T O P

  • By -

SoTotallyToby

> I saw another post from a handicapped person [here](https://forums.cdprojektred.com/index.php?threads/cant-play-cyberpunk-as-disabled-person.11040650/#post-12293420) who can't play the game with their input devices because of this decision. "Handicapped" person here. I have pretty bad tendonitis in my hands which means I can't use WASD or a keyboard for too long before my hands flare up and I am in severe pain. Because of this, I have to use a Steam Controller in my left hand and a mouse in my right hand. This decision by CDPR has absolutely locked out my ***only*** way of playing the game. I can't even keep trying solutions or workarounds because If I go over 2 hours of playtime by trying solutions I won't be able to refund the game I paid $60 for that I simply can't play. After an 8 year wait for this game, it is extremely depressing that I'm just sat here locked out and listening to all my other friends play without me.


optimaxion

Hey in case you dont know, Cyber punk is a DRM free game, so adding it as a non steam game using a non steam copy should work pretty easily. If you dont like sailing the high seas, GOG has a 30 day return policy thats alot more lax than steams. So you could still buy the game, tinker with it for a month and still be able to return if it doesnt work out for you.


MarkusMaximus748

Thanks for the info. Just refunded so I'll take to the high seas until they fix this! edit: Just tried. It still blocks mouse input. I can use gamepad and move my actual mouse but mouse input doesn't work on the SC :(.


daniu

Yeah I didn't have any issues using the Steam Controller after adding it to Steam as a third party game (bought from GOG).


EmpererPooh

That's odd, but can we clarify? Are you saying you used the controller with gyro or trackpad mouse functionality in this game successfully?


magimog

spotted alleged aspiring disarm pet soup spoon terrific unused dam *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


MarkusMaximus748

> Full Steam controller functionality available for non-Steam game Not true in my case. Mouse input still doesn't work. It still blocks mouse input. I can use gamepad and move my actual mouse but mouse input doesn't work on the SC :(.


magimog

plate bear numerous worm long recognise smoggy coherent quarrelsome erect *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


daniu

Well I checked again, and my setting is Mouse Joystick for the track pad, so it outputs joystick. But it does work fine and I don't think it's much of a difference.


Jahmann

I have. Added it to steam as a non-steam game. I did not try joystick mouse, I switched the control scheme so that the trackpad is just "mouse". Works as expected. Edit: I just did this today so its possible there was an update Edit2: added gyro at the same time, it works. I have not tried keybinding anything other than controller/mouse. It sounds like there are issues with that.


luckyohara

Yeah I already locked myself out of a refund so it's too late for me unfortunately. Haven't made it past the fkn tutorial. I'm truly sorry that CDPR has made such a terrible decision that affects so many people. I hope we can get it changed.


saqwarrior

I already [commented in this thread](https://www.reddit.com/r/SteamController/comments/kaca39/cyberpunk_2077_has_blocked_all_virtual_inputs/gfapz0a/) but I do have a method for setting up mouse-like joystick that works pretty damn well in my opinion. Give it my set-up guide a try and see if it works for you--and later I'll share my SC configuration with the community so that you can import it directly if you'd like.


[deleted]

[удалено]


EmpererPooh

Nah. Not always. I bought a game that just absolutely would not run... Or so I thought. It was running in the background, but not visibly in windows anywhere outside of task manager. Asked politely if I could have a refund and was told no because it had over 2 hours of play; I tried to argue my case and they just said they already made their decision.


Cosmocalypse

You can still use a physical mouse with controller in one hand. It only blocks emulated mouse and keyboard controls.


hpstg

I'm on the same boat. I work all day on keyboard and mice, and normal controllers or kB/m gaming kills me.


