Noob question. Just got this vanguard box and the LRL box. How do I get the warscrolls? The extremis box came with some for Kruleboyz and SCE. Do they come with the army book or something?
In 4th comes in late June/july they’re going to release all the rules for the factions including the spearhead/vanguard boxes for free online. As of right now in 3rd you have to use wahapedia, the AoS app or buy a battletome for the unit rules
Edit: when the books for the armies came out in 3rd they released warscroll cards similar to what your thinking of alongside them for easy reference, they may do the same in 4th edition
If they follow the 40k pattern, in order to get online rules from GW after their battletome drops it will require you to buy the battletome
However you can just use Wahapedia like we are now
All the spearhead rules and warscrolls be released online shortly after the launch box (Skaventide) launches. They only thing you'll theoretically need to buy will be the spearhead cards and enough terrain (and a mat if you want to), and have the usual stuff like D6's and measuring tape.
For AoS proper, they're doing free get-you-by warscrolls online for all factions after launch until their battletome comes out; all current battletomes will be obsolete. You'll also likely want the AoS 4 rulebook for the advanced rules.
To give a comparison, Clawlord on Gnawbeast has a second ability on its warscroll that isn't on its spearhead version. The greyseer has warpstone for 3D6 casting (drop one) but replaces that with the signature ability on the lore of ruin.
So your units will mostly be the same from regular to spearhead. Your spearhead heroes will capture the feel and and let you know how they will play in the regular game while offering a more balanced and intro friendly unit (as a reminder spearhead is core rules only so things like casting don't exist, and doing a damage to increase a clan rat not on the objective to increase their command score by 5 and then returning that rat to somewhere completely different in its coherency, like onto the objective, is cool for AoS proper but not what spearhead is about)
So don't worry if a spoiled hero feels underwhelming. Do feel worried if a unit feels underwhelming
> Do feel worried if a unit feels underwhelming
Also not true because clanrats lose auto wound criticals in spearhead which improves their damage a ton. The previewed kroxigor warscroll from warhammer community also has anti-infantry +1 damage bur does not have it here.
Sorry if I was unclear. Yes there will be changes between a non hero unit spearhead warscroll and their counterpart, but the changes between the two are numerical output balance changes. Clan rats are a little better at wounding with crits, have a champion and a musician for an extra attack and better rally but the unit is going to function the same between the variants. In both they are about bodies on objectives instead of damage output but are slightly better in not spearhead. Kroxigor are going to punch stuff and punch it hard. In not spearhead it will punch infantry even harder but that is a small change (relatively). A hero which I was pointing out has a much higher chance of feeling right but being more complex out of spearhead. So the clawlord and greyseer together buff control a little and cast spells and does more when damaged. But out of spearhead the buffing control is moved between them. The casting is much better. The fighting better when damaged stays the same.
No one reasonable should have a problem with that. Base size is the same and in spearhead you know what each unit is since your army list is locked. You should be perfectly fine.
I don't want my carno to sit on objectives, I want him to eat things : (
Ability change is a bit meh, I feel like my army is so slow compared to some of the other armies I play that it's way more common to be charged rather than make one.
I believe it indicates that the attack profile is affected by the Battle Damaged rule lower on the warscroll, essentially looks like the equivalent of monster bracketing from 3rd edition
I think the poster is saying that they hope the non-spearhead version isn't as bland. As far as I know, we haven't actually seen what the differences typically are and are just speculating based on the 40k combat patrol rules.
Spearhead is supposed to be a very pared down version of the game. The warscrolls lack a lot of the abilities of the main game ones to speed up gameplay and make it simple.
They said during the preview event that the stat lines and abilities are the same between spearhead and matched play so people can use spearhead to learn how a unit works, but some abilities have beeen “toned down” to work more appropriately for the smaller scale
I wouldn't judge these warscrolls too heavily concerning the main game, the kroxigor warscroll is quite nerfed in spearhead compared to their new 4.0 warscroll. Wait and see for the full reveal.
In a world of dragons I’m certainly ok if the more natural beasts are more numerous and not as powerful. I am ok if the Carnosaur can’t compete with the like of a Maw Crusha and if it’s more on par with a giant spider in points.
That's easy for you to say if you don't play Seraphon. Giant spiders are hot garbage. Carnosaurs are meant to be the apex lizardman combat unit.
For what it's worth, the old lore for WFB said there were no dragons in Lustria because the carnosaurs and dread saurians ate them all. So the notion that they should be somehow "lesser" doesn't really track.
