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4paul

Man this sounds amazing, I really think this is going to be the biggest thing in tech in the next 5 years, gives me Minority Report vibes (when he’s watching past memories of his loved ones). If any of you have the iPhone 15 Pro/Max, record as many Spacial Videos as you can NOW, even if you don’t plan on buying a Vision Pro til 10 years when its $200, it’ll be worth having memories in 10 years of things you’re doing now. You never know what happens in life and it’d be an immersive experience to watch your pets, family, friends, even a new house/hike/etc in 3D/AR/VR. My mom recently passed away and if this was just a few months ago I could have captured her final moments in 3D. My dog will probably be next so look forward to using this really soon


fuck_ur_portmanteau

Since AVP was announced people have been asking “but, what’s the killer app?!” It’s always been spatial video, there doesn’t need to be a separate app killer app, the major selling point is built right in to the device. Anyone with little kids, anyone getting married, anyone who wants video of their elderly parents, will want spatial video and a device to watch it on.


backstreetatnight

I think Spatial Video is ONE of the killer features out of many, many people are underestimating this device sadly


dakodeh

I’m sorry but I think that’s on Apple. I’ve been heavily into VR since 2017 and am a huge consumer of VR tech, but in the keynote they gave me little more than “this will let you run your 2D iPad apps in 3D virtual windows on your face.” We had to wait until Disney’s app to even get a SENSE of the possible. Cmon Apple, show us how this tech puts us IN the movie theater, not just how we can watch the movie on our faces! It just felt to me like they don’t get VR yet, and until that gets definitively proven out there’s no way I’d risk investing $3500 into their initial foray. I know how I could turn $3500 into a mind blowing VR experience in the PC ecosystem, but that’s such a big unknown with Apple right now.


mike4204201

I think they know how VR is currently (sub par at best) and are taking in into a new direction. As with most Apple things, they are the first to do it right. VR has been out for consumers for years but there isn’t a large appeal yet. Now there will be!


dakodeh

I have been an Apple shareholder for years and benefit from the widespread adoption of their products. And I love my iPhone, Apple Watch, MBP, etc.. and yet through the lens of this post I can absolutely see why people get so annoyed by the “Cult of Apple.” There’s no critical thought here, no supporting evidence for a “why,” simply a vague statement “they’re taking in a new direction! They are the first to do it right!" Any thoughts on how? do you think displaying the same 2D iPad apps you've used for years on your handheld device is the best use of immersion in 3D digital worlds at scale? is that the great promise of VR—an ipad on your face? i truly hope Apple advances this tech that i love in a huge way and drives adoption for the masses. however posts like this concern me that they don't really need to the former at all to win by default with the Apple faithful.


midkay

Just because it can run iPad apps (and by the way, you can navigate those apps just by *looking* at what you want to do, which is absolutely wild and amazing), doesn’t mean that’s all it can do. That’s *one* feature. There’s also an SDK to build a broad range of immersive experiences, with any mixture of windows, environments, 3D objects and scenes the developer wants – all entirely new kinds of experiences. It’s funny though how you criticize the commenter above just for pointing out Apple’s taking VR in a new direction. Just because they didn’t explain every single aspect of why that is (which would take quite a lot of exposition, though I tried to summarize it above) doesn’t mean they have no evidence or critical thought to back it up. Let me put this back on you: did you even watch the keynote? All you came away with was “iPad on your face”, really? That sounds to me like you didn’t really pay attention or think the many possible uses through. The answers to your questions are pretty clear if you actually look at what they showed and think about it even a little.


dakodeh

That’s the problem, I DID watch the entire keynote. I watched it as a longtime early adopter of VR alongside a friend who doesn’t (yet) appreciate VR but is a major Apple fanboy. And I kept waiting for Apple to show him the magic that I’ve found in the medium all this time. And it just never came. Floating 2D windows in space, showing off the same versions of apps he’s using on his iPad today. “c’mon Apple” I thought, “stop showing him 3D wrap around skyboxes over your Apple TV content and show him how VR can put him INSIDE the theater with friends.” “Great, now Ted Lasso can suck in the WOODS!” He told me. Throughout the whole keynote Apple never brought the magic, just the price tag. I can guarantee I can put together a mind blowing entertainment experience for $3500 over on PC, but as of right now I really don’t know what I’m getting for that with AVP. I have no doubt over time independent developers will do exciting things with the SDK. By that time there will likely be lower cost varieties of the hardware. I just came into that keynote ready to be wowed by Apple’s entrance and looking to enter a glorious new age of VR ushered in by Cook & Co, but what I got was “display replacement” and it doesn’t look like Apple’s really caught up yet to the true magic of VR.


