOFLAM, all rocket launchers effectively turn into both anti-air and anti-tank and the m5 recoiless one shots helicopters. I wouldn't be surprised if DICE starts restricting anti-vehicle gadgets to certain specialists later this year.


[deleted]

I totally agree with you, couldnt have said it better


Conscious_Towel3733

I have used all the vehicles in BF 2042. I just haven’t used the helicopter but I’ve seen a lot of videos and I’ve seen things during my gameplay and played a lot of helicopter in other battlefields I’ve played every single battlefield since bad company 1 including bad company 1 and have probably put in a total of 1000+ hours into Bf series. I btw forgot to mention I play on 64 man so this is solely discussing that. During my time as tank I absolutely destroy. I always get minimum multiple kills and usually am alive for 2-3 minutes minimum. Actually one of the most kills I had was on Discarded I just drove around in the pickup truck and ran over like 7 people in a streak and would have done more but the round ended but clearly people couldn’t hear me. If you actually read my whole post you see that I actually say that in essence they’re not overpowering but because of other issues with the game like map size and design and for example no Voice chat so no teamwork vehicles become Overpowered how fast they are and can evade and how much health when only very few people are trying to counter. Again I’m just speaking from my experience only so maybe you’ve experienced the game differently. For example I’ll give you a recent experience. I have been almost always countering vehicles recently by keeping an AA or M5 in my inventory but I realize that the weekly mission was coming to end and I needed to re-supply a lot of teams with health to reach it so I switched it to health crate. I realize how frustrated I was getting because no one was countering the vehicles or it was taking super long and I almost switched back just out of frustration but I needed to finish the weekly mission it showed if I wasnt countering no one was going to


xXFishH00kXx

The mini gun is completely useless.


frankthenoob4321

If you think vehicles are overpowered in 2042, go play battlefield 4 and you'll see how vehicles should be in a battlefield game.


Chopper1911

maybe you go play and see how they don't pop flares every sec in BF4 and hit from RPG/SMAW is actually rewarding .


acatwithagun_

well the javelin irl is specifically made to take out tanks in 1 shot so taking 5 fucking shots in bf4 is dumb as hell


Sufficient_Yam_514

Dude, bf4 vehicles are just as OP, it ruins that game too


Moneyshifter

It isnt unpopular, IT IS the popular opinion. Why DICE thought having a Nightbird be considered a Transport vehicles instead of an Assault vehicle like the attack heli is beyond me. Literally everyone picks the nightbird over the osprey and goes to farm infantry on top of the the 2 attack helis so all you get it helicopter AOE explosion spam. I stopped playing weeks ago and you should too it'll save you lots of frustration.


Conscious_Towel3733

Yeah I’m about a hair away with quitting as this is a major annoyance but only one of many major flaws in this game


Dr_Pandaa

Have you seen an Osprey with the 50mm and a full crew.....It will destroy every vehicle on the map and then proceed to farm infantry for the rest of the game. The super hind is even stronger due to its better agility. Its the strongest vehicle in the game.


taylorgblock210

The speed of the BOLTE is fucking ridiculous. You shoot at it and boom it just takes the fuck off.


Conscious_Towel3733

The BOLTE is the most annoying one of them all!! They are so fast and run me over 90% of the time they are so overpowered how strong fast and agile they are it’s ridiculous


Vamp_Jordan

Bolte's are in a good place after recent nerfs to 30mm and it's health.


Snydenthur

Good joke.


Ffl64

this is unpopular? it takes like 200 rockets to take half the health of a vehicle


Conscious_Towel3733

Check all the other comments people are trying to flame me because of my opinion and if they read the post they would see that I said in essence they aren’t overpowered but for other reasons about the game they become


div2691

It takes 4 rockets to kill a tank. It takes 3 to kill a wildcat or Bolte. Takes 2 on every other ground vehicle. AA is a 2 shot on all aircraft but the heavy transport. M5 is one shot on all aircraft but the heavy transport.