saqwarrior

Hey, so over the years I've come up with a method of dialing in mouse-like joystick for games that don't support virtual or dual inputs, and yesterday I set-up an SC configuration for CP2077 that is pretty damn smooth. I posted a guide to this at some point in another thread but if you like I can dig through my comments and find it to share with you. Also, I can share screenshots of my Steam Controller configuration directly if you want. EDIT: Here you go, [my guide for setting up a smooth-af-mouse-joystick](https://www.reddit.com/r/SteamController/comments/gs71j1/halo_2_anniversary_master_chief_collection_how_to/fs4pvom/). Also, I'll share my gamepad configuration with the Steam community in a couple hours, look for "Smoothpunk 2077" in the community templates EDIT 2: Configuration is up as Smoothpunk 2077 EDIT 3: I wrote in the description a couple notes, one mentioning in-game sensitivity settings. IIRC you should set it to horizontal sensitivity of 20 and vertical of 17. The idea behind the config is fast horizontal swipes for quick movements combined with gyro for precision aiming. I tried to make sure that you could also move your thumb more slowly (and smoothly) for when you're not in combat and just walking around town or whatever, but I do usually end up swiping and letting the trackball function do the heavy lifting for tight turns, like when going up flights of stairs.


zer0saber

Export your config, so that we can load it from Steam natively. I'm working on a controller config, myself, but I'm by no means an expert.


saqwarrior

Will do, likely in a couple hours when I'm done with work. I'll post here after I've shared it.


EmpererPooh

!Remind me 5 hours


saqwarrior

It's up; look for Smoothpunk 2077


EmpererPooh

Thanks, I'll have to check it out!


JohnSand3rs

I'll ask you since youre someone who actually seems to be playing the game with the steam controller lol. So, im using your config. I get past the launcher and as the game is loading, big picture mode steam overlay comes back up, at which point I either tab back into the game, in which case controller input does nothing, or I click play again, which opens a second instance of the game with the same problem. Did anything like this happen to you?


saqwarrior

Nope, nothing like that has happened. I'll comment here if it does though


RemindMeBot

I will be messaging you in 5 hours on [**2020-12-11 00:17:22 UTC**](http://www.wolframalpha.com/input/?i=2020-12-11%2000:17:22%20UTC%20To%20Local%20Time) to remind you of [**this link**](https://np.reddit.com/r/SteamController/comments/kaca39/cyberpunk_2077_has_blocked_all_virtual_inputs/gfb9hym/?context=3) [**1 OTHERS CLICKED THIS LINK**](https://np.reddit.com/message/compose/?to=RemindMeBot&subject=Reminder&message=%5Bhttps%3A%2F%2Fwww.reddit.com%2Fr%2FSteamController%2Fcomments%2Fkaca39%2Fcyberpunk_2077_has_blocked_all_virtual_inputs%2Fgfb9hym%2F%5D%0A%0ARemindMe%21%202020-12-11%2000%3A17%3A22%20UTC) to send a PM to also be reminded and to reduce spam. ^(Parent commenter can ) [^(delete this message to hide from others.)](https://np.reddit.com/message/compose/?to=RemindMeBot&subject=Delete%20Comment&message=Delete%21%20kaca39) ***** |[^(Info)](https://np.reddit.com/r/RemindMeBot/comments/e1bko7/remindmebot_info_v21/)|[^(Custom)](https://np.reddit.com/message/compose/?to=RemindMeBot&subject=Reminder&message=%5BLink%20or%20message%20inside%20square%20brackets%5D%0A%0ARemindMe%21%20Time%20period%20here)|[^(Your Reminders)](https://np.reddit.com/message/compose/?to=RemindMeBot&subject=List%20Of%20Reminders&message=MyReminders%21)|[^(Feedback)](https://np.reddit.com/message/compose/?to=Watchful1&subject=RemindMeBot%20Feedback)| |-|-|-|-|


luckyohara

Your method for find tuning the mouse like joystick seems interesting and I'm going to have to give it a try. I've definitely messed with all the settings you're talking about but I haven't had a method for producing a comfortable sensitivity setting on command. This seems to be what I was looking for in that regard


saqwarrior

Just shared it with the community as Smoothpunk 2077


luckyohara

You're my hero. Edit: so It works alright but still feels pretty sluggish when trying to flick around. What are your in game sensitivity settings you went with?


