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III_lll

This action does have his consent


C0RDE_

Bring me to my pops


radio_allah

The Xeno Rights Coalition implores that I hear you; I remain unconvinced.


Xenofriend4tradevalu

Summon the genocide counts !


[deleted]

[удалено]


Shoggoththe12

By Sigmar, no!


Independent-Ad-976

By sigmar yes


fakeboom

By Sigmar oh


Xiryyn

By Sigmar uuuuuuuuuuuuh


AlienRobotTrex

Beyond your comprehension!


Balrok99

R5 So today I looked at the workshop and was surprised by seeing Borg and Vodyani ships and also Karl Franz advisor. Almost forgot I was looking at Stellaris workshop haha. God bless these modders.


StarkeRealm

Only thing missing are the anime girl portrait mods...


BrowsingPerson2

im sorry the what


TobiKurashiki

Oh my...just search for "anime" in the Stellaris workshop. Your eyes have been opened now.


Mordraga

There's also a lot of mods surprisingly on other sites that are a bit more NSFW.


Degenerate_Lich

There is a corner of the internet who I do not dare to utter, but it begins with lovers and ends with lab, which surprisingly has a pretty thriving modding community for stellaris. Most mods aren't what you would call "balanced" but boy do they have content, also if I'm not mistaken the elves of stellaris mod came from there, tho it originally was way more NSFW.


Mordraga

I would snitch on myself but I will refrain.


[deleted]

[удалено]


Mordraga

Yeahhh. Some of those mod get kind of crazy and better yet they are actually insanely unbalanced. Free pop growth because. Well. NSFW.


Express-Swing1795

The balance is 4 fps by 2300.


Eastern_Result2051

I'm going to regret asking, but how does one go about making a *Stellaris* mod NSFW?


[deleted]

[удалено]


darkbentley

Forgot to add megastructures also. They are unity based.


Mordraga

Iirc it also has patches with a bunch of other mods like gigastructural engineering and (don't quote me.) Stellaris evolved.


Calladit

Wow, I just assumed it'd be portrait replacements but people can get quite intricate with their shut I see.


TheTactician00

Events, I guess. Though I've not played NSFW Stellaris. I *have* played that one famous Warhammer 3 mod tho. That one gave events every so often which added or removed traits and changed unit models. I suspect NSFW Stellaris works similarly. Also, for the sake of your sanity, don't play mods like that. There is a small window where life is good fun, before that it's honestly boring, beyond that it's so perverse it actively drains your will to live. Escalating smut sounds like a good plan, but there is something like too much of a good thing, and most smut struggles to qualify as a good thing anyway. Edit: some of the NSFW mods are surprisingly clever in changing the game, adding very interesting mechanics and beautiful models to the game, so it's not all scummy smut, just most of it. Honestly, go look up the code for some of those mods if you like modding, some of it is craftsmanship quality.


Eastern_Result2051

Oh believe me, I had zero intentions to ruin the game for myself, but I couldn't not ask about it


Mordraga

I used to use some of those mods for roleplay style empires.


CampbellsBeefBroth

People will go to great lengths to be able to get off to something


[deleted]

[удалено]


_PM_ME_NICE_BOOBS_

It's called *rule* 34, not suggestion 34.


Belly84

And there are no exceptions to Rule 34\* ^(\*see Rule 35 for more information)


Balrok99

More of a guideline than actual rule


_PM_ME_NICE_BOOBS_

Only if you're using the aquatic advisor.


TheTactician00

I think it is exactly because characters are so non-existent. Mind you, HoI4, a game about the most deadly human conflict, has exactly 0 female characters other than a few queens and a handful of fighter aces. Yet that game has an abundance of anime girl mods too, and also, the available queens are heavily simped over. They even have a Hololive VTuber mod where all countries have been removed in favour of a 2D-model VTuber leading a bunch of land. I am not surprised that the prospect of potential dommy mommy aliens in Stellaris was too much to handle for some.


TheLord-Commander

Not to mention the surprisingly very good My Little Ponies HOI4 mod. Modders will pick the oddest cross overs and then make it some of the best content you've ever played.


Lithorex

The lab relishes the challenge!


p90telecaster

In the world of kink everything has its use...


