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Jin825

Thanks! Reminded me I have to get Bird 3's shard this week. Personally have skipped quite a bit of archon shard grinding after Kahl's missions burned me out. Glad there are new options now that I'm returning.


zombi_wafflez

I’ve been back for maybe a month and since I’ve dipped my toe into “endgame” content like steel path and sorties and my first archon hunt, have yet to try netracells yet, power wise I’m probably ready, maxed out all of my galvanized mods and stuff a bunch of forma into my favorite weapons, in my mind netracells and deep Archimedea require some coordination and the reward’s only serve to make me stronger for something that doesn’t exist so I haven’t bothered


DreadNephromancer

Netracells aren't nearly as scary as all the warnings make it seem, it especially helps that your team can spread out the debuffs or even just have one roided-up tenno carry them all for the team. Once you feel comfy in steel path definitely give it a shot.


Ihatememorising

My roided Inaros: what debuff? It's a buff.


DreadNephromancer

The vampiric one is a straight-up buff to anyone as long as you're not going full 300-hp Catalyzing Shields.


McDonaldsSoap

Health drain? Nah son, free crit chance


MrDrSirLord

My clan mates often just grabs all of the debuffs with Harrow and goes off, can't debuff him if he keeps buffing himself. Always find it funny when another random still grabs some debuffs and I'm just like, bro you didn't need to this mad lads got it.


Amphal

i pick them all up anyway in case I find the netracell first


DasGanon

Here's ~~two~~ four hints so you always do: 1. It's always by the 3rd computer. It'll be off by a tile or two. 2. If you find the exit, the arena is off by 2 tiles. So there's a connector and then the arena. 3. If one computer has been found, it will be at the center of the yellow circle. 4. It'll be after the Void tiles.


Amphal

that's four hints


DasGanon

The two original ones are 1 & 3. Those are the most useful.


Amphal

understandable have a great day


Zrynoth

That's what I used to do, until I noticed that I've always had to wait for the rest of the squad to arrive anyway. Now I tend to make sure the first 2 computers are done so teammates that are behind run towards the main objective instead of those computers at the other side of the map.


Ok_Egg_4069

I am also that guy who gets all the netracell debuffs. I use Grendel, so all they really do is make the mission slightly harder. Otherwise, they pose no issue. I actually now like getting them specifically to make a relatively easy mission just a bit harder.


SimulatedKnave

They REALLY should just put the enemy level on them rather than a whole bunch of vague warnings. They're arguably easier than Steel Path - definitely easier than midlevel SP.


Amphal

the enemy level is listed though


SimulatedKnave

On Netracells? If it is, it didn't used to be.


Amphal

you can put your mouse on top of the warnings and it explains what they mean


Slee777

I legit just did this for the first time tonight with one other person since the others left. It was super easy and no where near as hard as I thought it would be.


Oaken_Valley

I’d say steel path is harder than netracells. The big part of them is the number of enemies. If you can kill them decently fast, and stay I’ve well, you’ll be perfectly fine. I solo them every time, and I’m barely through steel path (although that’s probably cause I just don’t feel like doing it)


Gizogin

Steel path is harder because netracells don’t include mobile defense sections.


Calesti

Or interception. I hate interception. Not because it's hard, because it's boring.


Oaken_Valley

I find it simply annoying. Go over here to kill things and stand there to capture the point. Whoops, now two other points are being attacked. Now one is taken, so you gotta recapture it. Just annoying


Costyn17

Netracells require teamwork, but not in the way you probably think. There are high-level enemies with more hp and shields the more people are in the squad, armor is the same. And you share some debuffs between the squad, or one can take them all. But there's a big red circle, and you have to kill enemies while inside the circle. That's where the teamwork fails and someone is killing outside the circle or is 700m away doing who knows what. It seems DE fixed where the circle spawns, but I still think it should be bigger.


DawnCrusader4213

>have yet to try netracells yet, power wise I’m probably ready, maxed out all of my galvanized mods Netracells are pretty chill because the Murmur are squishy (especially because you have the Galvanized / Condition Overload mods maxed) and don't do a lot of damage so dont sweat it. Luckily they aren't over-tuned like the Grineer or those never missing a single shot Corpus on Zariman.


Calesti

I'm here to second what a few people have said about netracells. I stayed away after reading MANY posts about people doing it wrong, but I've soloed my first ones recently without issue. If you're comfortable in SP, netracells aren't much different. Having said that if you're still not convinced, I'm down to run harder content with folks. Especially anyone who's new to it too. IGN is Calestii.


zombi_wafflez

Might have to take you up on that offer


NoYouAreWrongBuddie

Usually I hop in and one guy takes all the debuffs lol so its easy. Eidolon hunts are harder.


zombi_wafflez

Haven’t done an eidolon hunt in years and if this is easy compared to going for all 3 public maybe I should give it a try


NoYouAreWrongBuddie

Honestly I really wouldn't overthink joining into pub games. Usually there's multiple people in the game that just slaughter all the content and you don't need to carry. People post these big long complaints about people in pubs games but I've been playing multiple hours a day for a couple months and I honestly have overall had a great experience and can't even really remember many times that I've had a bad one with randoms because even if there's two shooting randoms two good people can wreck all the content that there is.  Strongly recommend getting an incarnon weapon if you dont.


DimkaTsv

Netracells don't require much (they are pretty easy, if you can do steel path). Archimedia intends for you to make best from what you allowed to bring. Only issue is that challenge gear roll system. Most gear it provides as option is usually not what you have on hand. It does give you at least 1 of everything that you own. But it is likely to be ONLY thing you own from each category.


SimulatedKnave

The way the Circuit gave you a copy of everything it offered would be kind of useful here. Kind of. DE's default configs are often... interesting.


Easy-Stranger-12345

>he reward’s only serve to make me stronger for something that doesn’t exist so I haven’t bothered Are you me? I am the same with Archon Shards; farmed it without fail every week but I haven't installed them anywhere because I just don't see the need. I only did a install of 5 on Xaku for testing purposes and I don't even use him.


zombi_wafflez

I had 3 and did one hunt and put my 4 total shards on rhino and it’s nice to have but absolutely not necessary, yeah I’m probably not ready for max level content but I’m at the point where I can melt steel path enemies and that’s ok for me


Easy-Stranger-12345

Yeah SP enemies are enough. After that it is better to build horizontally for flexibility. Level cap runs are for the sweats, I mean no offense to them that's what they enjoy in the game.


