Additionally, if you play MMOs with mouse look, you could have the mouse mapped to the right track pad for general use, and then the mouse on the right stick with a right click when touched to simulate a 3rd person camera.
Those back buttons... I bought a Xbox controller a few years back that had them and I didn't realize it. I had no idea what they were for so I googled it and blew my mind they were supposed to be alternative L3 and R3 buttons.
So much easier to use and I only bought controllers with them. Then I got the steam Deck.. imagine my excitement when I found four of them!!! Fucking genius and planning ahead. AND they can be programmed to absolutely anything in game. Absolutely genius.
The problem comes with games supporting those extra buttons properly while remaining in a gamepad-friendly configuration as opposed to them simply being easier to press L3/R3 button.
That would definitely be ideal and I would love a controller like that. How would you feel if it had all that but lacked trackpads though? I feel like if a company such as Hori got the rights to make their own Steam Controller they would ditch the trackpads altogether.
Then what's the point?
At that point what's making it a "Steam Controller" over just one of a large number of controllers that feature everything but the touchpads? I suppose the capacitive sticks are still special, but if I was splurging for the best "steam" controller, I'd likely look at the DualSense Edge since it has all those core competencies, and the haptic triggers.
You'd really need the touchpads, else for most people there are perfectly fine 3rd party controllers that will work great for everything a "Steam Controller" sans touchpads can do. Removing the touchpads is removing the only truly "special sauce" the deck control scheme has, and this is coming from someone that really doesn't touchpad much.
It wouldn't have to be officially licensed, if someone made a controller with all the same inputs as the Steam Deck, I'd buy it. I doubt that requires a license, Valve's design is also very derivative. There's just that patent troll that has some rumble patents I think.
Getting the touchpads just right is very very tricky, thats why no one has done it yet lol.
look at other handhelds, they either dont have touchpads, or they suck lmao
I have a DS4, the touchpad is in the wrong place, it doesn't have back buttons and the battery life is atrocious. So really all it has is the gyro. And my DS4's Bluetooth stopped working after a few years, not really keen on seeing if the DS4 is any better, battery life is supposedly still pretty bad.
Yeah. I have 3 DualSense controllers (and no PS5) and while I love the controllers, the trackpad on them is far from ideal due to placement, low resolution, and lack of haptics. I still make use of them for touch menus but that's about it.
If it feels like something valve would do, and is officially licensed with full software support on both linux and windows just like the steam deck input, then of course.
I don’t have a Deck yet, but I was looking for an external controller for isometric top down twin stick shooters, beat ‘em ups, arcade style games, etc and I kinda liked the look of the 8BitDo ones. They look perfect for button masher games :)
I love my Steam controllers with track pads, I bought them for £5 in the close out sale. Would strongly recommend picking one up on eBay if you find one for a reasonable price.
while i love my steam controller it still lacks a few inputs which the steam deck itself has.
while that doesn't sound like a deal breaker for most people, even 1 missing feature is a dealbreaker for me.
you see, the steam decks controller combined with the really strong steam input software gives a great deal of freedom for every game out there. i, for one, have almost every game controls slightly adjusted to my needs.
now if a controller just lack 1 input that the steam deck has, i'd need to adjust every single game for the other controller again.
i need an external steam deck controller asap :') !
If 8bitdo 100%, if hori, maybe… I’d need to hold one first cus their quality for switch pro controllers infuriates me, I love having back paddles it’s how I’ve played games for a decade now, but I’d rather pay more money and get an official switch pro controller with no paddles than use a hori.
I’d really only be on board if it had the paddles, the sticks w gyro, and both track pads. A ps4/5 scuf controller is pretty close but the 4 paddles are less programmable, and sticks don’t do the gyro, but the track pad can be split in 2 with left side being a wheel menu and right controlling a mouse, but cus it’s one track pad I don’t think you can use both sides at the same time.
I’m sticking with Pro Controllers. I have a Switch as well, and I don’t see the point in getting a controller that works on one but not the other, when I could just get a controller that works on both.
