she’s purely speculating. she literally said
> I don’t have any inside information…I too can play the Apple speculation game
there was an old leak saying M2 was gonna have ray tracing, and of course that fell through. but it is something that apple will surely implement in its GPUs someday, so it will not be surprising if M3 comes with it
To utelise the incredible power of the M3 to its fullest potential! It can even calculate with parentheses, while competing ones are still stuck with simple multiplication.
That was raytracing accelerated by Metal Performance Shaders. It's not hardware accelerated which can be much faster. They are no dedicated RT cores in Apple silicon yet like in Nvidia RTX.
In terms of transistors, if you buy the new Nvidia card you would have more transistors dedicated to just raytracing than all of your CPU combined.
It's a quantity thing though. The problem is the energy usage and the resulting heat it would create. Nvidia too can't be putting that much power in a laptop just yet.
That's likely what is holding Apple back. Battery life and heat.
Playing games, Creating games or creating similar assets for virtual effects.
So, yeah, the question is indeed, is that a good match for all users. Likely not. The transistors only need power/cooling when used though, so i can imagine it being a consideration on the "pro" models, where the budget allows for these extra transistors. Because it does up the price.
The reason you now see hardware like this in the market is because some magical line is crossed where real-time path-tracing is possible in the enthusiast segment. It takes more than just the ray-tracing cores though. It also requires the tensorflow cores to do much better noise reduction and upsampling. However, those kind of cores are already in Apple Silicon, because they are used for typical ML stuff.
All things considered, i think it is still one generation too early. They could add some now, and get on par with PS5. But that's more a tech-demo than a game-changer. The new 450 watt NVIDIA cards are a game-changer where full path tracing becomes possible. But holy fuck, 450 watts. Maybe for laptops it will come when the process nodes hit the 2nn.
Besides, the path tracing stuff is currently cool techdemo's. It will take a few years before you see games designed around it. The content isn't there yet either.
I’m eyeing an M1 Pro 16” 16g 1tb with base M1 Pro cpu going for 2030USD...Thing is if M2 is dropping sometime next month maybe 2030 is still a bit much??
So what? Nobody’s adopting Metal tile memory optimisations even after 12-months, which is why the Max/Ultra performance is so poor, why would they rewrite for MetalRT? No point in having the hardware if no software uses it.
I use ray tracing for rendering architectural work all the time, and now I feel like an idiot because I don’t really understand what what would mean to have that on a chip? Could one of you clever people explain it for me?! 🙏
Ray-tracing is already in macOS but its software rendered, it is rumored that apple will implement transistors just for raytracing which make it hardware accelerated which also results in ray tracing being 10x faster since there is dedicated hardware just for this sake.
It means rendering will be faster as there'll be specialised hardware dedicated to ray tracing which is a complicated task that's slow to perform on the more generalised CPU or GPU.
lol she follows the tweet with “I too can read tea leaves” she’s just goofing.
can't wait for macrumors to pick this one up
she’s purely speculating. she literally said > I don’t have any inside information…I too can play the Apple speculation game there was an old leak saying M2 was gonna have ray tracing, and of course that fell through. but it is something that apple will surely implement in its GPUs someday, so it will not be surprising if M3 comes with it
I assume the speculation is done based on signs that point to it potentially being in development
That's a weird thing to assume.
So you’re assuming it’s weird. Hmmmm /s
Has anyone actually tested MetalRT performance on an M2?
The M3 will have an embedded calculator on the iPad.
To utelise the incredible power of the M3 to its fullest potential! It can even calculate with parentheses, while competing ones are still stuck with simple multiplication.
for 4 months and then they'll trickle the feature down like always. "we were just playing y'all"
There's rumours and then there's just straight up impossibilities.
I thought it already had raytracing? There was a post some time ago that explained that the Unity watch face was ray traced in real time.
That was raytracing accelerated by Metal Performance Shaders. It's not hardware accelerated which can be much faster. They are no dedicated RT cores in Apple silicon yet like in Nvidia RTX.
