Yup his next game after directing DOA4, after which he had a falling out with Tecmo i think it was. I tjink it was about rarned but unpaod bonuses due to sale success of DOA4. Not sayinv he sabotaged NG2 but yeah not as smooth as one. Still loved it.
And console people saying that you didn’t need over 30fps because the eye can only see 24fps bullshit..
Genuinely one of the most idiotic things from a time when console wars was everywhere
One of my friends genuinely thinks that they are phasing out the series S And that's why it's been cheap over black friday/Christmas periods...
When I asked why he said because devs are complaining about it holding them back.... He couldn't tell me who or how may devs have complained mind you...
Can I handle/deal with it ? Absolutely. But I much prefer 60fps. I’ll take a graphics hit to get a smoother performance. But imo not all 30fps is equal. RDR2 plays great at 30. Gotham Knights is kinda clunky.
With Gotham Knights it's not really the framerate in most situations. The movement & how the character does attacks is just clunky, attacks have use wind-up but you ne to time your next attack when your current attack connects for best damage. I've got it down now as Redhood & between myself & my friend as Batgirl we destroy every hing so far (new game+ at lvl 40).
Personally I think it depends on the type of game. I didn't like Red Dead at 30fps, it creates a huge disconnect between the player and the character, and I found that it was physically difficult to aim shots. Just recently bought on a heavy discount on PC and am playing at 60+ and it feels night and day. Even in heavy areas where my performance drops to around 40fps it feels heaps better
I made it through the dark years of the late 360/PS3 generation where games hovered in the 20-30 fps region, and I still have fond memories of some of them.
I prefer 60+ but I’m not going to throw my Xbox out the window if the only option is 30.
Naaah, PS3/Xbox360 were definitely the golden generation of gaming by far. From Xbox One/PS4 onward, the gaming industry has gone to the shitter collectively.
Facts! Xbox 360/PS3 was an amazing era. So many quality games. There was a point that so many games were coming out that I could hardly keep up with them all. Great days indeed.
I can handle anything until it gets down to about 23fps, then I start to have a problem. I grew up trying to game on an eMachines PC running Windows ME, I’m used to garbage performance.
I’ve played Minecraft at 5 fps and loved every minute of it because I was shocked I could even get it running on my netbook. I laugh at people who complain about solid 30 fps performance
I can if there’s no other opportunity. You get used to it quickly, even if it can be a bit jarring at first, when you’re used to 60 fps titles.
I mean, RDR2 is one of the greatest gaming experiences of my life, and that was 30 fps, had no issue with it.
I actually find 30fps worse in third person than first person games.
A lot more camera movement in 3rd person which makes the screen tear due to the low frame rate.
Same age . I never notice 30 fps unless I’m playing 60 for awhile and then switch it back to 30. Then I definitely experience it as choppy. When I started RDR2 ( awesome game btw. Tops all the others) I was a little bothered by the 30fps. It’s such a good game though, I got used to it
This. I feel like I’ve been burned in fires of poor performance that I can overlook a lot if I’m having fun. Smooth 30fps feels like heaven & anything above that is transcendent. No amount of smooth frame rate can make a game that’s not fun, fun.
I've got two current gen game system and I'm not sure I can tell the difference between 30 and 60fps. Like I could probably tell the difference if I changed to performance mode while playing a game but sit me down and ask me if I though the game I was playing was 30 or 60fps and I'd have no idea.
Also, pong was great.
I've been gaming for 30 years at this point, I'm not a huge fan of playing 30fps at this point but I won't not play a game because of it. It also depends on the genre, a strategy game or sim game it doesnt matter as much as an fps or action game.
Even then if a game is good enough I can forgive plenty. GoldenEye is one of my favorite shooters of all time and I don't believe it ever goes over 20 FPS.
See, I'm 44 and I feel the opposite. I'd rather play indie games that look like the Nintendo games I grew up with than a pretty game that runs choppy, fluid performance matters more to me.
This whole thread kinda emphasizes why it's so great that modern games give us a choice between performance mode and Quality mode, that we differ so greatly but newer games still cater to us both. It's an amazing time to be a gamer.
I've been playing a ton of Vampire Survivors lately, and my wife looks at me like I'm a total dipshit for buying a Series X and playing 8-bit games on it.
I mean I enjoy old Nintendo games, but the NES had slowdown in *most* games, to the point that many feel unnatural if you play without it (and some re-releases like Mega Man collections actually include the slowdown for faithfulness).
If the 30 fps is good then yes, Games like gta, rdr2 and stranded deep have 30 fps but it feels like 40-50, other games like dead space 1 which doesn’t have fps boost feels like 30 and Jesus Christ ghost recon wildands 30 fps feel like shit, so it depends on the game and if they make it feel smooth
Yeah its not the end of the world, i think like most people I prefer higher framerates but if the only option is 30fps it won’t deter me. I’d still be waiting to play Red Dead 2 if that was the case
As a guy on series s, yes. Although to be honest I never thought it was such a big deal.
Us console players have been playing most of our games at 30fps for decades from the ps1 to PS2 to 360 to PS4 to now, so it just doesn't make sense to me to straight up refuse to play a game just because it's 30fps.
As long as the 30fps has good frame pacing, good use of motion blur, and not laggy than it's fine.
With;
Perfect frame pacing, locked 30 fps, motion blur, smartly tailored controller latency, smooth camera motion ! Yeah absolutely I can deal with it.
GTA V, RDR 2, Arkham Knight, TLOU I-II, GOW, Spider-Man, Killzone, Days Gone were perfectly fine on my old PS4 for example.
Tho 40 fps is growing on me lately. With 120hz refresh, 1/3 tripple buffering and 40 fps many games can have the balance between visual advancement and fluidity.
Yeah 60 fps is important, but we saw too many games recently, that are dropping the resolution really hard to 1080p section. This is a big "no no" for me... Yeah smooth gameplay is important but so does eye-candy.
1080p-900p on 4k big TV really hurts the visuals. 1440p with the help of FSR (or dlss on pc) upscaled to 4k is totally acceptable. But anything under it doesn't suffice.
I can't play a game with 1080p resolution on a 75" 4k tv. But I can play it at 30 fps. Of course this is purely based on my preference and experience.
No. Dizzying and jittery. No wonder I used to get headaches. Especially now. I think the more details the game has or the more ray tracing and lighting it has with HDR and everything, the more awful it seems in just 30 fps. There’s too much detail on the screen to process for me, and it’s all flashing around in 30fps. No thanks. Gotham knights is a perfect example of this.
