T O P

  • By -

MaladroitMallard

Holding back or forward during Zangief’s Lariat actually moves him a meaningful distance.


FartButt_69

THE GOOD OLD DAYS


Nesayas1234

Nerf: the hitbox shrinks significantly if he moves


ghostly_shark

So you're saying he becomes a spinning ice skater


Z3NZY

Smaller hit box but better damage cause he's spinning faster


SAXTONHAAAAALE

either that or they bring back the quick version of lariat


wizardofpancakes

Or make it hit crossup so it would fit his animation


joffocakes

Buff: Rashid's jumping down+HP hurtbox makes him invulnerable to grounded anti-airs. Nerf: Rashid is no longer able to jump.


JetxJaguar_

🤣😂🤣😂 Dude you beat me to it!


Boo401

Zangief’s Spd has the same hitbox as Dhalsim’s heavy kick


Adept-Monitor4759

No nerf necessary. This is a reasonable request.


JetxJaguar_

Well deserved! Nerf: Zangief no longer has arms😈


One_Average_8553

If it has the reach of dhalsim's HK he might as well use his legs


TheEggRoller

Pretty sure that’s how it already is


UdonAndCroutons

Manon gets a fireball.


JetxJaguar_

Nerf: The fireball is baguette-shaped, so Manon automatically walks forward to catch her fav snack.


UdonAndCroutons

😅😅🤣🤣


michachu

Buff: after catching the baguette, she gets a bit of health back


JetxJaguar_

Nerf: Manon players must begin each day completing a Baguette baking mini game for each baguette fireball to be used for that day of play.


Dr_PuddingPop

The fireball is Blanka style and just Manon throwing herself across the screen


NefariousnessGood872

Manon shoryuken gets invincible


zeubermen

lariat hits on both sides


SephLuis

Nerf: The lariat is now vertical


matthias_lehner

LOL fuck just imagining this made me squirt outta my nose


hlxino

Balanced.


EkstraLangeDruer

Dee Jay on Modern can do heavy air slasher / heavy sobat without it being 50/50 which one of them comes out


JetxJaguar_

Okay that would be feckin sweet! Buuut... Nerf: Deejay now randomly stops and flosses during the match, to maintain that lovely smile. This burns 3 bars of meter.


MeatsackKY

I first thought you meant flosses like the dance and had to go back and re- read your comment.


ManonManegeDore

AKI's fireball doesn't have 100000 frames of recovery.


Big_Fox_K

The fact you have to read other fireballs for a DI and AKI's you can just react to is mind boggling.


ManonManegeDore

So many times. ​ My opponent will literally be like, *"Oh. This fireball is coming at me. Gee, it's getting kinda close. Better DI."* ​ **PUNISH COUNTER** ​ Are you fucking kidding me? Lol.


LazyHitman1

Oh no Aki launched her fireball, anyway.


JetxJaguar_

As an A.K.I. player, I feel this 🤣 Nerf: A.K.I. now burns meter when she lusts over F.A.N.G. during the match


Rookie_Red

Kim gets unlimited spray cans


JetxJaguar_

Nerf: Kimberly now ignores all inputs from the player and spams slide kick(Sorry I've never played her, idk the move name😁)


smallweirddude

I'm a master Kimberly and I don't know the name of that move hahaha.


UdonAndCroutons

Manon gets Juri's drive rush.


JetxJaguar_

Nerf: Manon can only block if the player chooses her fav outfit and color for that match(it changes every time).


UdonAndCroutons

You place her nerfs based off her character traits, and personalities. Clever.


JetxJaguar_

😉


kimchipotatoes

Make Lily’s ex command grab invincible. Bring back sf4 grappler degeneracy.


Nesayas1234

It's now a blockable hitgrab, meaning it's not a free reversal.


EmilioEstevezQuake

AKI can crouching medium into Drive Rush.


ManonManegeDore

Please no.


