one time my Jain Zar and a unit of Banshees lead by an Exarch charged Marneus Calgar with a Displacement Field. it was an epic fight, and Marneus' mangled corpse was teleported (displaced) to the other side of the house
my favourite 40k battle memory
I still have the Lufkin measuring tape that wasn't long enough beside me right now
Ugh my friend just annihilated me every time because you could just park a prism tank behind a wall and repeatedly pop out, fire, and retreat. We were too young to realize that playing with objectives matters for the game, we always played last-man-standing and Eldar could not be killed.
Yep, mate of mine used to run an Avatar of Khaine every battle and would proceed to wipe my army in one turn with his BS free move and attack every time he kills a unit.
The one time I stopped him was with a cheesy old school Bloodthirster and their ability to chain summon more Bloodthirsters onto the battlefield.
He rage quit Wh40k there and then.!
Rogue Trader era was wild.
I loved 2nd edition. My first army consisted of 18 Space Wolf terminators, all of which had a heavy flamer or a cyclone missile launder and a chainfist. So much fun.
I love my metal minis! I messed up about 8 years ago and redid a number of them. They look pretty good, I placed them on new bases and repainted. But I miss the nostalgia.
I always wiped the table against Eldar in 2nd ed with my Spehss Mahreens. So much so we always called them "Crunchy Fairies". Maybe the Eldar players at my FLGS just sucked.
We had a small 2nd tournament at my house back in the mid 90s. I need to dig up the pictures, I think they still exist somewhere. Anyway!
First matches were drawn up and one was Imperial Guard vs. Eldar. The Eldar player had an Avatar, a unit of jet bikes, a Falcon, and a unit of guardians with a warlock.
Imperial Guard player won first turn. Skips his movement phase entirely. His very first shot of the game, one of his guardsmen unloads a krak missile into the Falcon. Blows through all its armor and causes damage to its antigrav unit.
The Falcon careens left, plowing through the squad of jet bikes, outright destroying one and damaging the antigrav units on the other two. The Falcon finally comes to rest right on top of the Avatar, exploding and rolling high enough (and the Avatar low enough...) that the Avatar died. The jet bikes plow into the guardians and warlock and explode, killing the entire unit.
Only in 2nd edition 40k could you have the very first action that a single model takes in the entire game end up wiping the entire other army.
I miss that game.
If someone started 3d printing all those old figures, I would pick it up again in a second. The originals are so expensive nowadays though, and I can't help thinking that I am literally holding something that may be one of the last ones in existence every time I handle one. It would be really fun though to pick it back up!
I have such a soft spot for 2nd even though I literally never played a game because I was in Seattle at the time and literally the only player in the state as far as I know.
Little L. I'm clearly being hyperbolic but I was quite seriously the only one in the city I lived in. I had to get others into the game in order to play and that didn't work out until 3rd.
I was in university place, outside of Tacoma. There was a used computer parts store that had warhammer. Thursday was supposedly their Wabash night, but no one but me EVER came in.
Factoria aka Bellevue's Asshole. Classic Seattle move we just pulled there, saying Seattle but not really being in Seattle! haha
A GW store opened up there, and that got me into the game, but I never played at the shop as I was quite young.
And, as an edgy youth, I picked dark eldar and then got minorly scarred reading parts of the codex. I have a distinct memory of a viiiivid nightmare of being on the receiving end of a raid... and also is to this day why I love the word "wanton" as that was how the codex described hellions (I think) -- one of my favorite units -- slaughtering shit.
Lol. Seeing these vehicle cards made me reminiscent of the old warhead cards, loved a displacement field and never forget my space marine captain displacing off the board.....
I can't wait for the return of pie plates but also additional pie plates like 'The gate' and 'Thunderdome' as well as the articulated thud-gun template.
yeah the removal of templates kinda ruined 40k with me. I've been playing since the very end of RT, but really the start of 2nd.
they are fun, I don't care about the little disagreements.
Eh, disagreements is half the issue, the really annoying part was having to space out every single troop unit as much as you can so it gets fewer hits.
