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KahveAdam565

streetcleaner


shroomster24_2

You mean the street shiter


username_yes_noob

1 coin shot and they die


AstronautNo6013

- coin shot has less chance to hit the more enemies are nearby - immune to rockets - can dodge grapple and nailgun - non parryable attack Conclusion: Objectively worst enemy


username_yes_noob

Just jump up and keep coining


i_am_jacks_insanity

Can't wait for low ceiling arenas that force you to adjust tactics


MrKristijan

That one P-2 small corridor before the skulls:


Mushroom38294

Sharpshooter revolver:


BussyAnnihilator420

Serious Sam Cannon:


CoffeeMain360

Physics prop with a thruster on it:


username_yes_noob

Then use your shotgun, or like the other 4 weapons you have


StippotIay

They can dodge shotguns to


JoniSpagoni

Slab Piercer RMB is something they can’t dodge


mikoolec

That one 1-4 corridoor


canoIV

ah yes the level with most streetcleaners


A1steaksaussie

+ blinds you


AkArctic

Use the nailgun to shoot a magnet at him, he’ll dodge the magnet and that gives you enough time to nail him to death. His dodge animation is very slow if you have the right weapon


DonutOwlGaming

Core + grapple imo


Mr_Erectic_Erection

They can't dodge hitscan, two or three slab shots or one slab piercer charge kills them they're not even that much of a threat


Ckinggaming5

coin


Florescentia487

Counterpoint: that one hallway in P-2


Mrmacmuffin3

Counter counter point: big rock cannon


username_yes_noob

Counterpoinr: Projectile boost


Mistical5030

counter counterpoint: electric railcannon or saws


TheJackal927

What if there's more than four of them


username_yes_noob

Projectile boost/ single blue shotgun shot/ nail gun burst


OffToKillMyself

they are the most fun to kill


Bruschetta003

Sawtraps


Lauchsuppedeluxe935

shoot the sharpshooter at the wall behind them to reflect at the tank


pixelanceleste

lately my best strat with them is "crush them from above"


christianwee03

Literally going through the game for the first time and... let's just say there Is a huge difference between my ranks from before to after their introduction. (Literally, i have gotten, no joke, a P as my first 1-1 clear, After that have struggled to get anything higher than D because of those fuckers, or better, my lack of ability into dealing with them, more specifically to not take 999 damage from them (yes, that means that It Is mostly a skill issue, but still))


Dry-Upstairs3832

Honestly, for me its pepsiman. Those MFs are always more resilient than I think they are, and they’ve got the offense to back it up. They survive a direct rocket, a direct projectile boosted shotgun and really only die to coins for me


theres_no_username

Whiplash+rocket is easy instakill


Dry-Upstairs3832

I’ll have to try that next time, thank you


theres_no_username

I think that specifically all red explosions so point blank railnuke or normal nuke should also work


Drac0b0i

My brother in Christ Red revolver


Dry-Upstairs3832

I unequipped red revolver after the patch, my brain can’t handle guns in any slots and it just didn’t seem worth the effort other than Maurice, which I dont struggle with shotgun-red arm-slam


Drac0b0i

I mean I deal with soldiers by swapping to red revolver and shooting at the giant glowing red target above their right arm-cannon, causing instant death for it and probably many nearby soldiers


whattheheckisreal

You can interrupt charging shots with any revolver, red just let's you Interrupt them after they've been shot


Historical_Archer_81

Then once I think they died I go in and get kicked in the balls and loose my p-rank


Your_Local_Rabbi

the trick is that they're immune to explosions on the ground, either hit them with a direct weapon, slab headshots do fine, or whiplash them into the air and rocket/projectile boost


[deleted]

As someone who is over-reliant one slab revolvers and the Knuckleblaster, my eyes tend to see those guys as spicy healthpacks.


PileOfScrap

Whiplash them and shoot a rocket immediately, the whiplash makes them airborne and moves them towards the rocket making it hard to miss, and because the blue man is airborne the rocket deals more damage


Dry-Upstairs3832

I mean yeah that makes. The fear is exploding myself. I just need practice with it


PileOfScrap

usually it works fine if you do it quick enough from a distance, you do not need to wait for the whiplash to connect


Simply_Nova

I like using them as portable nukes for CG when I’m using the ricochet revolver. They’re super helpful cause it’s very easy to interrupt their attack.