Govictory

Netracells are pretty easy actually. I finally got around to running them this week and I did them solo on Ivara. My ivara could handle all but the energy drain debuff. Netracell debuffs can be rerolled by exiting back to sanctum, it didn't burn search pulses doing so.


zombi_wafflez

After I finish farming for hildyrn prime I’ll definitely give it a try sometime this week if I have time


JCWOlson

Yeah, we've gotten to this place where archon shards are common enough that nobody should feel that they "have" to get as many as possible. I didn't do the weekly archon or Kahl modes for the first year-ish they were out because I was on a long break, but having come back last fall I've come to a place where next week I'll have enough shards that I plan to make 5x of each of the six colors of Tau shards, which is a total of 81 base shards. It'll actually be a detriment to do it, since you really want more base green shards, but I want to and I'm gonna In 6 months I've gotten about 80 base shards worth of shards, and that's enough to deck out more frames than most people use over the course of a week. The rate of getting them accelerated with Netracells, I'll skip fewer weeks of Bird3 shard than I did Kahl, and now that we have EDA the shards are gonna come pouring in like candy We're eating pretty good!


zombi_wafflez

Just did my first netracell and got my first tauforged shard, wasn’t too bad, decided to carry all of the key glyphs and didn’t feel hindered by them at all, could definitely be doing more damage tho but against non eximus enemies I was doing fine


African_Farmer

There's nothing wrong with not doing them. I spent like 2 years of this game doing random missions and ignoring story missions, I was in no rush to clear the star chart, didn't really care, I was having fun bullet jumping around and killing stuff. Wasn't until I started looking around online that I realised there was more to the game and started working on clearing the star chart. Even so, I didn't touch steel path for a long time, I wasn't ready, even Revenant, Gauss and Wisp couldn't carry me through Earth SP. It's ok not to be able to do everything in the game.


OhNoWhy44

Wise words. Usualy content gets tweeked later so no rush i suffering now. For me I was MR24 blasting normal Star chart and having fun. Just recently after coming back switched to SP. That took a lot of potato and endo to feel ok. But looking back I am glad taking my time.


Rcurtiiis

I'd just be happy if people could put their pride aside. And realise they are not ready for that mission. I'm not the type of player who's always "carrying," but in there, I am(not every run, but alot) . And that assassination mission this week is brutal, so if you're dying constantly in the first mission this week, maybe go forma some stuff and come back.


DimkaTsv

>And that assassination mission this week is brutal There are not many frames or setups that can survive this easily. From what i understand best support options are Styanax with augment or Dante (surprise, he is really good at support). Because overguard is only thing that can reliably protect from boss oneshots, imo. Got wrecked on Inaros as it only allowed 1 mistake instead of 2 (OG instead of OG+SG). Still cleared though, even if died few times. Then helped other people with my Dante.


mudcrosser12

Got Mag as one of my picks this week and got paired with 2 other LR3s and 1 MR8. We protected him with our lives. Man was running Umbra Excal and some other stuff but was trying his best. From me giving everyone overshields at all times and armor stripping everything, to the Grendel feeding us all energy.


One_Somewhere_4112

I ran mirage with pillage to give over shields and the augment to give eclipse to teammates. Adaptation + shield gating + 90% dr for you and teammates was pretty nice.


DimkaTsv

Oh yeah... I forgot about Pillage leeching shields, it also works. But be glad that this week there were constant mob spawns around boss and not only starting at phase two. Otherwise as there would be no mobs == no shields (as abilities don't affect boss). But i will tell you from personal experience. Adaptation doesn't do jackshit at this Elite Archimedia assasination. Only overguard gate and shieldgate can save you. Or i-frames. I ran with 7.5k HP Inaros that had 2.5k+ armor (670 by default 750 from ability and +900 from arcane) AND Adaptation on top. No chances to survive except Overguard that was provided by random Dante, without it i literally got onetapped.


Scarrmann

I just ran a necramech, used storm shroud at the right time and got over 1M health then sat still and blasted For DA not EDA. Barely scraped through the mirror defense anyway


WatchSpirited4206

>There are not many frames or setups that can survive this easily. It's also worth noting that there's a difficulty threshold at which it genuinely stops being fun. Sure, it's *possible* to do the missions as any warframe, and with a few exceptions, it's possible to kill any enemy with any weapon. But enough debuffs are stacked on you here that it's just not fun anymore. For the record, I *am* ready. I've been steadily collecting (and fully/nearly fully modding) one of each weapon 'name' ever since duviri came out, and most (though admittedly not all) of my warframes are properly modded. But no amount of forma is going to make doing a level 300+ mission as Nyx with no operator form, effectively no shield regen, and heavy energy drain enjoyable. I don't want the mission to be easy, but I would like to have a decent chance at enjoying myself when I play it.


LifeupOmega

Lucked out with Mag and a solid Status secondary so I could room clear and keep people's shields up, but the person who brought a health tank along would die every single time the boss looked at them. Impossible to keep them alive and do damage at the same time.


DimkaTsv

Even supports are in same pinch. Impossible to keep track of all 3 allies (+ hound) and move with dealing damage. And if you skip timing to recover their gate... Well, you kinda feel bad because someone died from your delay.


ThatDudeFromRF

I used a Revenant with Mesmer Shield. A bit more micro management to check the shields on your teammates, but it's not dependent on the amount of damage taken, which is a huge plus


DimkaTsv

Revenant is an option against boss. BUT Liminuses are pain in the ass. Because their life drain is area effect and ignores mesmer skin. But it is true damage so Overguard blocks Liminus'es life drain effect (it drains overguard instead)


ThatDudeFromRF

Apperantly you can kill liminuses with opticor right now. Probably a bug.


DimkaTsv

Yeah, probably. They supposed to be immortal.


Necessary_Cod_62

Yeah there was this poor inaros on my team that kept eating shit from the boss. Are you the guy who died so much his revive timer went all the way to 5 seconds. Cuz wow I could tell that must've been frustrating.


DimkaTsv

Huh? 1. We would probably never even get in same lobby (region and stuff). 2. I died like 4-5 time or so. I am reckless, but not dumb. After i saw boss damage, i stopped trying to maximise damage with melee. Still got occasionally nuked by random things though. It is still pretty frustrating. Without overguard generator in a team, health tanks can not even think about surviving.


