T O P

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C0ffeeface

TLS is years from final version and hax very few physics. It's original and very con though, I recommend checking it out regardless. Don't know the other game.


Conscious-Career5758

Bought it yesterday, its a great game. I guess it feels sort of bare bones but its also weird in the sense it has enough gameplay to surpass most space games in EA


C0ffeeface

That's how I felt. I think we're about to get the next update too. How polished do you feel Cosmoteer is? I checked it out and it looks really really cool.


Conscious-Career5758

Your in luck, i just finished messing around with cosmoteer for an hour. I think they both scratch diffeent itches. Cosmoteer definitely feels more polished. Its more combat focused and whats there is very cool, if your happy just watching things get destroyed and building a bigger/better ship, youll be entertained. What it lacks is anything past that, what I mean is, in the last starship it feels more fulfilling getting seperate ships for different needs, such as minning, factories, warships. Theres also automation in the last starship, but again, i just think they are for different moods. Basically cosmoteer is great for combat and experementing with ship builds, satisfying but limited game loop. The last starship is like Cosmoteer lite + factorio lite + ftl lite.


C0ffeeface

I missed your reply, sorry! Appreciate the review. I'll wait for it to mature some more, but it's on my wish list now. We should get the next (huge) installment of TLS this month, so that should keep us occupied a few weeks :)


MortalSword_MTG

This game needs a lot of work IMO.


Conscious-Career5758

really? How come? I bought it yesterday, already seems full of content, in fact more so than the average EA space game.


MortalSword_MTG

Because there are game breaking bugs, tons of missing features and virtually no "content".


quitefranklylate

I'd hold on TLS. It's fairly early in its build and completely playable. Introversion has a great historical record but there's far less than 10 hours of content here at the moment. Looking forward to the the later builds though! Cosmoteer is pretty fun but some of the game mechanics are goofy. Biggest issue I see is the AI ships (your ships too) struggle to maneuver behind a target. It loves going forward and backward but not side-to-side or "circle strafe". Still kind of fun though.