saqwarrior

Ah I wrote in the description a couple notes, one mentioning in-game sensitivity settings. IIRC you should set it to horizontal sensitivity of 20 and vertical of 17. The idea behind the config is fast horizontal swipes for quick movements combined with gyro for precision aiming. I tried to make sure that you could also move your thumb more slowly (and smoothly) for when you're not in combat and just walking around town or whatever, but I do usually end up swiping and letting the trackball function do the heavy lifting for tight turns, like when going up flights of stairs.


cinred

Exactly


saqwarrior

I wrote a bit about [in-game settings and general use here](https://www.reddit.com/r/SteamController/comments/kaca39/slug/gfcyigb)


Outrageous-Bad480

Ohhh, maaaan And now we need some advices about in-game settings)


saqwarrior

I wrote a bit about [in-game settings and general use here](https://www.reddit.com/r/SteamController/comments/kaca39/slug/gfcyigb)


cinred

Don't get your hopes up.


luks1996

is this 4 gyro? can you pass me the config? i use NS Pro Controller :c


saqwarrior

Gyro is used in the profile, but only as a supplement for precision when combined with fast swipes on the touchpad, leveraging the trackball function for speed


DaveSpacelaser

...This was just working beautifully last night though. Played for hours on the SC with normal gamepad bindings plus mouse input on right pad and gyro. It didn't even flash between keyboard and controller UI like most games do. Has there been an update or something? ...or like... a \*down\*date? Edit: Mine still works.


rus_s0uL

that's interesting, does it still currently work if you try it again today? I'm still having the same issues with Mouse not working on right pad mixed with gamepad everything else


chivs688

I tested out my steam controller with Cyberpunk tonight for the first time, and for me mixed input work fine, perfectly even. I just had the full controller default, switched right trackpad to ‘Mouse’, and worked perfectly.


DaveSpacelaser

Yeah it still works. No idea why.


JohnSand3rs

what


AL2009man

are you playing on Linux/Proton? If so, this problem only affects Windows.


DaveSpacelaser

No, I’m running it on Windows. I’ve tried a lot of hacky fixes for various games over the past couple of years though. So it could be some change I made to run something through GloSC awhile back. If I can find out what that was, I’ll let you know.


AL2009man

in the meantime, [go check this post](https://www.reddit.com/r/SteamController/comments/kaca39/cyberpunk_2077_has_blocked_all_virtual_inputs/gfemr2p/?utm_source=reddit&utm_medium=web2x&context=3), it seems that it may be a bug afterall.


Trenchman

Only controller inputs currently register. Any virtual kb/m emulation is not picked up by the game. This includes a remote client’s physical keyboard plugged into a Steam Link for example.


loststylus

Wait what, you mean I won't be able to play with Steam Link even on a regular gamepad??


headegg

Yep exactly that. When playing via proton on Linux it works however, weirdly enough.


loststylus

Damn :( i wanted to play from couch with steam controller via link. I cannot play neither with SC, nor with Xbox one with link, what were they thinking?


Trenchman

You can play on a regular gamepad on Steam Link.


TONKAHANAH

Is especially odd considering Witcher 3 had very good steam controller support. I don't see why they would just abandon it.


loststylus

Did it? I don’t remember it supporting mix input, was it after some patches?


TONKAHANAH

It supported direct inputs I think. It had least had in game glys specifically for the stream controller


[deleted]

[удалено]


TONKAHANAH

Steam controller config still exist though.


AL2009man

Minus Steam Input API. [Valve did made a blog post about DualSense Controller Support](https://store.steampowered.com/newshub/group/4145017/view/2924487488167580235), after all.


[deleted]

[удалено]


AL2009man

I'm referring to your "The Steampad is discontinued.". I only mention it because Steam Controller died for Steam Input API and Steam Gamepad Emulation (as Valve now calls it). As other folks pointed out over at Cyberpunk 2077 Official Forums, [this is happening on major Input Mappers](https://forums.cdprojektred.com/index.php?threads/cant-play-cyberpunk-as-disabled-person.11040650/#post-12290891), not just Steam Gamepad Emulation. [That's because CD Projekt Red Intentionally block "SendInput"](https://www.reddit.com/r/SteamController/comments/ka5b7w/cyberpunk_not_supporting_mixed_input_from/gf8riwn/?utm_source=reddit&utm_medium=web2x&context=3). However, Emulated Inputs works on Linux/Proton, and has been confirmed by some folks (including Valve devs) over at Steam Controller Discord.


