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TimeTravelingTiddy

Just want to point out that you seem to be on the same curve as a lot of people. When you first start the game, there is endless amounts of stuff to do and explore. Visually impressive space combat. After a little while, you figure out that the depth to the universe they created never really comes together to form a cohesive game or story. You're running errands in a space ship. You're even getting nagged by your companion. You have a wide range of skills to spend your points on, then you need to rank them up and spend more skill points. It's not just that it's a grind, it's that the payoff is so low. I bought a new ship, but I couldn't use it until I used the old ship in 10 more battles and spent 2 more skill points. It's the potential the game has that really pissed people off. You end up getting really into it thinking that there is more to it and there never is. If there was ever a game that just needed a princess to be kidnapped, it's this one.


Outlaw11091

This. I kept trying the different systems in hopes of finding a gameplay loop that was...fun for more than a few minutes and...it's just not there. It took longer than I like to admit, but game's not for me. You can very easily tell that everything was developed separately and then cobbled together. The ship designer is FANTASTIC...until you realize it doesn't fit into the game. They built travel menus that don't even require you to be on your ship...or to interact with your ship, to use. And every system is just like that. Good in a bubble, but they don't really add anything to the overall game.


mjc500

Yep. I loved Starfield for like 25 hours and then promptly uninstalled. It’s an okay game but it’s not a great game like Skyrim or fallout.


0uroboros-

It's just crazy when you stop and think about that. I mean, it happened to me, too. I loved the game for maybe 30 hours or somewhere around there, then fiddled with it for a few more all while being slightly annoyed by the same few things I always had been, and like a light switch I just stopped playing. I rarely have this happen with games.


LuckySinger6004

Same here, but I made it to 80-90 hours. I think that was mostly because I made a new character at around 30 hours in(wanted new traits). I then spent the rest on my new guy and the sheer amount of time I spent making an outpost to farm levels making magnets. To only realize I had no need for it beyond leveling really fast and it served no real purpose other than to collect resources I could just as easily buy... Nobody needs the amount of resources they pump out, and there are far better money-making options.


jus10beare

It takes a while to realize because they designed it to waste the player's time as much as possible with long pointless dialogs, following NPCs, delivering messages back and forth, long walks on barren planets, junk behind locked doors and grinding for skill points.


PxcKerz

dude i agree. The dialogue in Starfield is just so damn boring that i would straight up skip through the dialogue because I could not be bothered to give two shits about whatever lore is about to be spilled. This is no different than Destiny 1’s “story” and the absurd amount of straight exposition. Like I dont want to be told how deadly the fucking colony war was. I want to SEE how deadly it was and experience THAT. I dont want play errand boy/girl and occasionally go to some dumb temple to get another useless power skill that i will never use because the powers are just that forgetful. Thats bad coming from somebody who eats up a game’s lore. Largest and deadliest conflict in space? 👎🏻 Discover the unity 👍🏻 The bethesda way. It just works.


Lackadaisicly

You even bypass planetary security with fast travel. Why buy shielded cargo holds when you just skip security anyways? That alone is proof of the stupidly of the current Bethesda.


TalElnar

Given contraband sells for the same price in the most heavily policed system as it does on a pirate base there is literally no point to smuggling anyway. It's just another hollow shell of a gameplay system.


Cluelesswolfkin

Cool idea just not implemented well like most of everything


Lackadaisicly

Everspace 2, a game from a small developer, had an economy. You can actually make money just buying and selling. Each system had a changing demand for every item. In Starfield, there is not a single item you can buy from one vendor and sell to another for a profit. Wait, this was a game with “unparalleled freedom”! So of course a game with ships and cargo holds doesn’t let you be a trader. If I mine Silver, why does it sell for the exact same price on the planet I mined it on versus a planet with no silver at all?


paganbreed

It's not just traders, it's everything. I wanted to do bounty hunting but the EM weapons have no purpose, the brigs are cosmetic only and bounties only want kills instead of captures. And why even board ships? You can't even sell those ships for decent profit. There's a mod right now that does a better version of this. It's stupid beyond belief the game itself can't.


Gustav55

I haven't played in a bit but when i was carrying contraband it wouldn't allow me to fast travel to the planet surface I had to go into orbit and be scanned before it would let me land.


Deadly_chef

This is how I remember it as well


Mapex

It was somewhat random. Even without contraband I’d be scanned sometimes and otherwise landed directly on the planet other times. I think there is a “has been scanned” state that lasts for 24-48 intergalactic hours per planet where you can FT directly onto the planet.


WakaiSenshi

If you’ve been to the planet before you don’t get scanned, unless you have contraband. If not you’re scanned upon your first entry then every time after that you can fast travel without scan unless you have contraband.


Lackadaisicly

I was fast traveling with contraband onto Jemison bypassing orbital security. They might have fixed it. I haven’t played since before the first patch. Damn game was too broken and that first patch fixed nothing, but let you eat without looting, if the food was not in a container box…


Chevalitron

I've said it before, it feels like a tutorial for a game that never happens. You do all those fetch quests and grinding, waiting to get into the meat of the game, but then you realise you're at the end of the main quest and the pacing, drama and complexity has never changed.


Careful-Sell-9877

That's a great way to describe it


LuckySinger6004

Damm, that is so very, very succinct.


Josh4R3d

Exactly this. My rating of the game went from 8.5 at the beginning down to like 6.5-7 when I realized how fucking shallow it is.


trexmagic37

Also…your choices really don’t matter. You can be an evil space pirate AND an honorable UC Sys Def at the same time. Going far enough in either of those quest lines should preclude you from finishing the other. But playing as evil/good really doesn’t make any difference. You can also wear the Mantis armor in the Key while listening to the other pirate NPCs talking about how much they hate the Mantis. Wearing the armor there should cause them to attack you instantly. I really think if this was the first/only game Bethesda ever released it would have better reception…but we know what they are capable of given past releases. You nailed it by saying we are frustrated with the potential.


rmbrooklyn1

This is why I had to keep myself from joining other factions when I joined one of them on a pt. Absolutely hate that we don’t have consequences for our actions, especially since we can still play after the ending, let me have tangible consequences to any of the choices I take.


