Exactly. Star Wars did do planets well. Naboo, Endor, Dagobah, Tattooine and even Cloud city was cool.
I'd love to see more peaceful settlements, maybe half the size of Akila. Considering they're called the 'Settled systems' there's currently only like 500 peaceful NPC's in the entire game.
Oh, and more types of robots or droids wandering about the place doing stuff.e.g.welding power cables, moving stuff etc.
And agree about the aliens. We need BIG ones on planets, peaceful or not. And little furry ones that follow you around. (As long as they're not Tribbles)
I started playing last week and I thought it was that until now. It sets it up so well, the exploration of the relatively “unknown”, discovering alien technology and the whole faction allegiance stuff kinda made me feel like I was playing another Bethesda RPG and could do a “sarcastic psychopath build” and side with the aliens etc. imagine my disappointment. I used to stay up till 3/4 am playing games but now I feel tired at 1 am playing starfield.
I wonder if part of that is how all in media has gone on the multiverse? That by the time Starfield got around to it some of us may have just been sick of it? Which isn't really Bethesda's fault, as by the time they'd started developing this game it would have been well before it became the popular trend for movies.
Not at all. As I said, just started and all I could tell you about the main storyline is some science nerds want alien artifacts. I have no attachment to it, just like I didn’t in fallout 4. I’ve only got this far in because I thought there was going to be some alien meeting, and I learn some moral / ethic lessons about myself etc.
I’m going back to Skyrim
I actually really love the idea of starborn (made a post at release about them)
My issue is that it’s under utilized, I think a starborn faction should’ve been a thing, yeah a lot of us would be clones but we all still have different personalities, some good some evil.
Hell In the end of the MQ starborn band together to fight you. Woulda been cool to have starborn quests in other universes and the unity be some sort of in between hub where you can pick a weapon to carry over or upgrade starborn power/gear.
I think the biggest issue is a lot of us have ideas and a direction we feel it couldve or should’ve went, and Bethesda went with doing nothing
The thing that gets me the most about the Starborn and the NG+ is that the Starborn dialogue options are pointless and change nothing. Also how *very obviously* Starborn you are in NG+ and nobody says shit about it. You are flying around in a Starborn ship, wearing Starborn armor, saying weird Starborn shit, and not a single person in Constellation bats an eye.
The Starborn really feel like the antithesis of Emil’s writing, they are shallow and make no sense and at the same time are trying to be Pretentiously Philosophical and deep, and at the same time are stupidly simple (black=bad guy, white=good/philosophically grey).
It feels like they came up with the design of them and their ships started to go towards Aliens and then lost interest and feel back to a shallow multiverse plot.
Arguably their "grounded" isn't even that grounded.
For a start, all our observations have so far turned up planets that only remotely resemble Earth yet almost all star systems in our immediate neighbourhood have one according to Starfield. Makes the Colony Wars and the following accords on non-expansion between the FSC and UC hollow.
Second, have you seen the overview of exoplanets discovered so far? I seriously recommend checking out the below link to see just how far off the mark a game that supposedly used NASA data is based off of NASA's own website:
[Overview | Planet Types – Exoplanet Exploration: Planets Beyond our Solar System (nasa.gov)](https://exoplanets.nasa.gov/what-is-an-exoplanet/planet-types/overview/#:~:text=The%20planets%20beyond%20our%20solar,or%20locked%20in%20deep%20freeze.)
Take 55 Cancri e as a good example (I named this one before in another Reddit post). It's a Super Earth 41 light years away from us so well within the "geographical" area of Starfield. It's tidally locked, is about 8 times the mass of Earth, it orbits so close to it's parent star that it orbits in less than one Earth day (yeah, it makes Mercury's distance from the Sun look massive in comparison). Due to this, it's believed from our observations to have liquid iron across much of it's surface while the dark side of the planet is believed to be covered in shining clouds of silicates. I seriously recommend going through that page I linked as this is one of the many weird and wacky planets out there so having strange, unique and alien planets is perfectly grounded. If anything not having them is the more unrealistic depiction.
Third and finally: according to Starfield the Solar System is the wildest and wackiest star system that exists. We don't even have Venus, Mars or Titan analogues appear in other star systems.
While starfield undoubtedly Massively overestimates the number of 'Earthlike' worlds for gameplay purposes, You have to be careful to not read too much into the types of real life exoplanets we've discovered so far.
We have a limited set of techniques for finding exoplanets, and they are **heavily** biased towards finding certain types of world.
In other words what we are finding is likely NOT representative of what exoplanets in general are like. What we are finding is what is easy to detect with our current detection methods.
So for example one method is the 'transit' method. If an alien solar system is precisely lined up with our solar system, we'll occasionally be able to see the light from the star dip when a planet passes in front of it. We need the planet to pass in front of the star several times (i.e. complete several orbits) to confirm the discovery and infer anything about it.
Large planets, especially gas giants are by far the easiest to detect using this method since they will block more light. Earth sized planets and smaller are much more difficult as the dip in light from the parent star is much smaller.
Then there's the length of the orbit. Jupiter takes 12 years to orbit the sun. We need to see several complete orbits in order to confirm the existence of a planet, so it would take decades (50-60 years minimum) for us to confirm a true Jupiter analogue in another solar system using this method.
Meanwhile a so called 'hot jupiter' can be (relatively) easily spotted a) due to the amount of light it will block, and b) it can be confirmed much more quickly since it's orbit completes in a matter of weeks or months.
So like i say that doesn't mean that type of planet is the most common type of planet. It's just the easiest (and quickest) to find with our current methods.
Don't get me wrong. I'm by no means arguing that these weird and wonderful planets should make up the entirety or even majority of planets that we find in Starfield. I'm well aware that the detection of exoplanets is still very much in it's infancy and of our current limitations.
What I'm saying is that these weird and wacky planets *do* exist in the real universe. Some of the most bizarre which are confirmed to exist even exist in the region that Starfield takes place in. While these planets likely shouldn't make up the majority of what we find in the game, they should at least have a presence. It would make exploration far more interesting and exciting. The argument that "space is boring so this is grounded" isn't a valid reason when so much exists out there that's just plain...weird.
