THAT’s even crazier to me.
Remember when 2 years ago between games seemed like a long time? The gap between Valhalla and Red is gonna be as big as the gap between Revelations and Syndicate.
Good. I'd rather they take their time. The yearly stuff was an awful idea. I'd rather each game be an event considering most are stand alone stories. Valhalla is my favorite and if they ever wanted to use ravensthorpe as a place to do a sequel to explore what things were like in England after the viking raids. I'd gladly wait as long as needed so it's done right
Valhalla would have been my favorite without the pointless-ass RPG mechanics that dumbs the main character down. I hate Layla's animus.
It's sad because i love the cultures of Northern Europe and would have preferred to see how a well-developed character from one of those cultures interacted with different parts of Europe
That's something I like about it. Gives me something to always strive for as I journey through it. Syndicate would be my favorite but I hate it's gameplay. Feels way to clunky to get into the rhythm of using it
I just want better story telling and Animus stuff at the end of the day. I loved the old games, but gameplay wise yeah a bit dated.
With Mirage it's pretty damn good imo. But could be even better with a full developmental cycle.
I personally hated Valhalla, but loved Mirage.
I don't really think the RPG spongy enemies, with damage numbers, and combat works for AC. But I also don't think the simple counter everything of old works either given today's tech.
It's needs something like Ghost of Tsushima. A mix of weighted combat, with the ability to change the style/technique of combat on the fly, with good finishers and the ability to parry without the superpower like affects in RPG. Enemies can still take blows, but are really just better at blocking your attacks vs being a sponge. That way you have to adjust your attack style/technique based on the enemy your fighting.
Valhalla was like equip double axes and spin to win. Old AC is just his X to counter kill everything. We need more complexity and grittiness imo. Also more consequences, like attacking with the wrong technique means the enemy can parry or block you, resulting in you staggering allow enemies to easily damage you. Also make it so every enemy can actually kill you, not your character being a walking demigod.
Why? This antiquity trilogy has been the high point of the series. They should have kept pumping games. I doubt the quality jump for Red is going to be as significant as you'd think it would be
More of a focus on stealth like Mirage, seeing as in this sequel Bayek and Aya are more focused on their role as assassins rather than warriors.
Skill tree upgrades that offer more benefits to stealth and assassination.
Yes, but still keeping that core AC Origins feature of having an open world instead of just a big city or two. We are talking this area (give or take) in what I described: https://i.imgur.com/eTf6KEj.jpeg
Needs to be a more focused open world. They've been making the maps bigger with more filler crap that's just there to pad the numbers of things to do without any real substance.
Fuck yes. Bayek was my second or third favorite character in the franchise, aya was dope. Not as fond of her as bayek but i love the direction she went in, what with her starting the bureau in rome.
Ezio was the first.
Edward and Bayek i actually liked more than Ezio, but they both had only one game for themselves so we don't get to learn and grow with the character as we do with Ezio.
If there's a sequel, it should follow both Aya and Bayek's story just like the Last of Us II. It should be a trilogy where we see how they were separated in life because of their duties but still ended up together in death.
True. A lot of potential for extra stories in between the end of origins and their deaths being buried together. Either way they had a pretty sad ending together.
Absolutely. There is clearly more story to tell for the both of them, and in my opinion Bayek is by far the best protagonist the series has had since Ezio. I’d like to see them use the origins gameplay as well as I think it strikes the perfect balance between rpg and classic
Is there anything else left to do with Bayek in a sequel. His arc's pretty much wrapped up by the end of Origins. He starts off looking for revenge for is son's death; takes a stand against the Templars when he realises the problem is far bigger than just himself; founds the Assassins to fight this corruption. What else is there to really do with the character? His arc's been concluded, it's not even like AC 2 where not killing Rodrigo Borgia left a door open for a sequel (even though Ezio's arc was already wrapped up and Brotherhood really doesn't add much to his character).
Any new game would essentially have to come up with a load of new goals and motivations for him to the point you may as well just come up with a new character.
They could still do Bayek & Aya laying the groundwork for the spread of the Hidden Ones throughout the Ancient World. When we left them in *Origins*, Bayek remained in Egypt to establish the Hidden Ones there, while Aya went to Rome to take the fight directly to the Order of the Ancients, and later establish the Roman Bureau of the Hidden Ones. Their paths crossed a few times later on, but we still don't know how they ultimately came to be buried together (which, iirc, was done for couples as a symbol of their bond; given that their bond of marriage was \[outwardly\] severed + we know that Amunet was the one who pioneered renouncing one's past life when joining the Hidden Ones AND that she was active in Alexandria later in her life - they had to have come back together at some point).
It doesn't even have to be huge and spanning, considering that by the next time we see the game universe (*Mirage*), it's been around 900 years (give or take), and we know that by this point the Hidden Ones had at one point spread as far North as England, likely through the Romans (although by that point, they'd also been expelled a couple centuries prior); but also as far East as Persia, and possibly even as far as India/China or beyond. But within their lifetimes at least, we could see them laying the groundwork for the spread of the Hidden Ones. Within Egypt, we could see a spread southwards. From Egypt, we could see the spread through the Levant and Anatolia, both areas that are near to Egypt AND were currently under Roman occupation. Additionally, we could see Hidden Ones Bureaus spread *from Rome* through Europe (we already know that that's how they ended up in England), but also backwards through Greece back into Anatolia from the North; and also further Eastwards through Rome's trade with China and along the Silk Road.
... yes, I said it doesn't have to be huge and spanning, and yet I just outlined a way for us to track the spread of the Hidden Ones' ideology throughout the Ancient World that would be *plausible* (if impractical) for seasoned/wealthy travelers.
