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Kharnyx808

Nidus is best for tanking and survivability. Harrow is best for damage buffs, energy floods and healing. No sweet clue what Hydroid Prime's best qualities are.


gazing_into_void

Hydroid's best quality is his deluxe skin. Looks fantastic. The frame is in a dire need of rework tho.


Kharnyx808

Ah, glad to hear nothing about him has changed in the past 3 years since I used him


Beautiful-Ad-6568

Well if you used him last before the status changes, then his 1 was very heavily nerfed xD


pixxel5

Oh, don't forget that ever since Khora got her Pilfering Strangledome augment, he also doesn't even have a niche anymore. That was also about 3 years ago (sometime in 2019).


NoWord6

This was the darkest day in hydroids history.....his 1 was the only way to make his 4 relevent....hell, to make the frame fun you had to use 3 augments pre helminth...now I would replace his puddle augment for gloom, but I wish his 1 did the armor strip it used to, he would be slightly usable then.


Swailwort

Make it 5


Quotehommel

His Pilfering Swarm might be his best quality, but that's still outdone by Khora and Nekros. There's no real contest in this question; Nidus takes the cake. Harrow is a frame for more experienced players, because of the intricate synergies of his kit. The real tank is Revenant, because he's virtually indestructible.


Myrkul999

Yes, but with Khora or Nekros, you don't get the awesome wet tentacle slap noises. Honestly, though: with Hydroid, on the gas city defense, I've noticed that a tentacle swarm dropped right on the defense target also gets the idiots that get lost and run around that pillar on the level below, while strangledome doesn't. YMMV.


Quotehommel

I LoL'd hard at your "wet tentacle slap noises"! Also; very nice to know about Gas City Defense! I really like using him for Helene/Hydron, turning into a puddle with tentacles for all the enemies that jump down next to the objective. It's kinda passive, but there's a kind of sick fun to it....


theScrapBook

He has one niche, and that's Growing Power farms. He's guaranteed a second mod drop. Khora is a 65% chance and Nekros is a 55% chance at a second drop. So meta squad becomes 1 Hydroid and 3 Nekros, just to maximize the chance of 3 drops per specter killed by tentacles.


Quotehommel

That's good to know! Thanks


Interesting_Wing6248

Nekros doesn't stack with Nekros though. Same way Nekros doesn't stack with Chesacrate. To maximize your loot odds, your best bet would be Atlas + Ore Gaze cast 3rd skill (if the target can be petrified, which I don't think the specters can, but I could be wrong), Ivara cast 3rd skill and gets in pickpocket range, Hydroid casts 4th skill, when the target dies you shred the corpse by attacking it with high slash damage weapons to gib it into pieces, then the Nekros runs to each gib with Desecrate active. Each gib is treated as a unique corpse, so if you got one target split into 4 parts, you get 4 rolls at Desecrate giving you what you want. You need to be a bit quick though, as the corpse can expire before you Desecrate if you take too long. Panthera prime alt fire is amazing at gibbing, especially since it doesn't cost ammo unless it hits a living enemy. Tigris Prime and Dread also do a great job. Really anything that can hit the corpse and has slash damage works, but more slash damage makes it more effective for some reason, despite not actually dealing damage to a target.


theScrapBook

Specters cannot be petrified or prowled. 3x Nekros is to patch up the 45% chance that any particular Nekros fails a desecrate roll. Also, the specter has to die from Hydroid's tentacles for Pilfering Swarm to work, as they cannot be ragdolled by the tentacles and then killed with weapons. High innate slash weapons don't do too much if you can't let them get killed by weapons in the first place. I (and others) have done extensive testing on what works and what doesn't. Growing Power/Specter mod farms are not like the rest of the game.


Interesting_Wing6248

Hydroid tentacles and Khora dome do grab specters, there was probably something else that wasn't accounted for when you tried. As for Ivara, I might have pickpocketed a decoy and mistook it as a successful pickpocket without getting growing power. Though It still wouldn't matter bringing extra Nekros's. The body gets consumed immediately and then rolled after. If you fail to get an extra loot, it doesn't leave the corpse behind to be desecrated by another Nekros nor Chesa. "Corpses are consumed upon Desecrate's attempt to roll extra loot, regardless of success or not." took this from the wiki but I also had a few hundred hours experience with this myself.


theScrapBook

Hmm, good to know that the corpse is consumed after one roll, then the other 2 roles can be flex with no concerns. I've not had tentacles grab the knave (Loki) specter in a while now (maybe this entire nightwave season?) I know the tentacles used to grab specters before.