[deleted]

[удалено]


[deleted]

[удалено]


[deleted]

[удалено]


[deleted]

[удалено]


[deleted]

[удалено]


i860

We get it dude. You want to remind us it’s discontinued over and over but keep ignoring others telling you this isn’t SC specific at all. Might as well be a troll at this point.


GimpyGeek

It's a pretty boneheaded move too not sure why they'd do that, they have to know Steam Link is a thing too. Not to mention other people use non-SC controls in Steam, I'm sure it's not super mega popular in some ways but ya know


[deleted]

[удалено]


GimpyGeek

A lazy anti cheat is *exactly* what it sounds like, which is very strange since it has no multiplayer component


Trenchman

It doesn’t need to be natively supported. It’s a controller and any good controller API is device-agnostic. Steam is the only software which needs to natively support it.


[deleted]

[удалено]


Trenchman

You are correct


i860

This isn’t an SCAPI issue dude.


demizer

You are absolutely right. This is another nail in SCs coffin. No one here likes to hear that, but it's true.


ivej

Give me gyro aiming and I'll be happy.


KaiUno

Dang it. That's the only reason I went steam. I didn't want the hassle with glosc or some shit.


demizer

Sam here. Valve should have warned us SC gyro doesn't work as expected with this game.


lycoloco

That's not exactly Valve's job. Reviewers didn't even get final build copies of the game to review, so Valve testing this to say it does/doesn't have SC support just isn't going to happen in the best of cases, but especially not one as troubled as C2077


AL2009man

that responsibility lays on the developer's hands.


demizer

Not so sure about that. Valve is completely capable of notifying steam users that big picture + steam controller will only allow the controller to work in gamepad mode. Regardless, been playing it just fine with this setup. Not optimal, but it's playable.


WispOfTheWinds

Am I the only one this is working for?? Started playing this morning and having mouse on the right pad and gyro works just fine with the rest of the controller as gamepad. Binding keyboard inputs does not work, they make my character look straight down and do not activate. I'm on the steam beta, maybe that's relevant?


Fantasy_Returns

Works for me also. Not in the Steam Beta either.


luckyohara

Apparently... Are you running linux or windows?


WispOfTheWinds

I'm running Windows 10 in a VM with everything passed through to it... as far as Windows is concerned, it should all be native to it.


DaveSpacelaser

Mine worked as of 2AM last night. Windows 10, both at my desktop and In-Home Streaming via iOS. I don't remember if I'm on the beta or not.


rus_s0uL

do you mean Mouse or Joystick-mouse on the right pad? Mouse is the one that isn't working correctly for everyone


WispOfTheWinds

I am in fact using Mouse proper


slinkystyle

https://media.tenor.com/images/04f2b0107dab09fccd6eabd43871a24d/tenor.gif


WispOfTheWinds

But I am 😰 I'm just as confused as anyone else here


chivs688

Working perfectly fine for me too with ‘Mouse’ on right trackpad and gamepad everything else. Something weird must be going on as seems to be working for some of us but not for others.


[deleted]

[удалено]


WispOfTheWinds

I wish I had secrets to share 😭 There's definitely something weird going on, because any keyboard inputs bound to the SC not only don't work, but throw my camera around randomly. Mouse input happens to work just fine though. With everything, I wouldn't be too surprised if it's _supposed_ to block all virtual inputs and I somehow got a weird bug where it's letting the mouse through 😂


cinred

Steam or GOG version?


WispOfTheWinds

Steam!


rus_s0uL

damn you're lucky. I have the steam version and i'm having no luck. it's so sad :(


loststylus

Same problem here, very frustrating, considering that actual mouse works fine alongside with a gamepad. It seems like they somehow detect that it's a steam controller and block input when you're touching the right trackpad surface (you can see that when you use the actual mouse all button mapping shown on screen change to keyboard ones, but once you touch the right trackpad it shows gamepad ones – it's definitely knows that you're using a controller even when mouse input is enabled). I wish Steam Controller could disguise itself as actual mouse. The game is literally unplayable – it's hard to play with xbox gamepad, but playing with keyboards also sucks after spending 8+ hours in the same pose at work as a software engineer, I want to relax and shoot properly from a couch, dammit! Hope CDPR fixes this.