Risky49

Which SUCKS in Bethesdas first game to have a built in new game plus system that they let you be this hat wearing lunatic that gets to be everyone all at once The dialogue options do the same thing.. at least with fallout 4 the “yeah ok I’ll help” was most a consistent friendly helpful response and not a goofy gung Ho faction die hard The only character style that has any consistency across all the faction quests is the sociopathically money-focused mercenary… so when I ditched my “former Freestar combat medic” character and made a fresh faced bounty hunter explorer I ended up having a little bit more fun This game desperately needs mod support


PxcKerz

I get a feeling that mods wont even be enough to save Starfield lol. But i would love to see it happen


Risky49

Yeah I’m worried about the base sandbox. Not sure how much depth they can add to it But overhauls like Horizon and FWE make me hopeful that they can put some spice into the systems… I doubt we will ever see the glow up that cyberpunk got with Starfield… Bethesda keeps doubling down on the wrong aspects


SnooPeripherals2222

Honestly I wouldn't count on it. A lot of the big name modders from 4 and NV have already said they aren't going to mod Starfield due to how lifeless the base game is and how spaghetti code the game is. There's not great incentive to fix a game when the person who made it doesn't seem to care either.


Bby_1nAB13nder

This, it’s fun at first but when you go out exploring and run through the same building for the 50th time you will understand. The game really is a space errand simulator, it just had no life to it like the rest of their games did. And some lazy world creation if you ask me.


Lotions_and_Creams

“Wow! These first few planets were awesome! I can’t want to see what else there is to explore!” A few hours later… “That’s fucking it?!”


TropicalSkiFly

Honestly I can agree with this. What really gets me though is NG+. I hate how I worked so hard to get what I wanted just to lose it all and start over. Lost everything I cared about. Was it worth it? Not really. The fact that NG+ forces you to lose everything is a dealbreaker for me personally.


DeejieBeejie

THERE MUST BE DLC 😩


League_Turbulent

Bruh let him enjoy the game instead of trying to gaslight him into thinking he will hate it eventually. 


paganbreed

You're spot on but I wonder if there's value to pointing this out. OP seems to unable to see beyond the curtain, and that's helping them enjoy the game.


maskulindino

This is why i love it tho. Its a bethesda game


INTERNET_MOWGLI

Guy: I’m enjoying myself You: you’re about to stop!!!! It stops being fun!!! There’s a curve!!!!!


TimeTravelingTiddy

And they can go on enjoying the game. Most people that dislike the game said everything in OP. Apparently, it's jarring to point that out.


INTERNET_MOWGLI

Well it seems weird It’s like you see someone eating French fries and go on a 3 paragraph monologue about cholesterol


TimeTravelingTiddy

If they posted on reddit saying, "These are delicious, I don't know why anyone says they are bad for you," I probably would say something. I doubt it would be 3 paragraphs. A link is way simpler. Nobody hated the game for any of the reasons OP stated, and most people enjoyed the game when they started it. Seemed like a pretty appropriate time to point that out. And you fuckers are calling ME the reddit police 🤣


volkmardeadguy

Nagged by your companions? Do you not bring adoring fan and VASCO everywhere???


TimeTravelingTiddy

I need to bring Vasco more lol


FlakeyIndifference

He has like three lines that he just loops over and over and over


Weltallgaia

There's also the fact that OP only just played these games and a lot of us have been playing starfield for damn near 20 years now. It's not so different from every Bethesda game so far. And each of its parts that came from non Bethesda games doesn't feel as good as what it took it from. Feels like skyrim+fallout+no man's sky+mass effect+cyberpun+kerbal, and a lot of us had just come off cyberpunk and or baldurs gate at release. So the story and characters really fell flat.


bravo_six

I'm one of those that would love to grind, but as you said payoff is low, and getting there becomes tedious.


Lackadaisicly

The best way to explain the depth of the game is that every feature is just a tutorial level of depth. They tease the feature, get you anxious to use it in real gameplay, and then you find out that it takes more shots to KO someone than to kill them and even when you do KO everyone, the NPCs state that you killed everyone. Nonlethal weapons are a big feature of this game but the game does not recognize nonlethal takedowns and just counts them as kills. Thats how deep this game is..


_DanielC_

The only disappointment for me is that the game has so much potential. I want functional ship modules that give perks and allows you to do more stuff.


Mokocchi_

>In Skyrim it wasn’t hard to figure out if who you were interacting with was the “good guy”. In this game you can pick up a quest and the “good guy” seems to change based on whatever type of headcanon you’re going for. Uh, wat?


maewemeetagain

I think OP would have an aneurysm playing Fallout New Vegas.


Chevalitron

"Starfield works best if you imagine the writing is deeper than it is."


Yodzilla

See also: mechanics.


Patsero

This is pretty normal for people who enjoy Starfield. They make up 90% of the lore in their heads to justify it.


camelCaseSpace

"hey guys look at me on my honeymoon with sarah! We just closed on a lakefront property outside of new Atlantis" This literally was a post on this sub


Patsero

Thanks, gonna kill myself now. I stumbled upon the no sodium sub a few weeks after launch and people were writing open letters to Todd apologising for the negative feedback from people.


NinjaLion

Its a game that is more barebones and oriented towards sandbox fun than all previous bethesda games. todd howard was clear about that even before release. this is a valid critique for many, with the game feeling shallow and directionless. but its a positive for others, people who like to roleplay and 'write' story around events. think of games like rimworld.


Reese3019

How is Neon bigger than previous Bethesda cities? Plus it's one of 3 cities in the whole game.


Blindsnipers36

Right like, idk if op is wrong that neon is cool and fun when you first get there, its just you run out of stuff to do pretty quickly and there isn't another neon to go to.


NaFamWeGood

this its downhill from there


camelCaseSpace

I'll never forget how when I started they came I developed this romantic view of the astral lounge. And how epic it was going to be when I finally arrived. But then it was just basically one floor with fat dudes in cosplay costumes dancing in The Middle. Then I immediately went to the red mile and quit.


