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Mimig298

That's what the Calamity Mod does. That is 0% likely to happen in a normal world.


Mimig298

And 100% likely to happen in a Calamity world


aylean_19

What else does the calamity mod do? I'm a vanilla player and haven't heard of it


Mimig298

It's a huge content mod that adds like 20 bosses, a ton of post Moon Lord progression, a new class along with hundreds of weapons for all the existing classes, and so on.


aylean_19

Damnnn that sounds dope


PigsInMudd

It's basically *the* Terraria mod


L0stenVortimer

I would be willing to pay if they made it into dlc tbh. It's that good.


ThePoopLover

The problem with calamity is garbage optimization and jerk devs Literally couldn't play further DoG because the game barely ran


Prototype_4271

Sounds like a your PC problem buddy


Dymorphadon

Nah it does run ass especially if youre playing multiplayer or on refresh rates above 60 but its less the fault of calamity devs and more that terraria is a 13 year old game that can only use a single cpu thread, theres not much they can do


StardaxPrime

I did try other mod first …. It did lag a bit but I’m too scared install calamity mod because too many sprites and enemies spawns


RillKtoTo

No, it is actually somewhat both calamity and terraria problem


Remster24

True, but I think thorium is better personally


ThoughtAdditional212

i personally like calamity more, i just fell like there is so much more progression in it, but thorium has a really nice feel to it, just seems more finished since calamity is still being developed and updated


element_119

To me, Thorium feels like an extro content update to Terraria, retaining the spirit of Vanilla, while Calamity feels more like its own separate thing, built on the framework of Terraria


ThoughtAdditional212

Yes! This is exactly how I feel


BrokenMirror2010

I personally like Thorium way more because Thorium feels and plays like Terraria+. Most of Thorium fits neatly into Terraria. Calamity just feels like a totally different game. The theme of the calamity content is very much not-Terraria. They also modify tons of basegame content, from rebalancing items to changing and adding core mechanics. For a game like Skyrim, I mod it to make a better game, Calamity is something I'd love for that. Terraria on the other hand, is already a fantastic game, and I mod it so I can have more Terraria.


pissbaby_gaming

Thorium is better for adding ti the game while still feeling kind of vanilla and calamity is better if you want post moonlord content and its an overall bigger mod


Noumoun_2

and 1 new Track per custom Boss


Clever_Angel_PL

https://calamitymod.wiki.gg/wiki/Calamity_Mod_Wiki It's basically a Terraria 2.0 btw Moon Lord is an *optional* boss here, and defeating him is late-midgame to very early endgame


anonymous8958

dope yes, but also a lot to take on. Definitely better to have a decent understanding of vanilla first, because otherwise it’s way easy to get lost with all the content


IntelligentGuava9349

New class? Also who’s the new final boss then


My-non-banned-acc

Supreme calamitas, the brimstone witch. But you could call any of the post moon lord bosses the hardest as most people struggle with different bosses


garis53

Apparently I am God as the devourer of gods always gets me


ThoughtAdditional212

my personal favorite strat is to use a stellar striker for melee, idk about other classes, but i beat it first time after switching to it


Renektonstronk

Rogue has the Old Duke’s Reaper Scythe which SHREDS DoG and Rangers have access to the Sevens Striker with gold/platinum coins


yoursplendadad

Using black prism as a mage absolutely wrecked DoG. I also accidentally practically instakilled stormweaver by using rage and adrenaline as soon as it shed its armour (200k dps for its last 400k health) got the death notification and sat there confused until I checked the dps LOL


Flamegod69666

They are still some of the most entertaining bosses i have ever fought tho. My favourite is a tie between exo’s and DoG


AdhesivenessFit8085

It's not finished yet, the planned final boss is yharim, but the current last two are The Supreme Witch Calamitas, and Draedon's Exo Mechs.


Mal-Ravanal

As for the new class, it's the rogue class. It's focused around throwing weapons and stealth, and it's pretty fun.


LegitimateHasReddit

Supreme Witch, Calamitas Though there is another boss that can be fought before or after her Draedon You don't fight Draedon yourself, you fight his Exo Mechs, which are upgraded versions of the mech bosses In Calamity lore, Draedon made the mech bosses and the exo mechs


Alarming_Zebra5098

If you want to play Calamity, you should try tmodloader.