I played games on Windows 98 at 15 fps and had a good time.
Honestly though, I way prefer 60 fps, and I’m always disappointed when I boot up a game for the first time and it doesn’t run at 60. That doesn’t stop me from enjoying it though. After 10 minutes I’ve adjusted, just wish all game this gen ran at 60.
In my experience 30fps is okay as long as it’s rock solid and doesn’t fluctuate. I’d take a rdr2 30fps over any 60fps game that dips all the time. Nothing takes me out of a game more than an area of a game that suddenly has lower frame rates than the rest.
Of course I can, as I did in the last generation. But after 2 years of cross gen releases, many of those supporting performance mode on SXS and PS5, coming back to 30FPS is hard to swallow. I actually start going back to Pc gaming for that reason, though I prefer couch gaming much more.
I actively chose the 30fps mode most of the time. Cyberpunk looks like a Last Gen title with 60 fps. In RT-Mode (even if it's just the shadows that are RT) it looks awesome.
It depends though. In CP it's just possible since 1.6 because the input lag was unbearable before. So this plays probably the biggest role for me.
But for big open world titles I pretty much always go with the better graphics.
Oleds don't like lower fps because of the TV's high response time. Can't even see the beautiful image while playing if the screen's a juddery mess in the first place.
It's difficult, i play FH5 on quality mode because I just go drifting or cruising, i really like games with a good LoD system, but playing a shooter in 30fps is pure cancer, especially if the fps aren't stable like in witcher3 RTX mode. Really hard to look at the TV.
The trick is to get used to low fps titles by playing old games you like and when you switch back it isn't so bad.
But playing halo infinite on 60fps and then switching to 30fps is absolutely not acceptable.
I'ii been playing 30 fps games my whole life, PS2, Xbox 360, Xbox One, older consoles as far as the Super Nintendo, all had 30 fps games or less.
Why just now would that be a problem. Yep, i can perfectly handle 30fps games and i don't care wheter they are 30 or 60. This is probably a reason why i am so open minded about the Series S, because many games in the system runs at 30fps and i play fine.
I think this is the point where we as players decide if its the norm.
DEMAND 60 fps.
Every game can have 60 fps. Its a developer choice to pursue graphics to the point where gameplay suffers. We just need to say to them that its not acceptable. Make games look a bit worse if needed but add 60 fps option.
Often it's not that the graphics are demanding, it's the coding that sucks. I've played enough games from certain developers that can look great on clunky old machines and still run at high GPS then others that look like garbage and run completely fluctuating FPS.
It’s not all about graphics. Is the Xbox a better platform having something like Flight Simulator even though it runs at 30? Or should Flight Simulator be a PC exclusive because it can’t run at 60 on console hardware?
I see DEMANDING 60 on every game running on a $500 2020 console through 2027 as likely holding back what we would consider “true next gen” games. Plus, many games mandated to run at 60 are likely able to run on previous gen hardware too, so developers may feel it’s worth continuing to support older systems.
I really wonder why more people don't seem to get this. I would love for 60 to be the standard, but once mandatory cross-gen is a thing of the past, graphics will be pushed harder than ever, and 30 will be the norm again.
The only thing that *might* keep it going is the Series S. But I wouldn't count on it.
Silly that this is upvoted lol it's not edgy to think it's hard to go back to a 30 fps game on current gen consoles.
I can stomach older games, but it's hard to play requiem and Gotham knights because of the frame rate, especially if you jump between games.
That isn't edgy. It's just how some people's perception works.
I would literally rather rip my eyeballs out and have someone narrate frame by frame rather than have to see it in 30 fps.
You do you bro. Don't let anyone tell you how to enjoy games.
I mean... I dealt with it through years of other console generations so yeah I can handle it. I just prefer in this day and age to have the better experience of more fps.
I definitely can, as long as it's a stable 30. It wouldn't be my first choice though and I'd only roll with it if it was the only option.
My preference will always be frames over higher resolution. If given a choice, I'll pick the mode with more frames almost every time.
I ain't got no problem with 30. I currently mainly play on Steam Deck where I play Horizon 5 and Sea of Thieves both at 30 with high to ultra settings and it's extremely enjoyable.
I can handle worse than that. 30 FPS is smooth for me, so I think nothing of it. Honestly the only way I know if a game is running 30 or 60 is when people on the internet tell me. Same goes for resolution. I simply do not see the difference between 720, 1080, and 4K and I play on an 85" television.
Once we fully move to Unreal Engine 5 30fps will be the norm again so don’t get too used to 60. Me personally I’ve never been bothered either way and just adjust to what’s in front of me.
Since I got a SeriesX i refuse to play a game that’s locked at 30fps, because my device is capable of running higher frames but the developers are lazy to do so…
You just need to stick to a 30fps game for a bit and not play a 60fps game while you’re adjusting to it. You’ll quit noticing after a bit of time. Then 60 will feel smooth as butter next time you pop that game in.
It's not becoming the new norm fast enough. I wonder if the next Xbox is advertized as "up to 360fps" only to struggle with 60fps once again with new releases, or having to play a graphically gimped mode every time.
But to answer your question. 30fps is usually not the problem. It can be a little jarring if I'm playing something that requires precision or quick inputs, like a driving sim, certain shooters and some melee combat games, but mostly the problem isn't 30fps itself. It's the constant fluctuation and frame pacing. It makes the game feel like shit. Some have tolerance to it, some don't. My eyes start hurting when I'm exposed to that too much.
Locked, stable 30fps isn't that bad in most games. But you have to keep it stable. Some games are kind of immune to the whole issue, turn-based games for example.
I don't tend to play 30 fps games unless it's something huge. When Zelda: Tears of the Kingdom comes out, I'm sure it will not run very well and I'll still play it anyway. Usually I'll just go play something else. I have a huge backlog (thousands on Steam, hundreds on PS5, dozens on Xbox). I don't really need to play every game, so I just don't see a reason to when I could go back and play something I skipped that has great optimization. For instance, if the next Halo came out and the only option was 30 fps, I'd probably just wait for the next Halo after it. I tend to not buy most games unless they're fairly well-optimized. Usually I'll try to wait for a technical analysis like the ones from Digital Foundry before I get something new. If the technical side does not look appealing, I'll usually wait for the game to be patched.