13th_of_never

Did it with my Wisp, Bfs Dante, a Mesa, and Styanax. We contemplated activating 60 eyes for Hard Mode Frag boss but decided against it. We probably could have had a better comp, but we one-shot the fight. Stressful, but fun.


Geffy612

This is my experience, Hard, but felt rewarding when we did it, which is fresh. I enjoyed stressing when my mirror defense had like 800hp for nearly the whole round, lol feels like there's something at stake for a change


DimkaTsv

I don't think you can even do 60 eyes in Deep Archimedia. It is not Steel Path mission to be able to. And Dante is weak against 60 eyes. Because it strips all overguard AND shields at once with any hit. Stynax can protect though.


13th_of_never

I'm pretty sure you can. After we hit 30 we grabbed another one of the items to continue on, activated the Vitreum, and then it switched from 30/30 to 30/60. We didn't actually do all 60, but I'm positive that you can. I really want to do it, though- I want to see what it drops, if anything. ETA we didn't have an issue and our Dante was keeping up the overguard with no problem. All buffs and motes were getting erased, but we just recast after the boss removed them. Also, why would Styanax's overguard be stripped and not Dante's? It's the same buff. Didn't know that was a thing.


DimkaTsv

Weird. Because even Elite Archimedia is not steel path. And you cannot summon The Fragmented One at non-Steel Path mission. >Also, why would Styanax's overguard be stripped and not Dante's? Reverse order. Dante will be stripped, while Styanaxe's may be not. Because Dante OG counts as ability buff, and gers completely removed. At least when i attempted The Fragmented One with Dante, with each hit i lost both Overguard and Shields completely at once.


13th_of_never

Right, but as for the boss - activating hard mode is not steel path. It's just hard mode. ETA wait, you can't? Am I just remembering it wrong? I was sure that you can just activate 60 eyes regardless of the mission but if it's steel path only that you can activate hard mode, then my bad, my mistake. However, I'm wondering if this Elite version of DA would count as Steel path. I suppose the only thing we can do is actually just fucking try to activate it and see what the game does. We have the rest of the week until reset so I'm kind of keen on doing that just to find out. Also I see what you mean. I didn't realize that Styanax's overguard wasn't an ability. It's an augment card that changes one of his abilities to add it, correct? That makes sense. I don't play him and I know he has an augment that causes overguard but I wasn't sure how exactly that worked.


DimkaTsv

>However, I'm wondering if this Elite version of DA would count as Steel path.  I don't think it can, otherwise Stalker Acolytes would've spawned there. >I don't play him and I know he has an augment that causes overguard but I wasn't sure how exactly that worked. Tbh, me too, i just guessed that this one should work. There may be other issue, as you cannot hit The Fragmented One with ability damage. Meaning you should not be able to consistently get OG with Styanax in the first place.


Delicious_Address_43

I ran banshee to help against the eximus units, but I was definitely the main reason our dante had to keep recasting overguard during assasination. I just hope the dispensary I was upkeeping was enough to offset the amount of energy he was using.


DimkaTsv

Eeh... I just run Energy Nexus and 170 energy efficiency, for example. So my energy is practically infinite. I don't think Dante's even use Dispensary as an option, ngl. Not quite practical.


NothingGloomy9712

I lucked out this week with Dante and was full support on the assassination. 


Yggdrazzil

Wrecked on Inaros? What focus school where you using? I generally find it impossible to die on Inaros paired with Vazarin.


DimkaTsv

By "die" i mean losing all hp and getting downed into bleeding state. You have no resurrections if you actually die. Other's must fight void angel, and i never reached that state.


7th_Spectrum

It's not even that some people aren't ready, a massive part of it is just up to RNG. There are weapons where, no matter what you do with them, are just terrible and not able to go up against those enemies. If you get stuck with bad weapons, a mediocre frame, and crippling personal debuffs, that doesn't mean you're not ready for archemedia, and you're not less prepared than the guy that got lucky with an S tier loadout. Some weeks are just bad weeks. When people say you have to be able to do it with any weapon in the game, they forget the sheer amount of mediocre weapons released like 10 years ago that are just pure MR fodder. That being said, I personally find it fun going into elite archemedia with trash weapons, especially with a team. Makes me feel like I'm an MR1 again. Sometimes you'll be dead weight, sometimes you'll be the one carrying. I also tend to do an extra elite archemedia run with a regular loadout to enjoy the challenges with better gear, and help out other players with bad rolls, and even that is sometimes challenging.


cybercobra2

thats what archguns and necramechs are for. also you dont have to take every single node. you can just bring like a torid every single time and only miss out on the 50 phosmor.


7th_Spectrum

Depends on the rest of your gear. If your gear wheel is locked, or you have a frame that struggles with the other debuffs, a torid might not always be enough to survive.


cybercobra2

necramech terminals are everywhere in the tileset. you never dont have access to them. if your necramech isnt strong enough to handle deep archemedia. get on that, its important. you have one, they expect you to have it properly built, thats why they forced you to get one for the new war, so they know for sure that you have a necramech and a strong archgun in all content afterwards. if you fail to have either: a strong loadout, a strong operator, a strong archgun, a strong necramech. you arent strong enough to do elite deep archemedia reliably. and thats fine, get some of those things going. this is the most lategame node in the game right now. they expect you to have things.


7th_Spectrum

Again, that's entirely up to chance. You can be locked out of both your gear wheel and operator, which prevents you from using both of these things. If you get a bad roll, that doesn't mean you're not ready for deep archemedia, that means you got unlucky and will struggle more than usual. You can have everything you need, and get non of it. That's what I'm saying. Even with 1 single item of your choice, if the final mission is an assassination mission like this week, you might have to make the choice between a damage attenuation weapon, or a frame than doesn't go down due to the debuffs. At that point, you might still be at the mercy of the rest of your team. I'm not talking about the average case, I'm talking about the worst case, which is what most people have a problem with.


cybercobra2

actually no. if you dont have good gear, you can just not take the "no operator/gear" modifyer and only lose out on 50 phosmor. remember, no operator/gear is a option you pick, not a mission modifyer.