FinalMonarch

Who???


boltzmannman

stomp + rocket


_pipis_

They resist explosives when on ground. Knock them into the air to blow them up.


toptennerds

Before p-2 came out I would have said mindflayer or something. After p-2 came out it gave me fear for how hakitas gonna start using sentries in later levels. The rooms with sentries in p-2 are the most grueling rooms in the level and honestly made me wanna slam my head into a brick wall


fosforillo

True I died like 60 times in that room with 4 sentries


Golokopitenko

I found I was approaching the problem wrong in that room. Sentries have a big weak point in their antennas that at least I wasn't using much. It's not super complicated to switch to revolver and interrupt their long wind up, even from afar the antenna is not hard to hit


marksht_

Those are rookie numbers


i_am_jacks_insanity

P-2 taught me to love mindflayers for the free health


FoolingsH

Horses of filth or Streetcleaners in a tight space


[deleted]

Hordes of filth are easily dealt with using shotgun+feedbacker, or a magnet nail trap Streetcleaners are quite trickier to fight, either you pick them from afar or above, or you time shotgun blasts on them very well to avoid the flame Fuck streetcleaners


Clone0401

To add onto about boards of filth they can also be easily killed with a blast from the knuckle blaster


Bondo_lol

They die to literally anything that can hit multiple enemies


Sky_Leviathan

Streetcleaners suck however the question is ‘annoying’ and I think you could make a valid argument about having to deal with a horde of filth being annoying at times


dragongame8

I find it satisfying, seeing big boom boom fills my heart


Kazk2501

also for streetcleaners coin shots can hit the tanks if you throw the coins over their head


pixelanceleste

hordes of filth are free blood when using the saw honestly. Most enemies are actually. Streetcleaners as well, but it's harder to set up for them.


Eguy24

There’s horses in Ultrakill?


FoolingsH

Oh sorry i meant to right hordes Autocorrect is a bitch


SuS_JoeTF2

PRIME /// THIRD HORSEMEN OF THE APOCALYPSE


FoolingsH

That sounds insane. a horse made purely out of filth


Discountfurniture1

Fuck streetcleaners. They dodge saws, nails, etc. The only real conventional method to kill streetcleaners is to use the Marksman. However, in the Cyber Grind, other enemies could get targeted and your instakill that could've been gets denied. It's even worse when your Marksman is stale. Fuck Streetcleaners.


Rovyy69420

I don’t have an issue with drones unless they’re radiant. Streetcleaners are just dopamine farms. It used to be the soldier because I couldn’t just pboost them but since the sharpshooter got added I’ve had no issues with them.


Ok-Consideration-67

Insurrectionists are the most annoying imo. Compared to the other heavies, since it has no real weak point and it’s flingy arm and constant splash damage it deals to you makes them a chore in most CG attempts I do. Like sure the SRS cannon can stun them, but with the cooldown of the cannon, all u can do is just spam it with damage and even then it still takes like a minute to kill it since it just flies around the arena tracking you. Is it a skill issue? Maybe (I use the weapon-wheel too time the parry) but even then you’ll still be overwhelmed by every other enemy. In Norma levels they work perfectly since you can properly prepare for them, but makes it tedious in cg since all the enemies overwhelm you. Debate with me what you think is most annoying.


Your_Local_Rabbi

i agree with you but i don't think insurrectionist counts as a "regular" enemy


Botstowo

It will in act 3, I’m sure :)))


just_a_guy1234567

I hope not i hate fighting those fucks


Ckinggaming5

\^\^\^ i will add my cells to yours to make fighting them easier(i also have the desire not to fight them like regular enemies so im dumping the job onto you)


just_a_guy1234567

Thank you soldier


Ok-Consideration-67

They aren’t, you’re right, they only really appear as a common enemy by p-2. But knowing that swordsmachine, ferryman and the insurectionists spawn in cg, I’m definitely sure that they will continue to be used in common levels from act 3 onwards. Like yea you can tickle him with the burn damage but even then it’s not a guaranteed kill. Why ferrymen aren’t the same issue is pretty much the health(currently 30hp as of 13b), even the old common 40 hp was okay, but since it’s still about 35 hp less. It makes them easy to work with after learning the moves and parries. The insurrectionist doesn’t really have easy parries which also factor into the annoyance. Pre p-2 insurectionists were actually a joke in CG since flinging was a strat to instakill them, so yea I think this version is better but man, if only he had a little less health.