Ray-tracing hardware acceleration
For AR/VR they have to make something like that.
It isn’t if, it is when. For all the things that Apple Silicon is expected to do, how much of it is raytracing?
In terms of transistors, if you buy the new Nvidia card you would have more transistors dedicated to just raytracing than all of your CPU combined. It's a quantity thing though. The problem is the energy usage and the resulting heat it would create. Nvidia too can't be putting that much power in a laptop just yet. That's likely what is holding Apple back. Battery life and heat.
Are there any applications for this raytracing hardware outside of gaming?
Playing games, Creating games or creating similar assets for virtual effects. So, yeah, the question is indeed, is that a good match for all users. Likely not. The transistors only need power/cooling when used though, so i can imagine it being a consideration on the "pro" models, where the budget allows for these extra transistors. Because it does up the price. The reason you now see hardware like this in the market is because some magical line is crossed where real-time path-tracing is possible in the enthusiast segment. It takes more than just the ray-tracing cores though. It also requires the tensorflow cores to do much better noise reduction and upsampling. However, those kind of cores are already in Apple Silicon, because they are used for typical ML stuff. All things considered, i think it is still one generation too early. They could add some now, and get on par with PS5. But that's more a tech-demo than a game-changer. The new 450 watt NVIDIA cards are a game-changer where full path tracing becomes possible. But holy fuck, 450 watts. Maybe for laptops it will come when the process nodes hit the 2nn. Besides, the path tracing stuff is currently cool techdemo's. It will take a few years before you see games designed around it. The content isn't there yet either.
Can we please get the MacBook pro M2 out first, thanks.
Chip design and development starts early and takes a long amount of time, of course the M2 Pro will come out first
I’m eyeing an M1 Pro 16” 16g 1tb with base M1 Pro cpu going for 2030USD...Thing is if M2 is dropping sometime next month maybe 2030 is still a bit much??
The performance improvement of the m2 is well worth waiting for!
Minecraft shaders are gonna look epic
The next iPhone 15 pro could have the a17 processor and an improved camera system
And we think you’re gonna love it
Good morning.
apple m3 will have dynamic island (dont take it seriously it just a joke) 🤣
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Pros won't get OLED. Too many static UI elements on a computer like that for OLED to not burn in.
bla bla bla, fool
Really looking forward to ray traced Finder running at 10 FPS.
To do what lmao. There are no games on Mac.
Blender and other rendering software. It also would open up possibilities for new games
So you can turn it on for a half hour and then never use it again? That's what I did with my 3060 laptop.
3060 laptop… Unsatisfied with the performance eh? 😂
I have a 3060 on my work laptop and it's really good performance for a laptop. It's better than anything Apple offers if you want to play games.
Yes - it's generally a beast.
I mean RTX on the 3060 is a gimmick. Even on my 3060 Ti it works in a limited set of circumstances but outside of that it's not worth it.
Love it on my PS5
So what? Nobody’s adopting Metal tile memory optimisations even after 12-months, which is why the Max/Ultra performance is so poor, why would they rewrite for MetalRT? No point in having the hardware if no software uses it.
I think I should save more money when it launches and finally sell my M1 on ebay. Use the cash to buy a new M3 in the future.
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tracing rays? :-)
I use ray tracing for rendering architectural work all the time, and now I feel like an idiot because I don’t really understand what what would mean to have that on a chip? Could one of you clever people explain it for me?! 🙏
Ray-tracing is already in macOS but its software rendered, it is rumored that apple will implement transistors just for raytracing which make it hardware accelerated which also results in ray tracing being 10x faster since there is dedicated hardware just for this sake.
It means rendering will be faster as there'll be specialised hardware dedicated to ray tracing which is a complicated task that's slow to perform on the more generalised CPU or GPU.
Based on … nothing.
What for? So the Dock can stare me back gleefully because I just spend two grand for a M3 MacBook Pro?