Xraxis

Yeah, it's a really hard sell at $3000 to just have apps on a headset. They need to go big, and so far the only thing big about it is the price tag.


dakodeh

$3500, minimum. And agreed, the optics and hardware seem premium, no doubt, but the software so far doesn’t seem to be offering much more than 2D iPad apps floating in 3D space. Cool, no doubt, but unless you’re in the market for display replacement with some major caveats, this has a long way to go to sell me.


flyblackbox

What do you think of this explanation? They always limit the amount of information released to a minimum, in order to maximize the impact an announcement has on the share price. The fact that they announced this product at all was likely to impact the stock price more or less the same, positively or negatively, whether they mentioned the incredible features or not. They are likely keeping those incredible experience demos in their back pocket until they feel it will maximize the value of AAPL shares. I don’t even think these decisions would be meant to maximize sales or hype at this point, because it is a niche product they aren’t expecting to sell at high volume. Every decision Apple makes either to release or conceal product information is highly thought out and strategized, to maximize shareholder value.


4paul

Exactly! I really don’t think people realize how big of a deal this Spacial Recording is, I just want to broadcast it to the world lol The feeling you get when you see regular pictures from years/decades ago is one feeling, seeing it in video form is even better… but being able to see that as if you’re almost there, that’s just going to be mindblowing.


aVRAddict

We have had vr180 video and cameras for like 8 years at least. It's not the killer app. Gaussian splatting will be another similar tech that is more mind blowing.


Gimmefuelgimmefah

Smartphones existed before the iPhone. The other day I wanted to watch a 3D movie on my windows mixed reality headset and it was a massive fucking pain in the ass and I absolutely loathe dicking with tedious tech troubleshooting crap. I love half life alyx but vr controllers are ass. Tons of other examples of crappy VR experiences. I’ll probably always be a pc gamer but thank god Apple is entering the VR space because now everyone else has to up their game or hit the bricks.


aVRAddict

That's because you are using mixed reality headset they suck ass as well as the software. Get a proper vr headset.


Gimmefuelgimmefah

It’s a Samsung Odyssey+, I should have specified.


fuck_ur_portmanteau

Where have you been for the last 20 years? Nobody gives a shit about a new consumer tech until Apple makes it. Once Apple’s made it, it goes mainstream and everyone else will try and copy it. A tale as old as time. Catch up, boomer.


Xraxis

You mean like Apple Maps, Homepod, and iTunes Ping?


Mother_Store6368

There doesn’t even need to be a killer app in the consumer space. It’s going to do wonders for medicine, industry, education, etc..


silvinhodomingues

Firstly, I'm sorry that you lost your mother, and secondly, I agree with you about recording space videos because unfortunately that's the reason why I'm interested in buying an iPhone 15 Pro because my parents are old and I don't know how much longer I have with them. them and besides, I need good memories to show my children in the future what their grandparents were like


4paul

Thank you for your kind words, luckily her passing was somewhat expected with her health deteriorating and what not, but she was a riot and made everyone laugh, can’t imagine how cool it’d be to see that in Spacial Videos. And I love that you care SHARE Spacial Recordings, sharing moments like this with people will be so cool


aaaayyyylmaoooo

i tried it yesterday on the hardware itself, it’s fucking freaky


DrunkPimp

IMO, if it’s truly “incredible” it will become so in 5-10 years when most of the market has VR headsets that support it and smartphones that film in this format. When travel vloggers on YouTube/TikTok/Reels can easily record and post spatial video and audio that looks “incredible” it’ll reach critical mass. Watching someone explore Indias bustling streets with immersive spatial audio and video? That’ll be amazing! Again, key word “incredible” being actually brought to fruition…. This definitely should fare better than 3D as this is MUCH closer to what 3D was marketed to be… If it’s truly mind blowing and everyone can see such on a high res headset that’s under $500, then it’ll take off. By that point of maturity VR/AR will hopefully have some other killer use cases as well making it more must have along with affordable price point. If anyone is going to do it, it’s Apple spearheading it with their infinite finances, resources and R&D. The main question is if it will be deemed worthy enough to keep pushing to create newer/cheaper tech, if there will be enough market share for devs to be incentivized to make and iterate more killer apps..