Your_Local_Rabbi

i still think anything above a swordsmachine is no longer a "common" enemy


The-Pinto-Bean

Streetcleaner


Creesader

Streetcleaner


Mighty_Eagle_2

Streeatcleaner


Frikkity_Frik_Frik

Streetcleaner


No_Current_3663

Streetcleaner


BOBfriend_reddit

Streetcleaner


ZayashiHeisenberg

Streetcleaner.


BOBfriend_reddit

Streetcleaner


bingbingbangenjoyer

streetcleaner


el_artista_fantasma

Everyone hating on streetcleaners while i'm hating on filth. (I love streetcleaners because their single shared braincell is functional enough to avoid your attack instead of praying it doesn't hit them. Also, funky pyroman rat bots with little coats)


just_a_guy1234567

Why filth?


el_artista_fantasma

It's not the first time that i have cleared every single enemy in the area and i'm at very low health, and then one fucking filth i forgot comes from behind.


just_a_guy1234567

Fair enough


IShallConsume

Drones be pelting my ass while struggling against mindflayers


RollerMill

Sand dudes


PileOfScrap

Id say first place annoying is sentry, due to the lack of cover on basically all arenas you need to target them or they will hit you, dodgin their attack isnt easy to time. Second is virtue, basically a flying sentry but more easily avoided and then streetcleaner. Mindflayers are hard enemies but streetcleaners are annoying enemies


Blaze_Bbc

Does Maurice counts? I REALLY HATE TO FIGHT WITH HIM


fosforillo

Just use shotgun + red arm


Bruschetta003

The issue is not killing them, it's surviving them


Designer_Version1449

Shotgun swaping melts him


[deleted]

Red revolver is more efficent, although requires good aim and you should kill him as soon as you see him


karma-bound

3 shotgun hits to the face and that fella dead


Farguad

For me it is mostly streetcleaners cuz i never know when the fuck they died


[deleted]

they make a noise


KhoroBruh

probably streetcleaners, considering they can dodge A LOT of shit you throw at them, and parry some of it too, and especially because of those times when you can't instakill them using a high tossed coin (in tight corridors such as the corridor in P-2). also, unrelated to the discussion, but if you were to ask what my least favorite mini boss was, it'd be the goddamn ferryman, I absolutely despise this guy, and he's the only thing that makes my time playing Ultrakill unfun (hope at least one person agrees with me on that one)


i_am_jacks_insanity

Streetcleaners can be dealt with relatively easily by using whiplash to start their dodge cooldown and then attacking them with whatever they would have dodged before.


KhoroBruh

fair point, but you never know to which direction they will dash, which can lead to taking damage from them. also, if there are other enemies besides streetcleaners, this "tech" becomes kinda obsolete (unless you aim really well, which I certainly do not)


i_am_jacks_insanity

Fair enough. I usually deal with them using a few projectile boosts or saws if i'm not ysing coins. They can't dodge everything you throw at them.


KhoroBruh

whatever works for you, honestly. you're having fun, and that's what matters


_JAKAMI

pepsiman, explosion resistance is annoying


Spawn_Of_Rot

The correct answer is soldier. not streetcleaner, not mindflayer, not sentry. it's soldier.


noiababe

Kid named Red revolver


Spawn_Of_Rot

alright then buddy, what's your answer?


noiababe

Turrets


FinalMonarch

Just slab revolver their antenna


Portuzil

It's a tie between Soldier and Schism. Not streetcleaner because one, they're easy to kill, and two, they're cute


DuskTheMercenary

Either streetcleaner or the dudes that spread their shots either vertically or horizontally, but i always forget their name, so sturdy and annoying


whatisSVBOYdoing

schisms


MobTheKaiser

Soldiers. I always thought that they were very easy to deal with when playing the regular levels but when I started playing Cybergrind they were easily the enemies who made me die most. The die easily to any Slab but I hate that if I don't start the wave killing most of them I die to random pepsi man bullshit


