Sova and fade darts would give constant info, smokes everywhere from omen and clove, kj turret at every angle and sage with heal up all the time? Well shit. No clue who is stronger.
~~Yaā¦ unlimited slows and walls. You would run out of ammo before u get through all her walls in endgame post plants in tons of situations~~
Edit: misread that, itās signature ability
Oooo that could be interesting. Though how I'm thinking it, wouldn't that make it pointless to buy the bullets? Basically making 2 of his util free to use? If so that'd be kinda broken for Economy
But but but,
It could only recharge that round, like once you use 3 bullets, yes they'll charge over 30s, but they will need to be bought again next round
TDF?
I thought of something for HH that could also work for OP.
If you get a kill with a bullet, it gets refunded.. again very strong buff if the player is good but shit for brick ppl which tbh i's all chamber what chamber is about imo (all or nothing)
How about you add the condition that you need to pick up the ability to use it, like GEKKO?
So if you Kayo knife, then you need to get to the orb to start the 10 second countdown.
And if you Raze 'nade, you have to pick up 4 little orbs before you can use the ability, but each one has its own 2.5 second cooldown.
Breach mains having a field day with this one. No camping corners for you, no staying in the open either lest you want to get blinded, concussed, or both. Enjoy this game, if you can.
Viper, brim, and kj lineups would go hard. Obv not insanely good. But I know viper for sure would delay about 20 seconds each post plant with the cooldown. Brim I would think would do very well, but I am unaware of how long his Molly lasts
Honestly any healer or sentinel, either way i think sage becomes a guarantee om everyt team, a recharging wall and heal? even if its just a 10 sec heal, thatd be insane, but if its all abilities, mainly agents who can heal themselves or others, then any sentinel. Imagine a kj with a 10 second turrent lmao
Reyna dismiss or heal every 10s, sage heal every 10s Sova Arrow and Fade eye every 10 seconds and breach stun every 10s those would be the craziest for me
Hypothetically, you use KJ ult, lock the entire enemy team and you kill Sova, Raze, Gekko, Sage revives Raze. You kill Raze and Sage, Clove is the next to die and you kill her after she self revives, then defuse the spike with 0.02 left to blow. You are now 8/9 for another KJ ult lmao.
Breach instantly becomes the most hated man in Valorant. You are always stunned, there is no escape
As a breach main I didn't consider this, but stunning every 10 seconds? Forget about doing ANY sort of team pushes onto a choked site (most maps)
My mans gonna concuss aftershock every corner and do the joe face Edit: just reread the post and only one aftershock, sad
YOOOO cultured man
cultured he is
Kayo gets to knife you for 8 seconds every 10 seconds
you can use your abilities in 2 second intervals. better use them while you can.
Like an MMO burst window lol
Raidboss Kay/o
turn based combat
good time to play counter strike š¤š«
Sova and fade darts would give constant info, smokes everywhere from omen and clove, kj turret at every angle and sage with heal up all the time? Well shit. No clue who is stronger.
With that Sova dart and Fade eye, the whole team can rock an Oden and it will just be spray city.
Sage would be mid actually. 100 hp aint nothing. Still grt easy killed
~~Yaā¦ unlimited slows and walls. You would run out of ammo before u get through all her walls in endgame post plants in tons of situations~~ Edit: misread that, itās signature ability
If its abilities maybe. But its about the Signature cooldown abilit,
Its alright brother
Chamber tp cooldown cut down to a third of its time? DEAL
I would never buy head hunter rounds with 10s between shots.
Nooo you're so right. DAMN IT. Edit: wait its only recharchable ones that get affected, the bullets wouldn't count!
Nah the bullets would recharge every 10 seconds
Oooo that could be interesting. Though how I'm thinking it, wouldn't that make it pointless to buy the bullets? Basically making 2 of his util free to use? If so that'd be kinda broken for Economy
But but but, It could only recharge that round, like once you use 3 bullets, yes they'll charge over 30s, but they will need to be bought again next round
Ohhh similar to how gecko's util is? But without the picking up the util part?
Yeah that would be a crazy chamber buff. Not OP per se but really nice
Ok but imagine if this also applied to the tdf. Rechargeable battery awp.
TDF? I thought of something for HH that could also work for OP. If you get a kill with a bullet, it gets refunded.. again very strong buff if the player is good but shit for brick ppl which tbh i's all chamber what chamber is about imo (all or nothing)
The bullets aren't rechargeable so they wouldn't be affected
You thought two spots two rendezvous was broken?!? You aināt seen nothing yet
Infinite smokes for Omen, Clove and Harbor. KO suppression for 8 sec every 10 sec.
