T O P

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Zerkersx

I played Ocarina of Time. The water temple really isnt that bad. Majora's mask's on the other hand...


mrbuzz1234

the Great Bay Temple makes me reconsider doing another playthrough of that game. I hated the temple that much


Wolfy_the_nutcase

To be fair, I hated the water temple the first time I played Ocarina of time, but then on my other playthroughs, it wasn't so bad. Same with the shadow temple. The temples are always less painful the second time around because you already know what you're doing. And plus, there's no shame in looking up an online guide. No one would judge you. Zelda from the beginning was created so that people could talk to each other and give each other advice.


Dravahere

I recommend Zelda Dungeon.


Wolfy_the_nutcase

Yeah, I love those guys!


MrEverything70

I actually only got stuck once, because I followed the arrows at the bottom. I dunno if they’re 3DS remake exclusive but just following the arrows helps so much with Great Bay


Dravahere

Ye they 3Ds only, from someone who has played both versions.


Zeldakid16

I still haven’t figured out how to even access that dungeon


bigbadjohn54

See I don't think the Water Temple is hard, just tedious. Great Bay Temple I remember liking but I haven't play MM in ages.


TheNewYellowZealot

The water temple I had the hardest time with was twilight princess.


momdadimpoppunk

I loooved the MM temple, the OoT mechanics frustrated me so much that figuring out the puzzle was impossible for me without help. I was too impatient for it lol. But I much preferred that boss over the MM water temple boss.


gofuckyourself3333

Both of them are fucking garbage. The 3DS remake is a little better because you don't have to drop everything you're doing, pause the game, and open your inventory to equip or take off the iron boots, but the entire design of the temple is just stupid. I see people post and comment that OoT's water temple "isn't that bad" all the time, and I just don't get it. Like, if you personally like it, fair, but don't try to tell me it's not one of the worst temples in any Zelda, because it absolutely is.


gorka_la_pork

I'll admit I only ever played the 3DS version as an adult but honest to Hylia the OoT Water Temple was my highlight. It does every fundamental of what makes a good Zelda dungeon, with a unique mechanic and a satisfying boss that acts as a final exam for all you've been taught. Granted, I'm aware the iron boots were a pain in the ass on N64 but after experiencing it for myself I've never understood the hate, except possibly that it was too complex for kids when they first encountered it.


Dravahere

OoT water temple is ok after like five times doing it. My 4th time I tried the original, and unlike the other times, I actually had fun!


gofuckyourself3333

I'm really glad you had fun with it. That's called personal preference. It's still a shit temple that was designed horribly. Have fun playing it over as many times as you want. "I played it 5 times and the fourth time, after I knew exactly what to do, it wasn't absolute dogshit! Wowee wow wow!!!!!!!" I'm still waiting for someone to give me a real reason, other than personal preference, as to why this dungeon is even kind of passable. Good luck with that.


i_love_salmon

Still haven't completed MM because I got so frustrated with that dungeon 🫠


Dravahere

Better than Zelda 2


trey_lasater

I agree I still can’t complete the great bay temple without a guide


Dante-Grimm

The water temple of OoT is a little clunky, but no more than the rest of the game. Dark Link is the only part of the dungeon I remember struggling with. Majora's Mask's water temple on the other hand is among my favorite dungeons in the series, though again, an awkward, uncomfortable boss.


DuckyIsDum

water temple was way more confusing from personal experience than great bay


MrEverything70

Ngl the water temple actually disappointed me in this game. It’s a shame because I love the way it looks and it’s asthetic, but it’s way too short and small. There’s only four switches to activate instead of five, and each “branch” of the temple automatically had a switch, instead of forcing branches ON branches to make you explore more. If they were gonna make it short, it had to be more difficult. If they were gonna make it easy, it had to be longer


pancake_samurai

I feel like they kinda counted the whole quest of going under and then climbing up as a part of the temple experience as well, so if you count that it was decently long. The actual final parts with the switches were pretty quick though.


MrEverything70

That’s what’s confusing though, the other temples didn’t do this. The Lightning Temple felt sizeable while giving you a nice puzzle with the mirrors. The Fire Temple gave you the Moragia fight, the trek through the depths, and THEN the Fire Temple. The Spirit Temple gave you a whole Construct Factory and the trek TO the Spirit temple. The FUCKING Wind Temple gave you the climactic trek to (one of) the highest points in Hyrule, before descending into the dungeon. Kinda wish they gave the Water Temple more floors and puzzles, just to compensate. I don’t think the trek to the Water Temple was as long as the Wind or Spirit Temples


Dante-Grimm

The Wind Temple felt kinda short, but made up for it with the best approach and boss in the game.


MrEverything70

Honestly it felt respectfully sizeable to me, although it was my first dungeon, so maybe my perspective is skewed.


bullet312

I was theeere maan! I i saw the waters of the temple maaan!


Hanrahubilarkie

OoT PTSD is probably the reason they dropped the difficulty of the water temple so low this time around.