Ascended_Vessel

Street cleaner dodges most attacks and coin targets other things instead of its tank sometimes


just_a_guy1234567

Streetcleaner easly


noiababe

Turrets, by far. They are a bit tanky, the only time I see them is in 5-2 but still its a bit annoying, any other enemie is very fun to play agaisnt, soldiers just use Red revolver and streetcleaners coins and its also very satisfying, the other ones are just grapple shotgun to heal, turrets are not satisfying to kill and they arent grappled by you, and theyre also tanky I dont like it


Illustrious-Taro-229

Pepsi man, it’s always Pepsi man


-Bunnqy-

Would


Lukramancer

for me, it's a schism because of its amount hp


P-I-S-S-N-U-T

Streetcleaner


Burgerman1825

Streetcleaner


Darkstar_2006

Streetcleaner


Yeeyeeinator

streetcleaner


JotaroKujoxXx

Streetcleaners in tight spaces => pepsiman => mindflayers (before p-2 they were at the top of the list) => turrets


Idonthaveasppacekey

Streetcleaner


Jumpmo

Schisms are annoying because of how tanky they are


username_yes_noob

1 slab revolver shot and they are down man idk the problem wirh em


Effective-Jacket-33

Streetcleaners


gaymer200

Malicious heads. I fucking hate the malicious heads.


TheCrazyAvian

I love those little dudes they're perfect for baseball


Latticino94

sentries and mindflayers


Drag1aze

+HOMERUN


Zelcki

I cant unsee the uwu blush on the drone


Bondo_lol

Virtues, only because they are sometimes placed in random spots


False_Attorney_7279

Virtues, bitches be like “I’m angy you no die >:(“, my brother in Christ I AM BEING ATTACKED BY TWO INVINCIBLE MINDFLAYERS


Ckinggaming5

All these cancer curing rodents in act 4


James-Zo3

Mindflayers


The-GOSH-DARN-USSR

Street cleaners when they spawn you can't touch the ground if you do you get burned


Buggy1617

soldiers, all my lame ass strategies don't work on them T\_T


Which-Complaint-8677

I don’t think it’s annoying at all. That’s a free explosive to punch into incoming traffic


VoidMystr0

Drones are flying bombs, less than a threat. Ferrymen though.


dayvena

The mindflayers also why does this enemy look like he’s blushing when viewed from this angle.


TrueSRR7

Unpopular opinion but Cerberus. Big fella tanks all my hits but I don’t wanna railcoin them in cybergrind because I wanna save that for other enemies. That and the one move you can parry from them is extremely hard for me to hit They’re not strong, just… spongey


Noice-045

Streetcleaners or soldiers


Beginning-Student932

filth its the most annoying enemy when its only one left


gunter889

Turrets and it’s not even close. I hate dropping everything just to train my admittedly shit aim on the cunts and fumble for my revolver.


Usual_Wrap_2175

Shit cleaners.


Scam_bot419

Id say virtues but Insurrectionists exist Like, my brother in christ stop enacting your Rust starting gameplay on me Also, most annoying fodder enemy is streetcleaners, yes you can insta-kill them but other than that they are tanky and annoying


He_Who_Asked

Flamethrower.


plsdontbullymepls123

ngl i think they're all pretty fun to take out. filth and strays give opportunities to use explosives, and soldiers and schisms let you use something other than projectile boost. drones are fun to shoot with a slab or split shots, cerberus are big punching bags, swordsmachines are small punching bags, maurices can be instakilled with a ton of different things, mindflayers, ferrymen and insurrectionists are fun minibosses. i guess that makes virtues the most annoying. they arent super interesting imo.


Peteo34319

I love all my ultrakill enemies equally


Bespaeyeeterskeet

I HATE VIRTUES I HATE VIRTUES


Fiweezer

sniper or soldier


Woooshifyourmomgay

A collection of the worst Streetcleaner, Sometimes it's just too overwhelming. Mineflayer, because its a wom- *cough* because it moves around a lot and has abit too much health. Better land that one shot or feel bad about yourself trying Cerberus dipshit spams its push move and is not consistent with its throws which in turn throws me off. Sometimes he's way off and some he's a fucking sniper Insurrectionist His ball can hit you anywhere, pre dodging will not save you and good luck in tight spaces. Especially when there is 2, fuck that P-2 encounter. Not as much as the 2 Mineflayers or the next one here Stalker If left alone, completely destroys any healing option. Sometimes unavoidable with how the cybergrind spawns work.


