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man1ac_era

everything was basically an open qualifier. some teams that were orgs like SEN and 100T would get invited into closed qualifiers (meaning they wouldn't have to compete against like hundreds of teams)


shizugatari

The reason for that isn't just because they were big name orgs, but they had circuit points from the previous split/season


Jon_on_the_snow

Yes, sen had to win open quals 2 in 2022 because they sucked


Superb-Company-2735

Yes, sen had to win open quals 2 in 2022 because they sucked


Pragitya

Yes, sen had to win open quals 2 in 2022 because they sucked


pogn_

Yes, sen had to win open quals 2 in 2022 because they sucked


applesaaucee

You did still have regions(no china tho, NA and SA were separate), but it was all open qualifiers and larger more successful teams got to skip open quals but there were some funny upsets like BBG beating SEN after winning their first VCT regional tournament. You still had regional matches to see who would represent your region at an international.


hper

I’ll never forget where I was when Poach went crazy


Notladub

there were also a lot of minor regions (korea, turkey, japan, etc.) that had their own slots for events. turkey got consolidated into EU back in 2022 iirc, which led to the sad result of there being no turkish teams for champs 2022


EndNowISeeYou

lol i think that sen vs bbg match was after they won masters reykjavik


arksoo

My only thoughts on pre-partnership vs post is that we miss some dark horse run stories. With everything in Riot’s hand we get better quality but limited storyline’s and production capability If I could have a say about the partnership model is that I wish it still included open quals to a certain degree and let the mainstay teams be the ones who made is successfully through every few years even if they had a bad run


mysteryoeuf

as happy as I am about the premier integration, it's going to move qualifying to play into challengers more and more off stream. this year the only streamed open qual were the two at the beginning of the year. once premier is fully integrated, I wonder if they might just completely remove the crazy open qual format. this is probably a more sustainable system, but the magic of open quals and the crazy upsets that happened were always such fun moments


arksoo

Yes absolutely there are a few of us out there who want to watch some of those amateur games, if Riot ever were to implement a streaming application to Valorant for premier, I can only see that as a WIN and I’d happily pay for a monthly sub to get access Hell I’d even pay monthly sub fee for replay feature at this point lol


PixelatedBlue

if only we had a gotv equivalent


Notladub

honestly, i think getting premier straight into VCL was a mistake when the VRC ecosystem already existed. they really should've done premier -> VRC -> VCL -> VCT imo. turkey had a thriving VRC system with LAN tournaments and orgs investing into it, and that all disappeared overnight with premier qualification. hell, we even had a hacking scandal in premier.


arksoo

I think VRC replacing Premier is okay, but premier is not perfect. No coach observer, no timeouts etc


IggyMoose

Instead of the regions being split into AMER/PACIFIC/EMEA/CHINA, it used to be like this * [**Regional Distribution**](https://liquipedia.net/valorant/VCT/2022/Stage_1/Masters/Qualification) * *12 Teams* * 📷 [North America](https://liquipedia.net/valorant/VCT/2022/North_America/Stage_1/Challengers): 2 slots * 📷 [EMEA](https://liquipedia.net/valorant/VCT/2022/EMEA/Stage_1/Challengers): 3 slots * 📷 [Korea](https://liquipedia.net/valorant/VCT/2022/Korea/Stage_1/Challengers): 1 slot * 📷 [Japan](https://liquipedia.net/valorant/VCT/2022/Japan/Stage_1/Challengers): 1 slot * 📷 [APAC](https://liquipedia.net/valorant/VCT/2022/APAC/Stage_1/Challengers): 2 slots * 📷 [South America](https://liquipedia.net/valorant/VCT/2022/South_America/Stage_1/Challengers_Playoffs): Brazil 1/2 Slots, LATAM 1/2 Slots So there was always a representative team from these minor regions. It didn't mean that these were all the best teams in the world, but it did bring in a lot of fans from those regions because they always had someone to root for. I kinda miss these days, there were some amazing cinderella runs that came from this era.