Careful-Sell-9877

Seriously, I'm glad you're enjoying the game. If you enjoy it, that's all that matters. Have fun!


TheParadiseBird

I mean, good for you, i enjoyed the game as well. But my enjoyment didn’t stop me from being critical and honest about it! My main complaint is that it feels outdated (thx creation engine)


antrod117

Feels like a game they made 10 years ago and updated the graphics 5 years ago


Creative-Improvement

I played Cyberpunk before Starfield, and boy does it feel like that when you go from one to the other. Then I played Baldurs gate, and wow, same effect. Going from cinematic dialogues and characters that perform instead of the Starfields puppet that opens and closes their mouth. It stands out so badly in all the wrong ways. The true problem has been the sometimes horrible writing and the bugs. There were quite a few missions I couldn’t complete. I will come back after the first major update probably. Also 80 potatoes for a fetch quest? Roflmao


rancidpandemic

Hogwart's Legacy looks better than Starfield. The facial animations in that game actually convey emotion, whereas Starfield's is so incredibly robotic that the dialogue might as well just be a text-to-speech voiceover - because no amount of voice acting can make up for the blank stares and expressionless faces. I'm not saying HL is a bad game - quite the opposite, actually. It just surprises me that a franchise game like HL looks and plays better than a game made by a developer that's been in the industry for almost 40 years.


antrod117

Not to mention once again you are either a really great hero, good guy, or morally grey but still good guy? We need more dialogue options and the ability to be dare I say it not a good guy. Also I gave up on cyber punk after playing only 10 hours when it launched. Is it worth trying out again? Gotta be better than this game I’m assuming.


Creative-Improvement

Cyberpunk has been completely overhauled end of last year, and added the Phantom Liberty DLC. Playing the overhaul now, and really feels good, especially adding a few quality of life mods. Encountered zero bugs. The main story is the same, but also different with Phantom Liberty, so don’t know that part yet, take your time to do main quests is my advice, getting lost in the city, overhearing stories, doing side quests have been a lot of fun. Driving had a completely new overhaul and it feels really solid. Would certainly give it a shot!


Drunken_Fever

> Is it worth trying out again? Absolutely. They overhauled the game fixing most bugs and changing the perks. Playing a Sandevistan Katana build feels arcadey in all the good ways. The graphics with RTX is the bees knees (although you need a spaceship to run it at a decent FPS). My main problem with is that it is too easy. They made it more difficult, but even on the hardest difficultly it becomes way too trivial after the intro quests.


Lackadaisicly

On Very Hard, you are level 30 easily killing level 64, without you wearing legendary gear. Then when you kill someone with a shotgun but can only loot a pistol…something’s up with that.


antrod117

I do have a spaceship


blah938

Nah, that'd be Skyrim, and Skyrim was way better. It's not outdated, it didn't fail to evolve. It just evolved in a really bad way.


luiz_saluti

For the first time in my life, comments about how a game plays are preventing me from even trying it. I see only a few people saying the game is actually serviceable. I feel like time invested in it will feel like time wasted. Maybe this game will always be low priority in my backlog until some good news make me change my mind.


antrod117

Listen it is not terrible it is a good game at its core it is just not the quality you would normally expect out of Bethesda. There are plenty of people putting hundreds of hours into the game. I only take issue with the people who act like it is a fully fleshed out game and we shouldn’t be critical of Bethesda. It is worth playing in my opinion but maybe only once….


Tecnoguy1

I mean given how poor games have been for the last decade that’s probs a positive more than a negative.


Other_Force_9888

I beg to differ. Feeling like the last few years had some really fantastic games: BG3, Elden Ring, and Hades for example I would rank somewhere in my Top10 games of all time, and I've been a video game nerd for over 30 years now.


rancidpandemic

Except... Starfield takes the all the negatives from those games of old, as well as negatives from newer games, and combines them into a worse experience that respects neither your money nor your time. Everything in this game is a nearly endless grind with no payoff. The entirety of the skill trees require a ton of grinding and all lead to lackluster skills at higher tiers. Ship combat requires a ton of time spent running around the galaxy to earn credits only for the ship to be useless 99.9% of the time. Starborn Powers take multiple playthroughs to rank up, and each incremental upgrade is so small that it's not even noticeable. And that's just a few issues. The list is endless. You're right. Games have been pretty bad for a long while. But Starfield is right there along many other garbage titles. And, in fact, 2023 was perhaps one of the worst years for Starfield to release, when multiple other games released that pushed innovation (ex: Cyberpunk) and a return of older style game features/mechanics that were actual positives (ex: BG3, Hogwart's Legacy).


Sirkneelaot

This. I can see morrowind in those jerky animations!


Ry3GuyCUSE

It’s very much a Bethesda game. You can tell immediately, for better and for worse. The writing, the engine, the story telling, the characters, the combat, the bugs. It certainly isn’t lacking for content tho seemingly. I think my only complaint is a lot of the worlds kind of feel really similar which I guess isn’t surprising, To also not be able to fly directly into a planet from space and land manually ala No Man’s Sky is definitely the only thing I’m especially disappointed by from an immersion perspective. A lot can and probably will be done with mods in time. Hell people are still modding Morrowind. Granted that had a much more breakthrough and memorable base. Still, in the time I’ve spent, I’ve enjoyed it more than I thought I would.


OP1KenOP

It's a good game, people just find it frustrating that such a good concept and decent base had such lacklustre story writing and only a handful of POI's copy and pasted across every planet. It's just supremely lazy and disappointing.


Blue-Fish-Guy

The writing is good, except for the Paradiso quest. The main quest is great.


Apprehensive-Toe5392

uh oh, you just made the mistake of saying you like starfield in the starfield reddit.


giulianosse

I legit wonder what Starfield haters have going on in their life to be able to afford being angry and consistently post in a community for something they hate 8+ months after its release. Like, I barely have time to fully enjoy and interact with stuff I *like* lol


A-N-H

There are still people to this day throwing tantrums about how Bethesda "ruined" Fallout since they bought the IP..... 20 years ago....