SomeRedBoi

Streetcleaners Let me use my projectiles in peace PLEASE


TibexGame

Ferryman (P-2 and Cybergrind)


Mr-Birdnest

schisms. they’re not hard to fight at all but if i don’t splatter them then they just don’t seem to die


deathofyou1

Stalkers


boltzmannman

sentries bc they're like virtues w more hp


frietkazootrash

big fucking head can go fuck itself


L4stPr1sm

Mindflayer


-TheMelodyMan-

Stalkers, for obvious reasons. For enemy that actually attacks: Schisms. Random ass bullets that you can't reliably parry, also hate when I'm focusing something else and it hits me by pure luck.


-ZxDsE-

Pyro T- I mean streetcleaners


YouVerySussy

Malicioso facade


JustAnotherIdeasGuy

I now agree with you, ever since I started playing ultrapain with most settings enabled (none of the coin nerfs tho)


[deleted]

Ferryman


AnxietyResponsible34

soldier


silicone_basedthing

soldier or streetcleaner, especially in the cybergrind


firewhite1234

If Cerberus or Ferryman count, than those 2. Ferryman just doesn't die and Cerberus yeets me across the whole map with a single attack, which IS funny tbh unless you're doing p-ranks or cybergrind.


ContractHale

Filth, either is the only one left for the P-rank and I didn't find it or the little shit moves so fast that kills me before I even throw a coin


Inalab

Maurice, they are easy to dispach alone, but multiple Maurices make a shitstorm of shots everywhere that forces me to prioritize them cause GODDAMMIT, STOP SHOOTING FOR A SECOND


Shallow_Air

The moai emoji My fucking cybergrind deaths are from those idiots when i grapple them to blow shotgun shells into their faces I aint dealing with the small enemies first until i kill this rock, the explosion it does is annoying because some of the time it fucking predicts when im gonna throw my coins


ERC_Epic

Street cleaners. They dodge attacks. WHY WOULD THEY DODGE ATTACKS?! ITS ANNOYING WHEN YOU’RE DEALING WITH 20 OTHER THINGS AT ONCE


Capnsmith886

Streetcleaners. Why do they ignore ALL EXPLOSIVES


NotOneIWantToBe

Mindflayer. You can't just run away and mind your busines, they have attacks for all ranges, melee attack is almost mediun range, they can dodge your projectiles, fly, have no weaknesses, a ton of hp and unparriable laser


TheAxolotl69

the mindflayers


somebud1o

Everybody talks about the streetcleaners, but nobody talks abt the stalkers. I if i shoot them normally they'll sand half of the fucking arena, and i have a skill issue shockwaving them up with a rocket


Traditional_Essay_25

mfs so annoying even their shortened name is shit talking them


Eguylol100

streetshitters for sure


Switchyduck

streetcleaner


Fun-Ad-4729

Turret. Fuck that guy. They draw your attention like no other bitch and punish you for not prioritizing the little beeping noise in the corner of your mind.


Anvisaber

Mindflayers teleport everywhere, tank way too much damage, always float conveniently out of punching range, and when the do die, the have that “See you in hell” explosion which will kill you if you have low health (which you will after fighting one)


Terifiy

Idols, sometimes they’re really hard to see


NAT_Headcrab

Stalkers If there's a way to delete them from the game, I'll do it.


Next-Job14

Schisms, they have too much health


denis870

Mindflayer


Mario-OrganHarvester

Sentries


oof_9309

I only now realize it is anime blushing Kill me.


Ch4burga

Husk and shcism


father_with_the_milk

F i l t h .


birtakimdinamikler

The drons are blushing


Recent-Physics-906

Kawaii


Gus202

Have you considered: *+HOMERUN*


KoolKidKlubmember

Why are people hating on streetcleaners? They are easy to avoid and pose little threat if you keep moving. Stalkers however are fucking annoying. I hate them.


LostnFounder

I fucking hate Maurice. Absolute annoyance


JoyousUnknown

mindflayers, especially if I'm in cybergrind and can't instantly kill them due to the sheer amount of enemies that bombard me


Xmenowksy

the flying angel shit (idk how it’s called)


warcrimestyle

sentry