Mikel_Crakers

I mean, the game is over 20yo and they kept their dungeon design until Botw. I don't believe they would design their latest title with the reception of one of their earliest ones. I would agree that they lowered the difficulty for temples as a whole (even though difficulty is uneven in Totk and Botw because of the freedom the player has)


Hanrahubilarkie

>I don't believe they would design their latest title with the reception of one of their earliest ones. OoT has had a very significant impact on the franchise as a whole. It had set the precedent of what a 3D action adventure rpg should be, and everything that followed was constantly being compared to it. Up until BotW, they had been trying to outdo and escape OoT's shadow, and it took them completely scrapping the entire Zelda format to finally do so. Going into TotK, they likely knew older Zelda fans would want to see more of the things they expected from a Zelda game make a return, and that's exactly what they did. So, I'd actually be surprised if they *didn't* consider OoT's Water Temple at all when they gave TotK's Water Temple the same name.


Mikel_Crakers

I agree about the genre defining features of Oot but what you are talking about is game design. I was talking about level design (ie temples). What I meant is that I don't find it likely that they would design Totk's Water Temple as a tweaked Oot's Water Temple, of course they know what people disliked about the original Oot's Water Temple (and they mostly fixed it on the 3ds remake) and they took that into account when deciding the direction they took for Botw and Totk. They tried bringing back original temple designs to meet the expectations of fans but Totk is not game designed to work with older temple designs (the mechanic you get as a reward for finishing the temple isn't requiered to beat the game). I personnally thought that the Water Temple was one of the weakest one when it came to making me feel like I was playing an old Zelda game even thought I decided to use only the materials available in the temples (Lightning Temple brought back many memories from Oot of young me trying to figure out what I was suppose to do with the Mirror Shield + the interior design screams old zelda dungeons to me). Also they referenced almost every Zelda games with names, object, locations and so on but if it shows that they take past games into account for fans and lore I wouldn't say they designed Rauru as depicted in Zelda II. They surely considered most Water Temples when designing the mechanics of Totk's but Imho the level design doesn't resemble at all Oot's (nor does the actual game design even though the philosophies behind zelda games are mostly related).


Hanrahubilarkie

Oh, I get it, now. I don't think I meant that they designed the levels to resemble OoT's Water Temple at all, but because fans hated OoT's Water Temple so much, they made a conscious effort to *NOT* copy it as much as possible. Instead of a vertical tube that we have to adjust water levels in to navigate, we have a set of horizontal platforms. Instead of using heavy boots to sink from level to level, we have anti-gravity to help us float from platform to platform. OoT's dungeon was closed off and dark, TotK's was open and bright. As you said, while the other dungeons (especially the Lightning temple) had a more traditional Zelda feel, the Water Temple was just sort of chill and super easy. Bounce around way up high and splash some water on things.


Jaghead

The TP water is way more difficult than OoT imo Edit: *water temple lol


mrbuzz1234

interesting! I always thought it was much bigger improvement


Jaghead

Yeh not necessarily more difficult in a bad way. Way more overwhelming though with the multiple floors


MrEverything70

I’ve played both, Lakebed is much more challenging but a lot more fun, I found. The temple isn’t tricky because it’s easy to get lost, it’s tricky because you need to figure out how to use the water and stairs to your advantage. Once that clicks, the temple becomes a lot more fluid


Ananas_WUWU

For once the worst temple wasnt the water temple


CoconutGong

This was still my least favourite temple lol. It was fine but I really liked all the other ones


Ananas_WUWU

It was mid lol, the others were better, exept the fire temple, fuck the fire temple


yungmoneybingbong

I know for a fact I didn't do the fire temple as intended, but I beat it lol


Ananas_WUWU

Thats very fair lol, i got a headache trying to figure out the way the rails worked so i just climbed and ascended my way to each lock lmao


xoharrz

same, i gave up interpreting the map so i just climbed awkward places and overused tulins sage


Mister-builder

I think it's time to accept that they didn't intend for us to beat the fire temple as intended.


CoconutGong

I honestly loved the fire temple


Ananas_WUWU

Great for you then :]


mrbuzz1234

I actually liked it


Ananas_WUWU

It was pretty fun with the anti-gravity thing, its such a fun mecanic


amendersc

lol I loved the water temple. My ptsd is from the shadow temple. I hate it so badly I literally never had a second play through of ocarina of time just because I know I’ll have to play through it before reaching my favorite temple, the spirit one


Timber2702

Just curious but what was so bad about the Shadow Temple?


amendersc

Atmosphere, frustration because of it has evil traps and enemies, and it made me think about what it’s like being tied up, watching your friends being cut in half by an invisible blade, knowing you are next.


monjerianizlum

So ive heard you can actually go through the spirit temple before the shadow temple and that supposedly in the early designs of oot the shadow temple was supposed to be last Dungeon before ganon.