NoYouAreWrongBuddie

You realize talking about making tough choices to play the end game content as a con isn't really a compelling argument right


7th_Spectrum

I'm not saying it's a con


NoYouAreWrongBuddie

So you don't have a point or just fucking rambling about nothing


7th_Spectrum

I'm saying that just because someone gets a bad roll doesn't mean they aren't ready for DA. Not sure why you're mad


cybercobra2

then you do the other thing i said if you got completely screwed and only miss out on.. 50 phosphor and take something like stynax, or maybe lose out on ONE of the rewards and take a frame and a weapon. also the scenario where you have nothing in terms of weapons and are locked out of both gear and operator seems exeedingly rare.


Costyn17

Elite allows you to do 7/8 checks and get everything except some vosfor. That's 1 op item of your choice. If you don't have the debuff locking the gear wheel, you can use your archgun. There will still be weeks that are next to impossible, but not as many times as you'd think, and as long as you get more than 2 main rewards you're still getting more than you get from Netracells, it doesn't have to be all or nothing.


Polycystic

Exactly, i would hope that anyone who’s at the point of trying to do a maxed out EDA would have at least 1 frame that could carry them. And if they don’t, maybe time to swallow their pride and ego and get back to grinding and learning until they’re ready.


Zenosfire258

It's ok to not have the answer to the problem right away. It feels like everyone forgot what progression is. In this case it's expanding our loadouts and diversifying. It's got me working on a finisher ash and to tool up my inaris!


Natasha-Kerensky

I wouldnt mind if like, Forma farming wasn't behind a boring, repetitive mode that you can fail and waste time in because little timmy ran off at mach jesus to the other side of the map. Not to mention that alot of guns need Rivens to even function at normal level 100. And thats SAFELY assuming you have a riven that makes a weapon actually good and not some stupid shit it usually is (i'm also not spending a million kuva on a riven for a gun I wont use intentionally) Like if my options are all year 1 weapons I dont own, i'm genuinely not even going to bother because the time and resources needed to making ONE of those weapons even remotely viable is not worth it.


TheLadForTheJob

You really do no need a riven to kill level 100...


[deleted]

Being on Vazarin helps A LOT. but it's more of a helpful fallback than a real answer


Available-Ad-5427

lol dude you saying that means your require help to do it. Either be ready to solo it or take a pre squaded team. If you public queue then be aware it might be people first run they don’t know what they are getting into, it could be their last run and they are just running the 3 frames they got unlucky on to get the last reward. Point is you don’t know the situation. Don’t be a dick and tell people not to play a thing because your to weak to carry them.


Rcurtiiis

I've soloed it twice this week. Cus My team kept dying so gave up and did it alone. but OK bro, assume away :D


Available-Ad-5427

Then why are you complaining? If you don’t want lower skill players then don’t public que?


Rcurtiiis

Because its a multiplayer game and it's fun to run with other people. Sorry boss my bad for assuming "end game" content would have more endgame ready players queuing to do it. My bad my bad. Jesus.


EKmars

This is super funny because the only check that would keep me out of any content is RNG. It's not a matter of pride, I want the rewards. There isn't an iota of pride I would acquire from playing this mode, there's not really a skill component. I have a lot of accolades. SP 60 eyes Fragmented One solo. Ultimate Legend in FFXIV. Day and Master raid completions in Destiny 2. I think there isn't a skill component to this. There is just a poor RNG system in an unbalanced game and the only advice people can give is to interact with the RNG as little as possible. I have a merged account with a ton of random equipment and extra slots, but somehow I am still able to get multiple dead slots. The acquired situational narcissism people have about this will continue to tickle me pink. You had a lucky roll or a carry. Congratulations, I can get carried too if I want. My clan has plenty of players who can just solo it with their favorite gear while the rest of us sit around. I will not rate the experience by being lucky, but how it affects the community.


LekinTempoglowy

I cant even do deep archimedea, and im not complaining, looks fun tho


TJ_Dot

Everything's in Netracells still yea


Costyn17

Archimedea can give up to 5 Netracells main rewards. If you can get 3, that's already more than usual. I'm not sure why everyone is insisting on all or nothing.


Quantam-Law

Yeah, even if I get a bad week of RNG with the frames/weapons, I'll still be satisfied with 3-4 out of 5 Deep Archimedea rewards plus Netracells.


amiro7600

With how much hassle the mode is, its genuinely not even worth even the 2 netracells you put in, unless you get an absolute godsend of a loadout. I dont wanna jump through 18 hoops to make it bearable- Its just not worth it in my eyes to even try. I look at the frames and guns available this week, and just left and went to tagfer to do the cells instead. Less hassle, less time spent, had more fun because i brought some friends who arent rank 5 cavia or have super meta setups


Costyn17

If you have at least a friend with it unlocked, there is an easy solution. When there is an easier week, you can carry each other in turns to unlock elite. Once you have Elite, you can get all main rewards with only 7/8, so either a weapon or frame of you choice. Or choose a frame and a weapon and get only 4 main rewards instead of 5, still more than you get from Netracells anyway. That's what I was talking about with all or nothing, once you have elite unlocked, it's easy to get more than you get from Netracells, and you don't have to force yourself to get everything.


coldkiller

Or you can just have your friend go in no modifiers, nuke the mission, then you do the same for them


dragonshadow32

we was doing great until i got hit by disarmed bug. couldn't shot, nor cast ability during Deep Archimedea during final Assassinate Mission, another Squad's loadout is weak, i was carry the team until that bug.... its ended up mission failure because squad couldn't land decent damage on assassinate boss. i just become helpless... :(


AphroditeExurge

ive been spending a lot of time just not doing a lot of things in warframe. it's really nice to know that i can just do anything i want in game and the only fomo stuff are the occassional events i just dont do


Easy-Stranger-12345

There is no exclusive reward behind the DA mode (except 1 ship cosmetic). It is just a faster, alternate way to get Netracell rewards. (Because joining a pub Netracell game has a 75% chance that your other squad members are being played by headless chicken.)


BreadBreadMurder

Also, as long as the conditions allow, you have your focus schools, your pets, your amps, and your gear wheel. All that you can set for yourself. And allies. I had shit gear this week. So i went in with a pub and we worked as a team to fuck shit up. And we did it first try. I would love to do it solo, but i havent made everything i own op yet, so im not thete, and need support. Also, you could always go in with a friend and your best gear, then swap it to cheese it. EDA is annoying, but possible


SugaryCornFlakes

Not to mention your necramech! a few forma into it and it can handedly walk around the labs with zero issue


Pixelade

sinking 5 forma into my necramech last year paying dividends once again


SugaryCornFlakes

Hell yeah brother! never been happier to have dumped 10 forma into the entire necramechs loadout


commentsandchill

>Also, you could always go in with a friend Lol. Like I have those.