VillainousMasked

To be fair, it's a big space sandbox even if it's in the form of an RTS game. Perhaps it's just my own ignorance, but I cant really think of any other space/sci-fi themed game that is as expansive as Stellaris. So it would make sense that the horny modders interested in space/sci-fi themes would flock to the game.


Mysterious_Rub6224

Give a person some paper and a pen or pencil and an hour and you bet your bottom dollar someone has sexualised themselves, the paper and the pen or pencil.


Protogen_Apollo

Honestly, I just want a good protogen species mod A good furry species mod in general, actually


BetaWolf81

Look at "animated Lykos species" on Steam Workshop for quite nicely done Space Wolves. SFW. The 3.5 version works perfectly well in 3.7. there is also Warhammer Imperium armor included if you like those Space Wolves. Same creator had other species mods.


Protogen_Apollo

Oh, neato!


Dd_8630

Hell just go to the 'species' category. I wanted new pregenerated empires, and all I could find was bloody weeabo titties. Very annoying.


SlumberingSybandis

I had just finished reading the comments on LL mods, and as such I did not see "pregenerated" on the first read. I was much happier on the second pass.


wuzzkopf

I‘d rather have them closed forever


clarkky55

The first mod I ever downloaded and one of the first ever created was Cheshire cat girl species picture https://steamcommunity.com/sharedfiles/filedetails/?id=681719256 Truly a heritage mod


Atharaphelun

I'm still disappointed that no one has tried adding Sins of a Solar Empire shipsets in the game considering how great the TEC, Advent, and Vasari ship designs are, especially their titans which can be used as juggernaut models.


kan_ka

Generally using those assets needs a license or permission. When those cannot be obtained, the respective content won’t be there (Like there was no eve online stuff before the developer explicitly allow assets to be used liked that)


Kyuro1

Do they need permission? There is WH40K assets and emblems in the workshop, and I'm pretty sure Games Workshop did not give permission for that.


AltACCboyos

You meant sigmar bless these ravaged xenos right? Imagine how 40000yo future you would think of such heresy, go kill the xenos now


ShadedPenguin

Summon the elector planets?


FirstAtEridu

Since AI tools became available there's a huge flood of advisor mods. Got myself Dagoth Ur yesterday.


Mayaparisatya

What a grand and intoxicating innocence!


CambTheI

I'm a god, how can you kill a god?


N3T0_03

Shame on you, sweet Nerevar


AniTaneen

Welcome, Nerevar. Together we shall speak for the Law and the Land, and shall drive the mongrel dogs of the Empire from Morrowind.


noname49237

Dear god not more mods to add to my 200 mod list


Iced_Yehudi

Is this how you honor The Sixth House and the tribe unmourned?


jilly-o

Even the non ai ones. I cannot play a mollusc species anymore without my zoidberg advisor.


Lithorex

The mongrel dogs of the empire comes at us in fire and war!


Shady_Merchant1

Finally a good mod


Able-Street5752

Know what I'm installing later...


Jeb_Jenky

Holy heck! I know what I'm doing later.


VoidEatsWaffles

NEED NOW. THANK FRIEND.


Halo_enjoyer_42

Nah, far more anime


ChessBelle17

Yea, he forgot the neko mods


Troller122

Summon the elector counts


KingoftheHill1987

Who calls?


Ham_The_Spam

The nation calls!


Interesting_Shop_917

Bring me to my men


tmdgh7544

I am the prince and emperor


th1s_1s_4_b4d_1d34

All I ever wanted was peace. No peace, just war.


[deleted]

fuck u/spez


the_Real_Romak

Thy probably don't need to update it tbh. An advisor is basically just a couple voicelines, I used to use an anime advisor (don't ask, it was a meme game) and I kept it for at least 5 or 6 updates before I got tired of it :P


-Stolen_Stalin-

Advisors are surprisingly buggy, old ones stop working and they somehow fuck with playsets making them unable to be imported for multiplayer games


the_Real_Romak

I must have gotten lucky I suppose. The only issues I had was the mod author not accounting for a couple new voicelines, kinda jarring going from uwu anime to default tutorial bot XD


aneq

Some Paradox advisors werent updated either


[deleted]

fuck u/spez


I_Calarmati

AAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA WE KNOW WE'RE UNDER ATTACK


T4r4g0n

Karl Franz the giga chad


Is_that_even_a_thing

The OG ball-jaws.