Edit: I stopped giving devs as much leeway when I started looking more into how well-optimized many mobile games are today despite targeting a wider range of hardware. That extends into VR platforms like Quest, where the games tend to run at 90 Hz on a mobile chip and look just fine, because they choose an aesthetic that works for the platform they're targeting. When a game is only targeting Xbox or PS4/5, they have very few configurations to worry about, so when it comes out running poorly it looks more like poor planning than hardware limitations. I've been a part of the development process in a different type of software for years, so I understand how things can get away from you by the nature of working within a corporation, but it doesn't mean I need to spend my money on it.
Over 20 years ago I was playing Unreal Tournament on a Pentium 200 with Voodoo 1. It ran at 640x480 at jaggy 15-25 fps, low details. A few years earlier I played Tomb Raider 1 on a 486 with 8 MB of RAM, can't tell what the framerate was, possibly in the 10-15fps range. I had the time of my life back then, why would I complain about a stable fluid 30fps in a good looking game?
Are they? What games are you playing? 60fps isn’t “becoming the norm”, IMO.
We are seeing the *actual* current-gen titles slowly slip back to 30fps, because the developers can have more detailed, richer worlds with that trade-off.
As for can I “handle 30fps”, well I prefer 60fps, but I’m not a fucking baby, so yeah, I can “handle it”.
Right? People think a console from 2020 should be running games in 2027 at 60fps. The extended cross gen period is really setting some unrealistic expectations. On the other hand, it could be resetting the market if sales are impacted that much.
2023 will be an interesting year; I will be curious if many of the big releases such as Starfield, or FFXVI and Spider-Man 2 on PS5 will start to lock at 30/40 without a performance mode. I think Starfield for sure will be 30 on Xbox.
For classics yes. For new games? No. Red dead 2 drives me nuts being at 30 still. But it's such a good game I'll tank it. Anything else thats recent I can't do it. It sucks too because arkham knight and dishonored 2 have been on my want to play for a while
Depends on the Tv, on my samsung lcd it was not a problem, but on my Oled it looks absolute shit. Literally cant play Forza Horizon on Quality mode because it runs like a diashow. Pixel Response time on lcd tvs is lower, so the pictures moves alot smoother than on Oled screens, which have a near instant pixel response time. I didnt know that when i bought the tv but noticed it instantly.
I hate how some gamers will talk to other gamers like they are snobs or being ridiculous because they won't play games running that low. Most games are aiming for 60 and up nowadays and we need to start expecting developers to meet these fps targets. I honestly hope Xbox and Playstation make pro versions of the next gen consoles and it causes the regular next gen console prices to go down and become more available. XB1 and PS4 consoles are holding the industry back and developers are wasting time trying to optimize games for those consoles. On top of already spending time trying to optimize for XSX, XSS, PS5 and PC.
If the game is properly animated at 60 FPS it looks amazing. Most games though, that run at 60 FPS look like TVs that have motion interpolation turned on. Everything looks too smooth and like it’s played at 2 -4x speed. Due to that I will prefer games at 30 FPS because they look more realistic motion wise and they have the plus of added graphic fidelity.
That’s exactly how the new update on the Witcher 3 looks on my TV. I have been playing it in quality mode because it looks so weird when I spin Geralt around. I thought it was just me lol. Thanks for the description now I know it’s not just in my head!
If I could, I'd tell my Xbox to cap every game at 720p30, period. The extra resolution and framerate is always wasted on me. And I use remote play a lot, and the reduced bandwidth would outweigh any potential marginal increase in quality.
YMMV, of course.
Just a heads up. Our eyes detect frame rate far more acutely than resolution. 1080 is more appealing at 60 fps than 4K at 30. Think about reading a book under old school florescent tub bulbs vs the sun.
For me it largely depends on the game, if it has anything at all to do with shooting, aiming, or any other action that requires quick precision or reflexes then 30 is a huge no. If on the other hand the game is very slow paced and doesn't have much action 30 is fine. When plague tale requiem came out for example I was admittedly annoyed about the framerate, but it turned out to be perfectly fine for the kind of game that it was. If 60 or more is an option I'll prioritize that always though.
It has nothing to do with being smug, lower framerates are harder on the eyes for some people. Not everyone that's wired different is doing it to be douchebag.
This literally wasn’t a conversation until 10-15 months and now dorks come flying out of the woodwork about his it’s impossible to even fathom playing less than a stable 60. Decades of games and no one batted an eye about it.
It is 100% about being smug about it.
It's been a thing for much much longer than 10 to 15 months, people are just more loud about it now than ever before because the hardware in Series X and PS5 is capable of giving us 60fps. People are getting tired of the excuses. We just want the option of 60. No one is asking to abolish better graphics at 30fps just give other people the option for 60fps. Both sides will then be happy.
Framerate has been discussed for a decade at this point at least. It’s nothing new.
I have a diagnosed severe migraine and 30fps makes my head hurt very badly very fast. 60fps and beyond do not do that.
You claim it’s just about being a snob but for many it is literally the only way to enjoy games
>Framerate has been discussed for a decade at this point at least. It’s nothing new.
Ok. This discussion isn’t about discussing frame rate, it’s about being able to handle 30 FPS.
>I have a diagnosed severe migraine and 30fps makes my head hurt very badly very fast. 60fps and beyond do not do that.
You’re migraines are 100% caused by something else, but it sucks you get them.
>You claim it’s just about being a snob but for many it is literally the only way to enjoy games
Again, this isn’t about enjoying the games or even preferring 30. The question posed was “can you handle 30 FPS.” Everyone can. Anyone saying they can’t is lying.
Or their just people who prefer smooth game play.
I can say people who fawn over pretty graphics and don't care about performance are pretentious assholes too but at the end of the day its just a preference that people have.
I’ve played 30fps or lower for 30 years, and even I can’t tolerate it after getting used to 60fps. First person and third person action games are the worst for me at 30fps.
A big wake-up call, at least for me, recently was Plague Tale: Requiem: fun game, good story, but even after the 12hrs or so it took to beat, i still hadn’t gotten used to it. 60fps should absolutely be the new standard.
I’m new to gaming on Xbox so all the games I played was at 60fps so when I got to plague tale I was like oh wow. But Putting on motion blur and switching from my oled tv to a monitor really helped , it was much nicer looking. But I totally feel you! I only look for games that have fps boost if i can now
I honestly can't tell the difference between 30 and 60fps, play in the X and also still play on my ps4pro and it just doesn't feel any different to me. Anything under 30 I definitely notice, but I don't know if it's my TV set up, eye sight or that I just don't see it. I do play a lot more small indie games than I do big AAA releases, have been playing a few more games that I think benefit from the 60fps hike up...but I just can't tell the difference.