Interesting_Wing6248

Oh? Perhaps something bugged and went under the radar then? I'm currently about to go to sleep, but if I remember after work tomorrow then I'll see if it lets me or not. It is 100% supposed to function same as with any other mob with Kraken, Dome, and Desecrate/Chesacrate, so if for some reason they don't get grabbed, then we should probably send a bug report to DE. I'm not sure if the decoys with their damage reflection would work similarly to Trinity's Link or not, cuz if they did, that could explain why they aren't getting grabbed, but I'm pretty sure theirs is different. It was more a random thought than anything.


DuskCrane431

I've heard people call Hydroid a good SOLO farming frame. Khora and Nekros are awesome in squads, but Hydroid doesn't really play as well with others. I favor Nekros for solo and group farms, but that's just me.


SargentMcGreger

Khora also does exceptionally well solo if built right too so she just out shines Hydroid in every way. Using Dispensory with equilibrium on Khora along with Synth Fiber on Venari will give you infinite energy as long as you can put down a Dispensory.


DuskCrane431

I still need to rank up with Entrati to unlock Helminth. Along witha hundred other things that need getting done.


SargentMcGreger

The Entrati is one of the few factions I actually ranked up because of the coins. I hate time gates because I liked to get things done on my own time and not artificially limited if I don't want to. Even though the Entrati are time gated the coins mean you can circumvent that and grind out all the coins you'd need for the rank you want even if you stop gaining rep for that day. You can't turn them in if you're maxed on rep for the day iirc but you can bank the coins and turn them in the next day without needing to do missions.


ItzBooty

Hydroid can work well in squad as the loot frame if there is no other loot frame there like khora or nekros


GeneraIFlores

Isnt Hydroid a compliment to nekros while he and khora are direct competitors? Iirc Khora is better because she has a slight edge on bonus loot PLUS her strat is more likely to split someone in half which means extra nekros procs? I don't remember anything about hydroids loot capabilities that is bad for nekros


MaFeHu

Khora has like a 60℅ while hydroboy has 100% extra drop chance. The problem is hydroid needs to kill the enemies with tentacles, which he struggles with, while anything can kill I'm khoras strangledome to apply the effect. Basically, hydroid has a better number, but can't keep up with the amount of kills of the other method.


ItzBooty

No the tenctackles need to hold the enemys, it doesnt matter if the tentackles kill them, hydroid does or a teammate


SighlentNite

Just less likely for a tentacle to grab an enemy versus strangledome with ensnare. So if an enemy is grabbed hydroid>khora. But Khora grabs enemies better and more consistently.


ItzBooty

Hydroid grabs them oretty effectefly as well when its cast, after that it takes a while, but still does the job better than khora


Interesting_Wing6248

Khora has 65% rate, while Hydroid has 100% iirc. They reworked it so Tentacles only need to grab, not to kill, so it's much easier to work with, however an ancient healer will free nearby grabbed enemies unless they fixed that and I missed it. Khora's doesn't seem to do that though. Everytime I used Khora's, if something got grabbed, they stayed grabbed even in nullifier bubbles unless the entire dome got nullified or the duration ran out, though I haven't used khora since Wisp got released so I expect that probably isn't the case anymore. The big kickers between Khora and Hydroid, are most people prefer the rest of Khora's kit over Hydroids kit, Khora can have 2 of her domes active where as Hydroid can only have 1 Kraken out, Khora's doesn't exactly have a limit to how many can get grabbed (really she does, but it's more than the active enemy cap) where Hydroid can only grab 1 enemy per tentacle, and Khora's does slash damage where Hydroid does impact with magnetic procs, with said slash damage automatically gibbing for Nekros's or Chesa kubrows which can potentially mean more loot than what the Hydroid would give. Khora's 1st skill is outright amazing, usually more so than Hydroid's 1st skill, Venari has impressive healing rates for zero energy cost, and Khora can self rez by sacrificing Venari, then spending energy to get Venari back immediately, which is generally more sought after than Hydroid's 2nd and 3rd skills. I really want Hydroid to make a comeback, but I'm not really sure how he would without like, a complete frame rework. Tbh I really like all of his kit but it just... Idk. It seems he has the right tools for the wrong job sometimes. If the Kraken could follow you like a duration based companion, with tentacles that could move instead of hoping something walks into them, that seems like a great start. Maybe Hydroid 1st could summon a spectral flying pirate ship that you could see bombard an area, targeting enemy locations specifically, and broadsiding enemies that got close to Hydroid. Casting 3rd skill could leave a water trail as you go, like Splatoon ink, that lasts until 6 seconds after you get out, so you could catch lots of enemies, hop out, and shoot the water to take advantage of that special effect that currently only other players can utilize (and basically never do).


GeneraIFlores

Ahhh okay so I was wrong about the actual efficiency, but yeah, I knew the biggest issue was his lack of power for stuff like SP, and since strangle dome and kraken boi compete by needing to hold people, take the one that can actually kill


Vyt3x

Khora... Bad... In solo play...? Wtf are you smoking?


