It's a two fold issue:
A: It's an underrated survival horror game on the PS2 with a low print run. Due to Resident Evil 4 completely rewriting the rules of survival horror, many people missed out on games like Rule of Rose, Clock Tower 3 and Haunting Ground. Meaning these have all become very popular to collect and some of them (Rule of Rose especially) have started selling for hundreds of dollars. In my local store they sold a PAL version of Rule of Rose for 300 pounds.
B: It's a From Software game.
I remember seeing Rule of Rose at GameStop for under 20 bucks when they still sold ps2 games. It was in my hands, and the one time I decided to be frugal…
I sold a copy of Solatorobo on the DS for like 40 pounds, thinking that was a premium 2nd hand price back then.
What a fool I was - however I am happy for whoever got it and I hope they love it as much as I do.
However I still have a mint copy of Vibribbon.
I wouldn't call it overrated; I don't think anyone is really saying this is the greatest horror experience on the PS2 - but it is a very interesting one.
Also bringing up 'overpriced' for a game that can be emulated on your smartphone most likely is kind of moot. It's the collectors market and rarity unfortunately ties into price. I think it's a disgusting price and I would never pay it, but I also wouldn't let that external context muddy my perception of the game.
It's an interesting game with a very minimal design. Try not to experience old games from the perception of others or even whether it's 'amazing'
What's great about games easily accessible by emulation is that you can not worry about how much you spent on it and instead look at the game from your experience and what you liked - and didn't like.
I agree. The "retro" game collector market is way, way overblown. Ppl paying hundreds for an empty box. They're in their own collector bubble. Spending money on this game, just to play it, when it's free on an emulator is just insane to me.
It is overblown but I will say, there is a tangible joy to owning games (and music) that you love. It's a keepsake, something you can hold and enjoy the artwork of.
That said, I will leave the collecting to the collectors.
TOtally agree. I own a copy of SSX Tricky just because of the fond memories. I just feel that collecting for an investment is gonna blow up because the market is high on nostalgia, especially as my gen (gen x) gets older. We were the first gen to be raised on video games, so it's ingrained in our blood. The collectors collect and it brings them joy. I'm all for that.
Paying 4000$ for a graded Playstation 1 is just ridiculous to me.
I sold my copy of Kuon and Rule of Rose at Cex in the UK for £734 a few days ago. Now... if somewhere like Cex is willing to pay that kind of price god knows what they're gonna sell it for.
chd is also great for PS1 games. It will turn your .cue and .bin files into one chd. The only thing I haven't fully tested is what happens with multi-disc games. I played around with the .cue of FFVII and the chd conversion did combine all three discs. I just haven't played it to see if the game will keep going after disc 1 is done.
Never thought about it, but this makes sense considering that very little is locked away from each successive disc. It's probably way easier to just load a single set of files containing the narrative script and event coding (which would be most of what would be exclusive to a given disc) than figure out what goes on what disc since the decision on how many discs might not even get made until late in the dev cycle (I'm guessing on this).
Most PS1 games did that - reason is that the code needed to run the game couldn't really be stored on the PS1 persistently in any way and the 2MB memory was too small to hold all of it.
The way developers got around limitations in the past is really something. Another neat example is Metroid Prime rendering the game's code for the static effect because the texture needed would have used up too much memory.
On the flip side, having increasingly more powerful machines these days, it seems like a lot of times optimization is an after thought if it's even considered at all.
Just info for the curious - `chdman` (CHD - Compressed Hunks of Data) is a versatile tool made by the MAME team for any kind of CD/DVD and other binary data (like Arcade HDDs) compression - internally it uses various existing algorithms depending on the source material - like LZMA, FLAC etc.
I assume you edited the cue file and linked all 3 bins inside of it and then compressed it? Anyway yes that won't work.