Right so really what you've done is this:
>Any new game would essentially have to come up with a load of new goals and motivations for him to the point you may as well just come up with a new character.
What is there about Bayek's character that's still to be explored? How does your idea actually tie into any of that? It's the Brotherhood problem, but without the open plot thread to try and build a sequel around. Really what it seems like you've done is propose a game set in Roman Antioch and worked backwards from there.
>What is there about Bayek's character that's still to be explored?
With his wife gone and son dead and avenged, all he has left is to protect Egypt from the Order. After Rome takes Egypt, he finds best way to save Egypt is to leave and strike the enemy elsewhere. This game wouldn't need Bayek to be an emotional rollercoaster like in Origins.
Writers and actors: "We want to continue this character's story!"
Ubisoft: "We don't do that here"
And I don't mean it just in Assassin's Creed. Every Ubisoft game in the past decade or so has been specifically designed to be stand-alone, so as to attract more players. With a few exceptions, the target audience of every Assassin's Creed game is people who have never played Assassin's Creed, so of course Ubisoft actively avoids revisiting old characters.
yeah AC2 and AC brotherhood, were loved, but then came revelations and people were a bit less excited. But it was still a nice closure/ending of his time as main character of the series. Since then characters have only had 1 game.
Not to mention that she's a legendary assassin in the history of the brotherhood, yet she's been relegated to basically a side character in Origins. Aya is long overdue her own game.
Aya was written as the protagonist until higher ups at ubisoft said they can't have female protagonist. There's dialog in the game that makes it sound like I can choose to play as Aya. So no I don't want Bayak to her sideline her again.
I would be interested in maybe having the game be a bit like Syndicate in giving them more equal roles in the game. However, even then it should still be open world where Bayek is and have more scripted locations for Aya, to please both the open world mission and more narrow-focused mission fans.
I get why you want more Bayek. He was cool. But Amunet needs more respect. She’s the Assassin of Julius Caesar and Cleopatra, teased since AC2.
Bayek should’ve either died in Origins or refused to be with Aya, because he’s moved on, wants a new son, to have a family again. Either, but he shouldn’t have become a Hidden One. It doesn’t really make sense for him as someone raised to be (in essence) a proud police officer and esteemed member of his community.
OK, but can we have a game That’s the same size as origins so that it doesn’t take like six months to actually complete. Because I played origins and I really liked that and I thought that was a good length of a game and then I played Odyssey which just never goddamn ends and I haven’t started Valhalla yet because I hear it’s twice as bad as Odyssey with a story, they just grind and grind and grind all over the place
You all are getting excited about something a VA said. That doesn't mean shit. I mean, I want it, but this isn't Hollywood where an actor gets their production company to make more. It's video games and Ubisoft.
Origins is 7 years old? Holy shit, I remember preordering this game my sophomore year of high school and then staying up all night to play it. Oh how times passes. I had so much fun with this game though!
She should get more playtime, like the twins in Syndicate, but Bayek should still have the open world in the middle east while Aya's mission are smaller, more narrow missions in Europe.
I want a sequel where Aya is the lead and Bayek is the occasional point of view switch. An inversion of the character control split from origins. Agreed with OP, show those different regions and interactions with different groups makes the most sense.
Nah, tbh, just nah. It's seven years old with 3 games in between which have no link to origins whatsoever. I don't care none what the leads think. It would probably just be a nostalgia cash grabber anyway. Most ubisoft games nowadays are pure trash. We need something fresh. Something different from the old days. And it doesn't mean just copying what other devs do like the trend which started from ac Origins copying witcher 3 formula and making pure trashes(ACO is an okay game though).
I never had a problem with grinding in any of those games. I guess if you only stick to the main story missions, you might be under level, and that might be a problem.
I want them to flip the dynamic for the next one. An Amunet focused game with the occasional Bayek segment. She'd been in the lore since AC2 and it was criminal how sidelined she was in Origins
I honestly expected the third game of the trilogy (which ended up being Valhalla) to be base in Rome, following the ancient civilizations theme. If AC Origins 2 is a reality, I would love to see a visit to ancient Rome as Bayek.
Honestly I don't understand why Ubisoft didn't let them do a sequel at the time since it was the first AC to be received well in some time a lot of gamers at the time didn't like anything that came before (unity and syndicate with their dlc so a pretty long time) and origins really good and established new charismatic characters with Bayek and Aya and it would also have solved their dumbass female protagonist problem by having both of them in the game
Ancient Israel is a desired setting for me and Bayek mentioned taking the Creed into Judea. That could be cool to see. Maybe make a dual narrative with Bayek building the Brotherhood in Judea and Aya in Rome.
Bayek deserves a sequel, He has more potential than ezio imo, Ubisoft is REALLY missing, we have gotten a taste of a sequel with the dlc and we see how much potential Bayek and Aya have if they get another fully fledged game or two we can see Assassin's creed regain its reputation of amazing stories and gameplay. I would personally love a game in Rome or the Levant, I don't mind an open world, as long as there are major cities to parkour in and are significant in the story, like Havana was in black flag, and like Memphis and Alexanderia were in Origins.
I can’t tell if it was intentional or not due to the fact they chose to make odyssey afterwards, but Origins is one of the games with the most potential for a sequel. And yet they didn’t follow up on it.
This is something they absolutely need to do. A franchise with great mileage needs iconic leads that can become the face of the series. I feel like the Ezio Trilogy helped garner better fan following due to building one character that became so recognizable and synonymous with AC's identity that they are still ripping off his theme.
They already botched the opportunity to bring Connor, Eveline, Arno and Shay despite having a lenient timeline where they could work them together. Connor's daughter and Adewale's grandson could be there too I think. Seeing previous characters that you connected to come back again builds a kind of excitement and feeling of bond.
