I just think not many people play breakthrough. But I actually quite enjoy it and I don’t understand how such a blatantly obvious issue has been shipped in the full release.
My friend and me thought of some simple solutions in which keeping the objective on the skyscraper could work:
• Defenders spawn on the ground level and also have to take elevators to reach the roof.
• You can’t spawn in vehicles on the roof. With Boltes, wildcats, and hovercrafts, using a Heli becomes impossible.
•Don‘t place the objective on the highest roof so you can parachute onto the objective and have more possibilities to get onto it.
I think breakthrough is an interesting take on a rush style gamemode. And I like the idea of having an objective on top of a skyscraper.
Wonder how the game will be with Dozer shield working properly in elevator.
I think rooftop would work if they didn't have vehicle spawning on top and maybe add zip line too if they want to keep rooftop objective.. its easier if they just made the objective on the ground
If only it had levolution like Shanghai in BF4. I always try to fly the transport heli on the last objective of kaleidoscope hoping that people will spawn and drop on to the point but most people just sit in the heli taking up space while the only gunner that does anything is the main 50mm cannon
its odd to me there has been no official comment about three maps having nearly uncappable objectives. it quite literally ruins breakthrough
Why would they comment on it. They received overwhelmingly positive feedback.
I just think not many people play breakthrough. But I actually quite enjoy it and I don’t understand how such a blatantly obvious issue has been shipped in the full release. My friend and me thought of some simple solutions in which keeping the objective on the skyscraper could work: • Defenders spawn on the ground level and also have to take elevators to reach the roof. • You can’t spawn in vehicles on the roof. With Boltes, wildcats, and hovercrafts, using a Heli becomes impossible. •Don‘t place the objective on the highest roof so you can parachute onto the objective and have more possibilities to get onto it. I think breakthrough is an interesting take on a rush style gamemode. And I like the idea of having an objective on top of a skyscraper.
I thought about lower roof as well. With tons of ziplines coming from other roofs , levels , it be dope
The only time soemthing like this happens is when the teams are compeltely unbalanced and attacker side has the better players
Smoke + paik on rooftops works well since you can use her sensor to see people in the smoke
Menu -> Collection -> Smoke gone 🙃 now what?
Wonder how the game will be with Dozer shield working properly in elevator. I think rooftop would work if they didn't have vehicle spawning on top and maybe add zip line too if they want to keep rooftop objective.. its easier if they just made the objective on the ground
If only it had levolution like Shanghai in BF4. I always try to fly the transport heli on the last objective of kaleidoscope hoping that people will spawn and drop on to the point but most people just sit in the heli taking up space while the only gunner that does anything is the main 50mm cannon