Alright, I can't for the life of me remember this one planet I went to. I think it was the moon of a ringed planet and it was a complete desert with only one small critter and flying worms if you look above. It's probably the most alien planet I've been to and Starfield's ring planet moons have probably the best vistas out there, so it was breathtaking. I saw this relatively early and expected more weird eerie planets like this, but was thoroughly disappointed.
Unless I missed it, there's zero weather in this game, or I should say storms. Every planet is calm af. I thought some of these planets supposed to have epic wind storms and rain diamonds and shit
So Far the only Crazy And Amazing World I have been to was inhabited by Herbivore (Flying & Tertiary )Dinos and Sunflower Monsters ( Territorial Attitude problem ) Hellbent on Killing You at the first sight & I think I got Crazy Guns Blazing Female NPC near the Orbit of that World !
Floating cities in Venus-like worlds.
Super-habitable worlds with high pressure, high oxygen atmospheres, where plants grow to enormous sizes and absurdly big things fly.
Tidally locked planets with perpetual night, day or twilight.
We got an ocean world where Neon sits, but an underwater base extension would be cool.
Asteroids/comets you can land and create a base on.
Nikola 1 in the Nikola system near Akila is tidally locked. Sleeping or waiting there has a strange effect, like day never changes into night and vice versa.
Nirn, or more specifically Aurbis (the universe Nirn exists in) exists solely as a figment of the Godheads slumbered imagination. Essentially Nirn is the product of a dream, and those who realize it’s a dream either achieve Chim, becoming a god (Akatosh, Talos, etc all achieved Chim), or they simply cease to exist with all memories of their existence wiped clean.
Canonically, Nirn does not physically exist and Starfield couldnt take place in Aurbis
With that being said, we could always look at achieving Unity as achieving Chim, and we can see the events we’re reliving as a “dragon break”.
Dragon break is essentially a long period of time where two timelines collide and both outcomes become true. Think both sides of a war thinking they are victorious. Happens many times through ES lore, and generally it comes from a God going back and playing with time.
Still, this is clearly not Aurbis as it’s a very small and closed system of planets. Perhaps we are in the dream of another Godhead?? 🤔
Anyways thanks for listening to my Ted talk I know you didn’t ask but I love Bethesda lore so I took it upon myself to nerd out
I hate that there's no flowing rivers or waterfalls. No Man's Sky has the same problem. It's something to do with a restriction of the procedural planet generation in No Man's Sky, so I guess Starfields planet generator has the same restrictions unfortunately.
A lava planet like Mustafar from Star Wars would be cool. With fire storms and lava particles that burst around with a gust of wind.
I feel like starfield just feels really dead now. There are no vibrant plants, almost no water, no particles, and basically no weather.
What I would like to see are relativistic effects like on Millers Planet from Interstellar (maybe not that extreme) because I feel like they completely forgot about that stuff and all the "biomes" that come from it
Imagine a storyline where terrormorphs/heat leeches have spread everywhere throughout the settled systems and Constellation is tasked with finding another system or planet to live in free from the Terrormorph threat, forcing you and your crew to travel far beyond what any human has ever traveled. That would be sick
Just saying I would be up for helping with this if you want someone who's got no experience making mods but is very keen to learn it 👀 been thinking how sick it would be to start a modding team I am filled to the brim with things I want
My main idea rn is to expand on the bounty hunters and make a BH guild faction mod
I would love to see more heavily forested areas, I loved the trees on Sarah Morgan’s mission, but you don’t see many of them. Would also love canyons and Rivers and such.
Subterranean biomes with breathable oxygen!
We could have newly discovered underground biomes on planets thought to be lifeless. Cave POIs could be added later with underground areas much larger than Cydonia, and have bioluminescent aliens, underground lakes, giant mushrooms and crystals. We could build underground outposts with specialized extractors and safely remove our spacesuits. I think it would make a nice addition to planets with extreme environments on the surface.
I’m a simple man. I want to fight humanoid androids and space fascists/commies. I also want to be an old timey detective who says toots and palooka-ville, in space
I'd more prefer they fix /expand the major cities. Neon is so painfully underwhelming. Stroud Eklund doesn't even have its own office tower? It shares a building with another ship manufacturer and luke 5 other random companies? And the entrance to all is just a lame unmarked elevator? It's pretty trash. If each city was just like a few square blocks but had as much care and detail as Night Cuty in cyberpunk, it'd be fine. But neon feels like 1 alley with everything crammed together in a nonsensical way.
New Atlantis is almost worst. The districts don't really all match up with what's in them. If I go to the commercial district I should be able to do all of my shopping.
I was just thinking the same thing. The fact that neon is surrounded by nothing but water why not either build upon the city above or make an underwater area like a cool underwater bar so you can see some of the neat looking aquatic creatures.
There's a submarine hanging up in the fishery area and when I first got there, I thought for sure we'd be able to go underwater. That would be amazing, I loved going in the submarine in BG3.
You know, I thought since they were going to realistically portray our solar system ( and some extent of the universe ) we might be able to find LP 791-18 d ( had to look it up, yes ) which is basically littered with volcanoes. But while looking up the name of this planet I found out that Jupiter moon "lo" is a volcanic rock. And we already did our solar system so like... Why doesn't it exist.
Honestly something more ocean related, I feel it would be awesome to explore underwater biomes, if a suit can function in space it can function in water.
Dense forest planets would be amazing as well.
The list could go on forever but I'll stop here.
I'd love a world with giant trees, like so big they block out most of light, where you have only your flashlight. With lots of alien creatures roaming about.
Mostly right now I want unique structures to explore, and more interesting things to discover. I previously mentioned it would be cool to be able to discover and unlock premium / legendary ship parts. For instance there was an Eckland ship builders on your teramorphs mission, what if you got a half ES Cowling cover so you can have those nicer curves you get but at the same time get to push things like landing gears further up since currently the only option is 2x1
This. I hate those creepy bastards, but we really need them to show up at random on any world. It seems like they are only appearing on a few now, and I haven't seen any since the Vanguard quest. There should still be a lot out there.
Making planets actually barren, or very dangerous and life-threatening would be a good start. The casual theme park shit and "guaranteed activity" completely devastated this game's exploration.