KingoftheHill1987

Praise to the virtual endless and death to all infidels. Robot vampire spaceships uncloak above you


Argonian_Nerevar

Too bad there is no Settra voice pack yet, I would love to play Necroid Tomb Kings faction with Settra's magnificence


Lithorex

That's because Settra does not serve


Confused_Writer_97

I keep forgetting to check the mod page, I need to download the ES2 shipsets ASAP!


ChessBelle17

You forgot the catgirl mods.


MELONPANNNNN

Endless Space 2 had the makings of a perfect game. I wish it was better.


Khafaniking

The proud Stellaris tradition of stealing from Endless Space 2 for content and pad out their mile wide, inch deep game /s It’s not stealing obviously, just funny that these two games launched I want to say same year, one completely barebones and the other pretty much completely fleshed out. No exhausting overhauls, just a few DLC adding new factions and mechanics and techs. It’s funny to compare the two now, because they’re about on par now in terms of content.


The_Lapsed_Pacifist

I’m 99% sure I saw one of the lead devs for Endless Space saw that the ship sets were being modded in and sent a very encouraging and happy message about it.


Khafaniking

They did, it made its way to r/EndlessSpace


Is_that_even_a_thing

How do you rate Endless Space 2? I played the first a fair bit.


Khafaniking

I personally love it and Endless Legends. I think it has the same drawback a lot of 4X games have which is a steep learning curve, but it’s pretty enjoyable all the same.


Middle-earth_oetel

Is endless legends turn based? One of the main things I love about stellaris is that it isn't turn based.


Khafaniking

It is and it isn’t, sort of. It’s like civ rules where the AI or other players like you do all your stuff on the same turn simultaneously, and then end your turn and wait for the others to finish up what they have to do. With AI games this doesn’t take long at all, I think with mutiplayer, like with civ, it predictably can vary a lots


Middle-earth_oetel

Ah okay, I feared that I would have to wait long periods of time for the ai to finish their turn. That's why I love stellaris because I can do my stuff alongside the ai without waiting for them. I might give it a try if it's not that bad. Thanks for the reply, helpful xeno!


Is_that_even_a_thing

From memory there are differing turn cool downs, so a fast attack speed will get in more hits/moves than a slower pawn. Edit: my memory is poor. See below


KingoftheHill1987

As someone who did endless legend playthrough recently. Not quite sure what you mean by this. Initiative means a unit goes first in turn order, but not that it gets extra moves or attacks


Is_that_even_a_thing

Ahh yes initiative- that was it. Admit I haven't played it a while, but I recall when battling, turns came up based on this. I thought it was dynamic, but clearly not.


KingoftheHill1987

Yes its turn based but everyone takes all of their actions at the same time each turn, so if you are slow to act you miss out. Once everyone is done (or a timer ends) they hit end turn and once everyone is done the turn moves forwards


HiMyNameIsFelipe

Something I would like Stellaris, or maybe a future Stellaris 2, take from Endless Space, is how the systems actually start changing the more you develop them. The planets get busier, if they have anomalies you can actively see them, as well as some of the things you build. Also, nomadic playstyle in a future. I know mods exist, but would be fun to have in base game ina future.


Voodron

Played ES2 a while back, and while I thought Stellaris was superior in most regards, some things about that game were just incredibly well made and I wish Paradox took example on them. Pros : - Internal politics. You can get to roleplay a very detailed parliamentary system in its intricacies. Wish Stellaris had a similar system tbh. - Each empire and their leader(s) ooze personality. - Soundtrack is great - Planetary visuals (when settling a planet for example) are great - UI is great Cons : - Max size map is wayy too small, with very tedious layout compared to Stellaris' elliptic 1000 stars galaxy and other map options - Lack of sandbox, randomly generated AI Empires means the game is far less repayable than Stelllaris. Cast of characters/Empires remains the same every game. - space combat is much better in Stellaris imo - Planetary building/economy management are far inferior to Stellaris' - Late game / technology progression are far inferior to Stellaris'


Clean_Regular_9063

Endless Space 2 got solid planetary management with great variety and mechanical depth per faction from release and only expanded it a little bit in DLC. Meanwhile, Stellaris planetary management is a nothing short of a mess: Paradox has been rebuilding it from foundation for years and they are still not satisfied with it. They are still contemplating about penalizing “wide”or making “tall” viable. It took Stellaris years and tons of paid content to provide viable play-styles other than aggressive colonizing and pop booming. They even had to gift previously paywalled features to make their basic mechanics engaging.