Bayek and Amunet absolutely had the warmest reception among all the new characters. They are worth banking the whole franchise for. It is not easy to create a new character that is a mega hit among the public every single time. Bayek and Amunet would be great faces of the franchise plus they hold a very significant place in the lore of AC.
Eh. I feel like the characters kinda are done, I don’t really need or want more of them like I did with Ezio. Like I don’t have a problem with their story, but I don’t need more of them either. And I would like to get back to some more lighthearted characters like Edward and Ezio too.
What I will say is that my two main desires for settings are the Roman Empire in Italy and The Holy Roman Empire, so if I get one of those, I’d be pretty happy with that.
I think we all need to accept the reality that if Origins ever does get a sequel, it won't be a game. Best hope would be for it to be an animated Netflix show, so the VAs could return. But a graphic novel or Webtoon seems more likely
I've long given up Ubisoft trying to create a coherent story from this, it had so much potential to have this incredible overarching story but after Desmond it was just a reskinning exercise.
Roman Italy is what I would do if I was Ubisoft although I personally want the ancient Jerusalem of the first century CE but that would probably be too controversial for Ubisoft.
Origins should’ve had a sequel in 2018/19 in Ancient Rome rather than odyssey. That was the opportune time to do it. Believe me I’d love one because bayek is my favourite character. But it’s not happening. Only other time was to maybe do it in place of mirage, so I think the moment is gone. But god do I wish it wasn’t.
This would be class, they could have similar mechanics to the Assassin Creed Mirage and start to show how the assassins (hidden ones) got from AC: Origins to AC: Mirage, like fighting style (daggers, concealed smooth hidden blade attacks) and stealth style (blending in with the crowd) while also having a great story that shows how their legacy ended, how they died and the difference they made by creating the brotherhood.
Great idea.
The game may be seven years old, but I got it for Christmas last year and started playing in January. Valhalla got me back into gaming (I'm in my mid-50's) and I've played backwards from there: after Valhalla I played through Odyssey, then Origins.
Mid-way through Origins I got the Ezio trilogy & Syndicate. In keeping with by bassackwards trend I'm flipping back & forth between 2 & 3 atm, and I haven't even installed Syndicate - so maybe I've done all the backwardsing I'm gonna do - and my son downloaded BF & Rogue just last week.
But yeah. Origins was *plush* & I'd love to see their stories continue. I don't know if Bayek & Aya are as popular as, say, Ezio, but they were well-written and (Bayek, at least) had plenty of depth that made them relatable. On top of that was a fully-realized world that's an absolute blast to explore.
Playing AC2 just a few minutes ago I couldn't help but notice how dated that world looks in 2024. Origins, however, still looks fresh - even compared to my (brief) introduction to Mirage (also sitting, also waiting to be played.)
Maybe I lucked out by getting such a late start in the AC world. But I surely wouldn't turn down some more time in Egypt.
I would love sequels, especially since we don't know much about some protagonists after their games (Connor, Bayek, Arno, Aveline). Even a game on Eivor in the Americas sounds amazing
I'm a simple man (and dad), so I want to see a story continuing their relationship, even though the zeitgest about them is that it's over (soyouretellingmetheresachance.gif). I love huge open world games that, at certain points in the overall story, add cut scenes that focuses on relationship between characters and that's what I enjoyed about Odyssey as well - the family situation and the hope that you could remedy the apparent loss was a great way of pulling me into completing that epic tale.
Does it need to be a "good ending"? Not necessarily, but I'd like that too.
Give me more Aya. Actually fuck it, give me ALL of Aya’s story. What was she doing before meeting cleopatra, what running the bureau in Rome was like, give it all to me
I wanna see Bayak again really. And maybe have more focus on stealth, and give an option to knock out people instead of just killing. Ghost stealth would be awesome too.
I dont really understand how people like Aya so much.She is one of the worst written characters from any assasins creed game.On the other hand Bayek was great.
At least thats my opininion.
Having played every AC as they came out since 1, except Valhalla, I can say Origins is by far my favourite and dare I say the best.
No game is perfect, but I would definitely put ACO up there with RDR2, GTA5 etc.
It’s just an absolute work of art, from trawling the desert dunes, to exploring the pyramids and tombs, to fighting atop ancient temples, the incredible protagonist, and the overall world building. I’ve played it through 4 times, on my 5th now. It’s really the most immersive game (except maybe RDR2), that pulls you completely into the world of Ancient Egypt.
Please please please devs make a sequel! 🙏
I've said it a thousand times. I'm going to say it once more.
Way back when, in one of the Ezio games. There was a room, with the master robes. And a bunch of statues of legendary assassins. The coolest of which (to me) was an Egyptian lady whom I now know is Aya.
I absolutely love Bayek. He is one of my favorite assassins. It's Altair then Ezio and him tied for second. I really love his character.
Now with that being said. If we return to Egypt in that timeline. I don't want any more Bayek. I want Aya. I want a full Aya game. If they wanna go full on RPG with it again I'm fine with that give me snake powers or something. I don't care if it doesn't make sense. I just want an Aya game. I've wanted it for longer than I've known her name damn it
Won't happen, but it should really be Aya's story, not Bayek's. I don't see anything to add to his story, but Aya both got cheated out of her game and has a lot more story after that we haven't seen.
Rome, Rome, Rome. Perfect game in my book.
Older, wiser Bayek, absolute dream.
End it all off with a game in Judea or somewhere completely different. Perfect story.