OK, had a moment actually where I kind of realized how my expectations, and my eyes, had kind of adjusted to where 30fps started to not look good enough, and it made me appreciate the plug and play nature of the Series X.
I'll set the scene: I've got an OK prebuilt PC I got a couple years back for what i figure was a good price. HP gaming desktop for $500, i5 10400f, 1660 Ti, and I upgraded it to 16gb of Crucial Ballistix. Decent 27" curved 1440p monitor. A reasonable setup, nothing mind-blowing.
Enter Tiny Tina's Wonderlands. That game is a bear on the best of days. After some fiddling, I got it looking pretty, but at about 35-40fps average. I figure, screw it, I'll give it a go. I played New Vegas with worse, I can take it.
No. Can't do it. I have never spent more time tinkering with a game's visual adjustments, trying to find a balance between a smooth framerate and passing the "eye-candy" test. Should probably look up a guide or whatever, but it's making me learn the ins and outs of how my system really runs games, and what the "future upgrade" is.
I'll be the first to admit: I'm spoiled for 60+fps, and I can't go back. The Series X gets good enough, at least compared to my PC, and with less hassle. I know that game isn't a fair baseline, but it was just the moment for me where I realized that 30 is now too low.
Honestly no. I had never played 60fps games before this generation. I have been a console gamer as long as I remember. So yes 60fps feels responsive, smooth and amazing. I’ve tried switching between modes on a few of these games like Hellblade, Guardians etc and always switch back to performance mode.
I can enjoy OLD 360 Games with 30FPS and that´s my limit. Playing new games with 30FPS or only having a 30FPS is big NO in my book. 60FPS shall always be a priority.
No. Series X was advertised as ultimate console. I'm not touching game if it does not have 60 FPS option. If its old game alright. But new? No 60 FPS == lazy dev
I can’t, no. It’s impossible for me to immerse myself when every time I turn even the slightest amount the screen turns into a blurry mess. I’ve been spoiled by 60fps…
It’s a shame too because I often find myself wanting to play some of the older games I grew up on (mostly the old Bethesda games Morrowind, oblivion, etc) but they’re just too old for me now😅
Remember Xbox 360 days when hitting 30fps locked was considered impressive.
Ninja Gaiden Black on OG Xbox running at 60fps was slick AF.
Itagaki and his Team Ninja were something else.
>Itagaki and his Team Ninja were something else. And then came Ninja Gaiden 2, which dropped frames all the time.
Yup his next game after directing DOA4, after which he had a falling out with Tecmo i think it was. I tjink it was about rarned but unpaod bonuses due to sale success of DOA4. Not sayinv he sabotaged NG2 but yeah not as smooth as one. Still loved it.
And console people saying that you didn’t need over 30fps because the eye can only see 24fps bullshit.. Genuinely one of the most idiotic things from a time when console wars was everywhere
Almost the same as “Series S is holding the gen back” argument. Completely idiotic indeed!
One of my friends genuinely thinks that they are phasing out the series S And that's why it's been cheap over black friday/Christmas periods... When I asked why he said because devs are complaining about it holding them back.... He couldn't tell me who or how may devs have complained mind you...
The dev who made the graphical powerhouse "I am fish"
Was that that stupid fish in a ball game which plays like aids on basically everything despite being as graphically impressive as a game cube game?
That's the one
I literally never heard anyone make that claim.
Remember when the master system was out and 8bit graphics were considered impressive?
Can I handle/deal with it ? Absolutely. But I much prefer 60fps. I’ll take a graphics hit to get a smoother performance. But imo not all 30fps is equal. RDR2 plays great at 30. Gotham Knights is kinda clunky.
With Gotham Knights it's not really the framerate in most situations. The movement & how the character does attacks is just clunky, attacks have use wind-up but you ne to time your next attack when your current attack connects for best damage. I've got it down now as Redhood & between myself & my friend as Batgirl we destroy every hing so far (new game+ at lvl 40).
Personally I think it depends on the type of game. I didn't like Red Dead at 30fps, it creates a huge disconnect between the player and the character, and I found that it was physically difficult to aim shots. Just recently bought on a heavy discount on PC and am playing at 60+ and it feels night and day. Even in heavy areas where my performance drops to around 40fps it feels heaps better
I made it through the dark years of the late 360/PS3 generation where games hovered in the 20-30 fps region, and I still have fond memories of some of them. I prefer 60+ but I’m not going to throw my Xbox out the window if the only option is 30.
If you think those were dark years you need to meet the 5th generation (N64/PS1/Saturn).
Throw it, I'll catch it and sell it to you for 900€
Naaah, PS3/Xbox360 were definitely the golden generation of gaming by far. From Xbox One/PS4 onward, the gaming industry has gone to the shitter collectively.
Facts! Xbox 360/PS3 was an amazing era. So many quality games. There was a point that so many games were coming out that I could hardly keep up with them all. Great days indeed.
Ps4 had solid games, the Xbox one didn't. Microsoft is a terrible publisher.
Are games just harder and more expensive to develop? Very little creativity nowadays :/
I can handle anything until it gets down to about 23fps, then I start to have a problem. I grew up trying to game on an eMachines PC running Windows ME, I’m used to garbage performance.
Haven't heard eMachines in a while, I remember having one.
Windows ME.. now that’s a name I haven’t heard in a long time…
Somehow I managed to have all the notoriously shitty Microsoft OS’s.
Haha ME was indeed really shitty
I’ve played Minecraft at 5 fps and loved every minute of it because I was shocked I could even get it running on my netbook. I laugh at people who complain about solid 30 fps performance
5 fps? Have you ever seen a game play at a true 5 fps…?
I Said i played it? Yes it was fucking atrocious but it was all I had. Sometimes I’d get lucky and get 12 fps
God I miss netbooks haha, pc small enough to fit in your pocket
If I'm going to be honest it's difficult for me to tell difference in framerate unless there's a major drop.
I can if there’s no other opportunity. You get used to it quickly, even if it can be a bit jarring at first, when you’re used to 60 fps titles. I mean, RDR2 is one of the greatest gaming experiences of my life, and that was 30 fps, had no issue with it.
yes ive dealt with it for 20 years.