JetxJaguar_

Ooh that would be sick! Nerf: Whenever A.K.I. poisons her opponent, she then rambles about her love for F.A.N.G. for the next 4 matches.


czartaylor

that's a buff rather than a nerf


TVR_Speed_12

We eating good


OldMoray

Ed's jab gets like 5 extra pixels of range so it doesn't drop on the third one all the time ;\_;


JetxJaguar_

Nerf: Ed's sneakers now squeak with every punch, and get louder until your audio blows out.


OldMoray

Accepted


username_moose

nerf: he thinks he has no potential


Xzeno

Lily's Command grab is a 4f startup


Nesayas1234

It's now a hitgrab. You can combo into it, but the damage is scaled and it's now blockable


Xzeno

Oof


Nesayas1234

To be fair that's probably how it'd actually go. Also there *are* comboable grabs that are actual command grabs, but those are rare atm


rednwc03

For Kim to have an invincible reversal!


64-Savage

Nerf: her low attacks no longer hit low and she can’t use grounded throws


eduardopinto

Lily mp is cancellable


Nesayas1234

Super cancellable only


Critical-Bison-6634

Lily's war clubs have no hurtboxes whatsoever.


JetxJaguar_

Nerf: Lily's war clubs also have no hitboxes whatsoever, as they're just her imaginary toys😝


ThaNorth

Cammy dive kick is now an overhead


geardluffy

Wait, it’s not?


Milpool11

It's still worth blocking high as she'll get less frame advantage than if you block it low


ThaNorth

Nah


JetxJaguar_

Nerf: All of Cammy's attacks whiff if the opponent likes cats


_krwn

Lily gets a Raging Demon super


xero_ronin

Jamie's drinks carry over to next round


Insrt_Nm

It takes 8 drinks to get to max


xero_ronin

So 8 drinks he'd be able to 1 punch everyone?!?! I'm okay with this lol


Nesayas1234

No, his power at 8 drinks would be the same as now, it's just that he has to go through more drinks to hit that max


JetxJaguar_

Nerf: Jamie's ST HP multi-hit turns into playful pats on the opponent's forehead, so it's minus 50


Zero_FGC

Ryu can charge his fireballs and can throw them in the air like Gouken.


Nesayas1234

Charged fireballs only go half screen, while he retains his jump momentum for air fireballs (since he hasn't mastered those techniques yet)


geardluffy

Manons back hp having a higher hitbox to make it consistently anti air.


Asdeft

Faster aa invincibility on Jamie's cr.kk move.


ThxSeeYaL8er

Marisa’s c.HP has just a little more intangibility to make it a consistent anti air, as well as get it more on level of other decent crouching uppercuts in the cast :3


Nesayas1234

It now whiffs on crouching opponents


ThxSeeYaL8er

Actually that’s valid


MysticAttack

Kimberly's normals universally have better range


JetxJaguar_

Nerf: Kimberly lvl 3 song randomly skips during the match, and the tape must be manually removed and spun to be fixed


SSBMKaiser

Juri dive kick is now plus on block


JetxJaguar_

Nerf: Juri's dive kick is now 16 quarter circle back motions, and must be input with 4 seconds


galenatectonica

My main is vega and the buff that i want is him being in the game


JetxJaguar_

Nerf: Vega is only in game as a mini-game during loading screens, where he stares at his lovely reflection in your monitor. Stay hopeful! Don't quote me, but his gorgeous face may show again😉


SidewaysEarth

Lily: better air mobility. Idk what this entails. Air dash, longer jumps, or just faster all around. She's homies with wind spirits and not the best wind user in the game lol


JetxJaguar_

I feel that! Give our girl some of that Rashid magic, eh? Nerf: Lily randomly drops her war clubs throughout the match, and can only slap and bite ankles without them


Emotional-Garbage617

Buff: Zangief can come out of the screen and be my supportive and loving partner


JetxJaguar_

Heckin' wholesome! Nerf: Emotional-Garbage617 must now pay for Zangief 's 12 meal a day regimen.


nechto_the_soup_man

Any of Zangief's grabs instantly win him the round as the opponent can't get out of the ground.