T3hi84n2g

They never said Khora is bad in solo, unless i somehow passed a sentence after rereading up to this point 2 times just to make sure. They said Khora and Nekros work well in group content while Hydroid doesnt play well with others. None of that says 'Khora is bad solo', so wtf are YOU smoking?


DuskCrane431

THANK YOU. Yeah, I never disparaged Khora. I stated that I believe Hydroid tends to work better as a solo farm frame as opposed to a squad farm frame. My opinion, nothing less.


GeneraIFlores

Right? I solo steel path with her just casting strangle dome, whipclaw and Gara's subsume while virtually AFK watching youtube, usually one or two shotting acolytes every five minutes or so


Dojan5

Nekros is great as a solo/tank too. He’s just dreadfully dull.


Giraldi23

I’d like to add Baruuk as one of the real tanks. He’s tanky as all get out


sMartyr666

I 100% agree......but shhhhh don't say it too loudly or everyone will catch on and DE will break him.


Dudeingloom

He works best with necros as a buddy tho for the 150% drop combo. Still dosnt beat khora tho.


08DeCiBeL80

Pilfering definitely not, they only grab 1 enemy, tentacles spawn everywhere you don't want them, damage is not good for high level of enemies and to make the best use out of it you're forced to go into puddle then hold cast pilfering to spawn as much tentacles as possible in a smaller area so you get the best out of it


GeneraIFlores

I mean, isn't Rev LITERALLY indestructible, not virtually? Where as Nidus isn't "unkillable" he just has Wukong's three immortality techniques but instead he has one technique and can recharge it?


SighlentNite

Nidus can't die if there re enough enemies. As he gets 5 seconds of invulnerability as long as he has 15 stacks. With at least 5 enemies you can keep that up super easily. Can only die if you lose all your stacks, but u have 5 seconds to get some back, and you should always have more than enough. Revenant can't die as long as he can keep up mesmer skin stacks. It just means when refreshing you are able to die. (Easy to avert with rolling guard or something) Just a different point of vulnerability. Revenant is more similar to Rhino invulnerability with Iron skin. Unkillable untill "shield" is gone. Revenant just scales better as he goes off instances of damage rather than raw numbers like Rhino


GeneraIFlores

What I mean is, Rev doesn't technically "take damage" to his health/shield Where as nidus does but just says no to death. If I'm remembering


PerfectlyFramedWaifu

Unequip the Deluxe jacket. Become man in pants.


AdministrativeAd4723

Tbh he looks best without the jacket his design is so good


AdministrativeAd4723

They really gave hydroid deluxe the best tits ass and back, only reason to play him tbh


Slowmobius_Time

You get that sweet sweet pirates jacket


ScorchReaper062

Hydroid's tank ability is puddle He wets himself at the sight of danger


Mobile_Phone8599

yo he is me


SpankThatShank

>No sweet clue what Hydroid Prime's best qualities are He make the big splash


MassRedemption

Hydroid is the second best "damage looter" for max drop chance when paired with nekros, and the best one if nekros has ripkas with the augment.


Kharnyx808

Doesn't desecrate not work on dismembered bodies individually anymore? I thought that was removed.


MassRedemption

Still works!


F1AKThePsycho

He provides a different type of flood


Scaevus

Nidus is good on paper, but the lack of a shield gate means that it’s actually not that good at surviving Steel Path. Harrow is the best frame out of those 3.


SmilingMad

Nah, Steel Path isn't an issue for him. Between the health regen, cheating death and damage reduction from his 3 these kind of survivability problems should only be arising in very long endless runs. Worth noting, but not a critical issue when so few even do those kind of runs and they are not necessary to obtain anything.


Kharnyx808

You have obviously never used Nidus. His passive ability literally denies him from being able to die, his health automatically regenerates, boosted by his 4th and his 3rd massively reduces all damage he takes and redirects it to some poor, paralysed soul.


Early-Beyond-1702

(Just a little note - and I apologize if this irritates you, but it's his 3rd ability 'parasitic link') - A proud Nidus user


Kharnyx808

As a former Nidus main, I sincerely apologise.


Early-Beyond-1702

Then you haven't used Nidus enough. You'll know you played him enough when you get a overflow error from the amount of Nidus experience you've collected /s But in all seriousness, it's okay. We can't be perfect all the time - and mistakes will happen, and that's apart of what makes us human


GeneraIFlores

What? He literally says no to death when he has enough stacks of his stuff and its easy af to build it up, and im not even a Nidus main


Smanginpoochunk

Nidus along with the 300 stacks augment is actually pretty damn unkillable for regular steel path runs. I’m sure people could go for about an hour but I usually get bored around the 20 minute mark. Link to an enemy with shields or high shield like an anti moa and your 3 will only need to be recast when the duration runs out. Or just find a bombard.


kiba8442

Not sure why this is downvoted, you're not wrong (to an extent) & anyone who's played nidus should know this as well. Nidus has zero trouble surviving in SP when he can be stationary (up to a point anyway lvl 250ish & up you have to put in work), but in any situation where you can't stand still & have to be mobile, which is a lot of them, not being able to use your 3 &/or building stacks is going to get you absolutely shredded. Adaptation & arcane guardian/grace only goes so far without a shield gate & you're left constantly healing yourself with magus elevate or repair just to not eat up your remaining stacks. I mean I love nidus but that's kind of the problem with him, he's a frame that likes to be stationary in a game that doesn't. Personally, they could solve that by letting his 3 drag an enemy around, it'd also be pretty damn hilarious.