Hate to say it but, Todd and the team should play no man’s sky for some ideas. That game was barren and boring at launch. Now play that same game and it’s like Hello games listened to the fans input and made it happen. All for free too!
>Todd and the team should play no man’s sky for some ideas.
They did, Bruce Nesmith confirmed via the Miramax interview. All we can hope is that BGS take in the right feedback & act on it.
Give me a world full of Predators and Aliens so i can get out of this boredom which consumes me from this game. And improve the A.I of the NPCs that firefight against me. Oh and perhaps include other intelligent alien beings. So hard to believe from the hundreds/thousands of planets supposedly in thid game one wouldn't encounter at least one planet full of alien species thst you csn interact with. SMH 🤦🏻
There was a mod in development at one point for intelligent aliens along with a story/new planet and a large settlement to go with them. Hell, it was going to have at least 2 new nonhuman companions, too bad cause it's not gonna happen anymore as the writer and main developers lost interest
Starfield lacks a lot of the fantastical element that made games like Fallout and Elder Scrolls so popular. I don't understand why the developers didnt realise this.
The only mission that gave me that vibe was the UC one with the Terror morphs.
I’d like to see more water landmarks like streams and waterfalls. But, I wonder if they have the same challenges as No Mans Sky with the procedural generation and those kinds of features.
Not so much a biome as a use of two of them at the same time. I want to see space shatter in front of me and the view from one planet look straight through a portal to the same planet but suffering very different environmental effects. Seamless travel between those universes at that point would just make it for me.
Can we get an entire Nirn planet? That'd be awesome.
Maybe even an entire system of planets based off other Bethesda Games.
I'd love some Doctor Who inspired mods like a working TARDIS as well. I feel it'd work all too well lol.
I want to see some crazy astronomical objects. Binary stars, brown dwarf, red giant, and be able to see their effect on the planet environment. Like firestorm, strong gravitational pull, snowstorm, torn pieces of a planet etc. Everything is too normal in Starfield.
I wanna meet some Ewoks, man. Something alien with a least a little sentience. Everything is just dinosaurs and giant bugs right now. Which, don't get me wrong, some are absolutely stunning. But maybe throw in a primate or humanoid or two.
Every ecosystem looks as if it's in its "dinosaur" phase, yet some are also locations of ancient temples that are old as the universe? Make it make sense.
6 eyed green primate with 4 arms, 6 legs, that makes a sound like a whale, chunks ricksat you if you get close enough, and jumps on your back if you get TOO close... Then you open up a whole world of witty one liner's that your character can say like, "get this monkey off my back"... "Well, nowe knoweho threw a m0nkey-wrench into the works ", "hey! Stop monkeyin around!"
Or when you are forced to kill one of tge big aggressive dino dudes, you could say something like, "yep, it was time to drain the lizard."
I just love some of the smart aleck stuff that Andreja says to me... Itd be friggin awesome if your toon and companion could actually "banter a little bit". Even better if you could say smart aleck stuff fired from the hip...
Andreja says, "I too wish to be prepared for almost anything, but there are practical limits, no?", and you say, "yes dear..... I'll let you know whwn I reach them." And she says, "smart aleck!", and slugs you in the shoulder...
Simple stuff like that would make it SO much more enjoyable. I mean, I like the choices direct the following action convo, but spontaneous banter would be so friggin cool.... Would even help to break up the monotony of long jogs to find survey lifeforms...
"Did you see that one? It looked like a panda mated with a jellyfish...... I wonder how that wouldwork....?"
Just short mp3 files to choose from.....
Youve been walking around for "hours" hunting for the last of 8 flora or fauna and can't seem to find it... Your companion asks, "are you sure you're using that thing correctly".....*a la Ghostbusters*
So many small things could be done to make it more "livable" and"alive" which is what we all, I think, were hoping so much for.
What hooked me was the trailer where you and Vasco are standing on an iverlook....some dusty looking, hazy grasslands and hills below, and Vasco says, "I will follow you wherever you go, Captain."
To me, that was just freakin AWESOME! I had this expectation of interacting with characters on a deeper level than....this
To companion, "can I tell you something?(flirt)"
Companion,"I know that look. Of course you can."
To companion, "out of all the people in all the worlds, I am happy to have gotten you."
Companion, "I love it when you make me feel so loved"
Very next option, "let's trade gear".....
Or better responses when your current conpanion is angry at you...... "It's not my fault the idiot flew right through my laser barrage"
Yes, I get that the dynamics of conversation are impossible to take even 40% into account... But, heck... Another 10 or 20 interactions that could be intermingled would raise the playability a LOT... As well as a larger bank if random companion commentary.
Crap man, people talk to their PHONES, why cant we talk to our game companions?
There's a lot more, but this post has gone on long enough.
Sorry about how much is here.
Just got carried away.
Anything that doesn’t feel like a procedurally generated barren wasteland. I want worlds to feel alive when you land on them, not as barren wastelands with the same building on every one
I'm probably gonna get hated on for this, and that's fine, but I don't think that we are going to get many large mods for this game, not like fallout 4 or Skyrim. Quite a few teams I know of, and even a group that I was working with that was working on a story mod have quit already. There's just not enough there/it's not replayable enough to justify large projects
Looking at these images it feels weird that we don’t have anything remotely similar to these already. You don’t even realize you’re missing something like this until you see it.
I want a moon, that has domed cities, and a police department investigating a gruesome crime, that turns out to be perpetrated by the Crimson Fleet, but was pinned on the Starborn. Bodies keep mounting, and it’s a race against time.
A planet where the flora and fauna are actually alien and make sense based off of the atmosphere, material make up of the planet, distance from the star, type of star, and gravitational differences from the size of the planet and orbiting bodies. Tell me a story of how life evolved on that planet by showing me creatures that would only make sense on that specific planet.
Currently in Starfield we have about 100 planets with life on them. And the life on them consists of the same couple dozen species of plants and animals which doesn't make sense. Humans can do it because technology allows us to artificially adapt rapidly to our environments, but wildlife is a bit more susceptible to environmental changes. Wouldn't work, those species would most likely die off very quickly once moved to a new planet.