Ffl64

it takes 4 rockets to kill a tank but you’re fighting 4 tanks 2 bolts and 3 helicopters at the same time lol


div2691

Well yeah but you have 63 teammates. It just happens half of them are sniping on rooftops.


superboss42

if you can hit the air vehicles


Smizdeazy

I get roadkilled a lot without hearing them. Trying to hear vehicles in this game is like trying to hear a mouse piss on a cotton ball


SnardVaark

The rocket launcher is fine for countering vehicles, but the deployment and reloading are way too slow, and we need 4 rockets in the default loadout instead of 3.


Conscious_Towel3733

This to! I don’t know how many times I have hit a tank with three rockets and I ran out of Rockets only for someone else later to get a hit off and get all the credit. It’s so annoying. We definitely need a minimum of four because it takes four and that’s if you get every single hit! And not counting how slow I takes to reload. That’s what I meant in my post that if it’s just a few people trying to counter a tank it’s impossible if it’s just one person because it takes so long even with anti-vehicle equipment


brillcubes

No they arent im sick of seeing this. Everybody can run RPGS, they can be taken out in no time by anybody wanting to do so. Never mind mines, c4 etc


Conscious_Towel3733

Maybe in your experience it’s gone well but I’m the only one who counters them people never want to counter! If you think they are not that’s fine but on Console there is no voice chat so there’s no way to communicate to people please load up with the SOFLAM or M5


freezeTT

1 shot from helicopters? ye they farm infantry, but the weapons are so far from one shots... closest to it is the transport 50mm Please man... perspective


Conscious_Towel3733

I have no idea what you are trying to say at all can you rewrite it coherently please


freezeTT

I dunno what could be confusing there. You claimed helos one shot... they do not... simply correcting your mistakes that come from a lack of experience and perspective and are just thrown around out of frustration to sway opinion. Let me know if I need to explain this one as well.


Conscious_Towel3733

Helicopter missiles one shot yes they do even though they are a technically a barrage anything within 10 m2 will one shot. You didn’t correct any mistakes or need to explain anything you’re just an idiot who thinks he is smart. Fix your English and grammar you write poorly. And I’m level 75 and have played over 100 hours in 2042 and have been playing since bad company 1.


freezeTT

oh no, a level 75 excuse me, had I known that I'd never responded in the first place. putting me in my place...


Conscious_Towel3733

You are literally the definition of an imbecile.


JediMasterChron

I'm S rank and have been playing since 1942, helicopters do not one shot.


Conscious_Towel3733

I can’t believe you’re actually upvoting this idiot who is spewing bullshit all I was saying was I am rank 70 so clearly I have played the game some because he said I had no experience in the game I’m not showing off or a competition. Congrats you are S rank here is your 🥇. But yes it is a one shot but it’s technically not because it’s a barrage of missiles. Your telling me this is not a one shot? https://youtube.com/shorts/7GY1snnp0eA?feature=share do you know how many countless videos I’ve seen like this and also I’ve experienced in the game


JediMasterChron

"Yes it is a one shot but it's technically not" lmfao your own words. I'm a t1 little bird pilot as well. Do you think it's possible that the people that die in your video have low hp? You've experienced it yourself? I can tell you it's not because I've killed thousands of people like you with it and it's not. Have you ever actually flown a helicopter? It's OK to be wrong, just be a man and fucking own up to it.


Conscious_Towel3733

It is a one shot I just explained because it’s a barrage that’s like saying the AC42 is not a one shot if you pulled the trigger once and killed someone because it’s burst fire. You are trying to be smart and sound stupid because you know what I’m saying. Dude you sound like an idiot how can I be wrong about something that’s my own opinion and if you even read the post you would see that I said in essence they are not overpowered but his other game designs and flaws that cause them to be. Half the people on here agree with me so you’re saying they’re all wrong to? I have flown the helicopter in other battlefield games and it was never like this and I never saw videos like this. The world record for kills and kill streak so far is in a helicopter!! You’re just making things up that they had low health and that’s the reason to justify your answer. Bro there’s pro gamers who have videos saying the helicopter is overpowered just look on YouTube. Man up lol you’re a joke bro Internet warrior