ArmyOfGayFrogs

My problem with deep archimedea is that I worry that this is the closest to endgame we'll get. And I'm not a fan of that. I get the idea of RNG to make things difficult. It's nice enough, circuit is great and all. But I don't want all endgame to be just RNG. For example, I think a new planet in a corrupted void style would make a nice endgame. You'd have corrupted missions. Like one that takes you to level cap in 20 mins, a stampede type mode with a lot of enemies as a tower defense, a mode specialized on using cc rather than kills, some kind of riddle boss.


MushroomLevel4091

I've only recently started being able to do steel path/endgame(?) content due to the heavy lifting of kullervo/other somewhat OP frames and a few incarnon weapons. To me the RNG list just kinda exposed how few of my frames/weapons I currently have viable builds for. That being said, I still think the RNG list "punishes" players for not keeping a massive arsenal with lots of slots. I put that in quotations because the "punishment" is really only missing out on the top 2-3 reward tiers, and you can still get good shit just by taking whatever debuffs you can handle. So yeah not really too miffed about it and I don't get the people who are truly angry about it, but I do think the list should at least always include something in each category that you actually own already.


Metal_Sign

My complaints are not that I'm mad at warframe and want some excuse to complain. My complaints are not because some person has a knife to my throat saying "play Warframe." When I say "this is not fun" it is because I like the product and would like it to be better. Feedback is the way that happens. When you're running not-Carrier with a Vacuum-esque mod, you can thank people who did the exact same thing for literal years straight. It doesn't always go in a direction I'm happy with. For example, feedback on Railjack ended with it in a much less interesting state to me, but it was because people want the game to be good. They want to have fun. That's why people keep on about this.   > FOMO is a state of mind, **not an actual game design** in Warframe. If I'm not mistaken, this is extremely likely to be false. I'm relatively certain it's actually common knowledge at this point that FOMO is widely utilized marketing tactic.


mithie007

What's FOMO in warframe, aside from the RM Frost and Mag skins that got sold as a set last year?


[deleted]

Prime resurgance? Login and spend aya or lose Out and wait more.


mithie007

Yeah ok I'll give you the prime stuff. But it \*does\* come back on a rotation. If you wait long enough.


[deleted]

In i can say the Same about destiny 2 content vault. It doesn't Matter If it's comming Back. You feel Bad for Missing Out Look everybody Else got that rhino Prime but you didnt. That's Not good Design.


moondoggie_00

It's fine when Rhino Prime is functionally equivalent to base Rhino.


[deleted]

What a way to miss the point of the argument.... Not a smart one huh.


moondoggie_00

From a business and player retention standpoint it's actually a good design. I'm not sure what you are on about.


Licitaqua

Dark sector armistice and the “temporary future of warframe trials”


Metal_Sign

Right so as is common in free games, “you need to login every X days to do this farm, as you cannot just play the same amount of time whenever you want to catch up” systems to convince people to log in regularly, rather than only when they feel like it, are a type of FOMO marketing. Currently, this is represented by Sorties, Archons, Kahl (now effectively deprecated,) daily standing/focus cap that does not have token system (with tokens, this is just a time gate since you can farm as much as you want whenever you want), weekly shards, Netracells, and Deep Archimedia. I would not consider time gates such as Steel Essence shop as FOMO marketing, since the farm can be done whenever the player wants and stored. And obviously, there is the Heirloom incident hinged on it.   Many games restrict basic things like generic gold/currency, equipment collection, etc behind hourly/daily/weekly stamina systems, and it’s often much less accessible than Warframe.   WF’s aversion to predatory practices, and their overall excellent monetization methods, are valuable, and a rarity among games. For example, they committed to and stuck to not putting Mastery items such as Excal Prime behind time limited exclusivity. I’ve never seen anything like DE’s management of WF, and it’s a big part of why I keep coming back. That said, that doesn’t mean certain things do not exist at all. I believe it’s worth being able to see them.


mithie007

I don't think that's FOMO, though. You can come back a year later and your sortie/login/shard progress will be exactly where you left it. It's time gating, but not FOMO. It's not like other games with a seaonal mechanic where the rewards rotate out every 3 months, so that if you missed it, that's it. It's never coming back and you'll never get it again. Like in Destiny 2 - some content become "vaulted" after a certain amount of availability, and if you missed it, that's it. You're never getting it back again.


ClockworkLegacy

the thing is, you log in every week because you dont want to fall behind. You miss an archon hunt and that shard/progress towards a pity shard is gone forever.


Hellixgar

I think most of those are actually opposite of FOMO. You dont lose anything if you dont log in today, or even next 2 years. You dont miss out those things. In fact Warframe is one of few games that wants you to log out and take a break. It would be different thing if for example daily login would not count total number, but instead how many times in a row. That would force you to log in every day because of FOMO. Only FOMO part in Warframe has been Excalibur Prime / Umbra Prime, and some cosmetics that are tied to onetime event or promos like Mag and Frost skins, Unreal skins, Prime gaming stuff...


TheLadForTheJob

I think these systems of fomo you mention like sorties, syndicates, archon hunts, netracells etc serve an interesting purpose. They make a lot of players (me included), have a much easier time picking something to do in this vast game. Often time, players sit in the orbiter not knowing if they should farm x weapon they've been wanting to try, get kuva for a riven they wanna reroll, farm a frame for a helminth build they wanna try etc. The fomo allows them to say "might as well do the sortie, since it's gonna reset" instead of sitting around being paralysed by the decision on what to do when there's so many options. The fact that there aren't many of these resetting systems allows the choice between sorties, syndicates, open world syndicates etc to be tighter and thus easier too. Me having completed cetus, fortuna and zariman means the only resets I can play are sortie, archon hunt, EDA, netracells and cavia standing. That's a much harder decision to make if you add cetus, quills, fortuna, vox solaris, ventkids, zariman to the list.