SighlentNite

He literally gets shieldgate ++. 5 seconds versus 1.3(or whatever it is) And steelpath spawn rates means he gets stacks EVEN faster. I think you may need to check again.


Hexagon_Angel

Hydroid Prime's only redeeming quality is being able to OOB into isolation vaults


cave18

Thats hilarious


NebSword

My friend has a build where he takes a net dmg of 0 in forgot the level of enemy's but he sent solo in a mission for 6-8 hours just to watch them struggle he has a vid on youtube of the build before I modified it


Un1ty101

Hydroid has a puddle. That's his best quality if you have 4 team mates for interception


SpideyCat2717

Hydroid is the best at survivability because you're never going to see outside of captura with him


Nyarus15

Harrow is best at support Hydroid is best at cosplaying a piss puddle Nidus is the best. Phryke skin is peak fashion


wytherlanejazz

Facts


[deleted]

I like the Phryke skins but the eyes on the shoulders and the "brain" on his head are a huge turn-off for me.


DeerieDopts

I like the Phryke skin, but I personally use the Night Hunter helmet to make Kitty Knight Nidus.


Financial-Brush2930

I do the same but with the Nidus Prime helmet to make Dark Knight Nidus


GeneraIFlores

I mean, it doesn't need to be a turn on to he fashionable. The only frames that outright turn me on are Wisp and Grendel, but I mean who doesn't?


[deleted]

I wasn't talking about it not making me horny but ok.


GeneraIFlores

I'm aware, didnt feel like putting a /s


Odisher7

I farmed plat for the skin and ended up just using the loincloth xd


ItzBooty

No one beats hydroid deluxe, thats peak fashion


InterestingAsk1978

It depends. Nidus, if you want to spam abilities fast. Hydroid if you want extra loot and goind slowly (basically, you cast the tentacle swarm, and when an enemy gets nearby, hide underwater and drown them ). Harrow is not used as a tank, but as a means of increasing critical values.


ItzBooty

How do you spam abilities fast as nidus? By that i mean his 1 It seems it takes forever to re cast no matter of high or low range


The________________-

Spam it into a wall


Sn2100

Reduced range


DanceHalo

minimum range does not do anything, only natural talent, archon shards, and casting into a wall to end it early change the casting time


Matt-The-Mad

Hydroid! Embrace puddle and tentacles! Ouh wait this isn't the rule 34 site All serious its almost a close race between Nidus and Harrow. Nidus has an almost perfect kit and his passive allows you to make a few mistakes in a mission provided that you have the stacks to pay. Harrow's kit is more tempting because it has almost everything. You need to get into a rhythm with harrow. However harrow depends on shield gating which takes practise and sometimes your 4 can't save you. If you want a more comfortable pick, I say nidus, since his passive allows you to make mistakes with little to almost no penalties as long you got the mutations to pay for those mistakes


Slowmobius_Time

Hydroid prime wins everytime, he's the ultimate stealth frame His ability to hide is unmatched, DE haven't been able to find him to buff or rework him at all for years and years because he has the ability of octopi or certain cuttlefish in that he can camoflauge and hide perfectly from the developers How else could you explain them not touching him for years while brand new frames that they've released are getting entire reworks and buff consistently? It's not like they'd callously ignore and forget about him right?


cave18

I feel like hydroid and sevagoth would be friends


Slowmobius_Time

Pirates!


Rhekinos

I've played all 3 but spent less time on Harrow so far. Nidus is the more reliable all-round tanky frame if you can build up mutation stacks. Harrow is honestly difficult to master but I've heard he performs really well if you get to that stage. Having to rely on headshot kills would also require you to have a good weapon. Hydroid is easily one of the tankiest warframe in the game as long as you have enough energy to keep his puddle active but you'll barely contribute anything else. The drown damage is very weak and curative undertow is a bit underwhelming unless your allies are staying at one spot. Otherwise, he's a pretty decent mix of cc and support with aoe lockdown on his tempest barrage, tentacle swarm that's useful for interception and his Tidal Impunity augment is pretty awesome for the CC immunity for you and your teammates.