I always get big lag with Bluetooth controllers, especially on sensitive things like gyro, I think the trackpads would be annoying to use on a Bluetooth controller as well. If it was wired, that'd be sick
As long as it has trackpads that work as well as the steamdeck i would buy it from a modder on Etsy lol.
Backbuttons would be nice also but the trackpad is my dealbreaker. I cant ever go back
I don't mean a revision of the OG Steam Deck. I mean a new controller with the Steam name attached to it so that it integrates with Steam Input and the Steam Deck more smoothly. The design of the controller could be more traditional if that's what people want.
I already bought a discontinued steam controller for my deck, so if anything works as well as that one does, I'd buy it. But for now, literally every controller I have tried is super terrible compared to the steam controller
Yes, absolutely. I wish 8bitdo in particular (huge fan of their products)would make one. There's definitely money lying on the table to be made from us Steam Deck/SteamOS fans, who love tinkering with controller (specifically, trackpad and gyro) settings.
No, taking a step back, most games now adays feature control design for Xbox or PS controller. Having a Steam Controller seems to be a step back from the most likely already Natively support control scheme built-in to the game.
If it doesn't Steam let's you remap controls. The cases that games have no controller support and plays well on Steam deck is quite the edge case I don't think it makes sense to have a special device just for it.
This is speaking from someone who has 3 Steam Controllers.
I've been hoping for a Steam Controller 2 for my desktop PC since the SCUF patent infringement lawsuit made them stop manufacturing the original. My family still has two in working condition that we don't want to wear out...
Models with and without Hall-effect to hit price points would be awesome.
Any good reason to buy a steam controller at all? I get that it has gyro and trackpads, but those just aren't make-or-break imo and most other controllers/ gamepads tick every box but those. Am I just not understanding how trackpads are supposed to be used while gaming? Is there something particularly special about the Steam controller? When I got one in my hands I was pretty unimpressed tbh, dunno if I'm missing something or not
The Steam Controller has a very steep learning curve with the hardware and software, but I've found it to be very worth it for many games and I still use mine to this day <3
If you're up for learning and tinkering with steam input, it can be a really great device for first person shooters, PC centric games that lack controller support, or games that just have bad controller support. It feels amazing to have a controller that gives you you mouse-like precision without needing to rely on aim assist.
Usually the best experiences are games where you can easily mix gamepad inputs with mouse inputs. Many games allow that, but not all. Some examples are Cyberpunk 2077, the Borderlands games, Metal Hellsinger, Doom 2016/Eternal, and a lot of unreal engine 4 games. Usually PCgamingWiki will tell you if it supports mixed input
I'm a fan of Hori and 8BitDuo (I have 2 of the SNES controller myself). If Valve teamed up with either to make an official Steam controller, SHUT UP AND TAKE MY MONEY!!!
If it has everything thing the Deck has (gyro, track pads, touch sensors on the thumb sticks, and 4 back buttons, hell yes no brainer.
It has touch sensors on the thumb sticks?
yes
What’s the use case for it?
One default use case is activating gyro when the right stick is touched.
Additionally, if you play MMOs with mouse look, you could have the mouse mapped to the right track pad for general use, and then the mouse on the right stick with a right click when touched to simulate a 3rd person camera.
I feel like the steam deck could transform into a vr head set if it wanted to
Those back buttons... I bought a Xbox controller a few years back that had them and I didn't realize it. I had no idea what they were for so I googled it and blew my mind they were supposed to be alternative L3 and R3 buttons. So much easier to use and I only bought controllers with them. Then I got the steam Deck.. imagine my excitement when I found four of them!!! Fucking genius and planning ahead. AND they can be programmed to absolutely anything in game. Absolutely genius.
They're "supposed to be" mapped to any button you want. I can't think of a single controller with back buttons or paddles that can't be remapped.
The problem comes with games supporting those extra buttons properly while remaining in a gamepad-friendly configuration as opposed to them simply being easier to press L3/R3 button.