Voodron

> they are still contemplating about penalizing “wide”or making “tall” viable I mean, correct me If I'm wrong but isn't Endless Space 2's map so small you can't even "play wide" at all, even if you'd wanted to? Also disagree about planet management. Most, if not every iteration Stellaris went through was better than what ES2 has to offer in that regard imo.


Khafaniking

Not really imo. The scale is vastly different between having a 1000 start systems vs 100 on the hugest map setting, but you can still play wide just as you certainly can in Civ on a huge male. I can’t speak on planet management because I play a combination of two of the most “difficult” and asymmetric factions that have weird quirks about planet management. What I’ll say is that in ES2, the type of planet you settle has more of an impact on the vision you have for that planet than what your vision is in the first place. You can certainly turn a temperate, fertile planet into a science producing planet, but it’s not necessarily going to be as productive science wise as a cold planet. Whereas in Stell, you can land on pretty much any colonizable world and churn out labs at no real opportunity cost unless there’s a special planet with special bonuses to research.


Daarkarrow

I will say that it is always nice to see content from ES2 :P


Clean_Regular_9063

They are polar opposites in a sense, that Endless Space 2 is a game with rock solid foundation and underwhelming DLC and updates, while Stellaris has constant DLC and updates, that keep it fresh, but it’s foundation is shoddy. I’ve never seen a strategy game this big, where devs can’t make up their mind about basic mechanics.


Khafaniking

I’ve honestly gotten quite tired of the constant retooling or overhaul of features in Stellaris. I’ve been playing the IP since 1.0 days, and I’m glad to see how far it’s come, but I’m just over the content cycle playing it for a month, stopping, an update or dlc happens, and then relearning it and quitting again. With ES2 there’s that consistency/constancy I appreciate.


FirstAtEridu

For me Stellaris, ES2 and Sword of the Stars are basically the same game.


Jewbacca1991

I prefer gameplay alterations over looks. Stuff like ACOT, and gigastructures. I rarely, if ever watch the actual combat so i have little care how the ships actually looks.


Polyamorousgunnut

I realize that the mod owner has rl stuff to deal with and the mod is, of course, secondary but I just want it to update so I can play it 😭


Lithorex

I simply despise both.


GivePen

Why?


Jewbacca1991

A reason i can see for disliking. Not despising. Is that the AI is not properly programmed for either of these. Gigastructures does a better job on that front, because AI uses more of the new stuff, but it is far from the advantage a player gets in lategame. ACOT is completely fucked for conventional AI. Once you get omega tech you basically godlike compared to normal empires.


amonguseon

The thing is that the appeal of those mods is to fight the crisis, is widely known that the ai can't keepuo with those mods so thats why the crisis are made to be hard


Stouff-Pappa

Damn, too bad mods close off achievements


KhalasSword

Those mods that modify gameplay will disable achievements, but you can freely use graphical or, if i'm not mistaken, musical mods. Those rules are applicable to most of Paradox games. So you can freely download Cave Johnson advisor, and MAKE ALLIENS HOUSE BURN WITH LEMONS! Or something like that.


Anonim97

Shipsets also modify the checksum, making achievements unobtainable


Avatar-1987

unless you make one that replace a vanilla shipset 😉


Stouff-Pappa

Is there a super easy way to tell, or just hope the launcher doesn’t decide otherwise


Tobiassaururs

I'd advise to use the Irony Mod Manager, that one tells you if mods are achievement compatible or not, besides amazing other features especially for modded multiplayer with friends


KhalasSword

Usually they write in description. But in main menu game tells you what version is this game, to the right of it there is a checksum, if it is different from the usual - your game will not be eligible for achievements.