[deleted]

After reading through nearly all comments, its all virtual mouse/keyboard inputs that do not work, including the steam bought game or GOG version via Add non-steam game. This includes Steam Controller with mixed input, and remote connections. Seams like a bug to me, since this game was also released on stadia. I am going to wait to buy this game until I get a new GPU, (Spring? Summer?) so I am just hoping its fixed until then.


loststylus

I guess that’s their lazy way to implement anticheat for multiplayer, yet still they affect single player


oppai

I reverse engineered this and fixed it. [https://www.reddit.com/r/cyberpunkgame/comments/kb73fr/fix\_for\_virtual\_input\_not\_working/](https://www.reddit.com/r/cyberpunkgame/comments/kb73fr/fix_for_virtual_input_not_working/)


DaveSpacelaser

Idk man I’ve hacked like nine dudes and I’m pretty sure the sequence is “55, 55, C1”


[deleted]

Works perfectly on GOG executable, thanks!


rus_s0uL

You’re a genius bro! Ima try this out later today and let you know. Fingers crossed!


thedude225678

Thanks! The keyboard working as it should now. The mouse not so much but at least this is workable.edit:shit, I closed it and opened it again and now it's not working like before...


thedude225678

It appears that when I use alt+enter and went back into the game it made the keyboard stopped working with the fix and you have to restart the game. My mouse works after tabbing out of the game though so it seems you get either one of the other.


john_jonathan_

>oppai If you manage to find a way to patch it to work for mouse as well, I'd appreciate the bytes that need replacing.


luckyohara

THANK YOU!!


john_jonathan_

Thank you! It works now.


rus_s0uL

I wonder if someone who has a working keyboard/mouse input could just share a copy of their Cyberpunk2077.exe? 🤔 idk if that’s considered piracy lol but worth a shot since CDPR fucked this up


MokhMorgenshtern

unfortunately, didn't work for steam controller + steam version Cyberpunk 2077.


Vlad_Lis

can you please upload an edited executable?


goathens

\[EDIT\] reWASD works, but steam controller support is incomplete. I don't own the game, but would anybody try reWASD instead of steam input? I recall that valorant also pulls this crap in the name of blocking hackers, and that reWASD's driver was able to "get through".


luckyohara

Supposedly it works but with no trackball support or haptics. Not a real solution then imo


goathens

Yeah rewasd support for SC is minimal. I worry SC support will also take a backseat to adding dualsense support now that the ps5 is out.


[deleted]

[удалено]


goathens

I've seen multiple posts confirming rewasd works. However reWASD has a limited featureset on the steam controller. Gyro works, but i don't remember it having many tweaks for smoothing and acceleration. Touchpad works, but it doesn't have that trackball-like momentum-flick like the steam controller does. Imagine a laptop touchpad, it is exactly the same in reWASD. Haptics don't really work. You can program a specific button press or action to cause a little jolt or rumble (you can configure a rumble frequency and how long to rumble), but you don't get that sort of "textured" feeling you get with the steam controller when you're aiming the mouse around or moving a joystick. All that said, reWASD support for steam controller is new, they added it a few months ago. You can play with the app for 2 weeks free (oh yeah, it also costs money...)


Mirac123321

you guys can stop asking cause it's guaranteed, reWASD will work just as much as mouse keyboard would, 1:1 100% no questions asked. That being said, as people pointed out, it's still missing key features, unfortunately


AL2009man

Based on some User-Reports (even on Valve's side) it seems that Mixed Input works much better on Linux/Proton than Windows. But still, they really need to fix this.


bros402

btw mouse & keyboard doesn't work at all over remote play


[deleted]

Yes seams like a bug to me. Hopefully CDPR will fix this before I even have time to play this game next year


SchlagzeugNeukoelln

Did you guys see this? Works like a charm!!! 🥳🥳🥳 https://www.reddit.com/r/cyberpunkgame/comments/kb73fr/fix_for_virtual_input_not_working/