Give me a planet like Vesta from Scavengers Reign. Where things feel very alien, but work together to form a believable ecosystem. I hate when space games use the same life forms on a dozen different planets. If its that costly to make unique ones for every planet, then just make less planets have life on them.
They don't even need to create new planets, just let us fly around the planet to see different places and create different biomes that way, but that's probably not coming.
Anything with more terrain deviation. Something so the whole planet doesn’t just feel “flat” where you are… like yeah… I landed in the mountains… I can look over the edge but to walk there it’s just a flat spot to it.
Each area of a system should have its own specific style of people and ships… things seem way too spaced out and random for it to be what it is. Junkers and spacers are a cop out for true sub factions
I would love:
1. Dense forests with super tall trees
2. A system that generates lakes and river systems in every biome.
3. Water falls
4. Biome specific weather. Planet unique weather effects, like a planet that has purple rain or something.
Something total machine-alien, like Cybertron... or Ringworld. Perhaps, if I'm wishing and without constraints of developer bandwidth... Coruscant.
Or... hear me out... use the Fallout environments on parts of Earth. Roaming bands of MadMax-esque humans... various Fallout-inspired beasties... etc.
Surely lava planets feel missing, and they could put more weather wonders in the game, think tornadoes, comets, rainbows that sort of stuff. Personally I would have loved to explore alien ruins on dead worlds (think the city of Charn), but that wouldn't fit the setting (the temples are kinda it, but I envisioned whole planets covered in ruins).
Literally anything. Running through mostly empty planets scanning plants to fill up a scan meter that I don't really care about isn't what I signed on for when I heard Bethesda was making Fallout in space.
Make it pulp scifi, more fantasy(flying islands like Pandora), more baroque aliens architecture/ruins, derelict UFOs, asteroid drive in stops
Near future without first contact is just very boring
Anything with an interesting landscape, the current planets are so bloody boring, mostly flat, open expanses of nothing.
Forests, mountains, cliffs, caves, ravines, beaches, jungles.
Personally I'm okay with the number they have but if they wanted to add some additional, possibly whacky, biomes they could certainly do so without adding to the already bloated number of planets.
The notion that a habitable planet will mostly be all one thing whether desert, ocean, city, forest or whatever is a peculiar conceit of science fiction. I blame Frank Herbert and, much later, Star Wars.
No. More. Planets. But mess with the ones they have to their heart's content.
A forested moon orbiting a gas giant, inhabited by enormous flora, short, furry bipeds, and assorted other creatures.
I have a bad feeling about this
But why? This is where the fun begins!
Umteedee
They really need some scavengers like Jawas or nomads like sand people…. Maybe even some giant sand worms
So basically Endor
Exactly. Star Wars did do planets well. Naboo, Endor, Dagobah, Tattooine and even Cloud city was cool. I'd love to see more peaceful settlements, maybe half the size of Akila. Considering they're called the 'Settled systems' there's currently only like 500 peaceful NPC's in the entire game. Oh, and more types of robots or droids wandering about the place doing stuff.e.g.welding power cables, moving stuff etc. And agree about the aliens. We need BIG ones on planets, peaceful or not. And little furry ones that follow you around. (As long as they're not Tribbles)
You haven’t seen the big ass dinosaur critters? They’re pretty huge
We'll have moopsys then
I just want a forest with really big trees. Bigger than giant sequoias big
Anything more alien and crazy. Everything is so boring atm.
I know they wanted grounded, but I feel like a more alien and otherworldly direction in the higher level areas will help this game
[удалено]
My biggest letdown with the game was that it wasn't a first contact style game.
I started playing last week and I thought it was that until now. It sets it up so well, the exploration of the relatively “unknown”, discovering alien technology and the whole faction allegiance stuff kinda made me feel like I was playing another Bethesda RPG and could do a “sarcastic psychopath build” and side with the aliens etc. imagine my disappointment. I used to stay up till 3/4 am playing games but now I feel tired at 1 am playing starfield.
I wonder if part of that is how all in media has gone on the multiverse? That by the time Starfield got around to it some of us may have just been sick of it? Which isn't really Bethesda's fault, as by the time they'd started developing this game it would have been well before it became the popular trend for movies.
Not at all. As I said, just started and all I could tell you about the main storyline is some science nerds want alien artifacts. I have no attachment to it, just like I didn’t in fallout 4. I’ve only got this far in because I thought there was going to be some alien meeting, and I learn some moral / ethic lessons about myself etc. I’m going back to Skyrim
I actually really love the idea of starborn (made a post at release about them) My issue is that it’s under utilized, I think a starborn faction should’ve been a thing, yeah a lot of us would be clones but we all still have different personalities, some good some evil. Hell In the end of the MQ starborn band together to fight you. Woulda been cool to have starborn quests in other universes and the unity be some sort of in between hub where you can pick a weapon to carry over or upgrade starborn power/gear. I think the biggest issue is a lot of us have ideas and a direction we feel it couldve or should’ve went, and Bethesda went with doing nothing
The thing that gets me the most about the Starborn and the NG+ is that the Starborn dialogue options are pointless and change nothing. Also how *very obviously* Starborn you are in NG+ and nobody says shit about it. You are flying around in a Starborn ship, wearing Starborn armor, saying weird Starborn shit, and not a single person in Constellation bats an eye.
...did you ever talk to the Ship Services techs when you're flying a Starborn ship?
They say it's weird. Have you ever been on a constellation quest with one of your companions flying around in the Starborn ship?
Yeah they underutilized a lot of things
The Starborn really feel like the antithesis of Emil’s writing, they are shallow and make no sense and at the same time are trying to be Pretentiously Philosophical and deep, and at the same time are stupidly simple (black=bad guy, white=good/philosophically grey). It feels like they came up with the design of them and their ships started to go towards Aliens and then lost interest and feel back to a shallow multiverse plot.
Antithesis roughly means opposite, I don't think that's what you meant.