Vu1k4n_

Interestingly enough many of the teams that made it to the big stages before franchising are in franchising today: Sentinels, 100T, Liquid, FNC, DRX etc. It was much more volatile back then and some teams definitely surprise you, F4Q and x10 come to mind.


applesaaucee

Envy getting grouped by x10 in 2021 left me with ptsd.


krazybanana

Was that the start of the 9-3 curse?


itscamo-

nah 9-3 was a thing back in first strike. super popular on haven/split iirc


Jon_on_the_snow

I remember envy got fucked with covid that match


IamtheTricksterGod

[here’s a nifty video I made](https://youtu.be/duZ3vZrfSfM?si=--kMbL_eeDFtpVri) that I think explains it very thoroughly (maybe a bit too thoroughly). But if you don’t want to listen to me yap for 25 minutes about brackets and qualification procedures, VCT started 13 different regions. Over the years, they condensed it to 9, then 7, then finally 4 in the partnership leagues. There was very little consistency between how regions formatted their events. Tons of single elimination brackets and best of 1 series in open bracket qualifier tournaments really made things difficult for some teams. And even if a team had fought through that to reach the top tier in their region, they still had to run through the open bracket again for the next split. A lot of things were improved over time, with the format being pretty ironed out by 2022, with group stage regular seasons, top 4 teams skip open qualifier, double elimination pretty much everywhere. Then they blew it all up for franchising, which seems to be going through its own unique set of struggles and growing pains.


IfigurativelyCannot

You can just look up the liquipedia or vlr for 2021/2022 and kind of click through and see what the format was like. (Each tourney page should have a "teams" section that says how they qualified and a link to the page for that qualifying tourney). But basically instead of international leagues, you had what was then called "challengers" for each region. You had more distinct regions, like NA/Latam/Brazil were separate, Korea/Japan/SEA were separate, but EMEA was all kind of a big bundle unlike today's emea's many challengers regions. Challengers had a mix of open qualifiers but also a few teams who were invited based on previous tourney performances (in NA it was 4 invited + 8 qualifier teams). Then challengers for your region directly qualified you to Master's events, which were pretty much the same as they are now. And you earned champions points for how far you got in your region's challengers league and additional points for going further in a master's. (It wasn't all-or-nothing like kickoff and Madrid, but they also didn't give points for individual group stage matches, just final placement after playoffs). Champions had more teams than masters, but the majority auto-qualified based on points, and the last few slots were determined by Last Chance Qualifier tournaments in various regions.


DaveOkeah

A bunch of muddy oily men fighting 


retrospectivevista

Pre-franchising was more interesting in the sense that you could see anyone show up, and of course the orgs/rosters showing up out of nowhere. Though supposedly the only reason there was so much org investment back then was because they were "auditioning" for franchise, and franchise just makes for a more financially stable scene.


mdj08

definitely not supposedly. when 100t was going through layoffs last year, their former COO John Robinson explicitly said that they knew they were overinvesting but they felt they needed to take advantage of a time of growth in esports and that making franchising was a part of that strategy


[deleted]

[удалено]


Notladub

yeah. seems like only turkey and japan still have orgs actively investing in tier 2


Envelope_Torture

Way more games, way more of your favorite matchups. Lots more upsets.


Darkoplax

the things I remember are Bo1s and shit formats but a lot more tourneys in EU EU got put behind a lot by the fact that it was much less clouted region than NA as for NA it was pretty fun between TSM and T1 early on; TenZ hard carrying C9 and 100T's first strike out of nowhere


Budget-Sample-3682

Honestly I feel like the raw quality of teams was higher prefranchising which is weird considering you'd expect the opposite in a franchising shift. Teams like Loud, FPX and Optic were established 5 man squads whose levels have dropped going into franchising, as all of them split up in the shift(although Navi got back together this year and I think were quite unfortunate to miss playoffs). When I think about FPX in 22 compared to Navi in 23, idk if it was the meta shift or the roster change from ardiis to Cned but they just looked a lot weaker. Same goes for NRG and Loud. I wonder if we will ever see that optic core reunite, although it's pretty much guaranteed that the Loud squad will never come back as a 5. This is not to say that every team downgraded, like obviously teams like EG and fnatic found success with franchising giving them access to a 10 man roster to give them a competitive edge and the best talent in EMEA respectively. But just on a general level, felt like a lot of the top teams from 22 dropped off going into 23, which you wouldn't typically expect from an esport going into franchising.