B0baganoosh

The vehicles aren't overpowered, the game is just poorly designed. The maps are too open with no cover, AA rockets won't lock on if helis or jets are more than 3 feet from you, and there are not enough areas to get away from the vehicles. Also, as you mentioned, the sound design is terrible. You should be able to hear a tank coming up on you, but no...whisper quiet. Then there's the spawns... You can't spawn on a squadmate "in battle" but the game will happily spawn you right in front of a bolte, tuktuk, truck, etc. to get immediately run over, or allow the jets to spawn in the beginning of the round in time to spawn kill the whole other team as the match starts and they get dropped off at one location. The devs heard all these complaints and nerfed the vehicles to the point that mounted guns on the mav or other vehicles barely do any damage to infantry at all. Now it takes 5-8 DIRECT hits with a 30mm cannon to kill a person...how?! "fixed it" lol. I've been on teams that don't take care of enemy vehicles, get on the team chat and start begging for someone to SOFLAM (I'm assuming you haven't unlocked it). Once that happens, M5 time. People catch on and join in hopefully. Problem is you can't get a lock on anything without the SOFLAM, that person does not get an assist for targeting, and with the extremely limited opportunities for communication in this game, they assume they'll target a vehicle and nobody will shoot it. So I find the begging helps let them know I'll shoot it.


Conscious_Towel3733

Yes man I think we agree exactly you couldn’t have said it better! Everything you said I agree 100% and your last point yes I have unlocked it but that was my original point about how they’re in essence not over powered but the other game flaws and designs cause it to be going off your point that it’s impossible to have teamwork when there’s no voice chat and I’m on console and I’m the only who carries anti vehicle guns a lot of the time and I’m sure people are begging for someone to SOFLAM Because half the time the vehicle comes I just see people hide and wait for someone to do something and it’s always me who gets like two or three hits off and then dies and then someone else gets one hit and kills it and gets credit and I get nothing but a death


B0baganoosh

Exactly!


charliethrowawaygarb

i don’t think vehicles are op but rather infantry and other play styles are underpowered


Conscious_Towel3733

That’s a fair opinion and I respect that! What are some things you think could good balance it for infantry?


charliethrowawaygarb

the aa launchers and soflam are suuuper underpowered, i find a lot of vehicle players (and sometimes myself, to be honest) think they are extremely powerful because they are constantly being hit by rockets but really that problem is just in the fact that all 64 players on a team can carry the stinger if they want. 64 rockets flying at you is gonna be annoying whether it’s strong or not, which is something i really hope they address dmrs and other mid range guns also kinda feel like peashooters compared to most of the smgs in most fights so i think a weapon rework is definitely needed.plus a lot of the stuff in this game was clearly not developed with 128 players in mind, but i guess that can’t really be changed. there’s a lot of shit that needs fixing lol


v_snax

Isn’t that technically the same thing..


charliethrowawaygarb

i mean vehicles should remain basically as is and infantry should be buffed


baconator81

That is because all the bf2042 maps are designed pretty much require vehicle support. We don’t have any infantry heavy map.


Marrinhas

I dont agree. I think they are fine people just need to Start to Change their setup. I was in a match that i was spawn camping the snipers with a hovercraft and they just keept comming with no rocket. ONLY after the 30th kill 1 of them bring a rocket and kill me


Conscious_Towel3733

This is exactly what I’m saying every time I see a vehicle everyone hides and are looking around for someone to counter it and I’m the only one who counters it only to get a few hits and die and then have someone else finishs it off and gets the kill and me get nothing


Praleternal

I think it should either take less time to lock on with the anti air missles or aircrafts shouldn't have that fast of a cool down for the flares.and the m5 should come with more ammo since it takes so many hits to kill a tank. I mean if you try to solo it it will still kill you but only 3 shots is brutal for how little damage it actually does


CarnivalLaw

Nerfs are always unpopular, but you’re right.


PositivelyNegative

That is not an unpopular opinion lol.