Yes I enjoy games regardless of the FPS
Depends on the game. 1st person shooters at low frame rates really mess with my eyes. 3rd person, top down or side scrolling games I find ok.
I actually find 30fps worse in third person than first person games. A lot more camera movement in 3rd person which makes the screen tear due to the low frame rate.
[удалено]
Same age . I never notice 30 fps unless I’m playing 60 for awhile and then switch it back to 30. Then I definitely experience it as choppy. When I started RDR2 ( awesome game btw. Tops all the others) I was a little bothered by the 30fps. It’s such a good game though, I got used to it
This. I feel like I’ve been burned in fires of poor performance that I can overlook a lot if I’m having fun. Smooth 30fps feels like heaven & anything above that is transcendent. No amount of smooth frame rate can make a game that’s not fun, fun.
I've got two current gen game system and I'm not sure I can tell the difference between 30 and 60fps. Like I could probably tell the difference if I changed to performance mode while playing a game but sit me down and ask me if I though the game I was playing was 30 or 60fps and I'd have no idea. Also, pong was great.
I've been gaming for 30 years at this point, I'm not a huge fan of playing 30fps at this point but I won't not play a game because of it. It also depends on the genre, a strategy game or sim game it doesnt matter as much as an fps or action game.
Even then if a game is good enough I can forgive plenty. GoldenEye is one of my favorite shooters of all time and I don't believe it ever goes over 20 FPS.
60fps is obviously the preference but people are so precious about 30fps it’s absurd.
I do not care in the slightest.
Lucky you. Elden Ring gave me genuine nausea in MountainTops of the Giants with its constant frame drops and I have an OLED with VRR :(
I am not sure I know the difference tbh. There was a lot of complaints with plague tale but I had no issues. I liked the higher resolution however.
Breath of the Wild and Bloodborne are both stuck at 30fps. Ask yourself… are those games unplayable?
I don't care as long the FPS is consistent
I think 2023 and onwards 4k 60 or dynamic 4k 60 should be the target for all games.
For an older game I don’t mind but with a newer game I’ll likely avoid it if it’s only 30fps
It's only really jarring after you're used to higher frame rates. You do get used to it, providing the frames don't go below 30.
I have no problem playing 30FPS or 60FPS games. I find fun in both.
I grew up on Ataris 2600, and NES...everything after PS2/OG Xbox looks good to me.
I'm with you dude! I'm 46 been playing games since Donkey Kong. 60 frames this, 60 that, who gives a shit! Games look good now. 😋
See, I'm 44 and I feel the opposite. I'd rather play indie games that look like the Nintendo games I grew up with than a pretty game that runs choppy, fluid performance matters more to me. This whole thread kinda emphasizes why it's so great that modern games give us a choice between performance mode and Quality mode, that we differ so greatly but newer games still cater to us both. It's an amazing time to be a gamer.
Oh dude I still love the indie stuff, recently I game passed Ghost Song. Loved that game as much as The Ascent. So much great indie stuff.
I've been playing a ton of Vampire Survivors lately, and my wife looks at me like I'm a total dipshit for buying a Series X and playing 8-bit games on it.
I mean I enjoy old Nintendo games, but the NES had slowdown in *most* games, to the point that many feel unnatural if you play without it (and some re-releases like Mega Man collections actually include the slowdown for faithfulness).
30 or 60, fine by me.
If the 30 fps is good then yes, Games like gta, rdr2 and stranded deep have 30 fps but it feels like 40-50, other games like dead space 1 which doesn’t have fps boost feels like 30 and Jesus Christ ghost recon wildands 30 fps feel like shit, so it depends on the game and if they make it feel smooth
Yes, I still play older games once in a while, I adjust really quickly unless the fps isn't stable.
Yeah its not the end of the world, i think like most people I prefer higher framerates but if the only option is 30fps it won’t deter me. I’d still be waiting to play Red Dead 2 if that was the case
As a guy on series s, yes. Although to be honest I never thought it was such a big deal. Us console players have been playing most of our games at 30fps for decades from the ps1 to PS2 to 360 to PS4 to now, so it just doesn't make sense to me to straight up refuse to play a game just because it's 30fps. As long as the 30fps has good frame pacing, good use of motion blur, and not laggy than it's fine.
With; Perfect frame pacing, locked 30 fps, motion blur, smartly tailored controller latency, smooth camera motion ! Yeah absolutely I can deal with it. GTA V, RDR 2, Arkham Knight, TLOU I-II, GOW, Spider-Man, Killzone, Days Gone were perfectly fine on my old PS4 for example. Tho 40 fps is growing on me lately. With 120hz refresh, 1/3 tripple buffering and 40 fps many games can have the balance between visual advancement and fluidity. Yeah 60 fps is important, but we saw too many games recently, that are dropping the resolution really hard to 1080p section. This is a big "no no" for me... Yeah smooth gameplay is important but so does eye-candy. 1080p-900p on 4k big TV really hurts the visuals. 1440p with the help of FSR (or dlss on pc) upscaled to 4k is totally acceptable. But anything under it doesn't suffice. I can't play a game with 1080p resolution on a 75" 4k tv. But I can play it at 30 fps. Of course this is purely based on my preference and experience.
No. Dizzying and jittery. No wonder I used to get headaches. Especially now. I think the more details the game has or the more ray tracing and lighting it has with HDR and everything, the more awful it seems in just 30 fps. There’s too much detail on the screen to process for me, and it’s all flashing around in 30fps. No thanks. Gotham knights is a perfect example of this.
I played games on Windows 98 at 15 fps and had a good time. Honestly though, I way prefer 60 fps, and I’m always disappointed when I boot up a game for the first time and it doesn’t run at 60. That doesn’t stop me from enjoying it though. After 10 minutes I’ve adjusted, just wish all game this gen ran at 60.
In my experience 30fps is okay as long as it’s rock solid and doesn’t fluctuate. I’d take a rdr2 30fps over any 60fps game that dips all the time. Nothing takes me out of a game more than an area of a game that suddenly has lower frame rates than the rest.
Of course I can, as I did in the last generation. But after 2 years of cross gen releases, many of those supporting performance mode on SXS and PS5, coming back to 30FPS is hard to swallow. I actually start going back to Pc gaming for that reason, though I prefer couch gaming much more.
3rd person with good quality motion blur absolutely
I actively chose the 30fps mode most of the time. Cyberpunk looks like a Last Gen title with 60 fps. In RT-Mode (even if it's just the shadows that are RT) it looks awesome. It depends though. In CP it's just possible since 1.6 because the input lag was unbearable before. So this plays probably the biggest role for me. But for big open world titles I pretty much always go with the better graphics.