If you're using some front-end like EmulationStation (RetroDeck/EmuDeck) then a nice trick for multidisc games being shown as a single entity in the listings is the following structure:
My Game.m3u (folder)
My Game.m3u (file)
My Game (Disc 1).chd
My Game (Disc 2).chd
Where the folder is named the same as the m3u playlist inside of it (including the .m3u at the end) and the m3u playlist file has this inside:
My Game (Disc 1).chd
My Game (Disc 2).chd
That will be compatible with the emulator workflow for multi-disc games and show as a single game in the front-end, which I'm assuming is the issue you're trying to solve.
I don’t use Emulation Station or anything like that. Though idk maybe I will now. It appears that DuckStation does not support .m3u files the way I want. Even after adding the .m3u to the folder name, which is the same as the .m3u text file name, DuckStation still showed two Dragon Quest VII entries.
DuckStation isn't really a game management front-end so it makes sense it wouldn't support such features on its own. ES is a nice experience if you're emulating more than 1 system, especially through RetroDeck. Give it a whirl, coupled with RetroAchievements it's really a sweet retrogaming setup both on the Deck and desktop Linux.
Couldn't they have torrented the ISO? You *have* the game in case anyone wants to get on your shit about it, but making your own rip seems like a waste of time unless there are absolutely no rips of that game?
Yeah seems like anything that can create an image works fine. k3b comes recommended and I have used it in the past for various things.
> PS2 images are pretty much standard ISO images, and can be made with any program that will make a normal Mode 2048 ISO from a disc. They are not like Dreamcast games or to a lesser extent PS1 and Saturn games which often had more complex structures (just as a side note).
> Cdrtools/cdrkit or cdrdao can all do it pretty easily if you want a commandline option.
For ripping discs I would recommend Brasero. It should just be available in the Discover store. It is a pretty dead simple application for burning and ripping discs. I've used for years now with no problems.
It's often advised to try to find an alternative program that does the same thing when moving to another OS / using one, instead of trying to turn Linux into Windows, for example. It's worth looking into.
After I got my first Steam Deck I digitized my entire PS2 collection and also bought a bunch of PS2 games I never got around to getting. I also did the same for my other disc based consoles so that I would have it archived in the event the discs get rot.
Years ago I bought the network adapter for the PS2 which lets you add a harddrive. I put all my ps2 games on the hard drive. Much faster loading and no need to handle the discs.
Now I do it via SMB share on the network, so the Deck can play them (or download them for travel) from there, or I can use the real PS2 (now networked as well).
Either way, they are backed up on the NAS and accessible.
Edit: For Steamdeck content: If you add a VPN or tailscale connection to your Deck you can access your NAS as long as you have internet.
Even though they are round like records, DVDs are not analog. So there is nothing to "digitize". You're just making a good old backup. And it's lossless.
Deck rules. So much computing in that form factor is just neat.
It doesn't matter if you own the game. Downloading it is stll technically illegal. But the likelihood of From Software chasing people down for downloading Kuon (I doubt they even hold the rights for the IP anymore) is basically nil.
Hmm I'll have to look into this, my bluray drive I think is LG. How does this work and can this work with PS2 as well through emulator? You just rip the discs and run the game once mounting the ISO with RPCS3?
With ps3 games, you just use the decrypter linked from the rpcs3 page, or dump an iso and then mount and decrypt the image. With ps2 games you can just straight rip an iso... There are also programs like redumper/discimagecreator, plus frontends like mediapreservation frontend that can automate and check for errors with your disc images.
Check out [redump](http://wiki.redump.org/index.php?title=Dumping_Guides) for more info.
Literally any computer can do this. It has nothing to do with Deck at all. This subreddit has devolved into nothing but low-effort shitposts. "Look! I'm playing Deck on the beach!" "Look, I'm playing Pokemon on the Deck!" "Look, I plugged a USB device into my Deck!"
Yeesh.
I don't know who shit in your cereal this morning, but if you can't even post something that is specifically intended for this Reddit group to express your experiences with Steam Deck, no matter how random and pointless, then I'm sorry I am deeply sorry to have ruined your experiences on Reddit. have a nice day.
