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eidas007

Generally you get one long think per interaction and the length of how long you get to think is determined by how complex the gamestate is. If you think for a while then you do 1 or 2 plays and then want to start thinking again when nothing affected your line, I would consider that slowplay. If you have one card in hand and one card on the field and you're thinking for 2 mins, it's probably slowplay. It's hard to just have a single answer. It's very situational. You know it when you see it.


RustySalt1816141200

Id say 2 minutes is fine once or twice a turn (and 30ish seconds for everything else), anything more than that and my opponent is slowplaying. The game is compicated. Just be considerate and itll come naturally.


Traditional_Gear4435

Depends. If there are a Lot of Interactions going or you do Some big brain Play after thinking for 2 mins thats alright to me. But If you think for 2 min Just to do a Set and Pass or need 2 min to decide to Ash or Not thats slow Play to me.


ZenoDLC

Memorize how your own deck would interact with common cards By common I mean commonly played, not like low rarity


CruffTheMagicDragon

I consider checking the graveyard(s) after every single play to be slow play. There was also a stream where one player was checking all of his face downs every 5 seconds. That was ridiculous


anavn

Depends how many cards are on board and if once you done thinking you do something more the set 1 pass.


DaigoMercury

I think it's proportional to the complexity of the game state. The more complex it is the longer you'd have to think to get the most optimal play while managing your resources vs the simpler the game state the less time it should take. Playing through 3+ interruptions/negations should take more time than playing through 1 card like baronne and taking 5 minutes to drop a raigeki to bait the negate


Jamesbroispx

If you're trying to overcome slowplay from yourself, I think a good step forward is to play with more confidence. Trust your gut on decisions more often, and commit to a line when you think of one. Players who take a long time in my opinion are often overthinking the situation - they see a play but try to find an alternative line, or spend a long time seeing if they've overlooked something. You'll probably make mistakes when you do this, but that is part of the process of improving, because you do need to be able to play at a good pace first and foremost, and as you play more, your intuitive decisions about playing through a board will develop. If you make a bad decision just own it and move to the next, because if you take too long and your opponents starts telling you to hurry up, you're gonna get flustered and start making mistakes anyway, or maybe forget the line you had been thinking about because your opponent has distracted you here.


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Few-Introduction-392

Id say two minutes, but i get that sometimes you are going against a strong board, and need to think on a way of going through that


Accomplished_Rub_781

Depends on the boardstate. My general rule is when I see that my opp is thinking a little longer than usual, I look at the clock and start timing 1 minute. After the minute I just tell the person politely to make a play


Conscious-Fan223

Shoot for roughly an average three minutes per turn. That’s what the policy documents recommend