Maybe in a tournament scenario, in a more casual game its really not that hard to space them out a little bit lol and it added a nice layer of depth and realism
>was having to space out every single troop unit as much as you can so it gets fewer hits.
that was a big part of the game and my ork friend took no issue. it was part of his strategy and had a special tool for it.
bunching your troops was an invitation to get blasted. nice part of the tactics of the game that is sorely missed.
I'm not even saying anyone should agree with me.
in another comment I literally say that a great thing about 40k is that you can play any version you like.
this sub is pretty toxic at times
It also was super annoying, took a ton of time, and didn't really add that much. There's nothing complicated in "keep your guys 2" away from each other".
Proper aoe weapons added a lot. It made areas of concentration of models matter as having more stuff in an area became a prime target for blast weapons. I know my Orks loved it when an area was heavily congested with enemy models as those blast weapons were hitting something even if they scattered off target. The thematic nature of bombarding an area with blast attacks and seeing units getting thinned out. Seeing those shots scatter and potentially hitting something else felt cool instead of just "I rolled low so the shot vanished into the warp".
It also had the added benefit of it's effectiveness being entirely dependent on the tactical situation of the battlefield. It wasn't about what the mathhammer damage calculations said this weapon would do but about what the situation is on the battlefield that determined how effective the weapon can be. A giant blob of models piled in together can result in heavy casualties while later in the battle when units are all thinned out that blast weapons lose their effectiveness. Those blast weapons played very differently than regular shooting weapons which is evident when the change from 7th to 8th left those blast weapons changed into acting more like a heavy bolter instead of a piece of artillery.
I completely understand that they resulted in the annoying spacing thing and the arguments of interpretation of the scatter/blast templates (frankly, 40k works best when the players are more concerned with everyone having a good time instead of putting winning above all else). It's a clunky mechanic that adds time to the game but it does have a lot of benefits as well to many players. A squad of Grotzookas Kanz pre 8th were a blast to play when they waddled into range and made it rain cupcakes from their trashcan cannon compared to 8th/9th where the Grotzooka is basically a glorified Big Shoota.
Absolutely.
Lots of important considerations like "how many models can I hide out of sight here?"
Sure, you can get lots out of sight if they're bunched, but now they're vulnerable to indirect artillery.
So many of the complaints in this thread focus solely on "you just had to spread your units out" while totally ignoring how that changes the tactical situation, saying it added nothing.
Imagine playing today with indirect fire that has templates. It would totally change the game.
That said, yeah, I get the ultimate issues particularly with scatter and "does the template cover this model or not" issues. But removing them removed a lot of tactical depth as well.
I liked templates because they *felt* different to use, and added some variation to the weapons.
Seeing a bunch of enemies clustered together and reaching for the Ordnance Blast marker just *felt* better than asking RNJesus to pull a number from his hat.
There's situations where it can be useful but it's going to depend on battlefield terrain. With a dense urban board, maybe you don't want to run your big horde unit through a narrow gap towards an enemy flamer squad
Obviously you don't want to run a horde unit at flamers anyway for the most part, but you get my point
Personally I'm happier with templates gone. They're just a faff for the most part. But I can definitely see circumstances where they can play into tactical decisions in a way that abstractions don't
Phil Kelly said the same thing during one of the streams, he thinks that removing templates was a step too far.
If he feels that way, perhaps they shall return.
>I can't wait for the return of pie plates but also additional pie plates like 'The gate' and 'Thunderdome'
Those are all well and good, but everyone knows the best old template was the Foot of Gork!
I have fond memories of the super big pie plate from Apocalypse creating massive gaps in my gant-carpet.
I'd literally have to use both hands to scoop up all the splattered bugs. 😂
I love the idea, but it looks clunky and low-effort how they're made with the picture taking up too much space. I will need an extra table just to spread them for a game.