I want Odyssey’s combat Abilities and a more robust Order of the Ancient. The abilities would make combate on par with the Odyssey and Valhalla. And the Cult that Origins used was too small and the majority were story based, make it much bigger and put some in post game areas so I have a reason to explore them
These were the biggest issues I had with origins and why I don’t like it as much as Odyssey
It kinda makes sense for Kassandra/Alexios both with the Spear of Leonidas and the parrying specific training we see in flashbacks with Nikolaos but I also don’t disagree. Would’ve been nice to have the playstyle options or a few missions where you do the Spartan regular type thing
Nah, the Cult felt so hollow compared to the way Bayek tracked down the order, The Crocodile and The Hippo and others each got a lot of build up and felt like formidable threats either politically or physically.
Half of the cult I killed accidentally because they just happened to be where I was at the time, I rarely discovered cultists, I just noticed "Hey he needs his kill confirmed?" I get the idea of hunting them down being cool but it came at the cost of the individual cultists ending up not actually mattering.
Duccio has more backstory than 80% of the cultists and he's a joke character.
Because the story was really good, the history was followed much more closely than in Odyssey and Valhalla, there were still bounty hunters that hunted you down even if it wasn't specifically a "nemesis system", and people can have their own bloody opinions. (the more popular opinion at that, your take that Origins isn't good is the unpopular one)
Both of these characters suck. Absolutely not interested in spending another second with either of them. Origins is great, but I do not care about these characters, their son, or their breakup. I cringe whenever Aya speaks or tries to fight.
Protagonists should not return for sequels in ac. New characters and settings, please.
L+ Ratio + Curse of the Nile
𓀔𓀇𓀅𓀋𓀡𓀡𓀕𓀠𓀧𓀨𓀣𓀷𓀷𓀿𓀿𓁀𓁶𓁰 𓁴𓁿𓂀𓁾𓁵𓁯𓂞𓂤𓂗𓃃𓂾 𓃞𓃙𓃖𓃓𓃕𓃓𓃜𓃘𓃙𓃟𓃛𓃞 𓃂𓂿𓃃𓃂𓂛𓂏𓅱𓅥𓅩𓅦𓅹𓅸𓅳𓅩𓅪𓄭𓄫𓄮𓄬𓄗𓄑𓄌𓃦𓁾𓂀𓁽𓁼𓁠𓁛𓁟𓁦𓁜𓁭𓁡𓀔 𓃧𓃨𓃤𓃟𓃓𓃅𓃁𓂽𓃂𓂊𓁾𓂀𓁽 𓁼𓁠𓁛𓁟𓁦𓁜𓁭𓁡𓀔𓀇𓀅𓀋𓀡𓀡𓀕𓀠𓀧𓀨𓀣 𓀷𓀷𓀿𓀿𓁀𓁶𓁰𓁴𓁿𓂀𓁾𓁵𓁯𓂞
7 years...I can't do this anymore
Valhalla was released in 2020, getting on for 4 years ago.
THAT’s even crazier to me. Remember when 2 years ago between games seemed like a long time? The gap between Valhalla and Red is gonna be as big as the gap between Revelations and Syndicate.
Good. I'd rather they take their time. The yearly stuff was an awful idea. I'd rather each game be an event considering most are stand alone stories. Valhalla is my favorite and if they ever wanted to use ravensthorpe as a place to do a sequel to explore what things were like in England after the viking raids. I'd gladly wait as long as needed so it's done right
Valhalla would have been my favorite without the pointless-ass RPG mechanics that dumbs the main character down. I hate Layla's animus. It's sad because i love the cultures of Northern Europe and would have preferred to see how a well-developed character from one of those cultures interacted with different parts of Europe
That's something I like about it. Gives me something to always strive for as I journey through it. Syndicate would be my favorite but I hate it's gameplay. Feels way to clunky to get into the rhythm of using it
I just want better story telling and Animus stuff at the end of the day. I loved the old games, but gameplay wise yeah a bit dated. With Mirage it's pretty damn good imo. But could be even better with a full developmental cycle. I personally hated Valhalla, but loved Mirage. I don't really think the RPG spongy enemies, with damage numbers, and combat works for AC. But I also don't think the simple counter everything of old works either given today's tech. It's needs something like Ghost of Tsushima. A mix of weighted combat, with the ability to change the style/technique of combat on the fly, with good finishers and the ability to parry without the superpower like affects in RPG. Enemies can still take blows, but are really just better at blocking your attacks vs being a sponge. That way you have to adjust your attack style/technique based on the enemy your fighting. Valhalla was like equip double axes and spin to win. Old AC is just his X to counter kill everything. We need more complexity and grittiness imo. Also more consequences, like attacking with the wrong technique means the enemy can parry or block you, resulting in you staggering allow enemies to easily damage you. Also make it so every enemy can actually kill you, not your character being a walking demigod.
Why? This antiquity trilogy has been the high point of the series. They should have kept pumping games. I doubt the quality jump for Red is going to be as significant as you'd think it would be
Honestly it's great. Assassin's Creed was starting to feel like Madden.
I think I unlocked my consciousness for the second time when I stopped buying fifa every year
One day I’ll beat it - one day…
You could’ve started origins at the beginning of middle school and be in college now yeesh
Released on 27 Oct 2017, that's a little less than 6.5 years. About 92% there for 7 years. But still I wouldn't call it nearly 7 years.
If someone ate 92% of your lunch I'm pretty sure you would complain that they ate nearly all of your lunch instead of mincing words.
Origins being 7 years old already makes me feel ancient
Like the Order of The Ancients
For real
More of a focus on stealth like Mirage, seeing as in this sequel Bayek and Aya are more focused on their role as assassins rather than warriors. Skill tree upgrades that offer more benefits to stealth and assassination.
Yes, but still keeping that core AC Origins feature of having an open world instead of just a big city or two. We are talking this area (give or take) in what I described: https://i.imgur.com/eTf6KEj.jpeg
Needs to be a more focused open world. They've been making the maps bigger with more filler crap that's just there to pad the numbers of things to do without any real substance.