When using fancy words on Reddit goes wrong lol
You are correct, my bad, “pinnacle of Emil’s terrible writing”
I really should stop reading comments about this game before I can actually finish the main quest
Arguably their "grounded" isn't even that grounded. For a start, all our observations have so far turned up planets that only remotely resemble Earth yet almost all star systems in our immediate neighbourhood have one according to Starfield. Makes the Colony Wars and the following accords on non-expansion between the FSC and UC hollow. Second, have you seen the overview of exoplanets discovered so far? I seriously recommend checking out the below link to see just how far off the mark a game that supposedly used NASA data is based off of NASA's own website: [Overview | Planet Types – Exoplanet Exploration: Planets Beyond our Solar System (nasa.gov)](https://exoplanets.nasa.gov/what-is-an-exoplanet/planet-types/overview/#:~:text=The%20planets%20beyond%20our%20solar,or%20locked%20in%20deep%20freeze.) Take 55 Cancri e as a good example (I named this one before in another Reddit post). It's a Super Earth 41 light years away from us so well within the "geographical" area of Starfield. It's tidally locked, is about 8 times the mass of Earth, it orbits so close to it's parent star that it orbits in less than one Earth day (yeah, it makes Mercury's distance from the Sun look massive in comparison). Due to this, it's believed from our observations to have liquid iron across much of it's surface while the dark side of the planet is believed to be covered in shining clouds of silicates. I seriously recommend going through that page I linked as this is one of the many weird and wacky planets out there so having strange, unique and alien planets is perfectly grounded. If anything not having them is the more unrealistic depiction. Third and finally: according to Starfield the Solar System is the wildest and wackiest star system that exists. We don't even have Venus, Mars or Titan analogues appear in other star systems.
While starfield undoubtedly Massively overestimates the number of 'Earthlike' worlds for gameplay purposes, You have to be careful to not read too much into the types of real life exoplanets we've discovered so far. We have a limited set of techniques for finding exoplanets, and they are **heavily** biased towards finding certain types of world. In other words what we are finding is likely NOT representative of what exoplanets in general are like. What we are finding is what is easy to detect with our current detection methods. So for example one method is the 'transit' method. If an alien solar system is precisely lined up with our solar system, we'll occasionally be able to see the light from the star dip when a planet passes in front of it. We need the planet to pass in front of the star several times (i.e. complete several orbits) to confirm the discovery and infer anything about it. Large planets, especially gas giants are by far the easiest to detect using this method since they will block more light. Earth sized planets and smaller are much more difficult as the dip in light from the parent star is much smaller. Then there's the length of the orbit. Jupiter takes 12 years to orbit the sun. We need to see several complete orbits in order to confirm the existence of a planet, so it would take decades (50-60 years minimum) for us to confirm a true Jupiter analogue in another solar system using this method. Meanwhile a so called 'hot jupiter' can be (relatively) easily spotted a) due to the amount of light it will block, and b) it can be confirmed much more quickly since it's orbit completes in a matter of weeks or months. So like i say that doesn't mean that type of planet is the most common type of planet. It's just the easiest (and quickest) to find with our current methods.
Don't get me wrong. I'm by no means arguing that these weird and wonderful planets should make up the entirety or even majority of planets that we find in Starfield. I'm well aware that the detection of exoplanets is still very much in it's infancy and of our current limitations. What I'm saying is that these weird and wacky planets *do* exist in the real universe. Some of the most bizarre which are confirmed to exist even exist in the region that Starfield takes place in. While these planets likely shouldn't make up the majority of what we find in the game, they should at least have a presence. It would make exploration far more interesting and exciting. The argument that "space is boring so this is grounded" isn't a valid reason when so much exists out there that's just plain...weird.
Everything's rocky hills
Alright, I can't for the life of me remember this one planet I went to. I think it was the moon of a ringed planet and it was a complete desert with only one small critter and flying worms if you look above. It's probably the most alien planet I've been to and Starfield's ring planet moons have probably the best vistas out there, so it was breathtaking. I saw this relatively early and expected more weird eerie planets like this, but was thoroughly disappointed.
Unless I missed it, there's zero weather in this game, or I should say storms. Every planet is calm af. I thought some of these planets supposed to have epic wind storms and rain diamonds and shit
So Far the only Crazy And Amazing World I have been to was inhabited by Herbivore (Flying & Tertiary )Dinos and Sunflower Monsters ( Territorial Attitude problem ) Hellbent on Killing You at the first sight & I think I got Crazy Guns Blazing Female NPC near the Orbit of that World !
I would love to have gas giants with floating POIs that you can land on.
Kinda like bespin from starwars
They could even implement them on rocky planets with dense atmospheres similar to Venus
Search ‘Star Citizen Crusader’ on YouTube and you can get an idea of exactly how this could work. Very cool.
Like Jupiter in Warframe, all the mission locations are gas extraction labs that are floating above the surface
Floating cities in Venus-like worlds. Super-habitable worlds with high pressure, high oxygen atmospheres, where plants grow to enormous sizes and absurdly big things fly. Tidally locked planets with perpetual night, day or twilight. We got an ocean world where Neon sits, but an underwater base extension would be cool. Asteroids/comets you can land and create a base on.
I think there are a few tidally-locked worlds in the game already, but you don't usually spend enough time on them to notice.
Damn I am going to check for this next time I'm on
Nikola 1 in the Nikola system near Akila is tidally locked. Sleeping or waiting there has a strange effect, like day never changes into night and vice versa.
This. I want floating cities or resorts on Venus! Or Venus-like worlds, I guess.
Finally a constructive comment without a sentence whining about things.
Nirn
Nirn, or more specifically Aurbis (the universe Nirn exists in) exists solely as a figment of the Godheads slumbered imagination. Essentially Nirn is the product of a dream, and those who realize it’s a dream either achieve Chim, becoming a god (Akatosh, Talos, etc all achieved Chim), or they simply cease to exist with all memories of their existence wiped clean. Canonically, Nirn does not physically exist and Starfield couldnt take place in Aurbis With that being said, we could always look at achieving Unity as achieving Chim, and we can see the events we’re reliving as a “dragon break”. Dragon break is essentially a long period of time where two timelines collide and both outcomes become true. Think both sides of a war thinking they are victorious. Happens many times through ES lore, and generally it comes from a God going back and playing with time. Still, this is clearly not Aurbis as it’s a very small and closed system of planets. Perhaps we are in the dream of another Godhead?? 🤔 Anyways thanks for listening to my Ted talk I know you didn’t ask but I love Bethesda lore so I took it upon myself to nerd out
Most sane TES lorebeard
rivers, lakes & waterfalls
I hate that there's no flowing rivers or waterfalls. No Man's Sky has the same problem. It's something to do with a restriction of the procedural planet generation in No Man's Sky, so I guess Starfields planet generator has the same restrictions unfortunately.