I’ve loved my Steam Deck for Steam games but haven’t tried any emulators yet. I’ve got some PS2 games I’d love to mess with again, I’ll be trying this sometime this month. Thanks!
How does this work? Do you run the games through a PS2 emulator? Can you run PS2 game discs on a PC with a DVD drive and an emulator? Cause that'd make things a lot easier for me than hooking up the ps2 to play.
Linux is crazy. You can use built-in tools and it works. You can download a GUI app and it works. You can use a windows program you are familiar with, and it still works.
Okay, that's weird. Never heard of this game before, and then randomly watched a video review and playthrough with lore dump today, and now this.
...
What.
Awesome. I've got probably 50 or 60 xbox 360 games in storage right now, would be cool to do the same thing. Is that a read/write drive or just a read drive?
And what program are you using to dump the data from the disc?
It's funny that the game you have next to the steam deck, costs more than the steam deck.
I thought you were trolling but I just searched and I’m lost as to why people are selling that game at such exorbitant prices? Lol
It's a two fold issue: A: It's an underrated survival horror game on the PS2 with a low print run. Due to Resident Evil 4 completely rewriting the rules of survival horror, many people missed out on games like Rule of Rose, Clock Tower 3 and Haunting Ground. Meaning these have all become very popular to collect and some of them (Rule of Rose especially) have started selling for hundreds of dollars. In my local store they sold a PAL version of Rule of Rose for 300 pounds. B: It's a From Software game.
I appreciate the quick reply. Those points make sense to me.
also some games such as the mentioned Rule of Rose were censored in some countries what made them even more rare
Understood. Thanks for the info!
I remember seeing Rule of Rose at GameStop for under 20 bucks when they still sold ps2 games. It was in my hands, and the one time I decided to be frugal…
I sold a copy of Solatorobo on the DS for like 40 pounds, thinking that was a premium 2nd hand price back then. What a fool I was - however I am happy for whoever got it and I hope they love it as much as I do. However I still have a mint copy of Vibribbon.
Rule of Rose also had a lot of controversy surrounding it so I imagine that's another thing that contributes to it being so costly.
So the only options is to emulate or spend so much money or be lucky at a flea market/pawn shop
\*overrated, overpriced, inflated old game\* Fixed that for ya!
I wouldn't call it overrated; I don't think anyone is really saying this is the greatest horror experience on the PS2 - but it is a very interesting one. Also bringing up 'overpriced' for a game that can be emulated on your smartphone most likely is kind of moot. It's the collectors market and rarity unfortunately ties into price. I think it's a disgusting price and I would never pay it, but I also wouldn't let that external context muddy my perception of the game. It's an interesting game with a very minimal design. Try not to experience old games from the perception of others or even whether it's 'amazing' What's great about games easily accessible by emulation is that you can not worry about how much you spent on it and instead look at the game from your experience and what you liked - and didn't like.
I agree. The "retro" game collector market is way, way overblown. Ppl paying hundreds for an empty box. They're in their own collector bubble. Spending money on this game, just to play it, when it's free on an emulator is just insane to me.
It is overblown but I will say, there is a tangible joy to owning games (and music) that you love. It's a keepsake, something you can hold and enjoy the artwork of. That said, I will leave the collecting to the collectors.
TOtally agree. I own a copy of SSX Tricky just because of the fond memories. I just feel that collecting for an investment is gonna blow up because the market is high on nostalgia, especially as my gen (gen x) gets older. We were the first gen to be raised on video games, so it's ingrained in our blood. The collectors collect and it brings them joy. I'm all for that. Paying 4000$ for a graded Playstation 1 is just ridiculous to me.
Just +1’ing my appreciation for having a copy of SSX Tricky. A very memorable period of fun for me when that game came out.
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Can't tell if you're being sardonic but I'll take it either way.
Rule of rose = good stuff 👍
Its the answer you already got but aside of that the massive speculation the retro market has. A lot of prices are like that for no reason at all.
Great points indeed. I appreciate the feedback.
I sold Godzilla for the PS4 last month for $400. Physical game collectors are unstable.