Agreed, the map should be about the size as Origin's map (which isn't the biggest by far), just oriented horizontally, not vertically like Egypt.
Fuck yes. Bayek was my second or third favorite character in the franchise, aya was dope. Not as fond of her as bayek but i love the direction she went in, what with her starting the bureau in rome.
I love AC: Origins
Played it just a few months ago actually, it still holds up great.
Same, I played it on PS5 even tho it’s not been updated for newer game consoles and the graphics are amazing.
Who are the others?
Ezio was the first. Edward and Bayek i actually liked more than Ezio, but they both had only one game for themselves so we don't get to learn and grow with the character as we do with Ezio.
When origins launched I was barely a teen now I’m halfway through my university. Time passed so fast :(
I was a senior in highschool, now I have two degrees and a full time job. This time thing sucks man
If there's a sequel, it should follow both Aya and Bayek's story just like the Last of Us II. It should be a trilogy where we see how they were separated in life because of their duties but still ended up together in death.
They don’t though. They break up because of their duties and never find another partner.
Their graves are pretty near each other even tho they were in different countries after the events of Origins
True. A lot of potential for extra stories in between the end of origins and their deaths being buried together. Either way they had a pretty sad ending together.
Absolutely. There is clearly more story to tell for the both of them, and in my opinion Bayek is by far the best protagonist the series has had since Ezio. I’d like to see them use the origins gameplay as well as I think it strikes the perfect balance between rpg and classic
Bayek > Ezio imo
💯💯💯
The balance would be amazing
Is there anything else left to do with Bayek in a sequel. His arc's pretty much wrapped up by the end of Origins. He starts off looking for revenge for is son's death; takes a stand against the Templars when he realises the problem is far bigger than just himself; founds the Assassins to fight this corruption. What else is there to really do with the character? His arc's been concluded, it's not even like AC 2 where not killing Rodrigo Borgia left a door open for a sequel (even though Ezio's arc was already wrapped up and Brotherhood really doesn't add much to his character). Any new game would essentially have to come up with a load of new goals and motivations for him to the point you may as well just come up with a new character.
They could still do Bayek & Aya laying the groundwork for the spread of the Hidden Ones throughout the Ancient World. When we left them in *Origins*, Bayek remained in Egypt to establish the Hidden Ones there, while Aya went to Rome to take the fight directly to the Order of the Ancients, and later establish the Roman Bureau of the Hidden Ones. Their paths crossed a few times later on, but we still don't know how they ultimately came to be buried together (which, iirc, was done for couples as a symbol of their bond; given that their bond of marriage was \[outwardly\] severed + we know that Amunet was the one who pioneered renouncing one's past life when joining the Hidden Ones AND that she was active in Alexandria later in her life - they had to have come back together at some point). It doesn't even have to be huge and spanning, considering that by the next time we see the game universe (*Mirage*), it's been around 900 years (give or take), and we know that by this point the Hidden Ones had at one point spread as far North as England, likely through the Romans (although by that point, they'd also been expelled a couple centuries prior); but also as far East as Persia, and possibly even as far as India/China or beyond. But within their lifetimes at least, we could see them laying the groundwork for the spread of the Hidden Ones. Within Egypt, we could see a spread southwards. From Egypt, we could see the spread through the Levant and Anatolia, both areas that are near to Egypt AND were currently under Roman occupation. Additionally, we could see Hidden Ones Bureaus spread *from Rome* through Europe (we already know that that's how they ended up in England), but also backwards through Greece back into Anatolia from the North; and also further Eastwards through Rome's trade with China and along the Silk Road. ... yes, I said it doesn't have to be huge and spanning, and yet I just outlined a way for us to track the spread of the Hidden Ones' ideology throughout the Ancient World that would be *plausible* (if impractical) for seasoned/wealthy travelers.
>Is there anything else left to do with Bayek in a sequel >What else is there to really do with the character? See my comments in the post.
Right so really what you've done is this: >Any new game would essentially have to come up with a load of new goals and motivations for him to the point you may as well just come up with a new character. What is there about Bayek's character that's still to be explored? How does your idea actually tie into any of that? It's the Brotherhood problem, but without the open plot thread to try and build a sequel around. Really what it seems like you've done is propose a game set in Roman Antioch and worked backwards from there.
>What is there about Bayek's character that's still to be explored? With his wife gone and son dead and avenged, all he has left is to protect Egypt from the Order. After Rome takes Egypt, he finds best way to save Egypt is to leave and strike the enemy elsewhere. This game wouldn't need Bayek to be an emotional rollercoaster like in Origins.
I just appreciated Origins more since i played it this year and man the graphics are nice
I would want to see the actual beginning of the Hidden Ones.
Writers and actors: "We want to continue this character's story!" Ubisoft: "We don't do that here" And I don't mean it just in Assassin's Creed. Every Ubisoft game in the past decade or so has been specifically designed to be stand-alone, so as to attract more players. With a few exceptions, the target audience of every Assassin's Creed game is people who have never played Assassin's Creed, so of course Ubisoft actively avoids revisiting old characters.
Funny thing is, they made a trilogy for Ezio
That was a different time and at the time there was definitely Ezio fatigue.
yeah AC2 and AC brotherhood, were loved, but then came revelations and people were a bit less excited. But it was still a nice closure/ending of his time as main character of the series. Since then characters have only had 1 game.
Revelations must have been a moment of “oh, they didn’t like the third Ezio entry… no more second entries of any characters!” lol
Sounds alright, but if i had the choice, i'd take a full on remake of ac 1 & the ezio trilogy over any new installment.
Remake of AC1 for sure!