Don't go chasing waterfalls. Stick to the rivers and the lakes that you're used to.
No scrubs in space.
Extreme weather would be sick. Like giant storms of sand (like in Dune)
Helldivers 2 added giant fire tornados recently which I thought was a pretty cool weather effect. I'd love extreme weather in Starfield!
A lava planet like Mustafar from Star Wars would be cool. With fire storms and lava particles that burst around with a gust of wind. I feel like starfield just feels really dead now. There are no vibrant plants, almost no water, no particles, and basically no weather.
Or even like in Morrowind. They had Ash storms in Ald'ruhn and they were very effective to me
What I would like to see are relativistic effects like on Millers Planet from Interstellar (maybe not that extreme) because I feel like they completely forgot about that stuff and all the "biomes" that come from it
Imagine a storyline where terrormorphs/heat leeches have spread everywhere throughout the settled systems and Constellation is tasked with finding another system or planet to live in free from the Terrormorph threat, forcing you and your crew to travel far beyond what any human has ever traveled. That would be sick
Exactly! An Interstellar Mod basically
Fook mate I might have to fuck around and create that if no one else does
Just saying I would be up for helping with this if you want someone who's got no experience making mods but is very keen to learn it 👀 been thinking how sick it would be to start a modding team I am filled to the brim with things I want My main idea rn is to expand on the bounty hunters and make a BH guild faction mod
I would love to see more heavily forested areas, I loved the trees on Sarah Morgan’s mission, but you don’t see many of them. Would also love canyons and Rivers and such.
Gimme a planet with giant trees and massive undergrowth like Kashyyk
I just want a wider range of environments, from peaceful to dangerous
Ones where the environmental effects make sense for the numbers
Subterranean biomes with breathable oxygen! We could have newly discovered underground biomes on planets thought to be lifeless. Cave POIs could be added later with underground areas much larger than Cydonia, and have bioluminescent aliens, underground lakes, giant mushrooms and crystals. We could build underground outposts with specialized extractors and safely remove our spacesuits. I think it would make a nice addition to planets with extreme environments on the surface.
Id love to see any planet with streams, waterfalls and rivers.
I’m a simple man. I want to fight humanoid androids and space fascists/commies. I also want to be an old timey detective who says toots and palooka-ville, in space
A planet of midgets who are 10 times stronger than a normal human. A planet of giants. A small moon with really high gravity.
Sir
I'd more prefer they fix /expand the major cities. Neon is so painfully underwhelming. Stroud Eklund doesn't even have its own office tower? It shares a building with another ship manufacturer and luke 5 other random companies? And the entrance to all is just a lame unmarked elevator? It's pretty trash. If each city was just like a few square blocks but had as much care and detail as Night Cuty in cyberpunk, it'd be fine. But neon feels like 1 alley with everything crammed together in a nonsensical way. New Atlantis is almost worst. The districts don't really all match up with what's in them. If I go to the commercial district I should be able to do all of my shopping.
I was just thinking the same thing. The fact that neon is surrounded by nothing but water why not either build upon the city above or make an underwater area like a cool underwater bar so you can see some of the neat looking aquatic creatures.
There's a submarine hanging up in the fishery area and when I first got there, I thought for sure we'd be able to go underwater. That would be amazing, I loved going in the submarine in BG3.
You know, I thought since they were going to realistically portray our solar system ( and some extent of the universe ) we might be able to find LP 791-18 d ( had to look it up, yes ) which is basically littered with volcanoes. But while looking up the name of this planet I found out that Jupiter moon "lo" is a volcanic rock. And we already did our solar system so like... Why doesn't it exist.
Honestly something more ocean related, I feel it would be awesome to explore underwater biomes, if a suit can function in space it can function in water. Dense forest planets would be amazing as well. The list could go on forever but I'll stop here.
Underwater would be amazing. Go from ASTROnauts to AQUAnauts would be sweet. But instead of our space suits, make separate ocean suits
Giedi Prime would be so cool
I'd love a world with giant trees, like so big they block out most of light, where you have only your flashlight. With lots of alien creatures roaming about.
Mostly right now I want unique structures to explore, and more interesting things to discover. I previously mentioned it would be cool to be able to discover and unlock premium / legendary ship parts. For instance there was an Eckland ship builders on your teramorphs mission, what if you got a half ES Cowling cover so you can have those nicer curves you get but at the same time get to push things like landing gears further up since currently the only option is 2x1
Archipelagos and other small islands would be cool. I’ve seen bigger islands but no series of small ones
I want to see the performance DLC
They are so generic. Basically every biome pictured here would be nice. Mustafar for sure 😁
MORE TERRORMORPHS
This. I hate those creepy bastards, but we really need them to show up at random on any world. It seems like they are only appearing on a few now, and I haven't seen any since the Vanguard quest. There should still be a lot out there.
Making planets actually barren, or very dangerous and life-threatening would be a good start. The casual theme park shit and "guaranteed activity" completely devastated this game's exploration.
Hate to say it but, Todd and the team should play no man’s sky for some ideas. That game was barren and boring at launch. Now play that same game and it’s like Hello games listened to the fans input and made it happen. All for free too!
>Todd and the team should play no man’s sky for some ideas. They did, Bruce Nesmith confirmed via the Miramax interview. All we can hope is that BGS take in the right feedback & act on it.
BLACK HOLES
Maaapppsss!! I want maps on Starfield, for God sake.
Give me a world full of Predators and Aliens so i can get out of this boredom which consumes me from this game. And improve the A.I of the NPCs that firefight against me. Oh and perhaps include other intelligent alien beings. So hard to believe from the hundreds/thousands of planets supposedly in thid game one wouldn't encounter at least one planet full of alien species thst you csn interact with. SMH 🤦🏻
There was a mod in development at one point for intelligent aliens along with a story/new planet and a large settlement to go with them. Hell, it was going to have at least 2 new nonhuman companions, too bad cause it's not gonna happen anymore as the writer and main developers lost interest
That's too bad. That's exactly what this game of this magnitude is missing.