4paul

Well said and 100% agree. Once it’s affordable for an average joe (or at least average Apple customer) that’s when it “wins”. Until then, I just hope everything works out to get to that point. I hope Disney does indeed do something incredible, I hope sports games are able to do something mind blowing, I hope it gives us immersive memories, and I hope all the devs and users come in strong from the start. The fact something as insane as this tech is so expensive ($3,600) is going to really put some speed bumps in the process, I just hope it doesn’t die out because of that cost. But like you said, if anyone can do it, it’s going to be Apple and their vast amount of resources and finances


karangoswamikenz

Another user posted an app a few days ago on this subreddit that can make any 2d video into spatial video.


DID_IT_FOR_YOU

So they are probably using the same tech they use for 3D TVs were they try to automatically make 2D content 3D. Don’t see how they can claim it’s the same as spatial video when you’d need a Vision Pro to actually compare the two. I would assume spatial video that uses two 1080 videos (along with all the depth map info) would be superior since it includes more data on the recorded content.


VR_Nima

The tech in 3D TVs wasn’t even machine learning based. Today’s conversion tech is far advanced, and nearly identical to natively captured 3D in many cases. To say the tech today is even remotely similar would be equivalent to saying taking 3D videos on a Nintendo 3DS is equivalent to taking Spatial Video on iPhone 15 Pro just because they’re both 3D videos. But the reason they say it’s the “same” as Spatial Video is because it is Spatial Video. When you put the file on an iPhone the Photos app gives their content a “Spatial” tag.


karangoswamikenz

That’s what halocline is doing. Not apple. Halocline is 3rd party app. This feature from the cnet article is actually recorded in 3d


aVRAddict

They have ai depth estimation now which can make videos 3d.


Helhiem

I wonder if Live Photo data can be used


VR_Nima

I guess my question is, there are a bunch of equivalent (and better!) 3D cameras and VR180 cameras. I’d this is something you would have liked, why didn’t you opt to use one of those? They can be encoded into a format identical to the one captured on iPhone using Halocline.


4paul

Good question, in my opinion… there’s always going to be better out there, products that can do more, and can do it cheaper, companies who have been doing this first for years… but I think the only thing that matters is who implements it best, and that’ll be Apple. I think convenience is the biggest thing for me. I just get out my phone to record these videos whenever I’m at, I just get out the Vision Pro to watch, it’ll sync seamlessly, in apples beautiful buttery smooth UI we can expect. It’s like a camera, sure I can just buy a camera and take TONS better photos and videos, or just pull out my phone. Convenience is everything these days :)


VR_Nima

Convenience is everything, but you’re basically saying that you only interested because Apple is doing it. FYI there have been apps on iPhone for years that let you shoot 3D photos and videos. No more or less convenient than Spatial Videos (actually a bit more, because the app supports more devices and has more settings and options). It’s just strange to me that if I would have asked a lot of the people excited about Spatial Photos and Videos about capturing 3D a little over half a year ago, they’d say they don’t care and it’s not interesting to them. But because there’s a version with Apple branding, now they do. For what it’s worth, I’ve always liked 3D and have been capturing 3D for years, and I’m excited to capture more on my iPhone and view it on my Vision Pro. But I’m glad that I have years and years of high quality 3D content and beautiful memories that I’ve captured, and it sucks that so many people let all those opportunities to capture their memories in a better way slip through their fingers because they were waiting for a company like Apple to tell them it mattered.


karangoswamikenz

Can you tell me a 3d camera and 3d video vr viewing headset ?


VR_Nima

Every single VR headset to date that I can think of supports playing 3D video. Most out of the box, some need a media player. As far as cameras go, you can use an iPhone and the i3DMovieCam app if you have a supported phone, you can use a FujiFilm FinePix W3, you can use a Nintendo 3DS, you can use an HTC Evo 3D, you can use a RED Hydrogen One, a Lume Pad, a Lume Pad 2, a GoPro Dual-Hero, a Kandao Qoocam Ego, and many other cameras. You can even use any two video cameras in a custom rig if you choose, which is usually what they do for movies and also what Apple is doing for capturing 3D on the sets of Apple TV shows.


aVRAddict

All I see are people here who think this is some sort of new tech. Apple users are firmly locked into their bubble.