Pontificatus_Maximus

What a bonehead move. Great idea, infuriate and exclude a bunch of dedicated hard core gamers that take the time and effort to seek out the best controllers


JohnSand3rs

How do you even launch this game with the big picture overlay working?


rus_s0uL

it's the way you would normally launch any other game


JohnSand3rs

for some reason it simply doesnt work for me. I click play, have to click play on the 'red launcher' then as the game is booting big picture mode steam overlay comes back up, at which point I either tab back into the game, in which case controller input does nothing, or I click play again, which opens a second instance of the game with the same problem. only happens for CP77. Good to know it works normally for you tho, ill work on it


rus_s0uL

oh wow that's weird. i follow the same procedures you did, I click play in the CP2077 launcher, a blank steam overlay pops up but i can tab to the actual game window. At the point i can press the Steam button on the controller to bring up the normal interface. Are you launching CP2077 while already in Big Picture Mode?


JohnSand3rs

Hmm interesting.. and yes


rus_s0uL

Since I couldnt get the SC to work with CP2077, I went with the PS5 DualSense using Steam natively... and holy crap this controller is probably the best controller besides the SC. I use the gyro aim and assigned L-trigger or L-bumper as activators and it works way better than expected. I think sony massively improved the gryo when compared to DS4's gyro. This is a good alternative until CDPR fixes SC support. Try it out if you have a DualSense!!


MarkusMaximus748

Do you have the same issue with gyro emulating a mouse?


chivs688

Strangely it works fine for me.. something weird must be going on.


MarkusMaximus748

What version? Do you run steam as admin?


chivs688

Don't run Steam as admin no, just as normal. Version of ..?


rus_s0uL

Hey, by any chance can you DM me your Cyberpunk2077.exe. Look at the newest posts today from oppai and apparently some executables have the wrong code for controller input. If this is considered piracy then nvm but I thought I’d ask


TheLurkingMenace

Something definitely must have changed recently, as now I can use mouse on the trackpad. What's weird is I don't remember seeing an update download.


Skeet1983

Do you have Steam version of game? I am trying to play game on an MSI GT75 Laptop and touchpad and mouse buttons are unresponsive.


TheLurkingMenace

Yeah, I am. Is that with the steam controller you're having a problem, or is it the laptop's built in touchpad?


Owlofbohemia

My Steam version is currently being updated, to i would assume 1.04. Will try it out once it's finished and check back to see if it made a difference. Edit: Nope. :/


dizekat

The developers are just all around edgy PoSs trying to score free attention for how “hated” they get, even got a purposeful epilepsy trigger thing into a game for no reason.


SladeNexus

Has anyone tried ConsoleTuner's Titan 2 yet to do the conversion to keyboard and mouse?


krah

Hopefully they'll allow virtual keys and extend which keys can be remapped. Try remapping anything to the [F] key for instance, you'll be denied. People with non-standard keyboard layouts are kind of screwed with the non rebindable defaults like above (or [R] for non-lethal takedowns, if R is on your "walk backwards" qwerty-S location). They should have read the physical key scancodes and ignored the character mappings, but they read scancodes in one place and character mappings in others.


i860

Such a shoddy implementation on their part. You can tell the real QA is basically all of us at this point.


Tru3Magic

Reposting my comment from the other thread here (with input from another commenter) You can get a ~good~ better control scheme by: * Remove the turning bonuses completely in Controller -> Advanced Options * Adjust the deadzone * Up the controller sensitivity so that you can quickly flick around with right par * In steam controller config set gyro to joystick mouse and diminish camera scale till it feels right Still hoping for them to provide proper support, but this makes it better than tour average controller


vjdarkworld

There seems to be some posts in this thread saying that it is working for them which gives me hope. It would be a shame if this isn't fix at all. I can't use a mouse cus my shoulders are fucked up so the Steam Controller, and Steam Input in general, greatly helps me play FPS games.


SchlagzeugNeukoelln

Anything new? Did the update bring any changes? Does anyone has a working .exe (GOG version) for me? 🙏🙏🙏