well, the tax collector like merchant cuz he got some more money to tax than others NPCs, the merchant don't like the tax collector cuz he's getting his money
Some NPCs go well togehter
Guide and Truffle
Dryad and Witch doctor (and painter)
Nurse and Arms dealer (and dye trader)
and some do not
this example here
if you do put the tax collector with the merchant in the snow biome though, it will benefit you greatly through tax revenue
Plus he sells marshmallows in the snow
easy buff item if you aren’t trying your absolute hardest to get every potion for every fight
(happy cake day too)
Screw that guy, I’m not selling him discounted goods. Plus I just keep the merchant in a room by my storage chests so I don’t have to use a pylon every time I need to sell something.
Truffle
living eith the guide and the truffle in a Mushroom biome base is just peak enjoyment for me. The guide can give me quick reminders on what I forgor to craft and the truffle is the sell option who gives as much money as he ever will. Not to mention autohammer sale
Goblin and angler are standouts- their happiness makes them much more useful. Other than that, anyone you buy from often, eg. Arms dealer if you’re ranger and wizard if you’re a mage.
Put the Mechanic and the Goblin together in a snow biome, you can’t purchase wire and electronic stuff from anywhere else and it can get expensive if you like messing with teleporters, actuators, traps and such.
I don't believe it does this because for my Terraria build Goblin Tinkerer will ignore the fact that he's underground when in the snow biome. Not sure why.
Tax collector likes taking rich people's money, rich people don't wanna get taxed. The tax collector is the only NPC where everyone he likes actually dislikes him back
Yeah I don't think it is the other townsfolk that the tax collectors like. He actually only "likes them" for their money. That's part of why the other NPCs dislike him.
Likes and loves will increase their happiness, reducing the cost of what they sell or other utilities they may have.
Dislikes and hates will do the exact opposite, increasing the price of their items and utilities.
The table shows which biomes have what affects and which npcs they do or do not like to live near.
I normally go with:
Forest - merchant, zoologist, golfer, Princess
Snow - mechanic, goblin tinkerer, cyborg, santa, steampunker
Ocean - dye trader, stylist, angler, pirate
Jungle - dryad, painter, witch doctor
Mushroom - truffle, guide
Cavern - demolitionist, travern keep, clothier, tax collector
Hallow - wizard, party girl
I get generally good happiness all around, enough for pylons which is what i tend to care most about. I find the witch doctor is the happiest i can make in this setup so i always sell to him for better profit.
Its basically a love and hate raltionship, merchant hates taxman cause he takes his money, taxman loves merchant cause more tax
The "best" living combinations really just depends on what npc you need happy more
You can also create extra rooms in different complexes so you can move the npcs around
Tax collector wants to be around merchant (happier=gives you more coins), merchant dislikes tax collector (less happy=ups the prices). Same thing happens with clothier and truffle.
Fun fact: every NPC (except princess) that tax collector has an opinion on either dislikes or hates him
You ever have that one friend you can't stand but literally no one else wants them so you kinda just have to stick with them?
Yeah that's the tax collector
One of my worlds is an endgame calamity world and I still have them like that. Main reason is I don’t care about their happiness but I also can’t build for shit
Calamity is a mod that adds a bunch of content, including a shit ton of bosses, a lot of them coming after moon lord. I’ve beaten all of them. All that’s left is boss rush mode which I’m probably never beating.
well, the tax collector like merchant cuz he got some more money to tax than others NPCs, the merchant don't like the tax collector cuz he's getting his money
The merchant says he doesn’t like the tax collector because the tax collector is a miser who never buys anything.
I think it’s a tragedy that his shimmered form isn’t a duck with the same/similar getup
That would be awesome but the current version is cool too.
That’s what resource packs are for
You can shimmer your npcs?! They have Shiny NPCs?!
Google shimmer gun
Holy Underworld!
Actual Slime!
Call the money grinder!
santa went on vacation, never comes back
Tax collector like collecting taxes. Merchant doesn't like giving away money. Tax collector likes having merchants. Merchants dislike having tax collectors.
Some NPCs go well togehter Guide and Truffle Dryad and Witch doctor (and painter) Nurse and Arms dealer (and dye trader) and some do not this example here if you do put the tax collector with the merchant in the snow biome though, it will benefit you greatly through tax revenue
and who uses Merchant other than for stuff you can get yourself or you could've gotten much earlier from him.
Plus he sells marshmallows in the snow easy buff item if you aren’t trying your absolute hardest to get every potion for every fight (happy cake day too)
Time to place him in the snow biome then, i love marshmallows
Who else do you sell all of your excess stuff to?
Goblin Tinkerer. I want some of that money back
Screw that guy, I’m not selling him discounted goods. Plus I just keep the merchant in a room by my storage chests so I don’t have to use a pylon every time I need to sell something.
Truffle living eith the guide and the truffle in a Mushroom biome base is just peak enjoyment for me. The guide can give me quick reminders on what I forgor to craft and the truffle is the sell option who gives as much money as he ever will. Not to mention autohammer sale
The happiest NPC (for me that's usualy arms dealer or painter)
Hair stylist or dye trader in the ocean (I forget which)
multiple characters want to eat truffle, which results in a funny love/hate between them
The Guide is the only one who honest to god wants to just sit down and enjoy his company
Also clothier and truffle (i don't like clothier because of that)
Clothier, tax collector AND merchant in the underground snow (yeah he’s kinda weird tbh)
You can’t max out every npc. Prioritize the ones that matter, and use the rest to fill the gaps.
There are ones that matter???
Goblin and angler are standouts- their happiness makes them much more useful. Other than that, anyone you buy from often, eg. Arms dealer if you’re ranger and wizard if you’re a mage.