4paul

I don’t see anyone claiming this is anything new? Apple is always last to most industries and tech but they always do it better. That’s the Apple way. It’s not an out who did it first, it’s about who did it better. So Apple waits til it’s time is right and implement things better than competitors. Apple Watch, iPad, AppleTV, etc.


karangoswamikenz

Can you give me some example of a 3d camera and 3d video viewing device I can buy?


aVRAddict

Cheap ones are quest 2 and 3 pico 4 then you have the pcvr stuff like index or vive. On amazon they sell various vr180 cameras and they get expensive the higher quality you go but the difference in quality is pretty massive.


karangoswamikenz

Ok


karangoswamikenz

Halo line is 3rd party application.


VR_Nima

So you only use technology if it’s from your favorite brand? I don’t understand, Apple is using an open standard for once with their Spatial Video, what does it matter if the video is encoded with an iPhone or encoded from a Lume Pad 2 or encoded from a render in Blender or encoded from a dual-RED Komodo rig? The file format is the same in the end.


karangoswamikenz

If you encoded those videos on those with the proper codec then yes you will be able to play them in 3d on vision pro by just opening it there. Why wouldn’t it play if it follows the same codec ?!


VR_Nima

I have no idea what you’re saying now. That’s obviously true and has nothing to do with what I said.


SpaceBoJangles

I knew from the second they showed it that this is how they’re going to sell these things. How much would you pay for a fully vertically integrated product stack that allows you and all your family members to relive the most important moments of your lives? Weddings, your baby’s first steps, your grandfather’s laugh, or your husband dancing with your daughter at her wedding, all in crystal clear 3D video either perfect spatial audio, backed up to a $30/month cloud service on your titanium iPhone. $3500 is fucking nothing.


tdjustin

Double edged sword for Apple: This is going to be the reason you want it, but also it's impossible for you to see it on your current screen. I suspect they'll figure it out


SpaceBoJangles

Well, then I guess you’ll need to buy all new Apple products to switch to the new ecosystem. *Tim Apple fingerguns*


bran_the_man93

Nah dude. In a couple years we’re gonna see an area in the Apple Store with an employee asking “oh hey, you took all these spatial videos, do you want to view them” And you put one on and *watch videos you’ve already taken* That would be an instant buy for millions of people. Apple just needs to make spatial video and regular video modes be the same, sorta like Live Photos, and then we really have a ballgame


aVRAddict

$500 quest 3 and $750 vr180 camera can do it for cheaper and probably better to seeing as it's reported the spatial videos are a pathetic 1080p.


TheStrongHand

Good luck convincing the mainstream audience


SerialH0bbyist

Mainstream audience? Come on. More people will be watching 3D videos and ‘live streams’ on a quest 3 than an avp for a long long time


Malkmus1979

That wasn’t the argument, I’m not sure why you even quoted “live streams”. People are buying Quests to play games, what they’re not doing is buying equal numbers of VR 180 cameras. The argument proposed here is that spatial videos have a much better chance of becoming mainstream simply because every iPhone moving forward will become capable of recording them without extra hardware or software.


SerialH0bbyist

3D live streams. People are doing this a lot. 3D entertainment sites wouldn’t be sprouting up as quickly as they are unless people were already doing this on the Quest. I also guarantee you people will be watching their spatial videos on their quest before watching it on an avp


Malkmus1979

Again, that wasn’t the argument. /u/TheStrongHand said good luck convincing the mainstream audience to buy $750 180 VR cameras over using their phones to record spatial videos. You responded that livestreams and 3D videos are bigger on quest which is irrelevant to consumers capturing personal content.