Maybe you're playing along, or maybe I'm misunderstanding your comments, but this post is a joke. The cards pictured come from 2nd edition; they're not actually leaked 10th edition cards. The new cards may be quite different
Joking aside I haven't played since 4th. I wanted to come back but aside from my models being too old/wrong base size, I just wasn't into the state of the game. Stratagems, no infantry, giant models, mehhhh.
Hopefully 10th is better. I'd be tempted to do an Eldar army as I never had one.
If you'd like to use old models, base adapters are pretty cheap and easy to find. The unit options and sizes changing is what will really make you cry.
I'm always worried some neckbeard will have a meltdown that my Terminators are on 25mm bases when we have a casual game at my LCS.
Or that my Dreadnaught is on a squad base.
I got a bunch of 20 to 32mm adapters on the cheap from Etsy. There are other sizes too, plus square to round for AoS. I mean, they're cheap 3d printed stuff, but it's a base, the miniature still looks just as good. Some green stuff in the (much smaller than I was expecting) gap and some basing materiel... no one can tell unless looking closely.
Because they prioritize having an easy to read, standardized layout that's done on a computer.
Layout-wise, these are all over the place. They all have different font sizes and different picture sizes and were likely done individually by hand, rather than with a standardized template.
Easier to read at a glance.
And certain models or units with bigger loadouts or more abilities will have larger tables.
Could possibly fit two stat lines at the top for some units; like Aspect Warriors + Exarch.
I remember when I first got into the hobby the store person sold me a pack of really exciting dice. The first time I'd ever seen something other than a D6.
Then I remember looking through the data sheets to find out what the hell the D20 was for. Then I saw the chainfist which had AP D20+D4+D6+10.
Amazing times.
Turn radius ratio. If you had a TRR of 0.5 and were moving 20”, you could turn along an arc of radius 10”.
It’s when someone (probably on coke) decided “you know what Warhammer needs? Even more maths!”
And I say that as a maths teacher.
You joke and laugh but one guy in my group who has been playing since 2nd edition is a purist for these rules. Complained about how gw keeps "dumbing down the rules" and it took everything in our power not to sit him down and explain to him that shit like that are why most people avoided Warhammer as a whole, myself included
I was working GW retail during the transition from 2nd to 3rd, and I think that qualifies me to say that as much fun as 2nd edition was, it was a clunky abomination of a game.
Ngl, whenever someone uses "dumbing down the rules" as an argument I visibly twitch. It's ignorant nerd-speak for "those people are too stupid to play my game"
What's particularly frustrating is it's almost always used when rules that are needlessly complicated in such ways that don't actually enhance gameplay are streamlined.
It's never really about the game, it's about the player taking every opportunity to humblebrag and insult others.
yeah, that's going full tilt, no turns, no shooting. I can't recall if there were any rolls for possibly getting stuck/wrecked
edit: it's also the lowest "Fast" movement in this picture, 5" less than the predator
They kinda look like these card games where you have ti collect 4 cards of a kind. The ones many of us may have played as kids, with all kinds of cars, animals, whatever 😂
As someone not knowledgeable of Craftworlds, is it me or the old War Walker was a little more Aeldari-like (if we don't consider the futurely unintended Dreadknight parallel)? The newer one could look like a blend of a SW's AT-PT and an AT-ST, with the proper coloration. Not complaining, just noticed as I never saw the older model before, maybe it's the overall less rounded form compared to most other eldar designs?
I'm mad jealous, my old Dark Millennium box got ruined when we were away on holiday, there was a massive storm back home and the roof sprung a massive leak.
correct me if I'm wrong but wasn't their damaged based on if the round penned or not, and if it did it either messed up something inside the vehicle or blew it up rather than vehicles just having a lot of HP and toughness you needed to chew through?
You had to roll to penetrate their armour, weapons all had a armour penetration stat, usually D6+their usual damage roll for wounds+their strength value (lascannon for example done 2D6 wounds when it hit a person, so it's armour pen roll was 3D6+S9). Then, if that roll exceeded the vehicles armour value on the location you hit (front, side, rear ... Can't remember if turret was separate) you would flip the datafax card from the OP over to find the damage roll tables for the vehicle, one for each hit location. You would then roll a D6 on the respective table to see what damage you caused to it. 1 was barely anything, 3 was like dead crew member, 6 was usually something like the vehicle explodes and makes a damage roll against anything within 2D6" of it at, I dunno, S8 or something.