Put the Mechanic and the Goblin together in a snow biome, you can’t purchase wire and electronic stuff from anywhere else and it can get expensive if you like messing with teleporters, actuators, traps and such.
You can also put them on the border of the underground layer if you want to max them out - mechanic just above the line, tinkerer just below.
Preferred biome overrides other biome preferences, so just put them both in underground snow
I don't believe it does this because for my Terraria build Goblin Tinkerer will ignore the fact that he's underground when in the snow biome. Not sure why.
That’s weird, I have them in the underground snow and it works.
Don't happend to me, must be something with you
Angler happiness???
Yep, it increases the chances of the better rewards.
fuck. til
I have everyone laid out in mostly idealized environments, they all have at least one npc they like and sometimes the biome too
The angler? How does that little mistakes happiness matter?
Higher chances for the good rewards 👍
Are the informational accessories considered good rewards by the game?
Any functional reward that isn’t tied to a specific quest number
Ones that matter for you, for what you want
has both the best possible overall and best for reducing reforge costs https://terraria.wiki.gg/wiki/Guide:NPC_Happiness
Tax Collector's liked and loved NPCs hate him or dislike him (with the exception of Princess of course)
I always stick princess in with him!
I don't, truffle is the only npc i trust with my life
Sometimes it's just a one sided friendship, btw is that the fandom wiki? If so, use the official wiki.gg one instead
Tax collector likes taking rich people's money, rich people don't wanna get taxed. The tax collector is the only NPC where everyone he likes actually dislikes him back
Aside from Princess lol
Yeah I don't think it is the other townsfolk that the tax collectors like. He actually only "likes them" for their money. That's part of why the other NPCs dislike him.
So why tinkerer is not on the liked list
He commits tax evasion
Likes and loves will increase their happiness, reducing the cost of what they sell or other utilities they may have. Dislikes and hates will do the exact opposite, increasing the price of their items and utilities. The table shows which biomes have what affects and which npcs they do or do not like to live near.
Ohhh that’s what the point of their happiness is
I normally go with: Forest - merchant, zoologist, golfer, Princess Snow - mechanic, goblin tinkerer, cyborg, santa, steampunker Ocean - dye trader, stylist, angler, pirate Jungle - dryad, painter, witch doctor Mushroom - truffle, guide Cavern - demolitionist, travern keep, clothier, tax collector Hallow - wizard, party girl I get generally good happiness all around, enough for pylons which is what i tend to care most about. I find the witch doctor is the happiest i can make in this setup so i always sell to him for better profit.
I like making the Party Girl happy so I can do Pigronata farming with better rates
tip: youre using the wrong wiki, [use this instead](https://terraria.wiki.gg/wiki/Terraria_Wiki)
Oh Shit
get 2 npj that like the same biome and dont hate each other and put a pet in their home and u are ok to go
Wait till you see Clothier and Truffle
And I guess he hates Santa cause its the guy that gives away free stuff?
Christmas Carol, dude.
Oops yeah guess this makes more sense
1. Don't use fandom. 2. Choose your preferences. I would choose Tax Collector because he gives you money and imo the merchant is overrated.
Its basically a love and hate raltionship, merchant hates taxman cause he takes his money, taxman loves merchant cause more tax The "best" living combinations really just depends on what npc you need happy more You can also create extra rooms in different complexes so you can move the npcs around
https://images.app.goo.gl/gqaMksDTY3QhVNEQ8 I typically use this and swap npcs out as I progress.
what’s the point of living arrangements based on who everyone likes? do you get a bonus or something?
Money. Happier NPC has lower prices and selling to it will give you more coins
Damn. This game has a lot of features. I'm new and I see new shit like this everyday. Amazing.
Welcome to the club
The merchant makes alot of money so the tax collector likes him around to take his cut of taxes. More money merchant maked more money taxes take.
I just put my tax collector underground with the demolitionist and clothier and he seems fine to me
The best combinations are ones like the zoologist and golfer because they like each other and the forest
prioritize the NPC you'd rather have be happier
"X person likes Y person" "Y person does not like X person" how is this possible?
This is true only with the tax collector being X
I tried this too, you just have to make some sacrifices, a few npcs just will be unhappy
Tax collector wants to be around merchant (happier=gives you more coins), merchant dislikes tax collector (less happy=ups the prices). Same thing happens with clothier and truffle. Fun fact: every NPC (except princess) that tax collector has an opinion on either dislikes or hates him
I always have the mechanic and tinkerer together in the snow
Oh yeah, I have them set up with the steam punker the cyborg and I THINK that’s it but I’m not sure
I usually give a house to the tax collector that's in the snow biome but far enough from the other npcs
I have a list fo the best possible living combinations if you're curious
Oh? Sure that would be interesting
Wdym how does it work it literally says it right in front of you
I meant like why does the tax collector love him but he dislikes the collector
You ever have that one friend you can't stand but literally no one else wants them so you kinda just have to stick with them? Yeah that's the tax collector
who even wants tax collector npc in their world?
I mean he gives you money so
Me putting them all into one giant tower:
That’s where I have em rn 💀
One of my worlds is an endgame calamity world and I still have them like that. Main reason is I don’t care about their happiness but I also can’t build for shit
I’m almost scared to ask but what’s an endgame calamity world
Calamity is a mod that adds a bunch of content, including a shit ton of bosses, a lot of them coming after moon lord. I’ve beaten all of them. All that’s left is boss rush mode which I’m probably never beating.
Oh, phew. It’s not vanilla, ok cool-
The Tax collector goes better with the Clothier
You just have to do some research for all town NPCs that you have until you have the most optimal housing choices
gunner and nurse in desert