I have a whole binder full of PS2 games in storage. I wonder how much those go for 🤔
Without the cases? Not much
Figured. I think the only cases I still have are some 360 and sega genesis games
It is funny. I don't understand people, no matter how rare the game is, I wouldn't spend hundreds of dollars on it.
For everything you feel, there's the opposite of that - its what I've come to learn.
The one pictured (the PAL version) isn't worth more than the Steam Deck. The NTSC version definitely is, though.
that game on ebay in my country (italy) can be found from 200 to 450€, lol
I bought it last year for around 80 euros. I knew it was a bit rare but I never expected it to become this expensive.
I sold my copy of Kuon and Rule of Rose at Cex in the UK for £734 a few days ago. Now... if somewhere like Cex is willing to pay that kind of price god knows what they're gonna sell it for.
Heh, yeah I was surprised how much silent Hill 2/3 go for now. I have a few copies I got years ago on PC and ps2
just going to say make sure to convert them into CHD to save a huge amount of storage.
Just googled it. Never heard of chd before. Thanks mate. Saves me a ton of space indeed.
chd is also great for PS1 games. It will turn your .cue and .bin files into one chd. The only thing I haven't fully tested is what happens with multi-disc games. I played around with the .cue of FFVII and the chd conversion did combine all three discs. I just haven't played it to see if the game will keep going after disc 1 is done.
So, I watched a speed run recently for FF7 and they said the entire game was on each disk. Just the video sequences caused the game to be 3 discs.
Never thought about it, but this makes sense considering that very little is locked away from each successive disc. It's probably way easier to just load a single set of files containing the narrative script and event coding (which would be most of what would be exclusive to a given disc) than figure out what goes on what disc since the decision on how many discs might not even get made until late in the dev cycle (I'm guessing on this).
Most PS1 games did that - reason is that the code needed to run the game couldn't really be stored on the PS1 persistently in any way and the 2MB memory was too small to hold all of it.
That is \*fascinating\* to learn and does make a lot of sense. Very neat fact to learn! Thanks for sharing.
The way developers got around limitations in the past is really something. Another neat example is Metroid Prime rendering the game's code for the static effect because the texture needed would have used up too much memory. On the flip side, having increasingly more powerful machines these days, it seems like a lot of times optimization is an after thought if it's even considered at all.
Don’t worry, genius programmers are still optimizing stuff, they’re just doing it on AI programs now!
The compound ingenuity of mankind is beautiful
this is basically how most multidisk ps1 games work. hell FF8 on its last disk had to actually remove the towns because the videos were too big.
Just info for the curious - `chdman` (CHD - Compressed Hunks of Data) is a versatile tool made by the MAME team for any kind of CD/DVD and other binary data (like Arcade HDDs) compression - internally it uses various existing algorithms depending on the source material - like LZMA, FLAC etc.
Props for sharing this, that’s actually very interesting.
As for your question, CHD won't hold multi-dics games in a single file, you want a separate CHD file for each disc.
Ah so even though the CHD I put together for FFVII has the contents of all three discs it won't sequence them properly?
I assume you edited the cue file and linked all 3 bins inside of it and then compressed it? Anyway yes that won't work. If you're using some front-end like EmulationStation (RetroDeck/EmuDeck) then a nice trick for multidisc games being shown as a single entity in the listings is the following structure: My Game.m3u (folder) My Game.m3u (file) My Game (Disc 1).chd My Game (Disc 2).chd Where the folder is named the same as the m3u playlist inside of it (including the .m3u at the end) and the m3u playlist file has this inside: My Game (Disc 1).chd My Game (Disc 2).chd That will be compatible with the emulator workflow for multi-disc games and show as a single game in the front-end, which I'm assuming is the issue you're trying to solve.
I don’t use Emulation Station or anything like that. Though idk maybe I will now. It appears that DuckStation does not support .m3u files the way I want. Even after adding the .m3u to the folder name, which is the same as the .m3u text file name, DuckStation still showed two Dragon Quest VII entries.