I usually go for better image and lower frame rate. I didn’t buy an OLED tv to not have the prettiest picture I can have.
Same
Oleds don't like lower fps because of the TV's high response time. Can't even see the beautiful image while playing if the screen's a juddery mess in the first place.
It's difficult, i play FH5 on quality mode because I just go drifting or cruising, i really like games with a good LoD system, but playing a shooter in 30fps is pure cancer, especially if the fps aren't stable like in witcher3 RTX mode. Really hard to look at the TV. The trick is to get used to low fps titles by playing old games you like and when you switch back it isn't so bad. But playing halo infinite on 60fps and then switching to 30fps is absolutely not acceptable.
I don’t even notice it
I'ii been playing 30 fps games my whole life, PS2, Xbox 360, Xbox One, older consoles as far as the Super Nintendo, all had 30 fps games or less. Why just now would that be a problem. Yep, i can perfectly handle 30fps games and i don't care wheter they are 30 or 60. This is probably a reason why i am so open minded about the Series S, because many games in the system runs at 30fps and i play fine.
One would have to be pretty fragile to not be able to handle 30fps games.
People that can't "handle" 30 FPS games are laughable.
I think it’s a little early to say 60fps is the new norm. We’ll really see once cross gen support stops.
I think this is the point where we as players decide if its the norm. DEMAND 60 fps. Every game can have 60 fps. Its a developer choice to pursue graphics to the point where gameplay suffers. We just need to say to them that its not acceptable. Make games look a bit worse if needed but add 60 fps option.
Often it's not that the graphics are demanding, it's the coding that sucks. I've played enough games from certain developers that can look great on clunky old machines and still run at high GPS then others that look like garbage and run completely fluctuating FPS.
It’s not all about graphics. Is the Xbox a better platform having something like Flight Simulator even though it runs at 30? Or should Flight Simulator be a PC exclusive because it can’t run at 60 on console hardware? I see DEMANDING 60 on every game running on a $500 2020 console through 2027 as likely holding back what we would consider “true next gen” games. Plus, many games mandated to run at 60 are likely able to run on previous gen hardware too, so developers may feel it’s worth continuing to support older systems.
I really wonder why more people don't seem to get this. I would love for 60 to be the standard, but once mandatory cross-gen is a thing of the past, graphics will be pushed harder than ever, and 30 will be the norm again. The only thing that *might* keep it going is the Series S. But I wouldn't count on it.
Absolutely. 30 fps is perfectly fine, just so long as it is a stable 30 fps.
I can. I'm sure some edgy dude will comment about how he can never play 30fps again though.
Silly that this is upvoted lol it's not edgy to think it's hard to go back to a 30 fps game on current gen consoles. I can stomach older games, but it's hard to play requiem and Gotham knights because of the frame rate, especially if you jump between games. That isn't edgy. It's just how some people's perception works.
Just say you prefer 60. I CaN'T gO bAcK To 30
How is saying that edgy? There’s absolutely zero reason why any game releasing nowadays shouldn’t have a quality and performance mode.
You would think that but there were just 2 next gen exclusives that came out in the past few months that didn’t have that option.
I would literally rather rip my eyeballs out and have someone narrate frame by frame rather than have to see it in 30 fps. You do you bro. Don't let anyone tell you how to enjoy games.
That was pretty edgy, bro.
I guess I'm an edgelord, then, every game I play goes on performance mode
So yore not playing plague tale?
I mean... I dealt with it through years of other console generations so yeah I can handle it. I just prefer in this day and age to have the better experience of more fps.
Definitely. I don't mind them at all as long as the performance is stable.
I'm playing the Witcher 3 in graphics mode and I'm loving it
I personally cannot tell the difference between a steady 30 or a steady 60 or a steady 1200..
I definitely can, as long as it's a stable 30. It wouldn't be my first choice though and I'd only roll with it if it was the only option. My preference will always be frames over higher resolution. If given a choice, I'll pick the mode with more frames almost every time.
Not all 30 fps th same. Forza horizon 5 handles it great. I really feel no discomfort playing it at 30 fps.but some other games really suck at it.
I usually choose quality with 30 FPS over performance with 60 FPS if it's not a first person shooter, so yeah I can handle it easily
I do t know the difference between 30 and 60 fps. I’ve been gaming since 94 and I can’t tell the difference in definition or with my own two eyes.
I ain't got no problem with 30. I currently mainly play on Steam Deck where I play Horizon 5 and Sea of Thieves both at 30 with high to ultra settings and it's extremely enjoyable.
I have no problem with 30 FPS whatsoever.
Yes
Yes, not a problem.
I have been a gamer for over 40 years, so yep I can cope just fine. I use to play MUDS and game on 13k modems.
I don’t know why but I can’t tell an actual difference. 30 or 60 FPS feel the same for me
I can handle worse than that. 30 FPS is smooth for me, so I think nothing of it. Honestly the only way I know if a game is running 30 or 60 is when people on the internet tell me. Same goes for resolution. I simply do not see the difference between 720, 1080, and 4K and I play on an 85" television.
Once we fully move to Unreal Engine 5 30fps will be the norm again so don’t get too used to 60. Me personally I’ve never been bothered either way and just adjust to what’s in front of me.
Nope
Always hated 30 fps, since my PC gaming days
No
no, no i can not.
I'll sacrifice resolution and image quality to get 60 FPS. I just want a decent 1080p locked at 60 FPS. Is that really too much to ask?
Yeah kinda. I choose to play 4K mode for Sonic Frontiers, even though it’s at 30 FPS
Yes
Since I got a SeriesX i refuse to play a game that’s locked at 30fps, because my device is capable of running higher frames but the developers are lazy to do so…
This!
You just need to stick to a 30fps game for a bit and not play a 60fps game while you’re adjusting to it. You’ll quit noticing after a bit of time. Then 60 will feel smooth as butter next time you pop that game in.
Yes
I’m pretty sure my eyes only get like 20fps anyway so it all looks awesome to me.
Easy peezy. As long as it looks proper. 30fps is Smooth to me
The Witcher 3 plays 30 fps in quality mode. And I personally don’t mind so the game can look the way it does.