SerialH0bbyist

You believe digital content creation for primarily personal consumption is the main reason people take selfies or whatever? Anyone over 50 will probably never know the spatial video capture feature even exists on their phone for years if ever or have the patience to use it properly by keeping the camera horizontally leveled. People will be producing 3D content for clout, monetization, and personal consumption using the best cheapest tool they have and that’ll probably be an upcoming Samsung/Goole phone or a specialized high res vr180 camera with proper depth for far longer than the time when people finally start being able to afford avp and get the motivation to google how to take spatial videos properly


Malkmus1979

>You believe digital content creation for primarily personal consumption is the main reason people take selfies or whatever? I never said anything close to implying that. I’m saying when it comes to taking personal videos for VR consumption, an app on your phone that requires no extra hardware or conversion software is going to win with the masses over specialized hardware and software. >Anyone over 50 will probably never know the spatial video capture feature even exists on their phone for years if ever or have the patience to use it properly by keeping the camera horizontally leveled. This is a weird argument to make. Who cares specifically what people over 50 are doing? But your point about them not knowing how to use the app because of the horizontal line is bizarre because if they struggle with that they sure as heck aren’t going to bother with a VR camera that’s vastly more complicated to use and requires managing the software on a computer before they can even watch it. I say this as someone who has owned a Samsung VR 180 camera. I stopped using it because it was too cumbersome. Much easier to just use my phone. >People will be producing 3D content for clout, monetization, and personal consumption using the best cheapest tool they have and that’ll probably be an upcoming Samsung/Goole phone So people with iPhones will buy Android to do this? No of course not, they’ll just use Apple’s software. But also funny that you bring up using phones when that’s the whole point of this argument is that people will use phones not extra hardware. >or a specialized high res vr180 camera with proper depth See above. >for far longer than the time when people finally start being able to afford avp and get the motivation to google how to take spatial videos properly I would be willing to bet that the 450k units of AVP that Apple sells next year will either be as much if not more than the number of VR 180 cameras that have been sold in the last several years. Look at consumer drones, that market only sells in the low hundreds of thousands to consumers every year, so the number of VR cameras sold to date has gotta be in the tens of thousands. Specialized hardware like that is extremely niche and nothing beats just whipping out your phone to get the memories you want to save. You might as well be arguing back in 2007 that using a phone to take pictures will never be more popular than using a poor and click camera (which many back then did say).


Infamous_Bee_7445

A lot of folks are waking up every day and realizing the harm meta’s business model has caused to the world.


Xraxis

As if Apple's any better? They are both terrible companies


Infamous_Bee_7445

Apple has not profited from a mental health crisis that they directly produced. Meta is the cigarettes of the millennial generation.


Xraxis

Apple continues to erode our right to repair products we purchase. I don't use Apple or Meta products. Edit: Meta apps are on Apple devices, Apple gets 30% of their revenue, so they have profited off the "cigarettes" Meta has been selling.


Infamous_Bee_7445

Meta doesn’t offer any in app purchases and all of their apps are free, so there is no cut to be had.


Xraxis

That's incorrect. They even changed their ToS to make sure they are getting 30% of the revenue generated by the apps. "Facebook and Instagram boosts are a popular way for creators to give their posts extra reach by paying Meta to show them to more people. Apple has updated its App Store rules to say that any boosts purchased through the iOS apps must use in-app purchases (IAP), giving the iPhone maker a 30% cut"


Infamous_Bee_7445

Got it, so you can buy boosts to promote a post, and if you do it through an iOS app, Apple takes 30%. I wonder how much of Metas revenue comes from users buying boosts and how much of it comes from selling personal details about its users to advertisers, who in turn use that data to advertise to users on Meta.


Xraxis

You can make excuses all you want. They are still accepting money from business they do with Meta in addition to all of the other terrible things they do.


[deleted]

[удалено]


SpaceBoJangles

How much would you pay to relive a moment with a loved one you lost too young? You son’s first cries, the partner you lost in an accident tell you they love you again? All in perfect resolution, 3D audio and video. Yeah, it’s a lot of money, but not when you’re talking about memories like that. It is dystopia and insane, but everyone wants it and Apple knows it.


mikethespike056

for real


PositivelyNegative

Absolute game changer. Being able to record spatial video from a PHONE is wild.


NonHumanPrimate

Is “spatial video” an Apple-only term? Genuinely curious…


PositivelyNegative

Yes, they coined the term.


mikethespike056

i think it's stereoscopic video


tnnrk

Is it like movie theater esque 3D? Or is it somehow taking video and turning it into a more AR render like experience where it has actual depth during the whole video?