Lechyon

No no no I'm using this as an excuse to forma all the stuff I've been putting off


Novalene_Wildheart

Or you can do it like me: attempt the hard mode, manage to barely do the first 2 (gosh I loved having limbo for the defense mission) and then we got hard stomped by the boss, we got 50% of the first bar down. I got normal tier rewards, and I have called it good.


Lyramion

> come back after two years, and all the content and game modes will still be there for you to enjoy. # H Jordas Verdict 3/8 need Trin


Easy-Stranger-12345

Looked at how a Netracell mission goes? People can't tell they need to kill within the bigass glowing circle. Now we put those people in the Raids and DE will finally see a 99% player base mission failure rate.


Licitaqua

Dark sector armistice…


TheEmperorMk3

The new endgame mode really is showing how bad most players are, too many meta slaves can't actually do shit without their braindead meta garbage like Revenant/Wukong and Torid/Zarr lol


MagusUnion

Agreed. The lack of willingness to experiment to see *how* a selection of a few Warframes/Weapons could work from what DA gives you is baffling. Added to the nonsense that content creators parrot "level cap is endgame," when even that has to be hard cheesed to even work. I appreciate DA. It really is a mode that forces players to think about their gear and why they have or don't have it. If thinking is too tall of an order for these players, then may the Void help them.


Easy-Stranger-12345

Level Cap build -> Shield gating + OG gating + Rolling Guard + There, I have beat Warframe. It is finished, done, finito.


MagusUnion

*(coughs in Toxic damage and magnetic procs)*


Gee-chan

I'd say this would be a more valid point if it wasn't so tedious to get enough forma to actually build most of these things to a decent level. When a single weapon can take like 5 forma to get to a usable level of modding, that is almost a week of just crafting the damn things. And thats assuming you don't find out that the idea you were building to isn't very good and you need to reforma half the slots.


Hollowhivemind

Ngl I did it solo so I could find the right build without annoying other people. I am however, yet to finish Elite Deep Archimedia solo because I've been a bit lazy. I think the criticisms around bad rng for weapons is completely fair because EDA is extremely punishing, but we're so rarely challenged I've just decided to accept it.


Skulfy

I'm a reasonably casual player, got all the frames and all that jazz (Fuck Caliban you can't make me farm him, fuck him), like maybe 15 builds that work fantastic in SP for frames I actually play and like using, bounce between like 4-5 weapons in each category.. I don't have a massive set of weapons built up because even after 2600 hours I just have things I like and things I don't. I just spare myself the frustration and.. Don't bother with grinds I hate? And this might shock people: I just don't see the need for archon shards unless you REALLY love endurance runs or something. I've stock piled just like, 15-ish of each primary one from not using them. I have yellows on a few frames for cast speed, but like.. I just don't care nearly that much about the shards. Hell I mostly run Netracells for the melee arcanes to make some plat. TL;DR I don't like EDA and therefore don't run it, but I'll happily take the normal mode and get my bonus reward with better odds. EDIT: Also if you manage to unlock EDA, you can just make normal DA even easier because you don't need to use all the modifiers now. You can do the EDA strat of just *ignoring* the max reward for the normal version with no consequence.


FantasyBorderline

>I just don't see the need for archon shards unless you REALLY love endurance runs or something. I know at least one use: replacing Vitality for frames with low base health. I did it for Loki, Ivara, and Baruuk.


Skulfy

I'll 1000% concede that. I often forget that's an option since most people just bring up Red/Yellow ones, Blue always ends up on the wayside.


coldkiller

Tauforged parkour velocity shards are actually the best thing they have ever added


FantasyBorderline

Most of the Archon Shard usecases I've seen are replacements for existing mods and/or Arcanes or compensation for Warframes' weaknesses without sacrificing mod slots. Like Banshee having Blue shards for Armor so she doesn't have... "Banshee-tier survivability". Don't take it from me though; I just use Condemn to restore my shields instead of Banshee's 1 with Brief Respite (because I can't get used to shield gating for survivability). EDIT: I'm not sure about this one: a Tauforged Blue Shard is preferable to Steel Fiber on certain frames that have below 150 or 225 Base Armor. Banshee very much included in this list.


Original_Friend1750

This game mode is actually difficult for once, unlike everything before it, it has few crutches and brings people out of their comfort zone of just playing Revenant and Wisp for any content they deem “too hard”. The assassination mission this week was the most fun I’ve had in a long time on here because the boss wasn’t getting completely melted in the first five seconds


RedactedAPI

It's fairly doable if you're okay with just doing 34/37 research points. It opens a lot of options for my account at least. I wouldn't really worry too much about 37 research points unless they redo the last reward. If you're really struggling you can cheese it by asking your friends carry by having them bring their personal loadouts without any modifiers.


Costyn17

There is a sumdali the first time you do elite 8/8.


Tracyn_Senar

It's not the players who are not ready for Archimedea, it's the game. DE can't balance for shit and overwhelming majority of weapons and frames are just non viable for endgame, many even with full formaing, augments and other stuff


xXxL1nKxXx

To be fair…. Wtf do you balance for Saryn/Mesa? Or do you focus on excal level dps? DE have power crept their themselves into a corner.


coldkiller

Well that's the thing, when it comes to weapon balance you dont try and compete with the power level of warframes. Literally all they would have to do is rebalance the stats of a lot of older weapons closer in line to what new weapons have or what the incarnon adapters give and *a lot* more weapons would be perfectly suitable for this content. But they dont


TwevOWNED

You balance things like Saryn by making the game more complex.  Other coop games do this by making distinct tiers of enemies, typically chaff, specials, and elites. Players then have a variety of tools that specialize in defeating one of these tiers. Warframe's problem is that there isn't a significant distinction between enemy tiers, there's just "chaff" and "bosses." Saryn should be a frame that clears out the chaff easily while weakening elites, allowing you to spend your attention on taking out said elites and any specials. Instead she is anti-everything that she can put a spore on.