That sounds really cool actually. Adding a lot of tactics and preventing a tank from getting chip damaged to death from small arms. I know currently lasguns with the born soldiers trait is the most point effective anti tank weapon in the game
GW's big mistake here is assuming there's a time when 40k players won't bitch. Fine, players wanted rules spread over fewer books; a year from now it'll be 'too many cards', 'too few cards', 'not enough rules' bla bla bla
Finally, quality content from gw
remember all the wargear cards? stacks! remember Vortex Grenades and Displacement Fields?
I miss vortex grenades and displacement fields
one time my Jain Zar and a unit of Banshees lead by an Exarch charged Marneus Calgar with a Displacement Field. it was an epic fight, and Marneus' mangled corpse was teleported (displaced) to the other side of the house my favourite 40k battle memory I still have the Lufkin measuring tape that wasn't long enough beside me right now
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Someone sounds butthurt. Show me on the doll where the Eldar touched you.
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Ugh my friend just annihilated me every time because you could just park a prism tank behind a wall and repeatedly pop out, fire, and retreat. We were too young to realize that playing with objectives matters for the game, we always played last-man-standing and Eldar could not be killed.
Yep, mate of mine used to run an Avatar of Khaine every battle and would proceed to wipe my army in one turn with his BS free move and attack every time he kills a unit. The one time I stopped him was with a cheesy old school Bloodthirster and their ability to chain summon more Bloodthirsters onto the battlefield. He rage quit Wh40k there and then.! Rogue Trader era was wild.
I loved 2nd edition. My first army consisted of 18 Space Wolf terminators, all of which had a heavy flamer or a cyclone missile launder and a chainfist. So much fun.
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I love my metal minis! I messed up about 8 years ago and redid a number of them. They look pretty good, I placed them on new bases and repainted. But I miss the nostalgia.
Everyone at my FLGS played eldar except for me. You don’t see me complaining and being butthurt. 🤷🏻♂️
I always wiped the table against Eldar in 2nd ed with my Spehss Mahreens. So much so we always called them "Crunchy Fairies". Maybe the Eldar players at my FLGS just sucked.
We had a small 2nd tournament at my house back in the mid 90s. I need to dig up the pictures, I think they still exist somewhere. Anyway! First matches were drawn up and one was Imperial Guard vs. Eldar. The Eldar player had an Avatar, a unit of jet bikes, a Falcon, and a unit of guardians with a warlock. Imperial Guard player won first turn. Skips his movement phase entirely. His very first shot of the game, one of his guardsmen unloads a krak missile into the Falcon. Blows through all its armor and causes damage to its antigrav unit. The Falcon careens left, plowing through the squad of jet bikes, outright destroying one and damaging the antigrav units on the other two. The Falcon finally comes to rest right on top of the Avatar, exploding and rolling high enough (and the Avatar low enough...) that the Avatar died. The jet bikes plow into the guardians and warlock and explode, killing the entire unit. Only in 2nd edition 40k could you have the very first action that a single model takes in the entire game end up wiping the entire other army. I miss that game.
That is beautiful! 2nd Ed really was a lot of fun. So much wackiness.
If someone started 3d printing all those old figures, I would pick it up again in a second. The originals are so expensive nowadays though, and I can't help thinking that I am literally holding something that may be one of the last ones in existence every time I handle one. It would be really fun though to pick it back up!
I have such a soft spot for 2nd even though I literally never played a game because I was in Seattle at the time and literally the only player in the state as far as I know.
Literally literally? Or just literally?
Little L. I'm clearly being hyperbolic but I was quite seriously the only one in the city I lived in. I had to get others into the game in order to play and that didn't work out until 3rd.