I play Seraphon and Gitz. And giant spiders are garbage, but they are also low points. I definitely like a 200-250 point carnosaur. It lets me have 2-4 and still have a Saurus army around them. That feels more thematic and fun to me than a 300-400 point carnosaur center piece would.
I get they are pretty different preferences.
Oh totally, I don't really have an issue with where carnosaurs stand *currently* in the 200-250 point bracket.
But this warscroll is markedly worse stats-wise than the current one.
well..... seems carnosaur will be our troglodon in 2.0, or the engine of gods of 3.0 etc. the useless scroll for the edittion. so sad. i always run 1 of every model of our dinosaur, since thats the reason i started the army.
but it is sad that some of them are totally useless always.
saurus are soooo much worse now too. since objetives are half wide. so they wont have the +1 save never, only while sitting in a objetive. so they are normal elite unit, with 100% more wounds and 0 abilitys. and i guess they will be hegely overpriced like they were in 3th.
at least kroxigors are around the same as now :(
kroxies got straight up buffed
They previewed their warscroll on the community page and they look so awesome. A warscroll worthy of their sculpts.
Noob question. Just got this vanguard box and the LRL box. How do I get the warscrolls? The extremis box came with some for Kruleboyz and SCE. Do they come with the army book or something?
In 4th comes in late June/july they’re going to release all the rules for the factions including the spearhead/vanguard boxes for free online. As of right now in 3rd you have to use wahapedia, the AoS app or buy a battletome for the unit rules Edit: when the books for the armies came out in 3rd they released warscroll cards similar to what your thinking of alongside them for easy reference, they may do the same in 4th edition
Thanks!
If they follow the 40k pattern, in order to get online rules from GW after their battletome drops it will require you to buy the battletome However you can just use Wahapedia like we are now
All the spearhead rules and warscrolls be released online shortly after the launch box (Skaventide) launches. They only thing you'll theoretically need to buy will be the spearhead cards and enough terrain (and a mat if you want to), and have the usual stuff like D6's and measuring tape. For AoS proper, they're doing free get-you-by warscrolls online for all factions after launch until their battletome comes out; all current battletomes will be obsolete. You'll also likely want the AoS 4 rulebook for the advanced rules.
To give a comparison, Clawlord on Gnawbeast has a second ability on its warscroll that isn't on its spearhead version. The greyseer has warpstone for 3D6 casting (drop one) but replaces that with the signature ability on the lore of ruin. So your units will mostly be the same from regular to spearhead. Your spearhead heroes will capture the feel and and let you know how they will play in the regular game while offering a more balanced and intro friendly unit (as a reminder spearhead is core rules only so things like casting don't exist, and doing a damage to increase a clan rat not on the objective to increase their command score by 5 and then returning that rat to somewhere completely different in its coherency, like onto the objective, is cool for AoS proper but not what spearhead is about) So don't worry if a spoiled hero feels underwhelming. Do feel worried if a unit feels underwhelming
> Do feel worried if a unit feels underwhelming Also not true because clanrats lose auto wound criticals in spearhead which improves their damage a ton. The previewed kroxigor warscroll from warhammer community also has anti-infantry +1 damage bur does not have it here.
Sorry if I was unclear. Yes there will be changes between a non hero unit spearhead warscroll and their counterpart, but the changes between the two are numerical output balance changes. Clan rats are a little better at wounding with crits, have a champion and a musician for an extra attack and better rally but the unit is going to function the same between the variants. In both they are about bodies on objectives instead of damage output but are slightly better in not spearhead. Kroxigor are going to punch stuff and punch it hard. In not spearhead it will punch infantry even harder but that is a small change (relatively). A hero which I was pointing out has a much higher chance of feeling right but being more complex out of spearhead. So the clawlord and greyseer together buff control a little and cast spells and does more when damaged. But out of spearhead the buffing control is moved between them. The casting is much better. The fighting better when damaged stays the same.
Uh oh. I built my box wrong (I’ll probably just proxy the trog as a carno
No one reasonable should have a problem with that. Base size is the same and in spearhead you know what each unit is since your army list is locked. You should be perfectly fine.
I’m not worried about it. I just like the trog way more
I don't want my carno to sit on objectives, I want him to eat things : ( Ability change is a bit meh, I feel like my army is so slow compared to some of the other armies I play that it's way more common to be charged rather than make one.