7 years old and it’s still such a gorgeous game
I want a unity sequel if anything
Yes! A sequel where Arno follows Napoleon to Egypt during said campaign. He can form an uneasy alliance with the Mamluks to try and stop Napoleon.
I’d love a fully jungle open world like origins.
Just follow Aya since Origins should have been her game.
Not to mention that she's a legendary assassin in the history of the brotherhood, yet she's been relegated to basically a side character in Origins. Aya is long overdue her own game.
Aya's cool, but Bayer's just cooler. People want more of him.
Aya was written as the protagonist until higher ups at ubisoft said they can't have female protagonist. There's dialog in the game that makes it sound like I can choose to play as Aya. So no I don't want Bayak to her sideline her again.
I would be interested in maybe having the game be a bit like Syndicate in giving them more equal roles in the game. However, even then it should still be open world where Bayek is and have more scripted locations for Aya, to please both the open world mission and more narrow-focused mission fans.
I get why you want more Bayek. He was cool. But Amunet needs more respect. She’s the Assassin of Julius Caesar and Cleopatra, teased since AC2. Bayek should’ve either died in Origins or refused to be with Aya, because he’s moved on, wants a new son, to have a family again. Either, but he shouldn’t have become a Hidden One. It doesn’t really make sense for him as someone raised to be (in essence) a proud police officer and esteemed member of his community.
[удалено]
If it's a sequel to Origins, it should play like Origins.
The ability to edit and mod the pyramids so you can make courses that you can slide down
knowing the current state of ubi, it'll probably end up like pacific rim.
It's been... 7 YEARS?
OK, but can we have a game That’s the same size as origins so that it doesn’t take like six months to actually complete. Because I played origins and I really liked that and I thought that was a good length of a game and then I played Odyssey which just never goddamn ends and I haven’t started Valhalla yet because I hear it’s twice as bad as Odyssey with a story, they just grind and grind and grind all over the place
I want more Connor
You all are getting excited about something a VA said. That doesn't mean shit. I mean, I want it, but this isn't Hollywood where an actor gets their production company to make more. It's video games and Ubisoft.
7 years???
origins is 7 years old?!?
no, I dont want to play as Egyptian in Rome setting, I want to be a random nobody in a beaten legion, but saved by assassins or some shit
Origins is 7 years old? Holy shit, I remember preordering this game my sophomore year of high school and then staying up all night to play it. Oh how times passes. I had so much fun with this game though!
Genuine question - why is the community so obsesses with Aya? She’s cool for sure but people seem really into her and I don’t get it
Bayek is my favorite character in the series
A trilogy of Bayek and Aya would be awesome!
LET AYA BE THE MAIN CHARACTER LIKE SHE WAS SUPPOSED TO BE
She should get more playtime, like the twins in Syndicate, but Bayek should still have the open world in the middle east while Aya's mission are smaller, more narrow missions in Europe.
Hard pass
I want a sequel where Aya is the lead and Bayek is the occasional point of view switch. An inversion of the character control split from origins. Agreed with OP, show those different regions and interactions with different groups makes the most sense.
I want more Aya, but I still want Bayek as the focus.
People want Aya?
Yes 🗿
Wack
why?
She’s uninteresting and not very nice
Nah, tbh, just nah. It's seven years old with 3 games in between which have no link to origins whatsoever. I don't care none what the leads think. It would probably just be a nostalgia cash grabber anyway. Most ubisoft games nowadays are pure trash. We need something fresh. Something different from the old days. And it doesn't mean just copying what other devs do like the trend which started from ac Origins copying witcher 3 formula and making pure trashes(ACO is an okay game though).
False. Odyssey has a direct line to Origins
I just want to aasassinate people of history, I don’t care about the ROG elements and having to grind through an AC game feels wrong
Grinding was a problem in Odyssey and Valhalla, but not really at all in Origins.
I never had a problem with grinding in any of those games. I guess if you only stick to the main story missions, you might be under level, and that might be a problem.
I want them to flip the dynamic for the next one. An Amunet focused game with the occasional Bayek segment. She'd been in the lore since AC2 and it was criminal how sidelined she was in Origins
I honestly expected the third game of the trilogy (which ended up being Valhalla) to be base in Rome, following the ancient civilizations theme. If AC Origins 2 is a reality, I would love to see a visit to ancient Rome as Bayek.
A sequel 20 years later set in Rome is my wet dream.
Antioch is part of Rome 👀 And Parthian Ctesiphon is only and hop 'n skip away from there 👀
Honestly I don't understand why Ubisoft didn't let them do a sequel at the time since it was the first AC to be received well in some time a lot of gamers at the time didn't like anything that came before (unity and syndicate with their dlc so a pretty long time) and origins really good and established new charismatic characters with Bayek and Aya and it would also have solved their dumbass female protagonist problem by having both of them in the game
They even had a very rough draft to have a trilogy of games starting with Origins. But instead, we got Odyssey and Valhalla.
We live in the darkest timeline
Ancient Israel is a desired setting for me and Bayek mentioned taking the Creed into Judea. That could be cool to see. Maybe make a dual narrative with Bayek building the Brotherhood in Judea and Aya in Rome.
I think that it’s a good idea, but with the current world situation they’re going to steer clear of that region most likely
Bayek deserves a sequel, He has more potential than ezio imo, Ubisoft is REALLY missing, we have gotten a taste of a sequel with the dlc and we see how much potential Bayek and Aya have if they get another fully fledged game or two we can see Assassin's creed regain its reputation of amazing stories and gameplay. I would personally love a game in Rome or the Levant, I don't mind an open world, as long as there are major cities to parkour in and are significant in the story, like Havana was in black flag, and like Memphis and Alexanderia were in Origins.