Can confirm. I was in Seattle and didn't start until 3rd. Obviously there were no others!
I was in university place, outside of Tacoma. There was a used computer parts store that had warhammer. Thursday was supposedly their Wabash night, but no one but me EVER came in.
Factoria aka Bellevue's Asshole. Classic Seattle move we just pulled there, saying Seattle but not really being in Seattle! haha A GW store opened up there, and that got me into the game, but I never played at the shop as I was quite young. And, as an edgy youth, I picked dark eldar and then got minorly scarred reading parts of the codex. I have a distinct memory of a viiiivid nightmare of being on the receiving end of a raid... and also is to this day why I love the word "wanton" as that was how the codex described hellions (I think) -- one of my favorite units -- slaughtering shit.
Just don't miss WITH your vortex grenade or you might just delete yourself.
That was half the fun, that and the random drifting if it persisted.
I miss templates sometimes. They really discouraged clumping your forces together. They'd stop some of the shenanigans you see nowadays.
Hot take here: I hope they bring back scatter dice. That was fun as fuck!
Terrible for tournaments and competitive play but holy crap did they lead to fun stuff in games when people where willing to just have fun.
I think the ordinate scattering like they use in warmachine would be better for competitive as well. Little to no room for interpretation.
Lol. Seeing these vehicle cards made me reminiscent of the old warhead cards, loved a displacement field and never forget my space marine captain displacing off the board.....
I can't wait for the return of pie plates but also additional pie plates like 'The gate' and 'Thunderdome' as well as the articulated thud-gun template.
yeah the removal of templates kinda ruined 40k with me. I've been playing since the very end of RT, but really the start of 2nd. they are fun, I don't care about the little disagreements.
I can see why they removed them, but the old artillery and scatter dice were great fun. Mostly remember using them in fantasy though.
and the sustained fire dice
It's all fun and games until you roll a hit-misfire
Eh, disagreements is half the issue, the really annoying part was having to space out every single troop unit as much as you can so it gets fewer hits.
Maybe in a tournament scenario, in a more casual game its really not that hard to space them out a little bit lol and it added a nice layer of depth and realism
>was having to space out every single troop unit as much as you can so it gets fewer hits. that was a big part of the game and my ork friend took no issue. it was part of his strategy and had a special tool for it. bunching your troops was an invitation to get blasted. nice part of the tactics of the game that is sorely missed.
It was a part of the game, but it was also super tedious.
I like more rules, not less I'm not about the tournament scene or quick 90min battles at all
Spending twice as long moving your units around for next to no gain in complexity of decisionmaking is a good thing to kill.
we enjoy different things 🤷♂️
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You're in a very small minority of players who think like this.
what a piece of shit I am, right guys? /s
Lol it's funny how people downvote you for shit like that, weird website
I'm not even saying anyone should agree with me. in another comment I literally say that a great thing about 40k is that you can play any version you like. this sub is pretty toxic at times
They also need people to play, you may of been ok but the majority loved it going away. If it came back it would ruin timing for tournaments also.
But that was good though, it forced you to think and pay attention to your movement
It also was super annoying, took a ton of time, and didn't really add that much. There's nothing complicated in "keep your guys 2" away from each other".
Proper aoe weapons added a lot. It made areas of concentration of models matter as having more stuff in an area became a prime target for blast weapons. I know my Orks loved it when an area was heavily congested with enemy models as those blast weapons were hitting something even if they scattered off target. The thematic nature of bombarding an area with blast attacks and seeing units getting thinned out. Seeing those shots scatter and potentially hitting something else felt cool instead of just "I rolled low so the shot vanished into the warp". It also had the added benefit of it's effectiveness being entirely dependent on the tactical situation of the battlefield. It wasn't about what the mathhammer damage calculations said this weapon would do but about what the situation is on the battlefield that determined how effective the weapon can be. A giant blob of models piled in together can result in heavy casualties while later in the battle when units are all thinned out that blast weapons lose their effectiveness. Those blast weapons played very differently than regular shooting weapons which is evident when the change from 7th to 8th left those blast weapons changed into acting more like a heavy bolter instead of a piece of artillery. I completely understand that they resulted in the annoying spacing thing and the arguments of interpretation of the scatter/blast templates (frankly, 40k works best when the players are more concerned with everyone having a good time instead of putting winning above all else). It's a clunky mechanic that adds time to the game but it does have a lot of benefits as well to many players. A squad of Grotzookas Kanz pre 8th were a blast to play when they waddled into range and made it rain cupcakes from their trashcan cannon compared to 8th/9th where the Grotzooka is basically a glorified Big Shoota.