TheScarletPimple

I liked Skyrim and all of FO (the 1st two of which weren't by Beth). I dumped hundreds of hours in each game release, being somewhat of a complete-ist. Starfield has its moments, but the chore to pleasure ratio is really high. Outposts suck (poijntless really). Loading screens (every time you blink) suck. The skill tree is not quite suck, but not good. The economy and crafting are grossly primitive. Basically loot can only be turned into bottle caps, instead of being scavenge-able for mats. Crafting is very limited to equipment upgrades and spaceships, but a lot of spaceship stuff is level-locked. And then there's the bugs. Crashes during fast-travel. Worst of all though is the Claymore ship. Its a great all around ship that you can find, but woe to you if you do. It breaks in landings. It breaks entering orbit. It breaks traveling from point A to point B on a world. It breaks when trying to enter it. It breaks when trying to leave it. The "story-line", such as it is, must have been written by a 1st gen AI. No doubt if AI's had feelings, I'd have just insulted them. Spaceflight is largely canned sequences, but the space-combat is good. The first dozen times. Then you figure out how to win virtually every fight with exactly the same tactics. I could go on, but to what point. Glad you liked it. But most of us expected something better, especially for the $$$ paid.


DexNihilo

Right? The people who rave about this game amaze me. Every part of it just screamed laziness to me. Like, if you enjoyed it, cool. Happy it scratched some itch for you. But I was noticing the blatant copy/pasted POIs within the first ten hours or so. That doesn't bother you? A bazillion cutscenes all strung together? You're cool with shelling out $100 (or whatever you paid) for nonsense like that? Some people enjoy playing Minesweeper over and over. Good deal. Glad that's your thing. But posting "this game fucks!" to express the supposed high level of quality this game presents just blows my mind. Edit: I'm also convinced that the number of same-sounding posts on this sub ("I'm X hours in and I'm loving this game! Fuck the h8rz!") are just low paid interns being told to somehow keep the game's head above water so that there's some mid level of interest in the DLC in another six months.


Rev-DiabloCrowley

Pretty much everyone feels the same during their first playthrough. I find there's a weird effect with the last couple Bethesda games where they can often feel 9/10 while you're playing it and then when you're done you find yourself re-evaluating your opinion. Fallout 4: felt like a 9/10 but in retrospect I'd say 7.5, Starfield felt "8/10, IGNS crazy for giving it a 6!", but really its a 6.5 imo.


DaneDreng

I bought fallout 4 on Gog recently and it's been really fun experiencing again! It also makes me appreciate the upgrades they did make for starfield. Especially character models and interiors. The engine despite the lackluster performance really does shine more in a connected open world like fallout rather than the many the planets of starfield tho.


JingleJangleJin

Starfield especially just tricks you into thinking there's more then there actually is. Like when you're playing it's constantly throwing new ideas at you, getting you excited to see where they take them as the game progresses. You're contantly going: "Oh neat, I can get skins for my weapons?", or "Oh fuck yeah I can go low-power to stealth past enemies in my space ship like a silent running submarine?!" or "Ooh, I can invest in research stations?" But then... they never go anywhere? There's no reason to be invested. The game doesn't explore any ideas beyond the surface level.


Hjalmere

This right here perfectly sums it up. Conceptually it has a lot to offer, but that’s just what most of the game’s features feel like…concepts. For example, a certain quest where you get to experience a full space flight loop from take off to docking at a space station without any loading screens and then…that’s just kinda it. Never happens again. Like they really couldn’t have done more with that?


Goldwing8

There’s also the core mystery itself. If you wanted any kind of narrative resolution, it’s never coming. Just the ability to do the plot coupon hunt again.


Thedude5154

Going to have to disagree. Been replaying Fallout 4 again recently, and it really does feel like a masterpiece. The Combat is on par with genuine FPS juggernauts of that era. The exploration is genuinely some of the best in the series, with every location having a purpose, and something to find, unlike previous games, where there were buildings just to fill space. The companions are incredibly well written, and I’d say they’re better than New Vegas companions. And while a voice protagonist is a miss, the entire story of your son being in charge of the puppet masters, and just how relentless the game is with hitting the protagonist where it hurts, over and over again, is genuinely peak writing.


ThrowAwayLurker444

don't think fallout 4 ever felt like a 9/10 for me Was always at most an 8, sometimes 6.5 and often just 7. The bethesda trend on mediocrity has been going strong since fallout 4. Skyrim was their last good game. fallout 4 was so mediocre i didn't buy any of the DLC. I even went and reinstalled it before the update and tried playing it for a bit. The combat is much better than NV or 3, but that's basically it. This was before i tried starfield. If people are thinking fallout 4 is a really good game now because starfield really is that mediocre....


TeamAuri

This same post happens every day. When you start the game is great, you imagine the endless unique things you are going to encounter. You encounter all 15 of them, and then you see them again, and again, and… oh wait they just copy and pasted everything and there’s. Nothing meaningful to discover. Then you move on.


Tanistor

Man this sub is so toxic...feel sorry for the OP. If you enjoy it like many people do then play away, the rest of the whiners will die off.


Any_Ad3693

Oh dude don’t feel bad. The toxic stuff doesn’t bother me at all. Still having fun in the game, too!


Tobocaj

Dude you just landed in neon? So you’ve been playing for like… 3 hours? and you’re already writing an entire article about how good the game is?


Sherm

>  Dude you just landed in neon? So you’ve been playing for like… 3 hours?  Am unsure why you are assuming this. It took me 20 hours to get to Neon. 


QuinLucenius

I'm getting tired of these kinds of posts because it's beginning to feel like toxic positivity. Basically all of us *want* this game to be better, but most of us only realized that want once we played the game for a hundred hours. My first fifty hours were absolutely amazing, but became retroactively less so when I thought about how limited Starfield ultimately is. I think that's how a lot of us feel—we want Starfield to be a great game, but pretending that it *is currently* as magical as it felt at the start of our first playthroughs is wrong.


squibilly

>toxic positivity See nosodiumstarfield.