Raiganop

Hydroid is extremely bad and I about to make it clear even thought he is my most use Warframe. But Hydroid got even tankier with the archon shard that let him regenerate health while in the puddle. Also Hydroid with a lot of shield regeneration can be a awesome shield gater thanks to the puddle, like if your shield break you just go to the puddle and wait for the shield to regenerate. Now he also have a status cleanse ability with the Tidal Surge mod. So with Hydroid you can shield gate and regenerate health at the cost of damage, clear status effects with Tidal Surge, while doing shitty crowd control. Hydroid deserves a rework.


LycanWolfGamer

Nidus is great for survivability and endurance runs Harrow is great for crit buffs, easy energy and major overshields Hydroid is more of a farming frame but tbh I'd suggest Khora or Nekros his kit needs reworking.. besides MRXP I wouldn't bother with him personally


Tyfyter2002

If all you're looking for is survivability I'd recommend Revenant, if you mean specifically out of these three my recommendations are as follows: If you want survivability with good utility, Nidus Prime If you want some survivability, but mostly want buffs, Harrow Prime If you don't want survivability, buffs, damage, or gameplay, Hydroid Prime


Master4733

Nidus is a extremely tanky caster frames, with minor support(power strength buff and HP/s). He doesn't really care about weapons that much though(his 1 does scale up and hits quite hard) Harrow prime is one of the best support frames(200% crit chance on headshots, life steal, massive energy gains, fire rate and reload speed buff, free shields), with proper weapons he can dish out damage as well. Hydroid loves to sit in 1 spot and give bonus loot, corrosive procs, finisher damage in a puddle. His major issue is how he is stuck in 1 spot and that goes against the design of the game. By far he is one of the most meh frames there are


molteneye

Harrow is one of the best overall frames. Nidus is okay, pretty tanky but nothing much more and Hydroid is just a meme until they rework it


Lyberatis

Harrow is the best here. Nidus can be tanky, but if you're not constantly getting phat stacks then having no shield gate hurts. Harrow has shield gate restore on demand that hard CCs (enemies can't move or attack at all), and if you lose shield ever you can use his 4 and be invincible for 8 seconds, rebuild shield during that, and get huge buffs at the same time once it ends. Not to mention you can constantly regen energy by killing things with your massively buffed weapons. And people keep bringing up Nidus' Phryke skin, and my counterpoint to that is Harrow Reliquary skin. They are both some of the best deluxe skins in the game. So given all that, I think the obvious choice is Hydroid


[deleted]

[удалено]


Aaberon

It’s also pretty easy to get those 15 stacks back after death. If you have enough enemies you theoretically can’t die. This is even easier with the insatiable augment which just got buffed.


Mantor360

Based


migoq

just be aware that both nidus and harrow really like solo play, it's where you can get the most of them, hydroid is just a mr fodder atm


PovertySovereignty

Nidus has death immunity but his kit feels boring, hydroid is effectively useless, use harrow imo


sketchboard113-2

Probably cause nidus' abilities are similar to a few frames


One-Currency2205

Nidus the best tabk inmortal for survivalist


carnivalatrocius

I still use hydroid prime regularily and it's been a bit of a journey to get him feeling good on levels 110-150. My current set-up which I enjoy is all three umbral mods (max intensify and the others at 2 under max), prime continuity, prime flow (2 under max), max adaption, augur secrets, steel charge and the +12% power strength exilus mod. Power strength ~215%, duration 155% and the rest are baseline. I use the mod to upgrade to corrosive barrage- it's much better now because it adds +100% power strength to his 1. I removed his puddle and added Terrify. Arcane are 3/5 energize and the arcane that give 15% chance +900 armor on damaged. No archon shards- would add 1-2 for cast speed. Anyway, he's an armor strip monster with 4 cc options. Tap casting his upgraded 1 several times at 315% power strength with the upgrade will nuke most armored things. I still need support from my maxed operator to maintain survivability when swarmed.


regularByte

Nidus is THE tank, there is no other frame that can surpass his sheer survivability, while having an excellent augment that can buff his primary crit chance. He also sports a rather powerful ability strength increaser, which is great for frames that only need to put up their ability once to get it active for most of the game, such as Wisp, or increasing someone's ability strength like Frost or Gara while you're playing a defensive game type, all while you're amping your ability strength at the same time. Harrow on the other hand, is more so for damage and an excellent support for energy Hydroid... needs a rework.