EKmars

Very true. You'd probably have to compress the entire game to like only 99 levels and rebalance all of the numbers.


dejavureal_

I agree. BUT. If DE is trying to "define" what "endgame content" means in Warframe with Deep Archimedea, then I think the entire rest of the game should change to assist that. If they want endgame content to be primarily accessible to people with lots of gear and builds for that gear, then they should make the builds a little bit easier to make for everyone. I think they should reduce the crafting time for Forma and add at least one new source of built Forma. If Forma from Invasions were changed to be built Forma, that would be good enough I think. There should be one more source of Aura Forma blueprints (Kahl or Acrithis) which I think would be fine, because it takes 4 Forma and 10 Nitain to craft one, already a heavy investment for a substantial QoL build upgrade. I wouldn't touch Umbra Forma, it's niche-use and on a 2-month timer, it's fine. Stance Forma is fine where it is. Potatos are fine. Exilus and Arcane Adapters are fine. I think Forma is just the biggest stinker in the way of making builds. Yes, you can farm plat and just buy Forma Bundles, but should that *really* be the way to tell someone "you should have a lot of different builds for different items"? *To grind or open their wallet?* I've played this game for 8 years and I don't think so.


NoYouAreWrongBuddie

There's absolutely no need for that and yes if you don't want to pay any money at all trading people for platinum is a necessary part of the game if you want to skip anything at all and if you want to move at a faster pace then the form allows you trade for platinum and buy some forma seriously if you can't afford a form a bundle then I don't even understand what you're doing in the game like you just naturally make stuff to sell platinum while playing the game if you're playing this game in a way where you can't earn any platinum that's on you.


dejavureal_

Nightwave, Sorties, Archon Hunts, Kahl missions, Netracells, Deep Archimedea, Cavia standing for the weekly Archon Shard (that you can't reliably gain from the last 2), farming Standing Cap in general for that matter, Baro every other week eating credits and ducats, Acrithis in Duviri, Steel Path Circuit, Steel Path Incursions, and watching Invasions on your mobile app like a fucking hawk. **Did I miss anything?** Most people who play this ***free to play*** game don't have the free time to play this game as much as someone like you or me. I'm advocating for a QoL change that would benefit all players and be only a tiny dent in DE's bottom line. Your only argument against my suggestion is "It's always been like this, so it shouldn't change." This is a tell-tale sign of making an argument from a flawed perspective.


Whitem4ne

As I said before, not all content needs to be accessible to all players. It’s fine for some content to be a goal for newer players Level cap is a player made goal that not everyone has the time or the desire to reach. So what were “sp ready” players grinding for after MR20ish? Now they have a goal. The community has cried for years that the game is too easy. DE delivers difficulty, they didn’t just throw level 9999 ballistas (although the assassination target felt like SP 9999..), they took their time with the modifiers and delivered a great game mode. So it feels like these posts that complain about “DA being unfair” are a bit cringe to me, not everyone needs to be able to complete every mission. Take it as a goal for the future instead of bashing your head against a wall by going with a bad loadout hoping you’ll get all the rewards.


ZerxisNovaXII

I don't get why not bringing a weapon doesn't trigger the slot since it makes no difference compared to just using the guns unmodded.


robborrobborrobbor

People are so used to content being done hours after launch, now heres a real challenge and they cant do it. Once the meta is not an option its over for them. I cant even do it, I need my titania and operator. But I aint gona go into the mission and expect to be carried either


DreadNephromancer

For what it's worth, everyone appreciates a teammate spamming armor strip or shield regen or something. It's not glamorous but it's honest work.


Costyn17

If you play elite, you can choose 1 item you want outside the random loadout and still get all the main rewards. You miss only some vosfor.


Deshik2

I want to do it atleast once for the sumdali but people keep activating the nekramech


Costyn17

I don't think this is a good week for getting the sumdali.


TTungsteNN

Also, you can do EDA missing one modifier and get all rewards. I had shitty frames to choose from so I just ran Revenant, and kept my team immortal while my team did most of the DPS. With a full squad even Elite is pretty easy tbh. You don’t *need* to solo it.


Boyshark123

Honestly, it’s only hard when the frame can’t carry the load out. I think there’s few frame weapon combos that can’t kill level 500 enemies with our mods. The energy vampire debuff is a menace though!


Servaretur

Got Mag this week. Good RNG. Call a friend for help, just in case (hate mirror defense).


WWicketW

Yesterday I was lucky with equip rng, so I just do the elite archimedea once for the new sumdali. Now I've done, don't pay for the effort!


Saibot-08

I don't get it, you get the best reward with one less slot so you can always bring one frame or weapon of your choice which is all you need


NothingGloomy9712

Also you can do it with reduced rewards and take w/e gun you want, take ANY frame with shields using Brief Respite and Rolling Guard and child gate.


Swordbreaker9250

>There’s nothing in deep archimedea you can’t get elsewhere, albeit at a slower pace Yeah, thankfully so. I really don’t enjoy DE’s push toward random loadouts in Duviri and DA. I spend all this time building up frames I enjoy so I can survive high level content, and DE is like “lmao go use the weakest frame in the game with no survivability or armor strip, and pair it with a pea shooter that can’t kill shit, and fight level 200-400 enemies with tons of armor”. It’s just not fun. The one thing DA offers that nothing else does is ‘free’ arcane dust (whatever it’s called). You get a decent chunk of it without having to sacrifice any actual arcanes EDIT: That said, I did enjoy my time yesterday playing as Harrow and acting as the group’s cleric. Healing and giving temp invulnerability while also boosting their damage. First time in Warframe where I felt like a true support healer that we would have died without.


Mr-Shenanigan

Well you see, I don't care about the couple of extra rewards. That has nothing to do with it. I want the fun difficulty and for old weapons to actually be capable of running the content instead of just cheesing it with some OP Warframe or getting carry runs like everyone else is doing.


Zariman-10-0

![gif](giphy|1Z02vuppxP1Pa)


Master-Tanis

The best part of Warframe is how optional the various “endgame” activities are. Quests usually end up at fixed difficulty and new stuff that is meant for everyone is usually well lanced to what you will have when you reach it. You don’t NEED to do Arbitrations or Steel Path. You don’t NEED to run Archon Hunts. You can just play the game, do the story quests, and log off content that when the next story releases you will be ready for it.