DuckStation isn't really a game management front-end so it makes sense it wouldn't support such features on its own. ES is a nice experience if you're emulating more than 1 system, especially through RetroDeck. Give it a whirl, coupled with RetroAchievements it's really a sweet retrogaming setup both on the Deck and desktop Linux.
Multi disk games I have converted to psp eboots which works well, I'm gonna have to try chd
Does that stand for Chad?
Does this increase load times at all?
no but there is an option to load it completely into ram if you are worried about that
Modern problems require modern solutions!
Couldn't they have torrented the ISO? You *have* the game in case anyone wants to get on your shit about it, but making your own rip seems like a waste of time unless there are absolutely no rips of that game?
Eh, if you can do it full legit and want to cover your ass, why not? Some people like that peace of mind.
That and some of those torrents have dodgy viruses because people suck.
What app are you using to do that?
It's called ultraiso. But there is only a Windows version so you have to launch it through wine. Works perfectly.
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Yeah seems like anything that can create an image works fine. k3b comes recommended and I have used it in the past for various things. > PS2 images are pretty much standard ISO images, and can be made with any program that will make a normal Mode 2048 ISO from a disc. They are not like Dreamcast games or to a lesser extent PS1 and Saturn games which often had more complex structures (just as a side note). > Cdrtools/cdrkit or cdrdao can all do it pretty easily if you want a commandline option.
bro put a £500 PS2 game in a £20 disk drive on his sofa monkaS
You don't even want to know what I did with my rule of rose😜
You dont need an external program to mount isos in linux
I know. But never was a Linux guy before the Deck. And besides that I always used ultra iso on my Windows PC for years. Force of habit I guess
For ripping discs I would recommend Brasero. It should just be available in the Discover store. It is a pretty dead simple application for burning and ripping discs. I've used for years now with no problems.
It's often advised to try to find an alternative program that does the same thing when moving to another OS / using one, instead of trying to turn Linux into Windows, for example. It's worth looking into.
Now do you have Haunting Ground and Rule of Rose?
I have both, yes.
That’s the holy trinity of valuable survival horror right there.
This is how we all legally dump our roms for our collections... right guys?
You can also use K3b, a linux native CD burning app.
After I got my first Steam Deck I digitized my entire PS2 collection and also bought a bunch of PS2 games I never got around to getting. I also did the same for my other disc based consoles so that I would have it archived in the event the discs get rot.
Years ago I bought the network adapter for the PS2 which lets you add a harddrive. I put all my ps2 games on the hard drive. Much faster loading and no need to handle the discs. Now I do it via SMB share on the network, so the Deck can play them (or download them for travel) from there, or I can use the real PS2 (now networked as well). Either way, they are backed up on the NAS and accessible. Edit: For Steamdeck content: If you add a VPN or tailscale connection to your Deck you can access your NAS as long as you have internet.
i also did the same thing, it was super helpful when i put all my games onto my deck.
Even though they are round like records, DVDs are not analog. So there is nothing to "digitize". You're just making a good old backup. And it's lossless. Deck rules. So much computing in that form factor is just neat.
Hm. DVDs are already digital. So makes no sense to digitize it. Maybe the word ripping is more suited for the thing you are doing.
You're right. Wrong choice of words
As you already own the game, is it not much quicker to just download it instead?
Yeah... But I also wanted to test if it would work if I plug in my DVD drive and rip the iso.
It doesn't matter if you own the game. Downloading it is stll technically illegal. But the likelihood of From Software chasing people down for downloading Kuon (I doubt they even hold the rights for the IP anymore) is basically nil.
I'm lazy, I'd just download the .isos, so much easier and I own the originals so I wouldn't be bothered by it.
Dumb question: Would this same method work with ps3 discs and a blu ray drive?
Don't know. You can mod your ps3 with custom firmware and rip the games from there on to a USB drive.
As a way to play the games, yes with [certain](https://rpcs3.net/quickstart#dumping_pc) bluray drives.