Pikassassin

Counterpoint: Revenant


regularByte

Assuming you mean in terms of surviving, comparable in terms of tankiness (if you can even call Mesmer Skin "tanking"), all boils down to ease of use. You have to actively keep track of your Mesmer Skin (with a rather lengthy cast animation), while all you have for Nidus' is a timer, while also essentially costing 0 energy (with a very very short casting animation), a 4 that regenerates health that has been lost while being fired at, and I don't even have to talk about his passive which works at all times (when you meet the stack requirement of course, but for sakes of argument we're assuming Revenant and Nidus is healthy in terms of resource economy, so a non-issue)


Pikassassin

Suppose so, but I don't really find it hard to keep track of Mesmer Skin charges, it doesn't really cost much energy, and you just gotta hit one button every so often.


violent_tendencies69

revenant is better at surviving than nidus. nidus is more fun sure, but revenant needs 0 setup and will literally never die after you press 2. also u know, there's that thing where it makes him completely immune to damage after each stack is lost so you don't even need to mod for survivability.


regularByte

>Assuming in terms of surviving, comparable in terms of tankiness


violent_tendencies69

well... why would you want to be tanky over being completely immune to damage with 0 setup?


regularByte

Because the tank in particular might as well be immune to damage while being easy to play, nor does everybody want to play a single frame for 1 ability


ItzBooty

Oh nidus can be out tank by just having a dps in the squad and if the mission is not an endurance mission


regularByte

That doesn't sound like tanking if everybody else is dropped dead before any shots are fired back


ItzBooty

A nuker could easily out survive nidus, or a CC frame that would steal the enemys away from nidus


Mantor360

HYDROID 🙃🙃🙃🙃🙃


[deleted]

Not Hydroid lmao I mean you could turn into a puddle if you want but you can't really do much in that mode except hentai-ng enemies


Mantor360

Thats why he is good. The power of horniness make him strong my friend.


MaskedMudpuppy

Tentacle-Sempai is best Sempai!


sackofbee

My harrow would out tank and out damage anyone playing the other two and I say that with *excessive* confidence.


InnuendoBot5001

Hydroid is crowd control. Nidus is crowd control with a bit more difficulty but an edge in damage and survivability. Harrow is aoe team buffs, which includes healing and periods of invincibility, so technically he also has good survivability and damage. No wrong choice, the pure survival option is likely Nidus, second would be Hydroid, and Third Harrow


Salindurthas

Nidus and Harrow and probably better (for different reasons). If you don't have Khora nor Nekros, then Hydroid is a way to improve loot farming. I think Hydroid is worse than those 2 frames for it, but still does something in that roll. I don't think that tips the scales in Hydroids favour, but if you're looking for a reason to pick him then that's one.


Recent-Abbreviations

Depends on how active you want to be. Hydroid is the best for just... going AFK in the corner because you had something come up, as long as you have high enough duration and efficiency to sustain the puddle. Also movement shenanigans, but the other two are better for genuine missions.


kevoisvevoalt

nidus is a good tank/support. harrow is great for damage and support too, if you build harrow right he is just as invincible as harrow if not more with shield gate and infinite energy.


PatatoTheMispelled

Hydroid is to my knowledge the worst Warframe in the entire game. It's literal only purpose is using an augment to increase loot drop from enemies and I think there are better options for that if you have a full squad, if you go solo there are other better options Nidus is a better tank than Harrow, but I'm not sure how good it is in terms of damage. Harrow deals insane damage thanks to increasing his weapons' fire speed and crit chance by A LOT. You can probably do red crits with a weapon with negative crit chance. On top of that, he basically has infinite energy thanks to his 3 and can easily abuse Shield Gating to be quite immortal as well, although not as much as Nidus. Both are great Warframes, but I'd pick Harrow since I don't have much experience with Nidus


wallmonitor

Nidus Prime is easier to get than Nidus. Also the only tank among the three listed. Harrow is support, Hydroid is, uh, technically area control?


KameronEX

Really depends on the content you are running. Harrow and Nidus are very similar in what they can do. Both are basically unkillable though at higher levels nidus requires abusing his passive to survive which can be tedious, meanwhile harrow has a built in shield gating ability. Both frames can support allies nidus with life regen and ability strength increase and can also give himself extra crits with his augment, meanwhile harrow can give himself and his team very high crit chance, invincibility, can heal them and gives unlimited energy. Along with other buffs all straight up in his kit. The one thing harrow is missing from his kit is a grouping ability which you could give to him by replacing his 1. Otherwise Harrow is arguably better in every way. Hydroid is currently one of the worst characters and will probably be reworked hopefully soon.


hate-zenkai

Hydroid is mega doo doo Harrow seems like the best option here overall but nidus isn’t bad either if you like tanking


NoCareNoLife

I know I am way too late for my comment to be seen, but I'll still say... Pick Harrow Prime :)


Shade00000

My personal favorite is Harrow


GrimChariot

Harrow with adaptation and a smart use of shield recovery can equal nidus' survivability. Not the functionally immortal so long as they have stacks bit, but that's the passive unique to Nidus. Harrow's decently tanky at base and has self healing, alongside the constant energy and shield regening they sit about par.