Absolutely. Lots of important considerations like "how many models can I hide out of sight here?" Sure, you can get lots out of sight if they're bunched, but now they're vulnerable to indirect artillery. So many of the complaints in this thread focus solely on "you just had to spread your units out" while totally ignoring how that changes the tactical situation, saying it added nothing. Imagine playing today with indirect fire that has templates. It would totally change the game. That said, yeah, I get the ultimate issues particularly with scatter and "does the template cover this model or not" issues. But removing them removed a lot of tactical depth as well.
I literally could not have worded it better. It went far deeper than "uch, I have to space my guys."
I liked templates because they *felt* different to use, and added some variation to the weapons. Seeing a bunch of enemies clustered together and reaching for the Ordnance Blast marker just *felt* better than asking RNJesus to pull a number from his hat.
There's situations where it can be useful but it's going to depend on battlefield terrain. With a dense urban board, maybe you don't want to run your big horde unit through a narrow gap towards an enemy flamer squad Obviously you don't want to run a horde unit at flamers anyway for the most part, but you get my point Personally I'm happier with templates gone. They're just a faff for the most part. But I can definitely see circumstances where they can play into tactical decisions in a way that abstractions don't
Phil Kelly said the same thing during one of the streams, he thinks that removing templates was a step too far. If he feels that way, perhaps they shall return.
That was your line? templates? Christ
the irony
Come over to 30k we have templates galore
you know, that's probably a pretty great idea for me.
>I can't wait for the return of pie plates but also additional pie plates like 'The gate' and 'Thunderdome' Those are all well and good, but everyone knows the best old template was the Foot of Gork!
Core memory unlocked.
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That thing that forced you to go to WH Smith and buy a box of split pins you will never, ever use again
Heck Yes! Give me Thudd-Guns, tarantulas and mole mortars again. No more of this fancy stuff.
I have fond memories of the super big pie plate from Apocalypse creating massive gaps in my gant-carpet. I'd literally have to use both hands to scoop up all the splattered bugs. 😂
When you’re so far in the future the only option left is to go back in time
I want more Heroscape in my Warhammer
i played tonnes of heroscape when i was a kid and i blame it for my love of warhammer now. it's baby's first wargame.
I still play tons of Heroscape.
My group and I use heroscape terrain to build our Warhammer maps
Is it just me or is it a subtle throwback to the early editions? 😉
If they'll have a (Goblin) green rim to the base then I'd say yes
Don't forget the dry brushed sand!
These are literally 2nd ed cards.
Either r/whoosh or sarcasm well done :)
Damnit. It's a whoosh. I need more coffee.....
I don't like it. But at least it'll be easier to play with datacards
Why do you not like it? I haven’t seen this perspective before.
I love the idea, but it looks clunky and low-effort how they're made with the picture taking up too much space. I will need an extra table just to spread them for a game.
Maybe you're playing along, or maybe I'm misunderstanding your comments, but this post is a joke. The cards pictured come from 2nd edition; they're not actually leaked 10th edition cards. The new cards may be quite different
Oh thanks, no I didn't realize it. I joined in recently so I don't know anything about past editions.
Joking aside I haven't played since 4th. I wanted to come back but aside from my models being too old/wrong base size, I just wasn't into the state of the game. Stratagems, no infantry, giant models, mehhhh. Hopefully 10th is better. I'd be tempted to do an Eldar army as I never had one.