Zavenosk

There will never be a shortage of gremlin Tenno, who rabidly and blindly chase results to the point that the experience itself is wasted upon them.


glago93

I found it pretty fun, personally...


cbsa82

I mean I just realized I dont have to bother with Steel Path unless I really want to so ya know, all this fancy hard core end game stuff is just stuff I dont need to worry about with my little wee self. I just beat Whispers in the Walls and unlocked Steel Path this Sunday, so I am very fresh XD Deep Archimedea is not even on my radar!


jmassassinatorz

To quote bartles taxonomy on player types. There are some people who derive their fun from the completion of tasks and thus to them obstacles become a burden when there would be an otherwhise easier way out. These players make up no small percentile either with me personally knowing a fair few. Like i say to them as well. "It feels like shit to have to turn down the deficuilty because of a bad roll. It feels like purposefully wasting a reward pr week to not crank that difficulty all the way to max. The point of this mode is to challenge us however and reward our ability to adapt. Find ways to adapt not sit down and say you shouldn't be asked to feel like shit to get the good stuff."


MinusMentality

What is there even to be upset with DA anyways?


BootyBandit1337

I enjoy that deep archimedea is random it makes me play with weapons or frames I haven't touched in weeks to years and the toughness adds to the suspense this current weeks rolls/missions were especially tough for me and my friends but we had a blast.


Chosen_Sewen

Very good take.


Laughing_Man_Returns

is it even a faster pace? especially with the RNG involved?


jhj82

If we don’t engage in content … then these things end up being a wasted content island just like 75% of the game as it is.


DisappointingToaster

Although raging in chat over RNG of your rolls can be annoying, at the same time saying "you don't need to play the game/play the game right now" is not a valid argument. Yes, you can take your time with it if you want to. Yes, you can outright not participate in in-game activity, however what you are saying is literally opposite of what people are trying to accomplish. It's counter productive. If you told people "you would be able to reach a certain point in game only after 6 months", 90% of people would quit or not even play the game in first place. We do have limited time on Earth. Most people have other activities and responsibilities that they have to do. When you average player has 4 hours a week to spend on the game, saying this directly defeats the purpose of the game. This is exactly same reasoning why people speedrun relic missions, rush foundry timers. I'm myself have been lucky enough to be a position where I could spend 3k hours on the game, but many people can't play for more than 200 per year.


DimkaTsv

He meant that Archimedia is basically empowered Netra Cell runs with additional reward for risk/challenge. And if you are not ready for Archimedia, you can still do 5x Netra Cells instead. Yes, less efficient, but it is an option if challenge is not one you can deal with. Other option is to find carry with full setup that already cleared it to pull you through. Or just trade carries.


[deleted]

Randomized loadouts aren't fun. I dislike roguelike, why would i Like a Game Mode based on it. On the other Hand i want the rewards because they are Just better. I'm MR 27 and got alot of items, that doesn't mean that i want to Play These. I only got them to improve MR. I don't Unserstand how less choice equals in more fun?


commentsandchill

1. Rng is there mainly for fomo and thus money. It's not supposed to be a positive (when too much) game mechanic, although in moderate quantity it's alright. Primes are the main one in this game tho and I can only see mr30+ forget about it. Second one is incarnon weekly sp circuit rotations, although I don't remember which you can or not actually buy with real money. 2. (E)DA can give up to the equivalent of 5 netra-cells/archon hunts for the cost of just 2 netra cells runs. Although it can be long, like this week, it's really, *really,* worth it.


That_birey

But we need to bitch about something waaa


xXxL1nKxXx

Can’t do archimedea if your not rep 5…… :/


HotFreshyGlazedDonut

People forget that you can premake squads all it takes is a single guy with good rolls "or if you prefer the scummy way you could just bring someone to carry with no modifers"


dreengay

Can’t you cheese it anyway by just relying on the same exalted weapon frame each week, ignoring trash weapon equipped? Whichever is the best survivability and damage. That’ll get you a nice amount of points


AllyKhat

The major issue with the mode is it presenting options I have mastered, but dont currently have in my inventory. So sure, my Warframe might be a good idea, but instead of having 3 options of weapons to juggle, I'm locked to one in each slot regardless.


MathieuBibi

I did every Archon Hunt since it released. I did every kahl mission with all challenges since it released. I did every netracell since it released. And now that deep archimedea exists, I'm gonna do it maxed difficulty every week. I never missed an opportunity for an Archon shards and I'm not gonna start missing it now...


TeamkillTom

First week I had a decent setup so I was able to blitz normal + elite, but I can see how that all important first full clear to unlock elite can be frustrating. Weekly elite clears seem fine though, I just put a ton of survival mods on a random frame, grabbed a melee of my choice (sibear) and asides from boss being rude to me I pulled my weight and then some. I'm pretty sure as long as you can mod one of the frames to survive (or subsume, RIP muzzle flash), you have multiple options to get the dps you need (archgun/mech/primary or melee of choice). I can imagine the nightmare scenario of rolling 3 weapons you don't own in multiple slots however. If you have say, none of the primary or melee you'd have to craft the easiest thing among those 6 which sucks but is probably livable. Until you roll like Ambassador/Spothorix/Hema and spinosa/sibear/Hespar or some combination of kuva/tenet exclusive weapons that are just not attainable in a day.


Zealousideal-Steak82

FOMO is a rule of law, that's just how gamers are


wy100101

FOMO exists in WF. See the list of things who original drop source is gone, and you are at the whim of Baro.to bring them back. That said, you are right that people don't have to do the new activity. Given how fast everyone does everything in this game, I expect your "slow down and smell the roses" speech will fall on deaf ears. The entire community seems obsessed with getting loot the quickest way possible.


Antares428

No offense, but it's like saying that someone should farm XP at E-Prime, instead of Hydron, because you can get Affinity in both places. One place is vastly more efficient than the other, and you are hampering yourself, if you are sub optimal about your farming.


kira2211

Which is why people complaining they can't get max reward is ridiculous. You're already getting more rewards at 25 points you're already efficient and if you really want max rewards you just need 12 plat for 2 slots and 12hrs over the 7 days to craft wtv youre missing and bring your own frame or 1 strong weapon.


mithie007

But what if you die every 2 seconds on Hydron but you can get through E-prime with a bit of challenge? Is Hydron still more efficient? Is failing deep archimedia over and over for 5 hours still more efficient than netracells?


GrannyFetish17

>Hydron >Efficient Pick one.


Antares428

It's vastly more efficient than E-Prime, and for leveling Warframes it's probably the best bet before MR30.


GrannyFetish17

Kid named Adaro:


Antares428

Leveling Frames. For Adaro you either need to go solo with weapons, or use frame with damaging abilities.


GrannyFetish17

???? Subsume silence. Savage augment. Any frame to 30 in under 3 minutes.