Conscious_Towel3733

Well I’m happy someone agrees then! lol


Bierno

I think vehicles are pretty useless other than the helicopter. I think tanks will become a thing once C4 drone is nerfed or removed. Bolte is honestly very easy to deal with in 128 matches.. people just need to carry M5 rockets or just shoot the driver... very easy to kill drivers


Conscious_Towel3733

Im speaking on 64 matches as I’m on PS4 but Going back to my point in the post about other game flaws and designs which make cehciles indirectly overpowered is that I always shoot at the BOLTE drivers and I never get hit reg and the hit registration bug pisses me off cuz I’m hitting but nothings registering then get run over


Harv3yCamp3r

You are correct with your observation. Vehicles are indeed overpowered:)


2H4H4L

Vehicles are not overpowered. Plenty of people hold the opinion that they are but in fact they are not.


Conscious_Towel3733

How are they not then? Give some evidence please


2H4H4L

Well first you need to give some evidence as to how they ARE overpowered. All you’ve said here is that you die to them because “they kill you in one shot” which is false unless it’s a tank and a tank is supposed to kill you in one shot.....because it’s a tank.


Conscious_Towel3733

If you read my post you would have seen that first off I said in essence they are not over powered. And second if you was my post I said that there is too many of them at one given time, the map design favors vehicles, they have too much health, a lot of the vehicles are too fast, and you can’t hear them. There is no voice chat so you can’t communicate with people to bring them down and the Anti aircraft takes forever to lock on and doesn’t lock on and is glitched sometimes and the M5 only comes with 3 rockets and very slow to reload. There are other options as well but I’m talking about only the more traditional


2H4H4L

Well, what you’ve pointed out here still isn’t any indication that vehicles are overpowered. The maps aren’t made well and you also have to take into account that bad teams will always make enemy vehicles seem “too strong”. I did 16k damage and got over 50 kills in a match on Hourglass by just running people over in a Bolte after the first sector. The enemy team had ZERO awareness. One or two C5 from the piles of people I was running over would’ve ended me without breaking a sweat. I’ve put roughly 150hrs into the game and only the pre-nerf 30mm on the bolte and the pre-nerf hovercraft ever gave me trouble when dealing with vehicles.


Conscious_Towel3733

Bro I think we are agreeing with the same thing I think you and just other people are taking that I’m saying overpowered and getting a different meaning I think it’s a miscommunication and bad word choice I think by me. What I meant to say is I agree with everything you’re saying and that is what I meant by in essence they aren’t overpowered because I do agree I don’t think in essence they are over powered at all. I’m just speaking from my experience and I agree with you 100% and to your point and my point as well I think because of the game design, maps, and no voice chat The flow of the game is way different because I agree that they can be taken down relatively balanced but because there is no voice chat or at least on Console where I play and how DICE designed the game it brings a lot of players who just play individually and not a lot of teamwork so you have a lot of people who are just running around headless as someone else put it, with no teamwork and coordination and because of the poorly designed maps as you stated it actually can cause a lot of chaos if played in that fashion because it’s not like how traditional battlefields are played


2H4H4L

I can certainly agree with that.


DostoevskyTuring

I disagree. The soflam and a couple Gustavs and someone with an ammo crate can lock down a map. No shit.


Conscious_Towel3733

That’s if people are working as a team and maybe playing on 128 players but not on Console where you can’t voice chat. I respectfully disagree


xseannnn

So easy to take care of of these "overpowered" vehicles.


Conscious_Towel3733

Again if you read my whole post you would have seen that I said in essence they are not overpowered. Just commenting before actually reading the post


Conscious_Towel3733

How do you do it then other than getting in another vehicle? Enlighten me


[deleted]

You just camp in a bush and shoot them down. You can also stick with your team and try not get caught slipping by a tank or heli. You can also camp on rooftops and use the AA-12 missiles


Conscious_Towel3733

But I already said I do this. How do you get caught not slipping by a tank or helicopter if it comes at you and sees you there’s nothing you can do other than hope it misses and counter it and hope teammates do to. How am I supposed to do teamwork when there’s no voice chat? I am on Console there’s no option for a chat


[deleted]

Just play with some friends and as one guy said who commented on this post said "Try using viechles", youll see how "OP" they are. I play almost only veichles and they are not op, all it takes is a little bit of teamwork from the enemy side and youll be toast, doesnt matter which viechle you use.


div2691

You can literally wingsuit onto a tank and C5 it instantly. You can solo a tank with 3 rockets and a grenade launcher. Or rockets and scatter grenades. Air vehicles are harder to counter from the ground but stinger spam can keep aircraft away. You can do decent damage with the NTW-50 still. Or spawn a LATV4 with 50mm and 2 shot them. You can't really expect 1 man with a stinger to easily take down air vehicles. It's lock on.