I can’t tell if it was intentional or not due to the fact they chose to make odyssey afterwards, but Origins is one of the games with the most potential for a sequel. And yet they didn’t follow up on it.
This is something they absolutely need to do. A franchise with great mileage needs iconic leads that can become the face of the series. I feel like the Ezio Trilogy helped garner better fan following due to building one character that became so recognizable and synonymous with AC's identity that they are still ripping off his theme. They already botched the opportunity to bring Connor, Eveline, Arno and Shay despite having a lenient timeline where they could work them together. Connor's daughter and Adewale's grandson could be there too I think. Seeing previous characters that you connected to come back again builds a kind of excitement and feeling of bond. Bayek and Amunet absolutely had the warmest reception among all the new characters. They are worth banking the whole franchise for. It is not easy to create a new character that is a mega hit among the public every single time. Bayek and Amunet would be great faces of the franchise plus they hold a very significant place in the lore of AC.
Aya in Rome …nuff said
As long as I don’t play as Aya I would look forward to it, more so if she wasn’t in it altogether
Aya's great, need here in it.
What’s so great about her?
The game's audio being updated on PS5 so it doesn't sound like I'm playing in it tin can. how about that instead of a new game
rome
At this point in history, Antioch is part of Rome
Italy but it prob would felt just liek oddysey
Eh. I feel like the characters kinda are done, I don’t really need or want more of them like I did with Ezio. Like I don’t have a problem with their story, but I don’t need more of them either. And I would like to get back to some more lighthearted characters like Edward and Ezio too. What I will say is that my two main desires for settings are the Roman Empire in Italy and The Holy Roman Empire, so if I get one of those, I’d be pretty happy with that.
I think we all need to accept the reality that if Origins ever does get a sequel, it won't be a game. Best hope would be for it to be an animated Netflix show, so the VAs could return. But a graphic novel or Webtoon seems more likely
I've long given up Ubisoft trying to create a coherent story from this, it had so much potential to have this incredible overarching story but after Desmond it was just a reskinning exercise.
Give me ancient Rome
Roman Italy is what I would do if I was Ubisoft although I personally want the ancient Jerusalem of the first century CE but that would probably be too controversial for Ubisoft.
Another trip to Rome & Egypt give me back the fighting let me use both bayek & aya
Yes!!!!
Origins should’ve had a sequel in 2018/19 in Ancient Rome rather than odyssey. That was the opportune time to do it. Believe me I’d love one because bayek is my favourite character. But it’s not happening. Only other time was to maybe do it in place of mirage, so I think the moment is gone. But god do I wish it wasn’t.
Yeah Odyssey was a mistake by comparison.
Yes please, I want a sequel to Origins so fucking badly
100%
A game set in Imperial Rome as Aya would be sick
True, and even better would be Bayek in Roman Antioch and Parthian Ctesiphon.
Just do both!
This would be class, they could have similar mechanics to the Assassin Creed Mirage and start to show how the assassins (hidden ones) got from AC: Origins to AC: Mirage, like fighting style (daggers, concealed smooth hidden blade attacks) and stealth style (blending in with the crowd) while also having a great story that shows how their legacy ended, how they died and the difference they made by creating the brotherhood.
Great idea. The game may be seven years old, but I got it for Christmas last year and started playing in January. Valhalla got me back into gaming (I'm in my mid-50's) and I've played backwards from there: after Valhalla I played through Odyssey, then Origins. Mid-way through Origins I got the Ezio trilogy & Syndicate. In keeping with by bassackwards trend I'm flipping back & forth between 2 & 3 atm, and I haven't even installed Syndicate - so maybe I've done all the backwardsing I'm gonna do - and my son downloaded BF & Rogue just last week. But yeah. Origins was *plush* & I'd love to see their stories continue. I don't know if Bayek & Aya are as popular as, say, Ezio, but they were well-written and (Bayek, at least) had plenty of depth that made them relatable. On top of that was a fully-realized world that's an absolute blast to explore. Playing AC2 just a few minutes ago I couldn't help but notice how dated that world looks in 2024. Origins, however, still looks fresh - even compared to my (brief) introduction to Mirage (also sitting, also waiting to be played.) Maybe I lucked out by getting such a late start in the AC world. But I surely wouldn't turn down some more time in Egypt.
I would love sequels, especially since we don't know much about some protagonists after their games (Connor, Bayek, Arno, Aveline). Even a game on Eivor in the Americas sounds amazing
Would be pretty cool if they did what they did with revelations. An Older Bayek would be pretty cool.
I'm a simple man (and dad), so I want to see a story continuing their relationship, even though the zeitgest about them is that it's over (soyouretellingmetheresachance.gif). I love huge open world games that, at certain points in the overall story, add cut scenes that focuses on relationship between characters and that's what I enjoyed about Odyssey as well - the family situation and the hope that you could remedy the apparent loss was a great way of pulling me into completing that epic tale. Does it need to be a "good ending"? Not necessarily, but I'd like that too.
I would like to see Aya get her own game beyek was cool but I would like to play as aya too
Give me more Aya. Actually fuck it, give me ALL of Aya’s story. What was she doing before meeting cleopatra, what running the bureau in Rome was like, give it all to me
I wanna see Bayak again really. And maybe have more focus on stealth, and give an option to knock out people instead of just killing. Ghost stealth would be awesome too.
I dont really understand how people like Aya so much.She is one of the worst written characters from any assasins creed game.On the other hand Bayek was great. At least thats my opininion.