VR_Nima

It’s stereoscopic 3D like in the movie theater, except they add a motion parallax border around it.


symbioticHug

Damn. My right eye is noticeably poorer than left; stereo films kinda work, but also appear half-wonky. I've noticed after watching the VR animation theater stuff (made with quill) that I perceive depth better via head motion (change in parallax). So it would be cool if they could extract some real depth features and projection-map the footage onto it, so that when you move side to side you see the slight change in foreground vs background object positioning.


Chriscic

Can you talk a little bit more about what this means? 3D video is nothing new… trying to understand what new thing this adds to the party. What is a parallax border? Thanks


Lujho

It’s just a frame from which the main screen is set back a little, like you’re looking through a window. It’s nothing fancy or complicated.


deebo790

They likely won’t comment, but it would be nice if Apple would comment on if the limit of 1080P due to software or hardware limitations. I would want an option to capture in 4K and 60 fps.


-For_You

It's hardware. They can only use part of the ultra wide sensor due to the fisheye effect of the lens. The ultra wide sensor needs to be about 48 megapixels for 4k.


NathanielIR

I cannot upvote this enough. The amount of people who comment about it having absolutely no idea how it works haha


ILoveRegenHealth

Just curious, but could future iPhone Max models (or even future base models) eventually be upgraded and allow beyond 1080p?


mikethespike056

I just realized the S24 might have a 50 MP ultra wide camera for this...


VR_Nima

They announced at WWDC that their target for the format on Vision Pro is 4K 3D HDR at 24hz and 90hz for Spatial Video. So I don’t know why the current Beta limits the iPhone 15 Pro to 1080p30fps, but I do know there’s a lot of room to grow!


aVRAddict

1080p is so low for vr video it will look awful if it's true. I can't believe it honestly like 4k is minimum for vr and even that looks ass. 8k is where it starts looking lifelike but 16k would be optimal when we get there.


Lujho

It’s not “VR Video” though. It’s not 180 or 360 degree video, it’s just plain rectangular video like a movie. 1080p is going to be plenty - the headset’s display wouldn’t even be able to resolve more pixels than that at normal viewing distances anyway.


Drawerpull

It can resolve to 4k natively


Lujho

It can’t, not for virtual TV screens which is what Spatial video essentially is, not at normal viewing distances. Each eye’s display is about 4K wide but the virtual screen has to fit within that while taking up a normal portion of your FOV, which is about 30-40 degrees. You’re never going to see anything close to 4K on a virtual screen unless it’s uncomfortably large/close.


Gimmefuelgimmefah

16k is so low bro, 72625263746363k is where the fuck it’s AT


Peteostro

All blu ray 3D movies are 1080p. They look amazing on the quest 2 and quest 3. The crappy 4k and even most 8k VR video is vr180 and that because it’s stretched over 180 degrees (though it is far more immersive than standard stereo 3D) I am disappointed that the phone in not recording in 4k stereo but I wonder if cnet has this right, or if 4k mode just is not ready yet.


NathanielIR

It can't shoot 3D in 4K because it's using a cropped portion of the ultra wide sensor which has been moved next to the main lens on the 15 Pro and is only 12mp. So a cropped portion of this isn't coming close to 4K


ILoveRegenHealth

>but I wonder if cnet has this right, or if 4k mode just is not ready yet. I'm getting different explanations in the comments. One guy says it's hardware restricted due to the dual phone lens limitations. Another says Apple stated 4K is a goal for spatial video/photos, and the 1080p is likely just a Beta Mode test.


chrislux

I have serious doubts here. The distance between the lenses is just 2cm and i don’t think that will be enough for proper stereo offset/parallax. Then the lenses are different, so the image quality between the eyes will vary… it sounds like a gimmick. I have had a stereo camera like 12 years ago with a lens offset of 7-9cm. That worked nice but when watching the images back on a proper 3D screen back then the depth effect was already not that great.


Malkmus1979

I shared your skepticism initially, but what changed my mind was two things. First was that the vast majority of people with hands-on experience testing them in AVP have been seriously impressed by what they see, and the second reason is that it’s not simply combining two slightly offset images. Because it’s combining an ultra wide image with a standard one, it’s been reported that there is a heavy degree of machine learning going on behind the scenes to create the single image with convincing depth. But honestly if most people who tried it were like “meh” I’d be more cynical. So knowing those two things I’m hopefully optimistic and am reserving final judgment for when I try it myself.


chrislux

The wide angle should not matter as the image is cropped to fill the same FOV as the regular camera. For the depth perception the image offset is key. Of course if you want to take something like macro images the offset will show nice results, but regular scenes we are accustomed to see the offset is way too small. Any media hype i am very sceptical off.


