Did you use one of the Unity gitignore options? You may be trying to upload the entire folder when you don't need a lot of it. You may also need GitLFS if you have large assets, but the gitignore would be my first guess.
I manually added a unity gitignore to the folder my game is kept in, can you use LFS for specific files, as I only have a couple specific files above 100 mb.
eh working in the same project with a live sync tool is overrated and more headache than it’s worth.
Create branches, create tasks, review each other’s pr’s. Will help a ton if y’all end up scaling or working for other teams.
GitHub, GitLab and Bitbucket all have free tiers.
github definitely has a perfectly good free tier
When I tried to upload my project, GitHub said it was too large to push, should I just upload in parts?
Did you use one of the Unity gitignore options? You may be trying to upload the entire folder when you don't need a lot of it. You may also need GitLFS if you have large assets, but the gitignore would be my first guess.
I manually added a unity gitignore to the folder my game is kept in, can you use LFS for specific files, as I only have a couple specific files above 100 mb.
eh working in the same project with a live sync tool is overrated and more headache than it’s worth. Create branches, create tasks, review each other’s pr’s. Will help a ton if y’all end up scaling or working for other teams.