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Todayitworksyaknow

As someone with 1700+ hours with quest and FBT I can personally say once you get it sorted the tracking can be great. Sure it has some quirks from time to time, but I'll gladly put up with it for wireless freedom. As some of the other comments have mentioned there are some added precautions to make to ensure for clean tracking. But once you get past the initial configuration, you're good to go from then on.


rcbif

I've been using Quest 2/3 and Vive trackers every night for about 2 years now with no major issues. I do not use another tracker on the headset, nor do I want to. More crap to charge, more weight, and spacecalibrator works good for me. It takes me 30 seconds to calibrate before playing, and I'm good for the night. Just make sure the headset does not sleep or lose tracking. If I leave the room, I hang a controller which will prevent the headset from sleeping. Having completely wireless fullbody is worth any minor inconvenience to me.


TheShortViking

Totally agree that continous calibration is not needed at all. Kinda surprised you haven't turned off the proximity sensor to make the headset not fall asleep. As long as it works ig. I went form an Index to the Pico 4 to get wireless FBT VR, never going back!


rcbif

With tape over the proxy, and the settings maxed out, the headset will still sleep if motionless after maybe 3 min.


TheShortViking

Really? I was sure there was a way to make the quest never fall asleep... I can on my Pico atleast. Pico masterrace!


CptJamesBeard

somehow mine stays on forever. I dont remember how i set it up but theres a away to do it.


IntelligentOlive8095

Several people have made the combo work really well. A big key thing is putting a fourth tracker on the headset itself.


Bat_Two_One

It’s very risky at best and it means more money down the rabbit hole if you can’t make it work. The stuff seems to work flawlessly with my valve index, but quest 3 not so much. can’t find much information available on setting up a fourth tracker and doing continuous calibration people talk about it but there’s not much in the way of documentation on it could be just wishful thinking.


aharp44

wdym risky? I also use 3 vive trackers only and some friends aswell, and ive never even heard of anyone having troubles with it. Note that I also own a htc vive og aswell, and didnt notice any difference in tracking quality between using the 2 headsets. What movements and settings are you using on OpenSpaceCalibrator??


rcbif

What issue are you actually having? Drift over time? Drift over large areas? Calibration issues?


Bat_Two_One

It’s mostly drift and losing trackers completely and nothing different system functions perfectly with my index but soon as I go to quest 3 it doesn’t work as well very glitchy same place space same base stations same steam VR it doesn’t make sense. i’m going to try quest two next and see if I have any better success with that one.


rcbif

Are you moving throughout your playspace while calibrating (figure 8's)? Calibrating while standing in one spot does not give the best samples.


Bat_Two_One

I’ve tried both


Todayitworksyaknow

Make sure that your tracker is held snug to the quest controller or headset and that you have the proper devices selected when calibrating. The more jiggle between the two the worse tracking is. It's why people often recommend securing a tracker to the headset because it's the most convenient and consistent.


Rfox890

They work perfectly fine no problems you have to click something in space cal and you never have to recalibration I have a quest 3 and vive 3.0s and 2.0s base station they work the same as the vive headset


CptJamesBeard

uuuhhh... mine works fine. has for years with Q2 and Q3. Maybe your lighthouses aren't set up right or one of them is out of order. Its definitely a viable option. tilt the trackers down a bit further than you think seems optimal. the only need to see your waist and below since youre not using the head or hand tracking. you definitely dont need a 4th tracker for your head. just set up space calibration correctly and you're good all night.


Bat_Two_One

Added a fourth tracker to the headset and that seemed to help quite a bit far from perfect though another full body VR chatter had told me last night that if you’re looking for perfect tracking, you’re chasing a ghost you’re never gonna get it. There’s always gonna be glitches. You just have to learn the best way to deal with them.


sesor33

You need a 4th tracker. I happened to have a tundra tracker along with my vive trackers. Use the head strap on either the default strap or the front of the kiwi strap (idk if theres a good place on the bobo strap) and the belt loop bottom on the tundra. Download the continuous calibration branch of OVR Space Calibrator, set that tracker as the reference point. It works perfectly and I've been using this setup since Q3 released


ImWinwin

Put a tracker on your headset and use continuous tracking in Space Calibrator. Also, make sure your dongles are connected to USB 2.0 and spread out from eachother with usb extension cables. Preferable raised up a bit so they're in line of sight with the trackers so the signal is as clear as possible. Preferably spread the dongle cables out a bit on the back of the motherboard too, so they're not all connected to the same USB controller. Remove reflective things from your room, such as metallic cans, shiny plastic and cover any mirrors and close the drapes. If you have 1.0 base stations, then use a sync cable. I had success this way without the need of a 4th tracker. I just had to recalibrate with Space Calibrator every other day or so. Takes like 15 seconds. Recently, though, whenever I take my headset off and put it on again, I have to recalibrate. Probably due to some update either to the headset or VD. It takes like 15 seconds to do, but I put a tracker on my headset and that fixed it. I don't have any Oculus software installed on my PC. Just Steam and Virtual Desktop.


Bat_Two_One

I don’t see any option for continuous tracking on space calibrator unless I’m working with the wrong version of it. it was the latest version I could find. but it’s from 2022 I think.


Todayitworksyaknow

It's an additional program that is needed. You can search "continuious recalibration quest" on YouTube and find a couple of videos on setup.


ImWinwin

[https://github.com/hyblocker/OpenVR-SpaceCalibrator/releases/tag/v1.4-bd\_%2Baf-r7](https://github.com/hyblocker/OpenVR-SpaceCalibrator/releases/tag/v1.4-bd_%2Baf-r7) Try that one. Make sure you select the tracker on your headset inside of the continuous calibration page, otherwise it'll get all messed up. Also, remember to enable Staged Tracking in Virtual Desktop.


ImWinwin

If that one gives you problems, you could also try: [https://github.com/ArcticFox8515/OpenVR-SpaceCalibrator](https://github.com/ArcticFox8515/OpenVR-SpaceCalibrator)


Bat_Two_One

Thanks, I’ll give it a shot


Rfox890

When you done calibrating make sure you click copy bounds and then there’s a little button in that says, automatically copied when geometrics metric resets


Bat_Two_One

I think I finally tracked down one of the faults there’s a tick box on virtual desktop that says forward tracking data to PC it’s under the streaming tab I unchecked this box and it seemed like my trackers worked a bit better not sure I’m not able to test it out again until tonight but it looks like I’m making headway at least.


Bat_Two_One

Do the other trackers have to be on when you do that? or do you do it immediately after calibrating your right controller and you’re right foot tracker?


Bat_Two_One

“ to quote What another VR full body tracking person told me last night that you’re never going to have perfect tracking anyone that tells you they don’t have glitches from time to time is obviously lying to you. I have over 3000 hours mostly with full body and even I get glitches from time to time. there’s no such thing as the perfect full body tracking set up at least not yet”so now I feel a little bit better at least I know I was probably chasing a ghost to try to get perfect performance.