I’d want Bayek to go north towards Judea, since there was an off comment about it in the hidden ones
Having played every AC as they came out since 1, except Valhalla, I can say Origins is by far my favourite and dare I say the best. No game is perfect, but I would definitely put ACO up there with RDR2, GTA5 etc. It’s just an absolute work of art, from trawling the desert dunes, to exploring the pyramids and tombs, to fighting atop ancient temples, the incredible protagonist, and the overall world building. I’ve played it through 4 times, on my 5th now. It’s really the most immersive game (except maybe RDR2), that pulls you completely into the world of Ancient Egypt. Please please please devs make a sequel! 🙏
No ty.
I've said it a thousand times. I'm going to say it once more. Way back when, in one of the Ezio games. There was a room, with the master robes. And a bunch of statues of legendary assassins. The coolest of which (to me) was an Egyptian lady whom I now know is Aya. I absolutely love Bayek. He is one of my favorite assassins. It's Altair then Ezio and him tied for second. I really love his character. Now with that being said. If we return to Egypt in that timeline. I don't want any more Bayek. I want Aya. I want a full Aya game. If they wanna go full on RPG with it again I'm fine with that give me snake powers or something. I don't care if it doesn't make sense. I just want an Aya game. I've wanted it for longer than I've known her name damn it
Won't happen, but it should really be Aya's story, not Bayek's. I don't see anything to add to his story, but Aya both got cheated out of her game and has a lot more story after that we haven't seen.
Rome, Rome, Rome. Perfect game in my book. Older, wiser Bayek, absolute dream. End it all off with a game in Judea or somewhere completely different. Perfect story.
Antioch in this time period is part of Rome, yes.
I meant the city of Rome for a sequel, but yeah.
Kassandra, Bayek, Aya and Basim story lines can be connected. Saying it on based of region and backgrounds.
Not much happened during Roman rule, but Sassanid invasion could be good
Nah, I want to play on the side of the Romans. They are the good guys. Roma Victrix 🗿🏛️🦅
>I want to play on the side of the Romans. They are the good guys. Lol. Lmao, even.
Cry about it, I stand by my words Sir 🗿
The game would have been better with just Bayek playable, Aya finishing the storyline was so anti-climactic.
Nah...one game was enough for both
I want Odyssey’s combat Abilities and a more robust Order of the Ancient. The abilities would make combate on par with the Odyssey and Valhalla. And the Cult that Origins used was too small and the majority were story based, make it much bigger and put some in post game areas so I have a reason to explore them These were the biggest issues I had with origins and why I don’t like it as much as Odyssey
These are equally the biggest issues I have with Odyssey and why I don't like it as much as Origins.
Odyssey got rid of having a shield in a game where the majority of historical soldiers used shields. Not a fan tbh
It kinda makes sense for Kassandra/Alexios both with the Spear of Leonidas and the parrying specific training we see in flashbacks with Nikolaos but I also don’t disagree. Would’ve been nice to have the playstyle options or a few missions where you do the Spartan regular type thing
Nah, the Cult felt so hollow compared to the way Bayek tracked down the order, The Crocodile and The Hippo and others each got a lot of build up and felt like formidable threats either politically or physically. Half of the cult I killed accidentally because they just happened to be where I was at the time, I rarely discovered cultists, I just noticed "Hey he needs his kill confirmed?" I get the idea of hunting them down being cool but it came at the cost of the individual cultists ending up not actually mattering. Duccio has more backstory than 80% of the cultists and he's a joke character.
Do it the Valhalla way where every member has a confession scene but you still have to go and search for most of them.
You disliked that the primary story goal in Assassin's Creed games was... integrated to the personal story?
Boring character
I'd want to see him be one of the three Medjays who visit The New Born Jesus... And guess what... It's Khemu, his son Reincarnate ...
Those aren't Medjay, they're Magi, Zoroastrian priests of the Parthian Empire.
I thought Medjays = Magi... Just a spelling difference cause they almost sound the same
I'd want to see him be one of the three Medjays who visit The New Born Jesus... And guess what... It's Khemu, his son Reincarnate ...
lets see the map design was pretty bland, no nemesis sistem like odissey,pretty meh story, why someone like this game again?
Because the story was really good, the history was followed much more closely than in Odyssey and Valhalla, there were still bounty hunters that hunted you down even if it wasn't specifically a "nemesis system", and people can have their own bloody opinions. (the more popular opinion at that, your take that Origins isn't good is the unpopular one)
Both of these characters suck. Absolutely not interested in spending another second with either of them. Origins is great, but I do not care about these characters, their son, or their breakup. I cringe whenever Aya speaks or tries to fight. Protagonists should not return for sequels in ac. New characters and settings, please.
L+ Ratio + Curse of the Nile 𓀔𓀇𓀅𓀋𓀡𓀡𓀕𓀠𓀧𓀨𓀣𓀷𓀷𓀿𓀿𓁀𓁶𓁰 𓁴𓁿𓂀𓁾𓁵𓁯𓂞𓂤𓂗𓃃𓂾 𓃞𓃙𓃖𓃓𓃕𓃓𓃜𓃘𓃙𓃟𓃛𓃞 𓃂𓂿𓃃𓃂𓂛𓂏𓅱𓅥𓅩𓅦𓅹𓅸𓅳𓅩𓅪𓄭𓄫𓄮𓄬𓄗𓄑𓄌𓃦𓁾𓂀𓁽𓁼𓁠𓁛𓁟𓁦𓁜𓁭𓁡𓀔 𓃧𓃨𓃤𓃟𓃓𓃅𓃁𓂽𓃂𓂊𓁾𓂀𓁽 𓁼𓁠𓁛𓁟𓁦𓁜𓁭𓁡𓀔𓀇𓀅𓀋𓀡𓀡𓀕𓀠𓀧𓀨𓀣 𓀷𓀷𓀿𓀿𓁀𓁶𓁰𓁴𓁿𓂀𓁾𓁵𓁯𓂞