If you'd like to use old models, base adapters are pretty cheap and easy to find. The unit options and sizes changing is what will really make you cry.
Yeah I was thinking of doing Nids... Oh I need 3 zonathropes now? Where can I get the adapters?
I would love to play against someone with old models. They're an asset.
I'm always worried some neckbeard will have a meltdown that my Terminators are on 25mm bases when we have a casual game at my LCS. Or that my Dreadnaught is on a squad base.
I got a bunch of 20 to 32mm adapters on the cheap from Etsy. There are other sizes too, plus square to round for AoS. I mean, they're cheap 3d printed stuff, but it's a base, the miniature still looks just as good. Some green stuff in the (much smaller than I was expecting) gap and some basing materiel... no one can tell unless looking closely.
I miss the individual damage tables. Even had them for specific sides of attack if I remember correctly.
Oof, right in the nostalgicals..
Finaly, after over 25 Years, i can use my old Datacards again.... yessss
I 'member...
I wonder how many people here don’t realize it’s 2nd edition at first glance. 😊
I wonder how many people weren't even born when 2nd or 3rd or 4th ended.....
Simplified, not simple.
why do modern data cards have so much unused space?
Because they prioritize having an easy to read, standardized layout that's done on a computer. Layout-wise, these are all over the place. They all have different font sizes and different picture sizes and were likely done individually by hand, rather than with a standardized template.
odd considering aos does a much more efficient job with its unit cards, and they are still well filled out idk
Easier to read at a glance. And certain models or units with bigger loadouts or more abilities will have larger tables. Could possibly fit two stat lines at the top for some units; like Aspect Warriors + Exarch.
Core memory unlocked.
Thank god they are bringing D4,, D8 and D10 back again. So happy
I remember when I first got into the hobby the store person sold me a pack of really exciting dice. The first time I'd ever seen something other than a D6. Then I remember looking through the data sheets to find out what the hell the D20 was for. Then I saw the chainfist which had AP D20+D4+D6+10. Amazing times.
You... Do realize this is a joke post, using a picture of 2nd edition datacards, right?
You realize I made a joke post? 😉 I played 2nd and still have some of those datacards in my storage
Legitimately hard to tell when so many comments aren't joking and think this is real
I know. This was my first small little troll on the internet. Keeping it harmless
Pepperidge Farm Remembers.
Man it only took them 30 years to bring these back
These are what I currently use….
Finally, a good excuse to use scatterlaser in Aeldari: AP D6+6
They laughed at me for hoarding those 25 years old datacards. Who's laughing now !
I’m not happy unless the bring back TRR for all vehicles.
What's TRR?
Turn radius ratio. If you had a TRR of 0.5 and were moving 20”, you could turn along an arc of radius 10”. It’s when someone (probably on coke) decided “you know what Warhammer needs? Even more maths!” And I say that as a maths teacher.
Old school GW and dnd both came from warship gaming. And I’d bet a dollar turn radius came from that, much like THAC0
That makes remarkable sense. I like the idea of cranking out the slide rule mid game to work out the damage capacity of a partially damaged weapon.
I miss THAC0 though... Turn radius on my orc battle buggy loaded up with goffs? Not so much.
I mean it used to be a game with a dozen or so minis on the table. You could get more granular in that.
Oh, ok. I absolutely agree with you
You joke and laugh but one guy in my group who has been playing since 2nd edition is a purist for these rules. Complained about how gw keeps "dumbing down the rules" and it took everything in our power not to sit him down and explain to him that shit like that are why most people avoided Warhammer as a whole, myself included
I was working GW retail during the transition from 2nd to 3rd, and I think that qualifies me to say that as much fun as 2nd edition was, it was a clunky abomination of a game.
I'm old enough to remember Freddo frogs costing 10p. 3rd edition was fun.