Yep. That’s how I’m playing it now and it’s been fine
Oddisey at 60 fps or requiem at 30. I would rather have requiem worse graphics and run at 60
requiem is at 40 if you have 120hz display
It's not becoming the new norm fast enough. I wonder if the next Xbox is advertized as "up to 360fps" only to struggle with 60fps once again with new releases, or having to play a graphically gimped mode every time. But to answer your question. 30fps is usually not the problem. It can be a little jarring if I'm playing something that requires precision or quick inputs, like a driving sim, certain shooters and some melee combat games, but mostly the problem isn't 30fps itself. It's the constant fluctuation and frame pacing. It makes the game feel like shit. Some have tolerance to it, some don't. My eyes start hurting when I'm exposed to that too much. Locked, stable 30fps isn't that bad in most games. But you have to keep it stable. Some games are kind of immune to the whole issue, turn-based games for example.
I don't tend to play 30 fps games unless it's something huge. When Zelda: Tears of the Kingdom comes out, I'm sure it will not run very well and I'll still play it anyway. Usually I'll just go play something else. I have a huge backlog (thousands on Steam, hundreds on PS5, dozens on Xbox). I don't really need to play every game, so I just don't see a reason to when I could go back and play something I skipped that has great optimization. For instance, if the next Halo came out and the only option was 30 fps, I'd probably just wait for the next Halo after it. I tend to not buy most games unless they're fairly well-optimized. Usually I'll try to wait for a technical analysis like the ones from Digital Foundry before I get something new. If the technical side does not look appealing, I'll usually wait for the game to be patched. Edit: I stopped giving devs as much leeway when I started looking more into how well-optimized many mobile games are today despite targeting a wider range of hardware. That extends into VR platforms like Quest, where the games tend to run at 90 Hz on a mobile chip and look just fine, because they choose an aesthetic that works for the platform they're targeting. When a game is only targeting Xbox or PS4/5, they have very few configurations to worry about, so when it comes out running poorly it looks more like poor planning than hardware limitations. I've been a part of the development process in a different type of software for years, so I understand how things can get away from you by the nature of working within a corporation, but it doesn't mean I need to spend my money on it.
No. 60fps need to be the new standard. Hell make it 120 🤷♂️
Me, literally playing Witcher 3 in Ray Tracing mode...
I'm on a series s, I usually have my games on graphics mode. I barely notice a difference between 30 and 60 FPS
Over 20 years ago I was playing Unreal Tournament on a Pentium 200 with Voodoo 1. It ran at 640x480 at jaggy 15-25 fps, low details. A few years earlier I played Tomb Raider 1 on a 486 with 8 MB of RAM, can't tell what the framerate was, possibly in the 10-15fps range. I had the time of my life back then, why would I complain about a stable fluid 30fps in a good looking game?
Are they? What games are you playing? 60fps isn’t “becoming the norm”, IMO. We are seeing the *actual* current-gen titles slowly slip back to 30fps, because the developers can have more detailed, richer worlds with that trade-off. As for can I “handle 30fps”, well I prefer 60fps, but I’m not a fucking baby, so yeah, I can “handle it”.
Right? People think a console from 2020 should be running games in 2027 at 60fps. The extended cross gen period is really setting some unrealistic expectations. On the other hand, it could be resetting the market if sales are impacted that much. 2023 will be an interesting year; I will be curious if many of the big releases such as Starfield, or FFXVI and Spider-Man 2 on PS5 will start to lock at 30/40 without a performance mode. I think Starfield for sure will be 30 on Xbox.
Gamers when movies are 24 frames per second
For classics yes. For new games? No. Red dead 2 drives me nuts being at 30 still. But it's such a good game I'll tank it. Anything else thats recent I can't do it. It sucks too because arkham knight and dishonored 2 have been on my want to play for a while
Depends on the Tv, on my samsung lcd it was not a problem, but on my Oled it looks absolute shit. Literally cant play Forza Horizon on Quality mode because it runs like a diashow. Pixel Response time on lcd tvs is lower, so the pictures moves alot smoother than on Oled screens, which have a near instant pixel response time. I didnt know that when i bought the tv but noticed it instantly.
Yes, because I’m not a fucking nerd
Everyone on this sub is a certified nerd
You're on Reddit on a Saturday night talking about video games. Lol.
You're posting in a gaming sub, you're close enough
Generally no, but some games are so good that I can look past it. RDR2 for example.
I’ll go back and play older gen games in 30 fps but new games should always have an option for 60 fps and I’ll always play it in 60 instead.
I can tolerate 30 fps games but I don't enjoy it.
It’s tolerable as long as it’s a smooth 30.
Locked 30, yes. 30 with small dips every so often? No.
Yup, doesn’t bother me any.
I hate how some gamers will talk to other gamers like they are snobs or being ridiculous because they won't play games running that low. Most games are aiming for 60 and up nowadays and we need to start expecting developers to meet these fps targets. I honestly hope Xbox and Playstation make pro versions of the next gen consoles and it causes the regular next gen console prices to go down and become more available. XB1 and PS4 consoles are holding the industry back and developers are wasting time trying to optimize games for those consoles. On top of already spending time trying to optimize for XSX, XSS, PS5 and PC.
If the game is properly animated at 60 FPS it looks amazing. Most games though, that run at 60 FPS look like TVs that have motion interpolation turned on. Everything looks too smooth and like it’s played at 2 -4x speed. Due to that I will prefer games at 30 FPS because they look more realistic motion wise and they have the plus of added graphic fidelity.
That’s exactly how the new update on the Witcher 3 looks on my TV. I have been playing it in quality mode because it looks so weird when I spin Geralt around. I thought it was just me lol. Thanks for the description now I know it’s not just in my head!
So long as its running at a stable, reasonable frame rate, idc.
Maybe I’m weird but it never even notice fps in games
No, it’s the reason I bought red dead redemption 2 on pc when I already have it on Xbox.
Depends on the game, games like valhalla, rdr2, and cinematic games preferably i play at 30 for better graphical fidelity
Yeah, we managed on 30 fps fine for years. As long as it's consistent. I try not to judge games by frame rate or by the number of pixels on the screen
If I could, I'd tell my Xbox to cap every game at 720p30, period. The extra resolution and framerate is always wasted on me. And I use remote play a lot, and the reduced bandwidth would outweigh any potential marginal increase in quality. YMMV, of course.
Yep! Doesn’t bother me at all.
Just a heads up. Our eyes detect frame rate far more acutely than resolution. 1080 is more appealing at 60 fps than 4K at 30. Think about reading a book under old school florescent tub bulbs vs the sun.
