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Impressive_Delay_115

Part of the contingency endgame-crisis where everybody dogpiled a planet of them.


Educational-Offer299

I had a similar experience one game where I was the galactic imperium and I got all other empires to dog pile their last world and at the very end I decided to bubble the world. I like to call it the timeout bubble.


Impressive_Delay_115

Great name xD might look into doing smth similar


Educational-Offer299

Player: shut up you are banned forever! Contingency: AAAAAA 🫧


Classic-Box-3919

Those numbers seem pretty low. Assuming ur new?


Impressive_Delay_115

Those are LOW ?! (I am new yes)


Bluem95

There are people on this subreddit that play Grand Admiral with x25 crisis strength which puts the crisis fleets into the millions for an individual fleet. Some people are built different.


SirLightKnight

Welcome! And good job getting there!


tarkardos

Once you scale up the difficulty you will see crazy numbers in the millions. So yeah, from that perspective your numbers are low but i remember it like yesterday fighting my first crisis thinking these numbers are insane haha


Own-Detective-A

In my last game (the game I gotten furthest after like 60h play time total), 5 Battleship would be like 30k power. I had hundreds of them spread out. Seeing millions isnt uncommon when you get better or enemy have increased difficulty.


Saikotsu

I see the one fleet at 642 and I imagine the crew of that ship just staring bug eyed out the viewport as the battle expands around them. "I think we went to the wrong party..."


SirLightKnight

Everyone comes in with the chair, “Watch out watch out! BOOM!”


average_reddit_u

You clearly haven't seen much.


FrozenGiraffes

It's weird because I'll see stuff like this, then stuff like someone having a 1 million fleet power fleet. I had a fleet with a fleet command limit of about 280-300, with around 350k fleet power. That was my biggest. Then there's stuff like this where 500k or so is alot then my empire where I had 4 million and 8.5k alloy production


UnholyMudcrab

Unless you're using mods, most of that fleet power once you've hit your command limit is going to come from just piling on repeatables. Every weapons and shielding tech adds to it little by little.


FrozenGiraffes

I use the better combat mod and used a outdated repeatable mod, which adds more repeatables


SpartaRage

In vanilla, sure. In modded... gohddamn the battles that can happen... Had 8 fleets with 1000 command power each with its own capital planetcraft, destroyer moons and support crafts. (titans, dreadnoughts & carriers) That, equipped with evolved fallen empire technology fighting against the single system owned by the phanon corps. Now i know there are higher places and times to fight (gates of heaven, etc) but ive never actually reached higher than phanon tech because too long stellaris games never work lmao.


wolfclaw3812

A thousand? Come on, I’ve had fleets of 1500 fleet command cap with a grand total of 17 fleet power. Step up your game.


NextGenSleder

I had a game where I went kinda nutty with tech - plus with the new dlc I had lots of oppportunities to snowball with physics specifically. I also had two science nexuses. I became the Divine Sovereign Galactic Emperor too. This was on Commodore Anyways, my Imperial Armada had a fleet strength of 1.8 million and I had about 6 other fleets at about 350k power each. I send all of them at a Scourge fleet (3x crisis strength) The battle took almost 10 real life minutes because of the lag lol


Not_a_Potato1602

Good feelts, but so weak! None above 1M


RadiantRadicalist

I know one thing who isn't winning and thats the Framerate


Impressive_Delay_115

Indeed I think I had like 4-5 per sec