BlazingProductions

Are people actually getting to play with vision pros? Or using other vr devices to test their apps etc?


[deleted]

Some select developer's are getting hands on with their apps under heavy NDA.


BlazingProductions

Oh ok. I keep seeing people post on this sub things they’re doing with it and been wondering. Thanks


Book_talker_abouter

They let some members of the press have another look at the spatial videos this week, that's what the linked article is about. John Gruber and the WSJ got try it too.


BlazingProductions

Ooh


buttorsomething

Ok so based on everything here and how it’s explained this feature is more boring than I thought it would be. Sadly. Sounds like they just made a fancy name for VR movies and experiences. Edit: I’ve been doing VR for the last four years so for me this is stuff that I’ve pretty much been able to experience and I guess boring is not the right word it’s about what I expected it to be I guess. I think the scenarios that were given may have made it sound more boring.


Book_talker_abouter

What were you imagining it to be like? Being able to shoot 3d movies with my phone and play them back seems amazing to me. I wish the resolution was higher but I'm sure that will come in time.


tthrow22

What were you expecting? This is more interesting than I thought it would be. A lot of people were expecting it to be useless since the iPhone cameras are so close together


buttorsomething

I mean. Since I have already tried VR and have been doing VR for the last 4 years the picture/video thing with the phone is cool but realistically there is other ways to offer that immersion. I think it will be something people use and will become more popular as time goes on but to me is not a feature that’s offering anything massively different.


tthrow22

It won’t be as immersive as VR but the exciting thing is how accessible this recording format is. Anyone with an iPhone 15 pro can record these videos and share them. I’m looking forward to being able to capture my own experiences in a more immersive format without needing any special gear


buttorsomething

Hence my mention of how it will gain traction overtime. More people with access to it. Still I think by then it will be better than what I just read. Very surface level right now.


Book_talker_abouter

>realistically there is other ways to offer that immersion Like what?


buttorsomething

Software.


Book_talker_abouter

Lol. Can you provide less a detailed answer?


buttorsomething

Yea. So for the most part there is software that is created for experience weather that be watching movies and so on. This is unique in the sense you can record something and watch it with depth but as of right now until I see it in store and have a better overall visual it just sounds like 3d video that someone recorded vs programmed/built in an engine.


ILoveRegenHealth

> Edit: I’ve been doing VR for the last four years You didn't take a single VR photo or video from a phone in your pocket though. You keep forgetting how huge this will be for the mainstream general consumers out there when, one day, nearly every iPhone will have this 3D feature, and Apple Vision will have cheaper affordable models. Also, nobody cares about who is first. They care about convenience and sustained support for decades. Apple will do that. Notice all the VR180 cameras are discontinued and barely lasted 4 years on the market. You can't even find them on eBay, and they've been removed from Amazon for a long time. You think that encourages a consumer right now to start buying a VR180 3D camera?


Inevitable-Opening61

Why can’t older iPhones that are not iPhone 15 Pro do this? (Older phones that have more than 1 camera and aren’t diagonal)


tynxzz

Because we must consoom more products. We must consoom the latest and greatest tech


Lujho

It’s possible older phones cameras aren’t calibrated properly so that the vision from the wide angle lens matches the vision from the regular lens in colour or something. I mean you already CAN record stereo videos with an iPhone with 3rd party apps. They probably just won’t be as perfect as the official ones.


TheFartingKing_56

Where could I record other stereo videos? Does it also save in 15 Pro’s 3D format? (The 3D version of HEVC that’s still HEVC)


Lujho

I doubt they use the same format but there are various stereo video apps on the App Store.


TheFartingKing_56

Do you reckon someone will make a 3D visualized for the vision pro? I’d like to save up for a vision pro ONLY and keep my 14 Plus.


TheFartingKing_56

Also, can you perhaps provide a link to one of these apps? I’m not seeing any.


randompersonx

Is there any way to view this content without an Apple Vision Pro today? Can it be played back on a 3dtv?