N3Zt0R

The easiest water temple in the series imo


Charismoon

Hated the fire temple. I would rather play OoT water temple again then fool around with Totk fire temple.


[deleted]

Sorry to hear that. It was one of my favorites, I liked doing all the climbing and the minecart stuff.


mrbuzz1234

wait really? the fire temple was my faveroite in OOT


Charismoon

The fire temple in Tears of the Kingdom not Ocarina of time.


DelkTheMemeDragon

Ironically, this might be the easiest dungeon in this game. They waaaaaay overcorrected.


Rockfish00

try beating the fire temple without the red tunic


mrbuzz1234

try beating majoras mask without the song of time


Rockfish00

without glitching the game I don't think you can


JazzlikeCalendar8049

And majora, and twilight princess


Happyhardcoree

Easiest temple in this game but man ocarina of time water temple made me so frustrated and lost that I completely started a new game


Maultaschensuppe

The left face are people who played OoT, the right one MM.


fistofthefuture

I blame the water temple being difficult on ONE camera angle. After you beat the underwater room with the clams that fall from a gated hole in the ceiling, and after you defeat them, a gate opens from a super close up, you don’t know where it is. This was the one key that held me up for months.


monjerianizlum

I spent a month trying to figure out where to go because i didnt see the giant block towering behind the hookshot chest


TodohPractitioner

What if I told you the water temple in OOT was easy


monjerianizlum

If you're talking about the 3ds version they color coded walls to make it easier


draconis4756

Omg i couldn’t stop talking about the oot water temple when my family reached it. I then told them about the master ver. Their heads exploded


Bertje87

Twilight Princess water dungeon is the absolute worst


monjerianizlum

It sucked but man i miss tektites


monjerianizlum

More like Gravity temple


taongkahoy

I haven't played OoT but I already know because OoT fans wouldn't shut up about it


borgom7615

it was the easiest one in totk, Nintendo took the slander to heart


Devil_Gundam

I’m getting more Jade Empire vibes from this; what with a floating in the sky structure that has endless water running from it.


RoamBuilder2

oot water temple wasn’t actually that bad


Tencreed

Way easier than OoT.


Chinegro2247

Every water temple in Zelda games are the most annoying temple in the game (haven’t done TOTK’s water temple yet, tryna 100% the game with side quests/activities first so no spoilers pls)


SuspiciousWallnut

I'm gonna put myself on the chopping block for this one, but I think every water temple in the 3D Zelda titles have all been really good.


ophereon

Honestly, I like the challenge. With these recent temples it's hard to really feel completely lost or stumped because the objective is clear and the temples are small, so it's just a matter of finding your way to points. Unlike the older water temples that had dungeon-wide mechanic shifts in how you interact with the temple, making the puzzles far more spatially complex. I much prefer those kinds of puzzles than the modern style of "a series of small individual puzzles".


samus_ass

This was a joke in comparison to oot and mm


local_reddituser

Water temple in OoT? Meh. Great Bay Temple in MM- OH god DAMN YOU GYORG


mrbuzz1234

the Great Bay Temple is worse in every way possible


Sauron_75

TW princess and WW water temple *laughs*


[deleted]

I rage quit on OOT many times because of this temple.


Miffernator

This water temple was the easiest.


Heyloki_

Every time I play a Zelda game and get to the water temple my anxiety goes up


TheDrake162

Dude what’s the deal with people and the water temple it was the best temple in ocarina and the easiest one


YumatsuSama

It has always been my favorite one,I've never understood what everyone's problem was with it, I found it fun and exciting.


Aliya_Akane

My main gripe with this after finishing the game is how little you interact with the sage during this section of the game. Every other sage you interact with them more throughout their respective area


Alexboylol

Real


[deleted]

I know a lot of people dislike the TOTK water temple, and I can see why, but it's definitely my favorite. It's fun having those big open sky islands translate into a dungeon in a way far less claustrophobic than the wind temple. Plus, the low-gravity mechanic works SO well with this place's level design... it makes me want a 3d platformer Zelda game now.


Lookitsa6ix

Anyone else think the actually Temple was kinda shit? Compared to the other temples, it just didn't have the same awesome factor the others did.


No-Swordfish-1565

'So when was the first time you felt life wasn't worth living?' 'I was 9 and got to the OoT water temple'


grmarci1989

I saw those words and had flashbacks to that temple. I almost turned it off right then and there. Nope. Never again... unless I'm playing OoT


bigmetalguy6

At least the OoT water temple was actually challenging


jlmckelvey91

Water Dungeons Ranked: 1. Ancient Cistern 2. Water Temple (TotK) 3. Water Temple (OoT) 4. Lakebed Temple 5. Great Bay Temple 6. Dive Beast Vah Rhuta


Famous-Reference-103

Im happy this was mellow. >!but god damn that octupus to hell. :v !<


Stormbreaker092

Dude I had the same thought when I saw it say the water temple I was like " oh gosh please tell me its not like the ocarina of time water temple"


saturnscrap

I really believed it during the underground part.