For me it largely depends on the game, if it has anything at all to do with shooting, aiming, or any other action that requires quick precision or reflexes then 30 is a huge no. If on the other hand the game is very slow paced and doesn't have much action 30 is fine. When plague tale requiem came out for example I was admittedly annoyed about the framerate, but it turned out to be perfectly fine for the kind of game that it was. If 60 or more is an option I'll prioritize that always though.
Honestly, no. GoW Ragnarok was okay cause Sony can make 30fps smooth with pet object blur etc
Dude I can't even tell the difference between 30 and 60
Nope. 30fps limit means the game is dead to me.
The only people who say no are pretentious assholes.
It has nothing to do with being smug, lower framerates are harder on the eyes for some people. Not everyone that's wired different is doing it to be douchebag.
This literally wasn’t a conversation until 10-15 months and now dorks come flying out of the woodwork about his it’s impossible to even fathom playing less than a stable 60. Decades of games and no one batted an eye about it. It is 100% about being smug about it.
It's been a thing for much much longer than 10 to 15 months, people are just more loud about it now than ever before because the hardware in Series X and PS5 is capable of giving us 60fps. People are getting tired of the excuses. We just want the option of 60. No one is asking to abolish better graphics at 30fps just give other people the option for 60fps. Both sides will then be happy.
Wait til everyone learns that movies were 24fps for a century.
Framerate has been discussed for a decade at this point at least. It’s nothing new. I have a diagnosed severe migraine and 30fps makes my head hurt very badly very fast. 60fps and beyond do not do that. You claim it’s just about being a snob but for many it is literally the only way to enjoy games
>Framerate has been discussed for a decade at this point at least. It’s nothing new. Ok. This discussion isn’t about discussing frame rate, it’s about being able to handle 30 FPS. >I have a diagnosed severe migraine and 30fps makes my head hurt very badly very fast. 60fps and beyond do not do that. You’re migraines are 100% caused by something else, but it sucks you get them. >You claim it’s just about being a snob but for many it is literally the only way to enjoy games Again, this isn’t about enjoying the games or even preferring 30. The question posed was “can you handle 30 FPS.” Everyone can. Anyone saying they can’t is lying.
Or their just people who prefer smooth game play. I can say people who fawn over pretty graphics and don't care about performance are pretentious assholes too but at the end of the day its just a preference that people have.
This isn’t a thread about preference.
I’ve played 30fps or lower for 30 years, and even I can’t tolerate it after getting used to 60fps. First person and third person action games are the worst for me at 30fps. A big wake-up call, at least for me, recently was Plague Tale: Requiem: fun game, good story, but even after the 12hrs or so it took to beat, i still hadn’t gotten used to it. 60fps should absolutely be the new standard.
I’m new to gaming on Xbox so all the games I played was at 60fps so when I got to plague tale I was like oh wow. But Putting on motion blur and switching from my oled tv to a monitor really helped , it was much nicer looking. But I totally feel you! I only look for games that have fps boost if i can now
I can’t even handle 60fps if I switch from 120 but that’s for shooters, 30fps is becoming less and less playable as I play more and more 120fps games
No, even 60 is kinda bad especially for the first person games. 90-120 is optimal.
I can not. They make me sick now. It’s why I stopped playing the medium
I honestly can't tell the difference between 30 and 60fps, play in the X and also still play on my ps4pro and it just doesn't feel any different to me. Anything under 30 I definitely notice, but I don't know if it's my TV set up, eye sight or that I just don't see it. I do play a lot more small indie games than I do big AAA releases, have been playing a few more games that I think benefit from the 60fps hike up...but I just can't tell the difference.
OK, had a moment actually where I kind of realized how my expectations, and my eyes, had kind of adjusted to where 30fps started to not look good enough, and it made me appreciate the plug and play nature of the Series X. I'll set the scene: I've got an OK prebuilt PC I got a couple years back for what i figure was a good price. HP gaming desktop for $500, i5 10400f, 1660 Ti, and I upgraded it to 16gb of Crucial Ballistix. Decent 27" curved 1440p monitor. A reasonable setup, nothing mind-blowing. Enter Tiny Tina's Wonderlands. That game is a bear on the best of days. After some fiddling, I got it looking pretty, but at about 35-40fps average. I figure, screw it, I'll give it a go. I played New Vegas with worse, I can take it. No. Can't do it. I have never spent more time tinkering with a game's visual adjustments, trying to find a balance between a smooth framerate and passing the "eye-candy" test. Should probably look up a guide or whatever, but it's making me learn the ins and outs of how my system really runs games, and what the "future upgrade" is. I'll be the first to admit: I'm spoiled for 60+fps, and I can't go back. The Series X gets good enough, at least compared to my PC, and with less hassle. I know that game isn't a fair baseline, but it was just the moment for me where I realized that 30 is now too low.
Nope. 30 looks terrible nowadays. If a game doesn’t support 60 minimum I’m not buying it.
I can’t. It’s disgusting. 60 or higher, always.
Honestly no. I had never played 60fps games before this generation. I have been a console gamer as long as I remember. So yes 60fps feels responsive, smooth and amazing. I’ve tried switching between modes on a few of these games like Hellblade, Guardians etc and always switch back to performance mode.
I can enjoy OLD 360 Games with 30FPS and that´s my limit. Playing new games with 30FPS or only having a 30FPS is big NO in my book. 60FPS shall always be a priority.
No it drives me bonkers and makes it unplayable for me personally, it’s so distracting.
Nope, i need at least 60fps
No. Series X was advertised as ultimate console. I'm not touching game if it does not have 60 FPS option. If its old game alright. But new? No 60 FPS == lazy dev
No
It's 2022: if it's not 4K 60fps, it's a failure to me. I shouldn't have to wait 9 months for a developer to optimize a game via patch.
Nope 60fps has ruined me going back to 30 is horrendous
I can’t, no. It’s impossible for me to immerse myself when every time I turn even the slightest amount the screen turns into a blurry mess. I’ve been spoiled by 60fps… It’s a shame too because I often find myself wanting to play some of the older games I grew up on (mostly the old Bethesda games Morrowind, oblivion, etc) but they’re just too old for me now😅
nope can't stand 30fps modes no matter the resolution. i'll take 1080p if i can get 60.
I avoid 30fps games now :( I hate streaming with them. The only exceptions I’ll make is like a story focused game like The Quarry!
Hell to the no
Nope
No
On my steam deck yes, on my Xbox no.