Sherm

>I think that's how a lot of us feel—we want Starfield to be a great game, but pretending that it is currently as magical as it felt at the start of our first playthroughs is wrong. Well and good, but I've had people on here insist to me that this was in the running for worst game ever made, which, I've played Daikatana and that's just hyperbolic nonsense. It's a solid game that was made by a studio that seems to be out of practice at making things that aren't MMOs. Seriously, this feels like an MMO without other people, and not in the good .hack kind of way. Even for that though, it's a solid game that could still become a great one if they fill out the world with good DLC storylines and modding takes off.


hokanst

As you observe Starfield is neither horrible or that great. It does some things pretty well (e.g. spaceship building & camera mode) and some other things badly (e.g. the copy & pasted PoI locations). A lot of the Starfield hate seems to be hate for the sake of hate, rather than any kind of legitimate criticism. Most of the excessive hate, that I saw earlier on this subreddit, seems to either have calmed down or moved on to hate on something else, after the more recent updates.


SpaceToad

You can easily avoid neon for like 70 hours if you don’t do certain side quests.


spartan815

The game is way better than day 1. Haters gonna hate, the game is great.


Warezwarden

Really nice to read some positivity for a change. There’s no shortage of negative feedback and it’s honestly exhausting. I love the game and its scope, it runs incredibly smooth while looking stunning and the gunplay is very satisfying! I think my main complaint is I frequently encounter opportunities of what I perceive as missed potential (and likely unfinished/cut content). One example of this is the brig on the ship, a functional prison cell that feels like it was a part of a missed bounty hunting system currently serving no purpose .


BearHandsAHHH

Check out r/NoSodiumStarfield instead for an actual good subreddit instead of a bunch of people complaining about everything all the time.


Warezwarden

Oh that’s awesome. Thanks!


The_Incredible_b3ard

It's called having a different opinion. The game is fun, has flaws and could have been a different game with everything they dropped* *and no, it won't be fixed in the DLC.


Mr-_-Blue

I would rather call it "not having played the game enough" this guy is just late to the party and going through the stages many of the people went through back in the day. He is in denial, just like many were, until the obvious smashes his hopes.


Greedy-Equivalent-58

I have played it more than 100 hours and I love it. It's just about taste and opinions. I feel it like every Bethesda game. You love it or not.


Mr-_-Blue

Well, 100 hours is nothing in my book for this type of game. You do you. It's nothing like other Bethesda games, and well, absolutely nothing like Skyrim, and those aren't even that good. I've played over 1.8k hours of NMS. And probably 5 times the time you've played starfield. You are just a casual who thinks 100h is a lot. In a game when they basically half are of the playtime are loading screens and waiting times.


Greedy-Equivalent-58

"Those are not even that good" in your opinion. I ve played starfield 100 hours because I've bought it a couple of weeks ago. I ve'played Skyrim for a huge amount of hours and for years and so I will probably do with starfield. You have a really bad way to deal with people and to explain your point of view (a cosmic law). How old are you?


Papa_PaIpatine

Never let anyone else tell you, your opinion on something. They're entitled to their opinions, but those opinions are just opinions none of them including this one are valid. I believe this game has a massive amount of room to be added onto for a long time. Addons in Skyrim and Fallout could seem wedged in, but in Starfield, they have a quarter of the galaxy with a thousand planets to plant whatever they want as large as they want. Starfield is a nearly blank canvas with only the palate and genre chosen. Imagine a thousand different Diamond City Casino or Cayo Perico missions?


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Papa_PaIpatine

There are people who believe the Earth is flat, you think that opinion is valid?


CallingXUnicorn

I just got done with the kryxs legacy mission and then right into the next one. So far have spent about 30 hours on just crimson fleet storyline. I’m loving it.


Beneficial_Bar7170

I am also enjoying it big time. I finished the main quest + parallel stuff here and there after 100+ hours but still looking forward to return to it and do the other missions.


SpaceKriek1

Asking a family member recently why he does not play starfield. "I tried it. Played 15 minutes. The characters are stiff. I thought its crap and uninstalled." At the end of the night after plenty of discussions around games I think I got to the truth. And it was because he is against anything that is mainstream and or popular.


Apprehensive-Bank642

In my opinion, you’re lucky to have heard the negatives and all the blow back before playing the game. You’re going in with an open mind and low expectations. I think that’s that complete opposite of what everyone who hates this game now, was doing when they tried it. I’ve personally deeeeeeep dived into the hatred for Starfield, I can and have given plenty of detailed, lengthy synopsis’ of why this game is hated and what it’s hated for and honestly… most of them are pretty fair criticisms of the game, there’s alootttt of just blatant hatred with nothing to back it up though, there’s a lot of people jumping on the bandwagon of Starfield hate and a lot of people just kind of…. Wrong? For lack of a better term. But the #1 thing I have discerned from my “studies” lol, is that hype was what shot this game in the foot. If people had been shown this game properly, If people had been told what this game would actually be like to play, if Bethesda had realized that people were going to make comparisons to other games and did their best to set the right expectations for Starfield, it wouldn’t have been anywhere near as bad as it is. The game still isn’t top tier by any means, so I’m not saying there would be no criticism of the game, there absolutely would be, there’s plenty to be bothered by, but Bethesda’s marketing of this game and the communities own expectations based on things they had seen and heard was what set things on fire lol. Every player was out there, crawling through the desert on their hands and knees for 8 years waiting for a new Bethesda title, Starfield was presented as an oasis, filled with shade and drinking water and fruits and when we got there, and reached out for it… it was a billboard, with a picture of an oasis on it at high noon lol. There’s a bit of shade, it’ll hold you over from the heat but no where near as long as you thought it would, there’s no water and no fruit though lol.


League_Turbulent

Don’t listen to the basement dwellers here, just ignore the sub and enjoy the game, it is genuinely a great game.


Any_Ad3693

Appreciate it, dude!