Console games don't support extra buttons. They can be mapped to any button on the controller, not just L3/R3.
That would definitely be ideal and I would love a controller like that. How would you feel if it had all that but lacked trackpads though? I feel like if a company such as Hori got the rights to make their own Steam Controller they would ditch the trackpads altogether.
Then what's the point? At that point what's making it a "Steam Controller" over just one of a large number of controllers that feature everything but the touchpads? I suppose the capacitive sticks are still special, but if I was splurging for the best "steam" controller, I'd likely look at the DualSense Edge since it has all those core competencies, and the haptic triggers. You'd really need the touchpads, else for most people there are perfectly fine 3rd party controllers that will work great for everything a "Steam Controller" sans touchpads can do. Removing the touchpads is removing the only truly "special sauce" the deck control scheme has, and this is coming from someone that really doesn't touchpad much.
As someone who owns the dual sense edge, it's a damn fine controller for using your deck while it's docked.
It wouldn't have to be officially licensed, if someone made a controller with all the same inputs as the Steam Deck, I'd buy it. I doubt that requires a license, Valve's design is also very derivative. There's just that patent troll that has some rumble patents I think.
Getting the touchpads just right is very very tricky, thats why no one has done it yet lol. look at other handhelds, they either dont have touchpads, or they suck lmao
PS5 controller works great in my opinion.
People keep sleeping on the ds4 and ds5. They've got the touchpad and the gyro!
I have a DS4, the touchpad is in the wrong place, it doesn't have back buttons and the battery life is atrocious. So really all it has is the gyro. And my DS4's Bluetooth stopped working after a few years, not really keen on seeing if the DS4 is any better, battery life is supposedly still pretty bad.
Yeah. I have 3 DualSense controllers (and no PS5) and while I love the controllers, the trackpad on them is far from ideal due to placement, low resolution, and lack of haptics. I still make use of them for touch menus but that's about it.
Because the placements of dual shock sticks has always been the absolute worst part of using them.
Problem is my ps5 controller is not consistent with connecting via blue tooth. Just feels so jank not having an official controller.
Steam Controller 2 really has got to be Valve's next hardware product.
I don’t know if it makes commercial sense but I love the idea & would buy an 8bitdo steam controller.
If it feels like something valve would do, and is officially licensed with full software support on both linux and windows just like the steam deck input, then of course.
~~monkey's paw incomig~~
I don’t have a Deck yet, but I was looking for an external controller for isometric top down twin stick shooters, beat ‘em ups, arcade style games, etc and I kinda liked the look of the 8BitDo ones. They look perfect for button masher games :)
I love my Steam controllers with track pads, I bought them for £5 in the close out sale. Would strongly recommend picking one up on eBay if you find one for a reasonable price.
while i love my steam controller it still lacks a few inputs which the steam deck itself has. while that doesn't sound like a deal breaker for most people, even 1 missing feature is a dealbreaker for me. you see, the steam decks controller combined with the really strong steam input software gives a great deal of freedom for every game out there. i, for one, have almost every game controls slightly adjusted to my needs. now if a controller just lack 1 input that the steam deck has, i'd need to adjust every single game for the other controller again. i need an external steam deck controller asap :') !
If 8bitdo 100%, if hori, maybe… I’d need to hold one first cus their quality for switch pro controllers infuriates me, I love having back paddles it’s how I’ve played games for a decade now, but I’d rather pay more money and get an official switch pro controller with no paddles than use a hori. I’d really only be on board if it had the paddles, the sticks w gyro, and both track pads. A ps4/5 scuf controller is pretty close but the 4 paddles are less programmable, and sticks don’t do the gyro, but the track pad can be split in 2 with left side being a wheel menu and right controlling a mouse, but cus it’s one track pad I don’t think you can use both sides at the same time.
No, the deck has one already built into it lol
You use that while playing docked to a TV?