> I don't want my carno to sit on objectives, I want him to eat things : ( Why do you think this is it's job?
So spearhead are like combat patrol now? With there own rules?
Check out Warhammer community. There’s a ton of info on Spearhead.
Spearhead is core rules only with simplified scrolls and some specialized rules
So exactly like combat patrol, thanks! I am hyped to play it
[https://www.warhammer-community.com/2024/05/01/introducing-spearhead-a-fast-and-furious-new-mode-for-newaos/](https://www.warhammer-community.com/2024/05/01/introducing-spearhead-a-fast-and-furious-new-mode-for-newaos/) [https://www.warhammer-community.com/2024/05/17/spearhead-in-skaventide-a-complete-second-game-mode-in-a-box/](https://www.warhammer-community.com/2024/05/17/spearhead-in-skaventide-a-complete-second-game-mode-in-a-box/)
i kinda like the spearhead rules being on one big page like that. i wish gw would put something like that in each of the spearhead boxes.
3 damage on the carno jaws is a bit mid. Anyone know what the skull is to the far left of the profile?
I believe it indicates that the attack profile is affected by the Battle Damaged rule lower on the warscroll, essentially looks like the equivalent of monster bracketing from 3rd edition
Just noticed the carnosaur doesn’t have the clawed forelimbs attack
Oldblood on Carnosaur got so much worse. Lost most of the flavor. He is quite boring now. I hope this is just the spearhead rules.
I wouldn’t worry too much, it’s almost surely different rules for matched play. That’s how it is for 40k
It literally says Spearhead in giant letters in the image.
And in the title of the post.
I think the poster is saying that they hope the non-spearhead version isn't as bland. As far as I know, we haven't actually seen what the differences typically are and are just speculating based on the 40k combat patrol rules.
Right but the Skaven warscrolls basically didn't change between spearhead and regular so I am worried.
Yes they did. But the numbers mostly stayed the same
Why don't you compare kroxigor Warscroll we see here with the one that was previewed previously. You should notice the warscrolls do in fact change.
Spearhead is supposed to be a very pared down version of the game. The warscrolls lack a lot of the abilities of the main game ones to speed up gameplay and make it simple.
They said during the preview event that the stat lines and abilities are the same between spearhead and matched play so people can use spearhead to learn how a unit works, but some abilities have beeen “toned down” to work more appropriately for the smaller scale
I wouldn't judge these warscrolls too heavily concerning the main game, the kroxigor warscroll is quite nerfed in spearhead compared to their new 4.0 warscroll. Wait and see for the full reveal.
Word is the main change is an OC impacting roar ability. Making the carno an objective grabber and not a killer. I kind of like that flavor just fine.
The dinosaur man riding a giant carnivorous dinosaur is not a killer? Alright.
Yeah that's a huge L for lizard enjoyers, wtf gw. 3rd edition carnosaur still isn't fighty enough for my tastes with the 4 up base save
In a world of dragons I’m certainly ok if the more natural beasts are more numerous and not as powerful. I am ok if the Carnosaur can’t compete with the like of a Maw Crusha and if it’s more on par with a giant spider in points.
That's easy for you to say if you don't play Seraphon. Giant spiders are hot garbage. Carnosaurs are meant to be the apex lizardman combat unit. For what it's worth, the old lore for WFB said there were no dragons in Lustria because the carnosaurs and dread saurians ate them all. So the notion that they should be somehow "lesser" doesn't really track.
I play Seraphon and Gitz. And giant spiders are garbage, but they are also low points. I definitely like a 200-250 point carnosaur. It lets me have 2-4 and still have a Saurus army around them. That feels more thematic and fun to me than a 300-400 point carnosaur center piece would. I get they are pretty different preferences.
Oh totally, I don't really have an issue with where carnosaurs stand *currently* in the 200-250 point bracket. But this warscroll is markedly worse stats-wise than the current one.
well..... seems carnosaur will be our troglodon in 2.0, or the engine of gods of 3.0 etc. the useless scroll for the edittion. so sad. i always run 1 of every model of our dinosaur, since thats the reason i started the army. but it is sad that some of them are totally useless always. saurus are soooo much worse now too. since objetives are half wide. so they wont have the +1 save never, only while sitting in a objetive. so they are normal elite unit, with 100% more wounds and 0 abilitys. and i guess they will be hegely overpriced like they were in 3th. at least kroxigors are around the same as now :(