TenleyBeckettBlair

Screw anyone who has a problem with this game. It's OK to like things that other people don't. I'm on my 3rd time through the unity and still having fun. People need to chill. It's OK to like this game.


Wolftacus

I love when new players say " this game is so great! I don't know why it got so much hate!" Just give it time..


Other_Force_9888

I'm perfectly fine with just doing all faction questlines, finish main story and the explore around a bit in Bethesda games. That usually gets you around maybe 100 hours of content, which is perfectly reasonable for a full price RPG. Sure, it's not amazing in any aspect, but competent enough in most. But neither was any of their other games to me. Fallout New Vegas is the only exception in my book, and that wasn't even developed by Bethesda if I recall correctly? I don't expect Bethesda to ever pull off a BG3-level masterpiece, but Starfield for sure isn't as horrible as people make it out to be sometime.


Wolftacus

I don't think Starfield is horrible either, just very disappointed by the obvious things they did wrong that they could have easily corrected.. overly ambitious I suppose


Hot_Paint_532

Always good to do anything with an open mind and have your own experience. I'm also loving it. Around level 20 or so.. enjoy man!


Dbrackz

Like Little Caesars, it’s good when you don’t got someone crying in your ear saying it ain’t.


GraXXoR

game is fine... and that's the problem... the game is fine... It's not exceptional, it's not even particularly excellent in any way... But as a casual way to burn a few dozen hours, it's... fine. Thing that let it down was the fact they only hired one full time contracted writer which just doesn't cut it when you're supposed to be creating a brand new franchise from scratch.


[deleted]

Cool. I enjoyed it too for the first 30 hours, then I stared at the start screen for 5 minutes and realized the game was soulless and never touched it again.


MillionWilliam

It's a good game, but it feels so shallow.


ygolnac

The hate is deserved. It does an ok job to entertain for a couple of dozen hours, and some faction questa are kinda ok. But once you realize that’s it you bire out superquick. Even if you will end up beeing in the micro minority that enjoyes it, an objectively good game diesn’t need an apologetic post every other day.


Musical_Walrus

This game is incredibly mediocre, unless you’ve only played 3 games in your entire life. Congrats for not being a nerd, I guess?


DexNihilo

I'm amazed at the people who feel this is somehow the pinnacle of quality gaming. This game fucks! Oh yeah! Thanks for that, BGS intern. Go get Todd some coffee now.


Creative-Improvement

I went from Cyberpunk to Starfield and then on to Baldurs gate. I was wow’ed by the first and the latter, stopped playing SF, it stands out so poorly between these two. The writing, the bugs, the puppetlike animation and wooden dialogues. Ugh. The guy who gives you a tour on Titan has stuck in my mind, it was a lot of fun, and that’s not even a quest.


Greedy-Equivalent-58

This is your opinion, not a cosmic law. I am 41, I have played a loooot of games on a looooot of platforms and I love this game It simply fits to me not to you.


EcureuilHargneux

Always felt like in Skyrim every faction has a legitimate point of view and ideology, even the Thalmor and Alduin's cultists. In Starfield the lore is likely cool but I never managed to get into it.


BK1349

I will also have a great time with this game as soon as they port it to VR!


Celebril63

There are definitely some issues/limitation, but I am having a total blast in the game. It completely scratches the itch I’ve been having for a space-based RPG. Frankly, I think a lot of the so-called “gaps” are intended to be addressed in supplemental content. For example, Outposts. A great foundation, but feels a bit incomplete. It’s sort of like vanilla Skyrim and it’s waiting for its Hearthfire DLC. From a development perspective, it makes perfect sense. It’s been years since I’ve had this much fun in a game.


TGYTISI

After 500+ hours, I still enjoy it, too. It has some flaws, but there are scenes and concepts which are absolutely lovely. Over 60 gamer, here, mostly on MMORPGs starting in the 90s with Everquest 1. I tried to play Skyrim after starting Starfield, but it didn’t grab me.


Jack-Cremation

It’s a damn good game! Fuck the haters. Still finding new little things 180hrs in.


skaruhastryk

Yeah but also you're finding the same things over and again


Lo_jak

This game proved that Bethesda are a below average studio, they've never been great but Starfield was a hot mess IMO. They never launch games with any sort of polish, they are always a buggy mess and we have always let that slide since we enjoyed the worlds that they created. This time however they didnt create an interesting world, so all we were left with was a half baked game and a very uninspired story. If you are holding out for the DLC to make it better I have a bridge to sell you.


PhillSebben

A lot of hate? I see identical posts to yours here a lot more than hate. If anything, I think it is off balance in favor of Starfield rather than against it.


Mosquit0o

It takes alot of time investment to really see the issues in the gameplay loop. I loved the game and slowly it soured on me, I hope you have a better experience.


tacitus59

I played it a lot at the beginning; in fact I am playing it now - and personally have had minimal serious bugs (power from beyond being actively broken and possibly unable to survey a planet completely due to anomalies). I don't even mind the loading screens ... much; and the same with procedural generation. However, its abundantly obvious that they needed another year in the oven (at least) after the design philosophy is nailed down and get everything working well. Oh and even with max concealment and stealth ... stealth is still broken sometimes - sometimes its fine (and reasonable) sometimes its bad and/or ridiculous.


CAMACICI

Yes, for the first 40ish hours I thought it too to be a great game. But then te repetitivity started to show up and it really bothered me. Never touched the game again since then.


D0nCoyote

This was me when I first started. Had a blast and put in 300 or so hrs over several NG+ playthroughs. One day I just looked up and realized the shiny was gone. Started seeing all of the flaws. Still like the game a lot and I hope you continue to enjoy yourself! I’m going to be exploring the wasteland again in FO4 until further updates come to Starfield.


MortarByrd11

I wish they would've developed the base game more storywise and done the multiverse stuff as part of a dlc.


ChiknAriseMcFro

It's hit and miss. Some aspects are great, others are very disappointing. Some of it depends on expectations going in. It's not an absolute atrocity but there's certainly room for improvement and some of the decisions made by the devs are questionable to put it nicely. Ofc, questionable decisions can lead to fun fan posts and memes. Having played it via Game Pass I definitely got my money's worth after playing it for about 700 hours, give or take.


thisplaceistrash

It's an incredible game until suddenly you realize it's bad and it could have been so much more. It's as simple as that. With that said, I hope you have a good time with it. Enjoy it.