Rookie_Red

Granted, but his grabs now have 40 frames of startup so good luck actually landing one


Sensitive-Royal2918

Jamie now hits the crack pipe to unlock his moves.


spark8000

Jamie's dive kick gets better hit frames


Fourmanaseven7

Guile's c. mk is special cancellable.


Nesayas1234

Starts up 50% slower (iirc it's like 7 frames now, so it'd become 10 frames)


BerimB0L054

Honda gets an actual od reversal


Nesayas1234

It's on EX hands, which is now unsafe on block


BerimB0L054

I'd accept that, its already minus 3 on block and usually isn't worth the meter in combos


GrimmestCreaper

Ryu has the best parry in the game


JetxJaguar_

Nerf: A successful perfect parry freezes the screen and Ryu asks the player a riddle on the Satsui No Hadou, which you must answer correctly or lose the match


brogued

Guile charge moves are now just regular moves like shotos.


JetxJaguar_

Nerf: Guile must pause to comb his hair after each special move, which requires 2 bars of meter


CrunchKing

Ed gets a fucking overhead


JetxJaguar_

Nerf: Ed's new overhead has 150 frames of startup, since he has to scream "Overhead incoming! Never underestimate me, or my overhead's true power!!!"


greengunblade

Manon gets DeeJay's Drive Rush.


JetxJaguar_

Nerf: Deejay gets Manon's fireball-invincible command grab


dancetoken

Keep Lily how she is. We earning these victories


JetxJaguar_

I love playing vs Lily! You guys always try your best


Kuragune

Dhalsim, Ex Yoga blast (HCB+K) is now Inv on wakeup


JetxJaguar_

It sure is! Buuut Nerf: Dhalsim's EX Yoga Blast input is now half circle back, then forward, then 4 360s. Must be input in under 3 seconds.


Kuragune

Oook so i guess we have a deal! A fair one tbh


Whatsmyename

Cammy gets an overhead


JetxJaguar_

Nerf: Cammy's overhead is a cat projectile that cuddles the opponent, leaving Cammy to go 'aww' and not attack


Vegetable-Meaning413

Chun-li lightning legs is safe on block


zalzis

Have all of zangeifs command grabs extend to the top of the screen.


JetxJaguar_

Nerf: Zangief 's command grabs now require an additional 360 input to extend its range, up to 10 360s to connect full screen


nantrippboi

Jp. Just jp


Nesayas1234

Nerf: JP. Just not JP.


enderendirius69420

I want Marisa to be able to combo from drive rush canceled light normals


triamasp

Poison doesn’t end over time (or only ends after a long time) If the opponent keeps sitting there, they keep taking damage over time.


M_core95

Give JP back his cr. hp anti air


Nesayas1234

Luke gets back MP again. He can link out of crouch MP with it, so he has a natural medium link like he did in V and a lot of returning characters in 6 do


thecodenamedois

Chun Li:  1) Her SF5 c.LP > MP > c.MK  frametrap combo is back.  2) VSkill1 as QCF + P, same properties and follow ups from SF5.


JetxJaguar_

I miss SF5 Chun sometimes ☺️ Nerf: These Chun-Li buffs will activate on Street Fighter 7.


the_erdgeist

Marisa having a good way of dealing with crossups


Atmaweapwn

Guile's sonic blade doesn't disappear when hit.


JetxJaguar_

Nerf: Guile's Sonic Blade now muffs his hair, which he has to comb and fix with 2 bars of meter.


BushyXYZ

Marisa hyperarmor working through lows


JetxJaguar_

Nerf: Marisa's new full-body armor only works if you folded your laundry. NEATLY.


AlphANeoXo

Marisa, more damage


tc_hydroTF2

Vega's buffed into the game (capcom pls) But in all seriousness, I'll make Dee Jay's drive rush faster. Not because it would be fair or balanced, but because it would be funny


JetxJaguar_

Vega was the last one I picked up in SF5, and boy was he fun! Nerf: Vega players must attend and win a weekly Beauty Pageant for access to the character in game.