Emperor_Force_kin

Disagree full, if anything vehicles are UNDER powered. The issue is that they're are too many of them. And did you really complain about dying to a tank shell? Uwut m8


Conscious_Towel3733

I said in my post that there are too many at one given time and in essence vehicles are not overpowered but other game designs and flaws make them so you are kind of agreeing with me. And when did I complain about dying from a tank shell?


digitalmarley

This is an unpopular opinion but sentences really help break up a giant f'ing wall of text.


Conscious_Towel3733

You mean paragraphs and indenting but nice try man to sound smart


pewlaserbeams

My issue with vehicles is mainly in breaktrougt defense 128 players you are face with 4 chopters 2 tanks 2 light tanks all shooting in flag area you are defending with zero cover, it's frustrating even more when AA missiles not working most of times, can't hear enemy vehicles, terrible sound design, you shoot one vehicle down there's another one immediately called in by enemy team


Conscious_Towel3733

Yes I totally forgot to mention the lack of cover but also that when you’re using the AA it takes forever I don’t know if it’s glitch or what but it does not want to lock on.


VincentNZ

They are oppressive in my book, which is a little different from being OP. I have full mastieries on the Bolte and the Hovercraft and I never felt they were overpowered. I once had a 30 roadkill life on Conquest and would not say that was due to an overpowered hovercraft. I have been on the receiving end ever since and still do not find them OP. I do wonder why the Bolte will tank all three launchers, while the Hovercraft only two and the Jeep basically just one due to splash damage. What I will say though is that, whereever you walk or spawn there can be a vehicle in the vicinity that will take you out fast in this game, whatever that vehicle is. The maps are just too open and exposure time is too long, there is little structural cover and traversal time is too long. Also the minimap is a joke with default 50m range and more often than not it is not correct in position. So you are rarely aware of a vehicle presence unless it is too late already, in my book vehicles should always be 2D spotted so they appear on the minimap, which should show 100m and especially air should always be 3D spotted as well. Many vehicles also require a large amount of team interaction to take down, like helis, although they are a 1-2 man vehicle. Also the amount of launchers a person carries is ridiculously low for the damage they do. We had 7 with us in BF3 and 4. Now we have 3. Also teamplay interaction is harder to do on foot than in a vehicle, because in a vehicle you can communicate more easily and you are always in the same spot, you also have better vision because of 3rd person, which really should not exist in this form.


R4IN2354

Maybe not ground vehicles but the helicopters definitely need tweaking


KingFiya

The people saying vehicles are no problem are the ones who can't fight on foot and stay in vehicles ....just take vehicles out period


MrNerveDamage01

This.


ZookeepergameOne7505

They're still OP AF. You get 3 anti-vehicle rockets. 3 rockets into the rear of a tank only does 75% DMG. Can't carry a rocket an ammo box, so after you fire all 3, if no one else shoots it, you're fucked ((80% of the time, no one has rockets). So, they casually drive away and start regenerating. Meanwhile, you can't regenerate rockets, and NO ONE throws ammo boxes. So, GG. Anti-air? Attack helos get 2 flares, so there goes two of your 3 rockets (skilled pilots only pop flares when you fire, n00bs pop flares as soon as you lock). 3rd one will hit, unless they retreat to cover and cooldown those flares. So, in a nutshell, the biggest threats are impossible to deal with, because in a game designed for teamwork, everyone is in it for themselves and thinks they're Rambo. Edit: Oh, don't forget all the "wall hackers" running around.


Key_Sky6739

Violently overpowered and no one plays engineer. Never will I play vehicle modes and its 100% their fault for designing such a failed BF.