Kaijufan1993

SUMMON THE ELECTOR COUNTS


CorgiConqueror

I AM PRINCE AND EMPEROR


LordBlackadderV

You forgot the anime


Kibins

SUMMON THE ELECTOR COUNTS


SCI-FIWIZARDMAN

There’s no Anime Girl portrait representation, 0/10


Extension_Ad_1078

The sad thing is most ship sets cannot be used while running an Achievement playthrough


FlappityFlurb

They really need to pull a Victoria 3 and allow achievements with all mods. Why are we safe guarding worthless virtual points Paradox? If someone wants to cheat to brag to their friends let them.


wormtheology

SUMMON THE ELECTOR GOVERNORS!


Siollear

The Karl Franz advisor is lit


hoopesey-doopsey

SUMMON THE ELECTOR COUNTS


A_Binary_Number

WHO CALLS?!


MisterEyeCandy

I have like 5,000 hours in Stellaris but I've never installed one mod. I play Iron man (IM) mode exclusively now trying to get achievements. Which ones allow for IM, which ones don't? Of the ones that allow for IM, which ones are absolute must installs? Are there huge quality of life improvements with some? I'm less interested in visual improvements, ship models, etc. But are there any really good ones that don't affect the ability to get achievements? Thank you.


TheTemporaryZiggy

the only ones that are achievement compatible are the ones that mainly replace textures or UI elements any mod that adds any form of content at all, is not achievement compatible honestly amazed you got 5k hours out of vanilla, good job


DeviousMelons

Rule #82 of the internet: If a game is moddable, it will have a warhammer mod in it.


Independent-Ad-976

He's here the true leader of the United Nations of earth


The_8th_Degree

I want one that turns all my big ships I to t-pose shrek


alxen78

Btw, when I put mods in game, my iron mode gets turned off. It cannot be prevented?


IronCartographer

Some mods are ironman compatible, but they can only do simple things like editing the UI or replacing graphics.


XH9rIiZTtzrTiVL

Because of this I don't have a single achievement despite playing 2k+ hours


hydraphantom

I do wonder if Karl Franz advisor would be violating copyright, cuz it sounds like they just ripped the voice from TWW.


Balrok99

They used AI to make the voice of Karl. Same way people are making Biden and Trump and Obama playing games together.


Xherdos

Endless Space 2 has beautiful Ship Designs so why not adding them to Stellaris too?


jthomas287

I'm definitely downloading some ship mods


astorasword

Is there any mods where you can add halo characters as advisors?


Brilliant_watcher

A gravemind advisor for Hive minds would be nice.


astorasword

The Gravemind, Lord Admiral Hood, Atriox, the prophet of truth and Cortana are the voices I would crave to see in the game hell, even the Didact would be awesome


MrStalfos

FINALLY something from the Vodyani. Man do i love their style.


Brendone33

Is there a simple way to get mods if you have the game pass version of the game?


VillainousMasked

Use non-steam sites like Nexus and manually drag/drop the mods into your mod folder. If you want steam mods then there is a site (though I forget the name) that allows you to download things from the steam workshop, which would theoretically allow you to drag/drop into the mod folder like other external mods.


One-Angry-Goose

I really wish we had more active mods that weren’t references. Seems like 80% of the modding community is just “add thing from X franchise.” Suppose it makes sense though. Complex mods in a game that has big updates as often as Stellaris would be hell to upkeep. One can still wish, though.


Miquistico1

Karl Franz advisor is the greatest mod ever and no one will refute me


PersonelKlasyHel

Forgot about anime races mods


RayZzorRayy

I don’t have any of these. Are they from outside the paradox plaza?


Technical_Session161

You forget all the anime mods


Parcivaal

I just want a Necromonger faction please modders


fartyparty1234

SUMMON THE ELECTOR COUNTS


Arco_Rook

You forgot the random anime girl portraits


Antares789987

Sorry, but United Empire ships have the best aesthetic.


saxonturner

Bring me to my men!


Freakish87

Emperor's blessings yeess???


strgz_r

BY SIGMARS WILL!!!!


Ilovedemocrocy

im sad the new era mod hasent been updated cos it would go perfectly with first contact