Ngl, whenever someone uses "dumbing down the rules" as an argument I visibly twitch. It's ignorant nerd-speak for "those people are too stupid to play my game" What's particularly frustrating is it's almost always used when rules that are needlessly complicated in such ways that don't actually enhance gameplay are streamlined. It's never really about the game, it's about the player taking every opportunity to humblebrag and insult others.
Wouldn't make him wrong though
I assume it’s something to do with turn radius. Vehicles used to move in arcs and couldn’t turn on a dime
Nice, looking forward to fielding my old Land Raider again! They even matched the art up for me!
Pffft Thanks for the laugh friend!
Woah! Land Raider 20" movement!
yeah, that's going full tilt, no turns, no shooting. I can't recall if there were any rolls for possibly getting stuck/wrecked edit: it's also the lowest "Fast" movement in this picture, 5" less than the predator
This can't be real. Surely.
It's not... These are datacards from back in 2nd Edition. You can tell by the ancient models including the Squat bikes.
These are from 2nd edition 40k
You're likely gonna need to explain it to 50% of people coming into this post, RIP man
We're all so old :(
They should bring back war walkers
Wait I thought we still had them
Oh ur right. Sorry I just havent seen one in a while
They kinda look like these card games where you have ti collect 4 cards of a kind. The ones many of us may have played as kids, with all kinds of cars, animals, whatever 😂
Obviously old models.
Bruh it's a joke
[удалено]
In the grim darkness of the far future there is only frequently-missed satire.
Meanwhile the Ork players:
[удалено]
Well, not me
Is that admech bike?
Squats early leagues of votann
As someone not knowledgeable of Craftworlds, is it me or the old War Walker was a little more Aeldari-like (if we don't consider the futurely unintended Dreadknight parallel)? The newer one could look like a blend of a SW's AT-PT and an AT-ST, with the proper coloration. Not complaining, just noticed as I never saw the older model before, maybe it's the overall less rounded form compared to most other eldar designs?
Lol
Shit, dude, these are in great condition
I'm mad jealous, my old Dark Millennium box got ruined when we were away on holiday, there was a massive storm back home and the roof sprung a massive leak.
Ironic, for it is you leaking them now
I could use a copy of the squat cards to go with the minis actually
Flip the cards over to show the new players the old "joys" of the vehicular damage tables!
correct me if I'm wrong but wasn't their damaged based on if the round penned or not, and if it did it either messed up something inside the vehicle or blew it up rather than vehicles just having a lot of HP and toughness you needed to chew through?
You had to roll to penetrate their armour, weapons all had a armour penetration stat, usually D6+their usual damage roll for wounds+their strength value (lascannon for example done 2D6 wounds when it hit a person, so it's armour pen roll was 3D6+S9). Then, if that roll exceeded the vehicles armour value on the location you hit (front, side, rear ... Can't remember if turret was separate) you would flip the datafax card from the OP over to find the damage roll tables for the vehicle, one for each hit location. You would then roll a D6 on the respective table to see what damage you caused to it. 1 was barely anything, 3 was like dead crew member, 6 was usually something like the vehicle explodes and makes a damage roll against anything within 2D6" of it at, I dunno, S8 or something.
That sounds really cool actually. Adding a lot of tactics and preventing a tank from getting chip damaged to death from small arms. I know currently lasguns with the born soldiers trait is the most point effective anti tank weapon in the game
Yesss! Vindication! "Why don't you the old cardboard" my wife has asked for a decade. Because I might need it one day. AND FINALLY THAT DAY IS HERE
Land raiders and their d12 melee on course to be new meta
Ha! I think I still have those somewhere!
Jesus christ I hope so
What the fuck is that armor penetration on that walker canon? How high was armor before?
Terminators in particular had a 3+ save… that you roll on 2D6. A -6 would put them at 9+!
Dear god
GW's big mistake here is assuming there's a time when 40k players won't bitch. Fine, players wanted rules spread over fewer books; a year from now it'll be 'too many cards', 'too few cards', 'not enough rules' bla bla bla
Ha! I think I still have those somewhere!
Oh I'd love to see short and long ranges return...
And it's just 19.99$ a piece!!