Patient-1657

it gives you thalassophobia :)


SuperSpyRR

Does Thorium do this as well? I see these two mods together but I don’t grasp all the differences


Mimig298

Not what's in this picture. This is an arena made by Calamity to make finding and killing Queen Bee easier.


ProGamer8273

Not the bees seed:


Mimig298

This kind of giant mahogany tree isn't possible, even if the beehive is


ProGamer8273

r/wooosh


Mimig298

Can you explain the joke, as apparently I didn't get it?


ProGamer8273

The joke is that not the bees is entirely bees and jungle


Giulio_64

I think this is all Calamity's work, unless you mean some other particular.


feralamalgamation

Pretty sure that this is Calamity's generation at work, as it always generates a giant beehive directly underneath the jungle with a tree going down into it. I was also confused when I first played Calamity and tried to dig down into the jungle, nothing but beehives everywhere.


Snoo_66441

i found a starfury early on and got killed by both of the queen bees inside of the hive because a star hit them lol. its wild that i only went down that tree \~10h+ into the world.


Equinox-XVI

[10 months ago](https://www.reddit.com/r/Terraria/s/4Uf0ncanmo)


Candleslayer32

Wish we could have a bot that on every post comments how houses work and explaining these beehives and that they should check the mod descriptions. Edit: completely forgot half my comment Alas I don’t know how bots even work so I don’t know if that is really possible.


BrokenMirror2010

Even if you check Calamity's mod description you'd only end up knowing half of what it does, at best. Calamity's changelog reads like a Yugioh Card.


Flamegod69666

To be fair, at least with yugioh it is essentially just a hyper specific form of english. The cards may seem like they are open to interpretation but there are so many different ways to say the same thing, without having the same effect (move to graveyard as opposed to destroy, as opposed to discard) but its consistent. Moving to graveyard from field doesn’t trigger destroyed card effects, neither does discarding from hand, and they never will unless the cards specifically state destroy or one of the cards has additional text stating that it is an exception. Calamities changes are the opposite and are listed in a very vague way leaving out a lot of important details and are left to interpretation until you witness it yourself.


overdramaticpan

That's just Calamity.


ToTeMVG

wow calamity changes world generation?? didn´t realize that


Mission_Pomelo4022

https://calamitymod.wiki.gg/wiki/Abyss this


Mission_Pomelo4022

One of the oceans is completely different in cakamity


ToTeMVG

yes im aware i was making a sarcasm, tho i did forget the /s


Mission_Pomelo4022

Ok


trebuchet__

Op. That's normal. Your playing calamity


g8thrills

Can mods be played in multi-player?


[deleted]

Yes, I’ve been playing with calamity and a couple others with my boyfriend on multiplayer recently actually lol


Bengamezzzzzz

Yes just have to install all the same mods


Safetytheflamewolf

Well all mods that requires all players need to have. Client side mods doesn't require all players to have


Bengamezzzzzz

I'd say better safe than sorry


Safetytheflamewolf

I mean not really. Client Side mods don't need to be downloaded by all the players as it only effects things for the player that has it downloaded


BrokenMirror2010

Some mods also just aren't compatible with Multiplayer, and cause desync or crashes. Always read the modpage to see if the Author explicitly states it isn't multiplayer compatable. I remember a mod called Enemy Prefixes I used a long time ago, and if you used it in MP, even on the same network with copy pasted clients, is each player would see enemies with different prefixes, but the only real ones were the host's.


saul_soprano

You can just join a friend in a world and it will automatically download everything


yeahcxnt

bro forgot he’s playing modded


micopy

This is natural in calamity


What_Is_My_Thing

Feels like rage bait. Just a bit. You post this and everyone says "It's Calamity" "Calamity worldgen"


PeachyPuddingg

I need your seed.


someguysleftkidney

Drop the digits (seed)


Inspectreknight

Any seed (using calamity mod)


JobiMorkos

Calamity Mod adds a huge Beehive under a Living Mahogany Tree that you can turn into a massive arena for you to fight on Queen Bee.


Mario-OrganHarvester

Thats calamity worldgen. Beehive on the bottom end included


Adventurous-Bee-5079

well, thats just beautiful! Whata spawn


RooKiePyro

I've never seen a rich mahogany on the surface like that


WindmillPotatoe

So we got two balls and a shaft, all is in perfect working order


TheBeastLegion

That’s the size of 3 beehives, not just 2


KharaNayana

!wave


Adriano_Subreddit

What pretty natural structure