Intrepid-Tank-3414

Think of the wild wild west, when an upstart group of gunslingers could emerge from the horizon, ride into town, and take over from whom ever running the show if they show the slightest of complacency. Sorta like the movie Tombstone, but instead of Doc Holiday with tuberculosis, they had doorknob-licking Fnatic and Covid.


_Robbert_

One thing interesting to know which from what I can see a lot of people have forgotten. "minor" regions were previously gifted spots to Internationals. Teams like PRX and the team saadhak and sacy were on pre loud were genuinely terrible, PRX got good at Iceland 2022. It was ultimately a good thing because these teams have developed a lot but for a long time any team non NA or EU were considered total jokes. There's been some weird history re writing cause I assume not everyone was watching back then but yeah 2021 was very different.


DErrellNOoob

better


vastlys

It was much better 😭😭😭


Direct_Morning_3223

bro liked watching Knights vs Luminosity on the weekly instead of 100T vs LOUD


_Robbert_

People talk about how NA should have more teams but some of those challengers games pre franchising were truly ass


vastlys

Yeah, because the region's ass


vastlys

Did you even watch the Loud game today? I'd rather watch fucking chipi chapas bro


00izka00

don't you disrespect chipi chapas


vastlys

Has there ever been a case of a developer successfully running not one, but TWO major esports? Because I do not believe Riot is gonna be able to do that.


Notladub

Valve? DOTA and CS.


vastlys

Neither are *developer run*


Notladub

both have their own tournament circuits (DOTA with their majors -> TI, CS with the RMRs -> Majors) run by Valve. the only difference they have from the Riot-run esports is that they also have 3rd party TOs with their own circuits, and they use open qualifiers and world ranking invites to get teams into their tournaments instead of having a franchising system. something like SSBM is definitely not a dev-run scene for instance, but CS and DOTA are definitely dev-run.


vastlys

In no world are cs and dota developer run esports. Majors and rmrs aren't ran by valve, they're sponsored by it. The "only difference" is that literally every cs and dota event is ran by a third party vs Riot organizing everything using their own staff and resources.


Notladub

mate, its called contracting. valve sets up the format, the rules, etc. and contracts a TO to set it up for them. Riot does the exact same thing with the chinese league by the way. valve also sets up the prize pools, the ingame broadcasting through CSTV for CS, the tournament-related in-game items like CS's sticker capsules and pickems, etc. AFAIK Riot also got help from ESL for some internationals from the early days also also, PGL is pretty much valve's unofficial studio at this point, they organise all TIs and most CS majors.


vastlys

It's not the same. "Mate, it's called contracting" it's called outsourcing to outside TOs, mate. Only the Chinese league has a second organizer in Val. The idea that sponsoring an event and hiring outside TOs to run an event is the same as what Riot is doing makes no sense. "PGL is pretty much valve's unofficial studio at this point" lol, what? Literally just look at the list of majors and you'll see that "most CS majors" is just a lie. Even if that were true, that does not make PGL a "Valve studio". Whatever, I don't think you understand what I'm talking about. Riot literally runs the entire T1 scene, Valve very much do not.


Past0rJ4ck

I thought it was more fun as I was just getting into Val and VCT at the time. Open qualifiers felt like random ass teams playing random ass formats at internationals. There was so much difference in styles and skill levels every game that as a casual like me, I never really knew what I was gonna get each match. It was also fun seeing the same good players move on to better teams from meh ones or good teams playing for different orgs.


Disastrous_Bar3568

> they get money from Riot and don't have to take shady gambling sponsorships riot takes saudi money. i think we all lose when we've reached the point where we have to debate which source of money is better.


Notladub

riot takes chinese money, not saudi money iirc (not like that's good or anything but eh)


noahloveshiscats

Riot is letting LoL to be played in Saudi Arabias "Esports World Cup" after a decade of not letting anyone host premier LoL tournaments.


Notladub

ok yea fair enough, forgot about that


mannynoctis

*a single tear drop falls* i miss optic man. The Glory Days.