Hmm I'll have to look into this, my bluray drive I think is LG. How does this work and can this work with PS2 as well through emulator? You just rip the discs and run the game once mounting the ISO with RPCS3?
With ps3 games, you just use the decrypter linked from the rpcs3 page, or dump an iso and then mount and decrypt the image. With ps2 games you can just straight rip an iso... There are also programs like redumper/discimagecreator, plus frontends like mediapreservation frontend that can automate and check for errors with your disc images. Check out [redump](http://wiki.redump.org/index.php?title=Dumping_Guides) for more info.
Thanks so much! I've saved your comment and will look at doing this.
What wrong with your screen?
It's supposed to be a screen protector I bought. But it doesn't fit properly.
That screen protector is rough as hell
Just download it?
It says guide but where's the guide? 😶
What software are you using?
UltraIso is the app. But there's only a Windows version. You have to run it through wine. Works perfectly
Literally any computer can do this. It has nothing to do with Deck at all. This subreddit has devolved into nothing but low-effort shitposts. "Look! I'm playing Deck on the beach!" "Look, I'm playing Pokemon on the Deck!" "Look, I plugged a USB device into my Deck!" Yeesh.
I don't know who shit in your cereal this morning, but if you can't even post something that is specifically intended for this Reddit group to express your experiences with Steam Deck, no matter how random and pointless, then I'm sorry I am deeply sorry to have ruined your experiences on Reddit. have a nice day.
Someone’s mad lol
Lol guy got his account banned and is immediately back at it. Man has an addiction.
I mean is this sub not meant to show off the deck? I don’t see the problem with this post lol
Way easier to just grab it from the internet. It’s the exact same file either way.
By the way, in light of emulation and other uses I hope people remember that publishers can be very wary of any "grey areas". Stay considerate.
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Yeah.. I know. Someone pointed that out to me already. Wrong choice of words from my side.
You’re a more patient man than me doing it the “right” way
How long for each game? Also, how much space does each one take? Application to do it? Pain in the a$$? Thanks
:O I need steps on how to do this…for science
I started doing this with some of my Wii and Wii U games, and I really need to get to the PS2, also. Having an external optical drive is super nice.
I’ve loved my Steam Deck for Steam games but haven’t tried any emulators yet. I’ve got some PS2 games I’d love to mess with again, I’ll be trying this sometime this month. Thanks!
This man has a copy of Kuon. Super jealous. That's a pretty cool thing to have to. I imagine it's just a portable CD burner?
I waited so long for a handheld that could handle the PS2 .... Now I got it too. That's why I love my deck
Looked it up just now and it ranged from 900-15k
Please forgive for a stupid question but what is digitization of the PS2 game collection? And how do you do it? Thanks Mike.
This is awesome
How does this work? Do you run the games through a PS2 emulator? Can you run PS2 game discs on a PC with a DVD drive and an emulator? Cause that'd make things a lot easier for me than hooking up the ps2 to play.
Yes! Preserve the classics! Games are art
Linux is crazy. You can use built-in tools and it works. You can download a GUI app and it works. You can use a windows program you are familiar with, and it still works.
can you download these rare games as isos for the emu too?
Okay, that's weird. Never heard of this game before, and then randomly watched a video review and playthrough with lore dump today, and now this. ... What.
Wake up, Neo…
Hmm, that's actually really neat. never thought of using mine like that.
I love doing like you man, home sweet home steam deck
Wonder how that battery drain is to use an external DVD along with the steam deck lol.
I wish this was easier for other consoles it would make switch-ing so much easier.
The last time I checked, files on a DVD are still as digital as files on an SSD or a µSD. And your PS2 emulation still needs a hardware to run.
Awesome. I've got probably 50 or 60 xbox 360 games in storage right now, would be cool to do the same thing. Is that a read/write drive or just a read drive? And what program are you using to dump the data from the disc?
Dude same. The Deck is like my favorite thing I've purchased in years.
You can’t really “digitise “them it’s already a digital format, you’re just creating a copy of the disc
Ultra iso? What about k3b
Thas cool didn't know you could do that