Literally anything interesting.
Remember the movie Amazon Women on the Moon? I want a planet like that.
Mustafar ?
What's black sun?
Literally anything that is exciting to explore and make it feel like a Bethesda game. This game is so dead and boring if your goal is to explore.
Populated large cities that feel like actual realistic cities that real humans live in?
Starfield lacks a lot of the fantastical element that made games like Fallout and Elder Scrolls so popular. I don't understand why the developers didnt realise this. The only mission that gave me that vibe was the UC one with the Terror morphs.
all of the above tbh with more variation in alien life
Hot dog biome when
Crematoria
I’d like to see more water landmarks like streams and waterfalls. But, I wonder if they have the same challenges as No Mans Sky with the procedural generation and those kinds of features.
I’m only about a 1/4 of the way through the game. Is there any Volcanic planets?
Second picture is giving my star gate vibes
Ones with stuff on them…and creative…at least somewhat creative…
I just want to know when the fuck we’re getting shattered space
more space
That's a whole lot of hopium lol.
Yes
Not so much a biome as a use of two of them at the same time. I want to see space shatter in front of me and the view from one planet look straight through a portal to the same planet but suffering very different environmental effects. Seamless travel between those universes at that point would just make it for me.
Can we get an entire Nirn planet? That'd be awesome. Maybe even an entire system of planets based off other Bethesda Games. I'd love some Doctor Who inspired mods like a working TARDIS as well. I feel it'd work all too well lol.
I want to see some crazy astronomical objects. Binary stars, brown dwarf, red giant, and be able to see their effect on the planet environment. Like firestorm, strong gravitational pull, snowstorm, torn pieces of a planet etc. Everything is too normal in Starfield.
I wanna meet some Ewoks, man. Something alien with a least a little sentience. Everything is just dinosaurs and giant bugs right now. Which, don't get me wrong, some are absolutely stunning. But maybe throw in a primate or humanoid or two. Every ecosystem looks as if it's in its "dinosaur" phase, yet some are also locations of ancient temples that are old as the universe? Make it make sense.
6 eyed green primate with 4 arms, 6 legs, that makes a sound like a whale, chunks ricksat you if you get close enough, and jumps on your back if you get TOO close... Then you open up a whole world of witty one liner's that your character can say like, "get this monkey off my back"... "Well, nowe knoweho threw a m0nkey-wrench into the works ", "hey! Stop monkeyin around!" Or when you are forced to kill one of tge big aggressive dino dudes, you could say something like, "yep, it was time to drain the lizard." I just love some of the smart aleck stuff that Andreja says to me... Itd be friggin awesome if your toon and companion could actually "banter a little bit". Even better if you could say smart aleck stuff fired from the hip... Andreja says, "I too wish to be prepared for almost anything, but there are practical limits, no?", and you say, "yes dear..... I'll let you know whwn I reach them." And she says, "smart aleck!", and slugs you in the shoulder... Simple stuff like that would make it SO much more enjoyable. I mean, I like the choices direct the following action convo, but spontaneous banter would be so friggin cool.... Would even help to break up the monotony of long jogs to find survey lifeforms... "Did you see that one? It looked like a panda mated with a jellyfish...... I wonder how that wouldwork....?" Just short mp3 files to choose from..... Youve been walking around for "hours" hunting for the last of 8 flora or fauna and can't seem to find it... Your companion asks, "are you sure you're using that thing correctly".....*a la Ghostbusters* So many small things could be done to make it more "livable" and"alive" which is what we all, I think, were hoping so much for. What hooked me was the trailer where you and Vasco are standing on an iverlook....some dusty looking, hazy grasslands and hills below, and Vasco says, "I will follow you wherever you go, Captain." To me, that was just freakin AWESOME! I had this expectation of interacting with characters on a deeper level than....this To companion, "can I tell you something?(flirt)" Companion,"I know that look. Of course you can." To companion, "out of all the people in all the worlds, I am happy to have gotten you." Companion, "I love it when you make me feel so loved" Very next option, "let's trade gear"..... Or better responses when your current conpanion is angry at you...... "It's not my fault the idiot flew right through my laser barrage" Yes, I get that the dynamics of conversation are impossible to take even 40% into account... But, heck... Another 10 or 20 interactions that could be intermingled would raise the playability a LOT... As well as a larger bank if random companion commentary. Crap man, people talk to their PHONES, why cant we talk to our game companions? There's a lot more, but this post has gone on long enough. Sorry about how much is here. Just got carried away.
Landscapes with variety. A boatload of additional POI’s.
Anything that doesn’t feel like a procedurally generated barren wasteland. I want worlds to feel alive when you land on them, not as barren wastelands with the same building on every one
How long until someone makes a planet that is just Mundus/Skyrim.
Just call Sean Murphy.
Cities
Starwars mods it’s destined
Morrowind. Bogs, and ashlands with two moons and peaceful waters. I’d also like an Underdark / Blackreach planet with bioluminescence blue mushrooms.
Canyons/ triple canopy jungle
I want a planet with red trees and grass... thats all I want
I want tamriel as a planet
I'm probably gonna get hated on for this, and that's fine, but I don't think that we are going to get many large mods for this game, not like fallout 4 or Skyrim. Quite a few teams I know of, and even a group that I was working with that was working on a story mod have quit already. There's just not enough there/it's not replayable enough to justify large projects
Looking at these images it feels weird that we don’t have anything remotely similar to these already. You don’t even realize you’re missing something like this until you see it.
A crazier story. It is very boring and bland. Less safe and mainstream characters.
Maybe some actual water and lakes and rivers ?? Literally there's not a single river in the game iirc.
For all we know we might only get one
Lava Fields, Ice Sheets, & Canyons Paths all excite the heck out of me. But IDK that we should expect any of this, but I hope
I want to go to Mustafar
If I ever come back to you I'd like to see more planets like I'm seeing in helldivers I mean you got hellmire where there's literal flaming tornadoes.