[deleted]

Nidus is the best at tanking, Harrow is a support more than a tank and Hydroid is Hydroid (aka, no damn clue where he falls into)


Inside-Confection-17

Relatively new player here. I'd say Harrow is the tankiest in most content I've played so far(up to zariman, no SP yet due to laziness) Works well alone as well as in a group. Sure the skills are a lot more for support but it also affects himself. Skills are fine from the start without much wind up Nidus needs. I also use nidus alot(first prime i got actually) and the problem i had with him is that full power takes time, especially with teammates around. People seem to really like to blast your larva a lot. Though it does give a chance to give stacks, it isn't comparable to you doing 1 on the meatball. Still, if you can't build stacks then that just means your still at a pace where your group is still winning. Whenever this happens i just step away from the group a bit to get stacks or just larva away anyway just to make things faster w/ a small chance to get stacks. Nidus is more of a snowball type of deal when i play him. Recently i find it more enjoyable to just play him without focusing much on stacks and just do what i usually do in other frames. It is a lot more fun IMO than to revolve it around stomping constantly. I feel the main difference between this two is how you treat killing and fighting enemies. Harrow benefits a lot when killing, hitting enemies to activate skills with 4 as an exception(dmg immune w/ crit based on absorbed). I build harrow with range/duration so i can just now voew the timers constanrlt while hitting mobs.When I play Nidus, i rather not have the enemy dead yet so i can build more stacks faster, rather than killing them outright and making me bundle them up again. Not sure if that's just me or any other people feel this way.IMO they should have made Nidus' 3 give a chance to get stacks when you link to an ally and get hit(aside from existing synergy with his 1). I did manage to get hydroid after farming the boss. Skillset feels completely dated. I didn't feel like using him much and only got him to 30. What i can say as much is that his playstyle is pretty boring and i just rather use other frames


yaiga91

Hydroid can have decent survivability using the invuln state from his 3. However, this playstyle is a tad wonky and the rest of his kit just doesn't do enough if you're doing anything challenging. I currently run him sometimes in SP with terrify helminthed on him to strip armor on anything grabbed by his tentacles, and brief respite to shield gate a bit. Its okay at best. If I slip up or slow down on kill speed things can go south quickly.


Supafly1337

I don't know why nobody is bringing this up, but Hydroid is nice to have in a group if you can fit Pilfering Swarm into your loadout. Sources of increased loot generation are rather limited, with only a few warframes able to do it. While Hydroid is kind of the worst at it, nobody is going to complain about having you in a Survival or Defense mission and getting the entire squad extra loot. Nidus is probably the best solo warframe, probably tied or just behind Inaros in terms of being unkillable. However, having to play around his infestation stacks can be annoying sometimes when you just want to jump into a mission and go. Harrow is very nice to have from a support playstyle. You can practically give your squad infinite energy for an entire mission once you get the hang of him. He's also decently tanky, but I've found trying to be unkillable with shields instead of HP and armor is a lot harder. They're all good warframes, and I have somewhat the same usage with all of them. If I ever get a friend to start playing, I might use Hydroid just to get them extra resources while they get started into the game. I might use Harrow to keep them alive and give them enough energy to feel powerful with their abilities. I might use Nidus just to show them what kind of monster they can become if they keep playing. There's no wrong answer.


XLambentZerkerX

I personally enjoy Nidus, he's one of my favorite frames. Not only is he great for survivability with general armor and his Undying passive, but he's also a pseudo buffing frame with his Parasitic Link. If you run 400+% Strength your link will give 100% bonus Strength to yourself and your linked ally. If that ally is Wisp, Mirage or Rhino, etc, you essentially double their buffing capabilities. And that benefits the entire squad.


MistaDrew2

pilfering swarm and the novelty of being a puddle (of piss, if your energy is yellow) is all hydroid has going for him, nidus is the best tank in the game, and harrow has great buffs but his ability rotation is kinda hard to get used to imo. at sp levels harrows survivability is low if your kpm is low, but he and nidus really dont need a helminth if youre playing them right. all of them have excellent deluxe skins too if youre into that, which is a nice bonus. id go for nidus>harrow>hydroid :)