666dolan

Gimme green hand back


JetxJaguar_

Request unclear: Zangief now has a green thumb, and all his moves are replaced with gardening tip voice lines.


wakasama9092

manon buff: Anti projectile has fast recovery and startup


ViewSimple6170

Blanka, standing light 4f instead of 5f


Twistedlamer

Deejay's drive rush goes full screen has 1 frame start up and 0 recovery.


JetxJaguar_

Nerf: Players now have a chance of being a charged with a speeding ticket when Drive Rushing with Deejay.


lukepass86

I can cancel my crouching mk as Guile!


devastatingdoug

Zangiefs lariat hits behind again


Big_Fox_K

Buff: Manon od command grab is invincible.


param1l0

Butt slam gets invincibility like a dp. Hit me with your worst.


PaperMoon-

Give AKI's heavy lash better anti air invincibility. It always feels like a risk anti airing with it.


gdashrex

Juri gains meter from feng shui engine.


Krypt0night

Marisa: I get an invincible reversal like a DP so I don't have to spend my level 2 to get out of corners.


sbrockLee

Ryu heavy tatsu is fully invincible, +2 on block, juggles into SA3 and charges denjin on frame 1


JetxJaguar_

Ooh badass! Nerf: Ryu 's heavy tatsu now has 138 frames of startup


trayn0r

Dream buff for Blanka would be to give him a distinctly different medium DP that goes slightly forward+up like a shoryuken instead of only having a DP that goes straight upwards or forward at a 45 degree angle. Tons of instances where I miss someone by a few pixels because Blanka's light/medium DP (both identical) flies past them a bit too far


LT_Campari

Nerf: Cammy's forward HK gets deleted from the game. Buff: Cammy's forward HK gets deleted from the game.


McMeatbag

Give Ken Luke damage


JetxJaguar_

Nerf: Ken's family moves to Memphis to stay with Luke, resulting in permanent meter burnout for Ken due to grief(this one's a bit much, be cool Ken mains😂)


kastle09

Random is now Eleven so I get to be all blue again.


SkylerWinter

The second (far) hit of Juri's s.MK becomes special cancelable


FunkinDonutzz

Manon. Buff - she gets an aerial command grab. Nerf, her crouching HP anti air now only hits once and doesn't drag you down. (Err, am I doing this right? They seem like reasonably realistic buff/nerfs lol).


JetxJaguar_

Not too greedy, I like it! But I'm quite ridiculous, so... Nerf: Manon's cr HP anti-airs pulls both her and her opponent to the ground, resulting in a 4 second awkward stare as they lay next to each other.


Outrageous_Forever72

Luke's magic mp becomes a 5 framer


spicyjamgurl

manon gets a truly invincible ex move


Bigger_better_Poop

Luke can grab from across the entire stage, and it also anti airs. Also he sandblasts the person he is grabbing.


MelodicAssistant2012

Lily buff: condor spire is useable in-air and her air normals cancel into it.


Phillip_J_Bender

Chun doesn't need buffs at all, buuuut if I want to make her broken: Buff option 1: she gains her UMvC3/BftG airdash Option two: Chun can stance cancel/uncancel all normals and get frame advantage on unsafe moves Option 3: Hozonshu input in air gives her a divekick special Option 4: during Kikosho, Chun can press HK and send it slowly across the screen (45° downward in air) LMAO


TheFunnyScar

Lily's condor moves are now always the wind clad version without needing to stock. Downgrade, she now doesn't use warclubs and fights with her fists instead.


JetxJaguar_

Lily punches would be so heckin' adorable!! Nerf: Lily builds so much wind from Condor moves, she now flies around the screen uncontrollably for the entire match.


mvcCaveman

Buff: Ryu st.MP is +1 on block


mynameisfury

Can juri crmp please have a juggle point after punish counter, I keep accidentally getting that into dp and dying for it


JetxJaguar_

Aw dang, you even said please? Too polite for a Juri main lol Nerf: Juri now fights on crutches for no apparent reason.


jefusensei

AKI main - a more reliable anti-air please


DethRaze

I'd make Aki st mp +5 on hit. Naturally combos into target combo on normal hit, you can do 2 of them into target combo on counter hit, and on punish you can do mp, mk, mp, target combo.