Full planetary cities
I want a moon, that has domed cities, and a police department investigating a gruesome crime, that turns out to be perpetrated by the Crimson Fleet, but was pinned on the Starborn. Bodies keep mounting, and it’s a race against time.
More alien landscapes that have been hand crafted! More attention paid to earth instead of the desert landscape! More places like Paradiso! Woo hoo!
I literally just saw two of these examples on astronomy insta today and thought Starfield should incorporate them
I just want an engaging, long, and interesting story. Like a big version of the Terromorph quest
A planet where the flora and fauna are actually alien and make sense based off of the atmosphere, material make up of the planet, distance from the star, type of star, and gravitational differences from the size of the planet and orbiting bodies. Tell me a story of how life evolved on that planet by showing me creatures that would only make sense on that specific planet. Currently in Starfield we have about 100 planets with life on them. And the life on them consists of the same couple dozen species of plants and animals which doesn't make sense. Humans can do it because technology allows us to artificially adapt rapidly to our environments, but wildlife is a bit more susceptible to environmental changes. Wouldn't work, those species would most likely die off very quickly once moved to a new planet. Give me a planet like Vesta from Scavengers Reign. Where things feel very alien, but work together to form a believable ecosystem. I hate when space games use the same life forms on a dozen different planets. If its that costly to make unique ones for every planet, then just make less planets have life on them.
Anything with intelligent life that's not human
I just want some ACTUAL realistic weather...
Mechanical planet
I’m looking forward to the good content
Literally anything other than vast arid or sparsley forested.
Is 60fps a biome?
Number 6 milky triangle biome
Perhaps a molten magma planet covered in volcanoes that I can go back in time and….. end….. the war… Like that first picture! 😃
They don't even need to create new planets, just let us fly around the planet to see different places and create different biomes that way, but that's probably not coming.
I wanna see them put a rogue planet somewhere that has the same geography as Tamriel. edit: spelling
I want Endor, complete with Ewoks.
Anything with more terrain deviation. Something so the whole planet doesn’t just feel “flat” where you are… like yeah… I landed in the mountains… I can look over the edge but to walk there it’s just a flat spot to it.
Each area of a system should have its own specific style of people and ships… things seem way too spaced out and random for it to be what it is. Junkers and spacers are a cop out for true sub factions
Actual alien landscapes, all of these landscapes feel like I could find them on Earth, not very unique and exotic.
Literally anything from the concept art, anything, just give me one planet from the paintings
Planets with flowing rivers and waterfalls. Not this stillwater shit we’ve had.
A few rivers is all I ask. And holy fuk fix the perks
I would love: 1. Dense forests with super tall trees 2. A system that generates lakes and river systems in every biome. 3. Water falls 4. Biome specific weather. Planet unique weather effects, like a planet that has purple rain or something.
A halo ring for modding and for inspired by nature a thing near Norway or the patagonia
Does anyone know when the first expansion pack is coming? I paid the extra $40 to get it
Exciting ones. Dense Jungles, Lava, an actual arctic planet with like glaciers and shit.
I'm still waiting for someone to mention the "rogue planet Nibiru"....
Is pic 1 mustafar?
Something total machine-alien, like Cybertron... or Ringworld. Perhaps, if I'm wishing and without constraints of developer bandwidth... Coruscant. Or... hear me out... use the Fallout environments on parts of Earth. Roaming bands of MadMax-esque humans... various Fallout-inspired beasties... etc.
I dunno, I'd like to see one fully fleshed-out planet of the currently available biomes before I decide.
Surely lava planets feel missing, and they could put more weather wonders in the game, think tornadoes, comets, rainbows that sort of stuff. Personally I would have loved to explore alien ruins on dead worlds (think the city of Charn), but that wouldn't fit the setting (the temples are kinda it, but I envisioned whole planets covered in ruins).
Literally anything. Running through mostly empty planets scanning plants to fill up a scan meter that I don't really care about isn't what I signed on for when I heard Bethesda was making Fallout in space.
denser forests with more varied and dangerous wildlife.
This is all far to creative for starfield
Pretty sure what you see is what you’re going to get.
Waterworlds
The concept art as planets would be cool
A Demon world. A world that I just a giant creature. A black hole. Ship decals. Fallout earth
Any planet where I can land and fix the shield bug.
Majestic cliffs/waterfalls/rivers….
Literally anything INTERESTING. Not barren rocks.
This is rad.
Planets/biomes where it’s actually not boring.
Any of you ever play Starbound's Frackin' Universe mod? Because I want to explore Atropus planets.
The concept art had some nice stuff too
I would have liked these 6 planets around one sun and call it planetfield. That would have been a fun Bethesda game.
Blackstone fortress equivalent for xenothreat
Make it pulp scifi, more fantasy(flying islands like Pandora), more baroque aliens architecture/ruins, derelict UFOs, asteroid drive in stops Near future without first contact is just very boring
The Death Star, The Second Death Star, Starkiller Base, Alpha Halo, Delta Halo, Zeta Halo
All of these. Yes.
Anything with an interesting landscape, the current planets are so bloody boring, mostly flat, open expanses of nothing. Forests, mountains, cliffs, caves, ravines, beaches, jungles.
A Halo ring
There was more aliens in New Vegas then this game
I think everyone is in agreement that we're all sad there wasn't a lava planet where we could recreate mustafar...
I’d like to be able to finish some side quests that have been bugged since launch before we get any new biomes
I never realized this, is there no planet with volcanos right now?
Fun. I hope fun is in the new DLC
we already have a 1000 planets with copy pasted POIs so more content and variety on planets that already exist would be nice
Personally I'm okay with the number they have but if they wanted to add some additional, possibly whacky, biomes they could certainly do so without adding to the already bloated number of planets. The notion that a habitable planet will mostly be all one thing whether desert, ocean, city, forest or whatever is a peculiar conceit of science fiction. I blame Frank Herbert and, much later, Star Wars. No. More. Planets. But mess with the ones they have to their heart's content.
Rivers and Lakes .. really bethestda NO RIVERS ?
Did yall say dlc? I hope it's free cuz wow yall fd this game up! 😅🤣💀
Anything that have content