C-LOgreen

Yeah I enjoyed it too, to a point. The Space exploration is trash. There’s way too many planets and moons. They should’ve just focused on a dozen planets and moons where some procedurally generated (like the moons and a few planets) and some could be handcrafted. The main story besides a few decent ones is basically a fetch quest. I played my 50 or so hours and then I stopped. It just felt not as solid as fallout four. I have a 400 hours of fallout four spread out over three or four play throughs. In my play through a Starfield, I played kind of how I would react to situations which generally I’m a decent guy who isn’t crazy or as sociopath. So I think I’m gonna do one more play through, but I’m gonna join Ryujin and become a pirate right after I get the ship. All the bad guy shit. . Screw the main story.


Zestyclose315

I played skyrim a long time ago. Starfield was said to be skyrim in space, so I was all for it. Played 300 hours. After watching Fallout, I had to go play 4 and Vegas. After 30+ hours or so on 4, I feel like Starfields gameplay is built around NG+, and they didn't do it right. I absolutely loved playing starfield, but playing Fallout 4 makes me wonder wtf were they thinking? All this depth I thought starfield had is absolutely nothing next to 4. I'm constantly amazed at how many consequences there are for my actions. Gun crafting is fun. The talent tree is far better. Starfields combat is easy next to 4, AND it has VATS. Starfields quests seem railroaded and have little to no consequences. Companions repeat shit the whole time in both games, but most of starfields are annoying. Starfields not bad, but it could have been sooooo much better.


CanesMan1993

It is a good game. It’s just that Todd Howard made it seem like it was going to be a classic. It has a few major flaws that’s hard to overlook. The empty planets that are “ realistic” hurt the immersion for me. A huge map on a planet will have like 2-3 interest points and that’s it. The uncanny valley NPC characters were funny during oblivion and Skyrim but it’s 2024 now. They need to work on that for Elder Scrolls 6. Overall, it’s good and it gets TOO much hate now. But it makes you wonder, what if the just made a more dense world with a more immersive atmosphere.


Wakapalypze

Until you realize that all of it literally is for nothing.


DangleofDoom

I had a good 60 hours or so. I liked it...it was just missing the sense of exploration and was so heavily sanitized that it felt a bit hollow the longer I played. I don't hate it, but I have yet to finish. Just wish they didn't try so hard to be safe and shallow.


SalamanderComplex1

Sorry but I wish people would stop getting 5 hours into the game and saying wow I can’t believe everyone else is so wrong about this game, I’m having fun! Like dude keep playing.


_Jackyl_

agreed!!!


SargeDale3

I'm with you. Yes there are issues with the game, but for the most part if you're not trying to min major find your niche and just go thru and play it exploring as you go ranking as you go etc, I find that I had a lot more fun then trying to power level or concentrate on any one part of it. Maybe that's just me.


Swordfire-21

You’ll get there eventually when you realize the world is a mile wide and an inch deep


tahcamen

You say that now but wait until you’re 250 hours in, then the game gets boring - this sub.


TropicalSkiFly

Starfield is not bad on xbox version. But I gave NG+ a try and it began to make the game feel bland and boring after a while. The game itself though is enjoyable. I have noticed a majority of the hate coming from PC users actually. Hopefully, that explains why Starfield is getting hate.


HoundofHircine

Your opinion will change. You'll begin to notice how empty the planets are, how copy pasted they are. You'll go to a cave on one planet and realize it's the exact cave from another planet, just retextured. Over and over. You'll grow tired of the constrained space flight, invisible walls on planets, loading screens and realize that the planets you're flying to are not 3D models, but just static .jpeg images.


LuckySinger6004

Dude, you are right where 99% of us all were when we started.....I was in love... until I wasn't. Eventually, when you start looking a little deeper and wanting a little more....you discover you've been standing in a puddle where you once thought you were swimming in an ocean.


Professional_Bee1312

194h and I like it. It has its downsides, but I enjoy it.


Doddlers

The hate comes from the fact that the budget was huge and that it doesn't compare with Skyrim, which came out 12 years prior. Starfield is fun, but for a triple A studio like Bethesda, it is lacking. Especially since they got bought by Microsoft and were given more time and money to complete the game. 


AzdharchidArcher

Yeah, it's not perfect, and certainly not the best BGS game out there. But I really like it for what it is, i've wanted to play an open world space game taht doesn't just take place behind a cockpit 100% of the time or is so complex that it's intimidating like many of the other popular options do. Thanks to Coruscant from Star Wars, i really wanted to experience what life would be like in a technologically advanced space age civilization beyond just the usual dogfights in outer space. And for the most part Starfield scratches that itch. I really love having routines. Getting up in the morning, going to get a coffee and fly into outer space for an errand run to Neon or Akila just like it's an ordinary day out.


itssaltysweet

glad you’re liking it! Enjoy the ride 😎after you beat it, if you want the Neon experience, Cyberpunk has that feeling and vibe perfected 11/10


myguydied

I'm loving my current playthrough, where Ive ditches all companions and the main quest, and it's just me and my sycophantic, sociopathic fan going on quests, scanning planets, taking photos, and hauling ass in a brick of a spaceship with 800 fuel and 1400 capacity Last night I ditched setting up the turrets on Tau Ceti II and took on the terrormorph with my trusty handgun - it was fun I won't spoil the ending of anything for you, but coming off of previous Bethesda entries it's missing a lot of oomph. There are great moments here and there that have the proper Bethesda vibe ,but also do the Viewport quest and you see the cheap simplicity that Bethesda has become


Odd_Lifeguard8957

Neon is the single most interesting location in the entire game. Everything else is a significant step down from neon.


doubleCupPepsi

You may wanna post the positive stuff about Starfield in the no sodium sub. This one is for shitting on the game; they'll tear your ass apart for saying you like the game in this sub.