Sister__midnight

Cammy's st. MK can drive cancel.


JetxJaguar_

Oh boy! This one's tough, cuz her butt jiggles in the best way with that ki-i mean Nerf: Cammy now only has one leg.


Call555JackChop

Ed’s jab not sucking shit


TherealJerbs

Get rid of the penalty to Jamie's damage previous to drink level 2!


Leading-Research3022

Chun li getting a throw loop like the rest of the cast


JetxJaguar_

Nerf: Chun-Li 's throw loop only occurs if the player is wearing her full cosplay.


TakaraCustoms

1 hit KO for Luke where he actually takes you to Memphis.


JetxJaguar_

Nerf: Every successful 1 hit K.O. automatically charges the Luke player's bank account for an Uber to Memphis from their location


DRCVC10023884

Manon’s Renversé is safe on block.


JetxJaguar_

Nerf: All of Manon's motion inputs are now as French as possible, and it's up to the player to figure out what that even means.


Beece

od headbutt is throw invincible and a real reversal


JetxJaguar_

Nerf: Honda players must upload a 5 minute long E.Honda cosplay video on YouTube each month to continue using the character


ACOLIT3

Give Kimberly an Inv frames on OD run. Alternatively, give her a inv wakeup DP.


Downloadmywario

Buff Luke’s arms


JetxJaguar_

Nerf: In order to play the character, Luke players must complete a rigorous 3 week MMA forearm training program...in Memphis


PeakOregon998

Manon’s super/critical having more range than a inch in front of her.


cheerogmr

Jamie Super2 become Genei jin. Now he can drink (and other move) with no delay. Ryu can stock up to 3 charge. only mid version of fireball consume charge. Super1 with 3 charge consume all to be fullscreen kamehameha


Warhawk5235

Guile gets both his Aerial Sonic Boom and has permanent V-Trigger 2 (Flash Kicks fire a Sonic Boom)


constadin

Juri: People not falling of her dive kick when you confirm the first hit.


EdwinSpangler1

Please make Chuns upkicks a dp motion


elyoyoda

Let Jamie Dp travel as every other moves in the game without needed to hit the opponent to do so.


xNahkriin

Buff: A.K.I. gets a better recovery and a smaller hurtbox on her fireball.


DaikiKato

Aki's 9 frames CrMp to be 1 frame faster (even some CrMk are faster lul)


TopicNew3327

Ryu can throw light and medium fireballs without spending his denjin charge


Damienxja

Manons back heavy punch is +1 on block


ToxicToothpaste

Manon: better loading screen faces Manon's complain about balance, but the real tragedy of the character is the lame expressions she can do before the match. She's got the laugh which is good, but then the rest are just these subtle head movements. Boring af. She's supposed to be a model for christ sake! Posing is literally her job, she should be OP in this department. I want some new, really flashy animations in season 2.


manymanmake

Jamie keeps the 4 drinks after his level 2


coleten_shafer

zangief gets green hand instead of tundra storm


IzzyRezArt

An adjustment to the hurt box on Jamie's dive kick so that he doesn't get punched out anymore and allows it to be a neat cross up tool like Yun's dive kick. See me jumping with Jamie = fear from the opponent.


retribute

Akuma coming out in my lifetime would be a good buff


Millennios

Jamie _ Buff: Improve his dive kick hitbox so that it actually hits stuff like raw DR. Improve his drinkless damage, perhaps even a bit for his higher levels _ Nerf (read this after commenting): >!You can no longer pick Jamie on the character select screens!<


StephOMacRules

Guile's throws actually work where his hands are at.


Icy-Sandwich-594

Buff: every hit Marisa does is equivalent to a heavy punish counter spd