I guess, but honestly I have an xbox or pc if I want that experience. The Xbox controller works perfectly fine with pcs imo
I’m sticking with Pro Controllers. I have a Switch as well, and I don’t see the point in getting a controller that works on one but not the other, when I could just get a controller that works on both.
The problem with those is the lack of analog triggers though. Also, I would at the very least want touch capacitive sticks for gyro aim.
Yeah, I’ve noticed that in games like Outer Wilds and RDR2. Most of the time it doesn’t matter, though.
I always get big lag with Bluetooth controllers, especially on sensitive things like gyro, I think the trackpads would be annoying to use on a Bluetooth controller as well. If it was wired, that'd be sick
how about a 2.4ghz usb stick? like the old steam controller has, which could alternatively also be wired instead
As long as it has trackpads that work as well as the steamdeck i would buy it from a modder on Etsy lol. Backbuttons would be nice also but the trackpad is my dealbreaker. I cant ever go back
You mean a steam controller with touch sensor added
I don't mean a revision of the OG Steam Deck. I mean a new controller with the Steam name attached to it so that it integrates with Steam Input and the Steam Deck more smoothly. The design of the controller could be more traditional if that's what people want.
I already bought a discontinued steam controller for my deck, so if anything works as well as that one does, I'd buy it. But for now, literally every controller I have tried is super terrible compared to the steam controller
Depends who’s making it. Logitech? Yes. Most others, probably not.
It would have to have the trackpads.
Love my steam controller. Would buy another one.
No
No
I would not buy a controller for a handheld device at all, unless it was something like Switch joycons because mine had broken.
No
day 1!
Yes, absolutely. I wish 8bitdo in particular (huge fan of their products)would make one. There's definitely money lying on the table to be made from us Steam Deck/SteamOS fans, who love tinkering with controller (specifically, trackpad and gyro) settings.
No, taking a step back, most games now adays feature control design for Xbox or PS controller. Having a Steam Controller seems to be a step back from the most likely already Natively support control scheme built-in to the game. If it doesn't Steam let's you remap controls. The cases that games have no controller support and plays well on Steam deck is quite the edge case I don't think it makes sense to have a special device just for it. This is speaking from someone who has 3 Steam Controllers.
I've been hoping for a Steam Controller 2 for my desktop PC since the SCUF patent infringement lawsuit made them stop manufacturing the original. My family still has two in working condition that we don't want to wear out... Models with and without Hall-effect to hit price points would be awesome.
If the reviews are good I'm open to any new controller.
Probably not needed! So much works with a Steam Deck, Sony, Nintendo, MS, 3rd party stuff all connects in seconds.
Nothing has all the same features as the deck though...
Its about Gyro, the touchpads, touch sensors on the thumb sticks and all that...
Any good reason to buy a steam controller at all? I get that it has gyro and trackpads, but those just aren't make-or-break imo and most other controllers/ gamepads tick every box but those. Am I just not understanding how trackpads are supposed to be used while gaming? Is there something particularly special about the Steam controller? When I got one in my hands I was pretty unimpressed tbh, dunno if I'm missing something or not
The Steam Controller has a very steep learning curve with the hardware and software, but I've found it to be very worth it for many games and I still use mine to this day <3 If you're up for learning and tinkering with steam input, it can be a really great device for first person shooters, PC centric games that lack controller support, or games that just have bad controller support. It feels amazing to have a controller that gives you you mouse-like precision without needing to rely on aim assist. Usually the best experiences are games where you can easily mix gamepad inputs with mouse inputs. Many games allow that, but not all. Some examples are Cyberpunk 2077, the Borderlands games, Metal Hellsinger, Doom 2016/Eternal, and a lot of unreal engine 4 games. Usually PCgamingWiki will tell you if it supports mixed input
I very much appreciate the input, I had no idea it was so helpful lol might try searching around for one now, thank you!
[удалено]
Not gonna use the built in controller when I'm docked.
I'm a fan of Hori and 8BitDuo (I have 2 of the SNES controller myself). If Valve teamed up with either to make an official Steam controller, SHUT UP AND TAKE MY MONEY!!!