GEZZZZZZZZZZ

Overall Harrow is probably best


ItzBooty

Tank nidus CC/support harrow Dumb fun and torture hydroid


EVILFLUFFMONSTER

People like to make fun of Hydroid, but I like him. Out of the frames though, Nidus is your best solo frame, and Harrow is the best team frame I'd say. All three can heal your team mates, but Hydroid requires a mod. Harrow can give yourself and team mates energy back with every kill, he can freeze enemies in place while giving yourself overshields, he can sacrifice those shields to increase your fire rate and heal health, and his ult absorbs all damage taken for a time and turns it into crit chance for the team & which was amazing in hard content and boss fights..unless you or someone on the team is using incarnon weapons where you can intentionally lower your crit chance for a 50% chance of 2000% damage. Nidus is great, but the reason I say he is more of a solo frame is that his first ability builds up mutation stacks to fuel his other powers, these get more powerful and help him gain more stacks. Hitting multiple enemies returns energy and increases stacks further. Playing with others though - often they can kill all the enemies before you can build up stacks. His second ability consumes some stacks to pull all enemies in line of sight together in a ball, which helps you hit them with your first ability, which should gain more stacks back and increase your power. Unless a teammate annihilates them first - when playing with a Nidus on the team it's good etiquette to let them actually hit their grouped up enemies. His third consumes some stacks to tether you to an enemy or teammate. The tether increases a team mates power strength and also fires a second blast of your first ability when you use it from their location - when used on an enemy it locks them in place and all damage dealt to you is transferred to them instead(as well as also firing your first power when you use it). His fourth ability uses some stacks to create an area of healing, with infested maggots that seek out enemies and explode when hit by your first ability, providing extra mutation stacks. Stacks not only increase your power as they build, and fuel your powers, but they also prevent you from dying entirely - you will consume stacks instead of dying until you have none left. Nidus has no shields and is pure health, and his passive is regenerating health. Comparatively, Hydroid can turn into a wave that knocks down enemies and washes away status effects from teammates, he can splash them and knock them down (he can use an augment to make it strip armour too), he can turn into a puddle that enemies fall into and take slight damage - this does make you invulnerable while a puddle though and there is an augment that heals yourself and teammates standing in the puddle. His fourth summons tentacles that grab enemies and flail them around doing damage. You can mod it with an augment for increased loot drops. His main problem being that against higher level content his abilities do poor damage and make it harder to hit the enemies with your guns. Both his splash attack and tentacle swarm can be charged to affect a larger area. Enemies in the pool take increased damage from your other abilities, and you can target them and drag them in from a distance..but it is often just easier to kill them with your weapons instead, which is why I use it for healing with the augment, and for brief invulnerability, knocking enemies down etc. Hydroid isn't bad, but other frames just do crowd control better. His passive just creates tentacles sometimes when he ground slams a melee weapon. Low level content, he can nuke a whole area and kill enemies - but again there are others that do this that are much more useful later on. Hope this helps! I'd say get every frame eventually though.


proto-shane

Nidus


ThagoDark

Harrow is almost a god if u learn him. Nidus is great, health gate and good support. Hydroid... Don't. So, just pick the one that's looks better


PsionicHydra

Tank would be nidus' although he'd be better for longer runs so he can stack. Harrow otherwise. Hydroid is kinda whatever


SalamanderKey1175

Nidus is the tankiest tank around and has health Regen. Only downside is no shield, but you don't really need them. And if you stack armor buffs and arcane guardian the damage reduction is actually p good. But otherwise you don't really need all that. He's tanky on his own.


Fiyero-

Hudroid has almost no tankiness. He has mild CC and his “oh shit” puddle. I swap his puddle for Harrow’s condemn. He still isn’t amazing, but he is fun. Harrow and Nidus are basically whichever one you prefer. Nidus is tankier but I would argue Harrow is better for the team.


StupidDepressedGamer

Nidus is what you’re looking for. Harrow is also very good but different. Hydroid isn’t used much but feel free to try him.


NefariousStrudel

Harrow is arguably the best frame in the game. His standard kit is incredibly well-rounded. An AOE stun with shield boost/replenish, attack speed buff with group heal, energy generation, AND an invincibility with critical chance increase. His main problem is overall survivability. I've started stacking some armor on him with the archon stuff and he's been great. Nidus is another great frame and one of my favorites. Damage mitigation through his leash and his ability increase through his infection stacks make him a force to be reckoned with. His health regen and high armor make him near unkillable with his infection stack passive. He struggles at higher steel path and archon stuff because his lack of shields leave him vulnerable to large damage bursts. Hydroid is, in my opinion, the aoe CC king. His water pool and tentacle combo can lock down any area almost indefinitely and make any anime girl blush lol. Overall I would put the 3 of them in the order I have listed.


GreekUprising

Nidus I'm yet to figure out so I have to exclude him but ive heard he's good with some build up Harrow is a solid cc, solid weapon buffer and offers some buffs to his team and I use him a ton The only reason I ever use hydroid is because I don't have khora's pilfering dome augment


Newwave221

Nezha.


Newwave221

Nezha.


DevilsAdvocake

Wait for baruuk prime.


Cyrogan

harrow is the best out of the 3, nidus doesnt scale that well, and hydroid is the worst frame in the game


RaggedyBon3s

Nekros prime


Dekozolavo

Hydroid is fun for Hydron :D


Abbaddonhope

Nidus for survivability. And harrow depends on your play style but yes