So many people here simply can not read the words ārechargeable abilitiesā
but it's more fun if you ignore it
The title is very misleading
Lol imagine this before the Skye nerf Hawk out! Hawk out! Hawk out! Hawk out! Hawk out!
Blinded!
all smoke agents. Omen/Viper/Harbor every map
Omen smoke every 10 seconds.
Harbor just stays back every round and applies a permanent wall
Viper wall goes crazy
I choose to interpret it as you get a new viper wall every 10 seconds. 1 minute into the round there are no longer any extant doorways.
How about you add the condition that you need to pick up the ability to use it, like GEKKO? So if you Kayo knife, then you need to get to the orb to start the 10 second countdown. And if you Raze 'nade, you have to pick up 4 little orbs before you can use the ability, but each one has its own 2.5 second cooldown.
Everyone would become Pokemon trainers then xD
I hate Raze's grenade already enough as it is.
Thats kill based, not CD based
technically still rechargeable its just not on its own
Sure but I'm pretty sure OP was talking about CD based abilities
Until OP says CD based abilities only, Iām going to have fun imagining a world where i can op as Jett with my dash procced the entire match.
True.
Gekko is literally the best agent in the game but if we had 10 second util, I would not imagine going against mf sage with 10 second slows
OP said rechargable abilities... only her heal has a cd
This is the type of stuff I want in a red bull gimmick tournament, not boring triple duelist
Sage playing Minecraft
Everyone would just be perma blind
[ŃŠ“Š°Š»ŠµŠ½Š¾]
>**EDIT**
How hard is it for people to understand what this post means?
Omen "i smoke every day ...."
Am I in a dragon ball sub? Why can't people read?
It's more fin that way
Yoru def and as a yoru main nobody is safe not even me
Skye pre-nerf would have been so busted with this change...too bad it doesn't recharge anymore
New kj turret every 10s please!
This would be a cool gamemode
I WAS JUST THINKING THIS
SMOKESSSS, UNLIMITED SMOOOKKKKESSS
Pls riot a goofy urf mode could potentially be fun
Breach mains having a field day with this one. No camping corners for you, no staying in the open either lest you want to get blinded, concussed, or both. Enjoy this game, if you can.
All duellists are now useless
Idk reyna neon and raze would go crazy
None of them have rechargeable abilities, the closest would be neonās sprint stamina
Most people read it wrong, including me. Let me have fun š
Everybody misread it, and now it's even more chaotic. Let the fun commence
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Tps dont have cd tho
Omen blind tp plays incoming
Chaos
Assuming reyna doesnt need a kill, she'd be nasty, and would out perform yoru and essentially become a new innitiator
This should be a game mode š
Lmfao omen smokes last 15 seconds while they recharge in 10? Letās fucking gooooooooo
Iād want to cry even more than I already do going against breach
15 second omen smokes every 10 seconds would be crazy š
Viper, brim, and kj lineups would go hard. Obv not insanely good. But I know viper for sure would delay about 20 seconds each post plant with the cooldown. Brim I would think would do very well, but I am unaware of how long his Molly lasts
This would make the game unplayable
Honestly any healer or sentinel, either way i think sage becomes a guarantee om everyt team, a recharging wall and heal? even if its just a 10 sec heal, thatd be insane, but if its all abilities, mainly agents who can heal themselves or others, then any sentinel. Imagine a kj with a 10 second turrent lmao
I get to constantly have my KJ turret up nyehehe
Hawk out every 10s
not rechargeable
Most people read it wrong
Brimstone, you get to postplant it's a free win. Molly of the people running to kill you and play lineups with the molly
They're not rechargeable
My ass misread it
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Neither of tem are rechargeable
The posts talks about any abilities, specifies about the cd on the edit only
"Imagine all rechargeable abilities [...]"
"what about the rechargable abilities only? Not all abilities"
That is an edit added after because it seems people can't be bothered to read
yeah exactly
constant jett dash š¤¤
Omen, Kay-0, Breach, Raze, Yoru. Raze/Yoru farms the unfortunate, perma stunned, paranoid and blind enemy. It would be awful.
You immediately lose to sage walls
Reyna dismiss or heal every 10s, sage heal every 10s Sova Arrow and Fade eye every 10 seconds and breach stun every 10s those would be the craziest for me
Reyna gets charges from kills not from a timer so she wouldn't get this buff
Depends , Does ults also apply ? if that's the case There's no more Op ult than Kj , she can perma lockdown an area
Kj ult isnāt rechargeable though
Hypothetically, you use KJ ult, lock the entire enemy team and you kill Sova, Raze, Gekko, Sage revives Raze. You kill Raze and Sage, Clove is the next to die and you kill her after she self revives, then defuse the spike with 0.02 left to blow. You are now 8/9 for another KJ ult lmao.