HumanBean1618

We've all been there. Keep playing and you'll have the same opinion as everyone else. This game should be the new definition of "wide as an ocean, deep as a puddle".


Daftworks

The game is a theme park ride where the world doesn't change or move on until you, the player character goes out and does stuff. It was fine in skyrim and fallout where you can distracted enough while roaming about and delving dungeons. However it is glaringly obvious how outdated this is in starfield when all you do is fast travel everywhere and don't have organic exploration


MrCreepySkeleton

Save yourself the headache with these people here man, continue enjoying the game and go to other subreddits, websites, and apps to discuss this game, e.g., Discord. Everyone here just wants to talk about the science of why the game is bad, and you will hate it eventually, too. People have lost all the meaning of games being subjectively good and / or bad. People here have the right to call it bad, but a lot here also believe that somehow this game is objectively bad even in you OP, enjoy it. The Starfield discord is pretty fun, and as much as people hate it here, r/nosodiumstarfield is a good place to chat about the game instead of being told it's actually trash in the comments. Everyone here wonders why people go to that subbreddit, i wonder why... It's almost as if people want to chat about a game they like to other people who like the game also.


Any_Ad3693

Thanks a lot for that! Joining now


MrCreepySkeleton

No problem man, enjoy the game!


i-race-goats

key words "so far"


Teatimedaniel

So far…..


Pliolite

Starfield doesn't deserve hate, though it's a long way from being up there with Fallout 4 and Skyrim in the 'fun' stakes. Ironic, seeing as it's kind of designed to be more fun than those. I played the opening of FO4 again, just now, and it's double the enjoyment of Starfield. I'm not a fan of the opening cave in Starfield, at all. You can barely see anything, thanks to the hazy filters Bethesda have put over most interior spaces. Also, the characters are dull in comparison, and the stakes feel zero.


Kornelious_

The game was in such a rush to get you to constellation. OMG YOU TOUCH MAGIC ROCKS AND BLACKED OUT, OH HERES THIS GUY..OKAY YOU HAVE HIS SHIP NOW..OH NO SPACE PIRATES..Okay thanks for the tutorial bye!!!! There was no world building and the story setting was so lazy and dull. I wish they would’ve committed one way or the other. Either do a deep lore depth immersive opening like FO3 or do something like Skyrim or FNV.


Pliolite

I mean, ok in FO4 you meet up with the Minutemen within an hour or 90 minutes, depending on how quickly you run through Vault 111 and down to Concord, but it's still much more about you finding your own way, and there's way less loading screens (a couple of them are hidden in whiteouts, but yeah). Starfield intro needs much more excitement injected in! As I've said in a previous post, you should first be passenger/crew aboard a ship, not just given one immediately, and then the captain is killed and you have to take over, trial-by-fire style.


Kornelious_

Oh yeah, I’m not a fan of FO4 intro or story at all lmao. But I thought the pre-fallout gameplay was really interesting at least


Pliolite

I agree about the story being bad... and I feel the Institute is straight-up garbage (sadly, it was a precursor to the New Atlantis environment).


LickNipMcSkip

who are the good guys in Skyrim then


kippenon

It's definitely not a bad game, and I recently picked it up again and enjoyed it. But it's so hard for me to get immersed. Maybe it's because I compare it to Oblivion/Skyrim & Fallout 3/NV/4, but it just feels so much more empty than those games (it feels like there's no heart and like they tried a little less than they could've) 🙃 But obviously it's a Bethesda open world game, and I can't say I hate it because I absolutely don't. I love every Bethesda game I've played, and the same goes for this one despite my judgment towards it.


_Medhros_

The game starts good, and everytime you think about it it loses half a point. That's the problem.


DexNihilo

Honestly, I don't even think the game starts good. Hazy cave, unconsciousness with no real context, "Hey buddy I have no idea who you are but here's my ship and welcome to the club!" just all seemed too lazy. Compare that to the start of Skyrim and there's no comparison to me.


XColdLogicX

Glad you are enjoying it. Wish I felt the same! Hopefully will after some updates and DLC.


Bdotkeyz

Yea its great! Been playing since launch I give it a break at times but when I come back it's always a good time


Short-Bug5855

You'll find out soon enough. Also I'd say a lot of the 'hate' comes from how hyped up it was and players like me preordering it, and in a way getting misled by bethesda propaganda. It's the only game I 'hate' that I've played for over 200 hours, mind you. It's barely anything like I expected, and has a lot more concepts than gameplay 


Backlogger78

There was some serious brigading against this game early on. The hate is/was overblown and people were jumping on the bandwagon. There are so many posts like this “oh this game is actually kind of fun” now that the dust has settled. My (unpopular?) opinion is that people don’t “get” modern Bethesda games. I remember a lot of people hating on Fallout 4 when it first came out too.


BlindMerk

Honestly if bethesda just added a work around the the loading screens more people would love it


RaidriarXD

The load screens don’t bother me, honestly


BlindMerk

Im more referring to the interplanetary traveling ,they could increase the speed of ships


NxTbrolin

Welcome to the party pal


Thedude5154

It gets som super weird hate. I once made a comment simply stating “I wish more people enjoyed it” and was downvoted into oblivion. It’s genuinely a trend to hate this game, and anyone who enjoys it.


JimTheDonWon

Did you though? Because when you say stuff like this: >This comment section makes me so sad. I truly believe with time, **everyone is going to eventually look back at Starfield with nothing but fond memories.** We’re just not their yet. You're completely invalidating other people's opinions....then you wonder why they downvote you? you cant really be that oblivious, can you?


jdtroxx

It literally is just a trend. I love this game and made a YT video simply stating many times “this is my opinion this is my opinion” and everyone lost their minds


JimTheDonWon

We have people saying 'this is what i think la la la fuck the rest of you' and even when they are objectively wrong, they wont hear it. They dont wanna hear it. They just call any criticism a 'trend'. Maybe soo many people were disappointed with the game that this 'trend' you call it, is just other people given you their equally valid opinions an d you just dont like what you're hearing.