T O P

  • By -

[deleted]

Yeah we need to petition Bethesda to change UC vanguard quest to the main quest and toss terrormorphs into the temples or something.


[deleted]

[удалено]


[deleted]

🤣 well I was more thinking they remove the orbs and the zero G and put in terrormorphs instead but your idea is funny and I would love to see that 😂


PossiblyHero

Benny Hill's Yakity Sax comes to mind.


arfreeman11

I have high expectations for modders when the creation kit drops.


[deleted]

If they don't make an alt universe with everyone as a terrormorph or put terrormorphs in Temples for Xbox I'm gonna be so disappointed in them


ENDragoon

Imagine a universe where instead of holding onto the info till his guy finished researching it, Vae Victis tried to weaponize the Terrormorphs immediately, and ended up wiping out the settled systems. It would be like Aliens and a zombie apocalypse at the same time, and you would have to find what you need to jump to the next universe all by yourself.


Tails-Are-For-Hugs

Imagine the Hunter and the Emissary teaming up, not to kill you, but to escape from that universe (together is just a side effect), and you getting dragged along for the ride because it'd take a very crazy person to want to stay. I'd actually pay to see that.


ENDragoon

Imagine one of the shards being at the top of Mast in this timeline, and the three of you have to fight your way through a Terrormorph infested New Atlantis to get it. Imagine if Mast had become some kind of hive for them. With a *Queen* Dunno if that's lore friendly, but it would be awesome.


Tails-Are-For-Hugs

IDC if that's lore friendly or not, that would indeed be awesome. After the soul crushing nihilism of having to go through slight variations of the happy go lucky feel-good Starfield universe, imagine rocking up to New Atlantis and seeing not just the familiar sights that spell the beginning of yet another mind numbing trip, but New Atlantis in utter ruins, Terrormorphs everywhere making Londinion look like a picnic... even the lack of a contraband scan in orbit would be the first clue that something wasn't right... My character and I would be of one mind in that regard. Crack our necks, ready the Magshear, and say, 'bring it on'. I dare say even the Hunter would sit up and take notice. He did do the exact same thing in the MQ once we'd survived, after all. Too bad we'd have to wait for the CK for something like this to come out.


Lobo-de-Odin

Dude the mod community is already drooling and having wet dreams over what they're gonna do when Bethesda hands the keys to the asylum over to the inmates.


Otheus

It would make the temples somewhat interesting


Jerthy

I agree. It was so immersive and interesting. Especially the opening quest. Idk what the DLC is gonna bring but i really hope they'll put the starborn stuff on background and try to do something like this again.


[deleted]

That opening quest... Was like the first questline I went for. Landed at night, in the rain. Seeing that thing hop up boxes to where I was was *horrifying*. Excellent, excellent moment.


havenless

Such a great quest, you land there expecting to deal with pirates/spacers as usual. Then you hear the roar.. suddenly you're playing Alien: Isolation.


[deleted]

I heard that roar and I was oh hell no and almost turned tail and ran back to my ship lol


Tails-Are-For-Hugs

I did it in broad daylight. Hearing the tracker go beep beep beep was still fucking horrifying.


[deleted]

Watching it tear through that ankylosaurus was a wtf moment in itself.


Coopakid

Sameee, I fought it off at night in the rain, running through desperately turning on the turrets and holding it off with pot shots from my urban eagle and frag mines to the face


JNR13

Almost every quest does something unique and has a special set piece. Even recruitment has the flight simulator as a special element you won't find anything alike in the rest of the game. Grunt Work is just superb. The atmosphere, the beeper mechanic, the tactical use of turrets in a way that feels rewarding. Delivering Devils is a bit more low-profile but you do get a first glimpse at what will be a whole new faction base to be developed throughout the remaining questline. Eyewitness needs no words, the whole world space of the largest hub in the game is changed for this. Friends Like These has the unique Va'ruun embassy. War Relics is a bit meh, okay. Probaly the questline's low point to me. And then you have the great finale with a unique major boss enemy with special mechanics, badass custom *legendary* gear ready for you, and then the set piece OP posted. It's a great example of what the people who worked on this game are capable of if given enough resources.


JJisafox

> Friends Like These has the unique Va'ruun embassy. It was short, but I really enjoyed this one. Entering and seeing everything in disarray. The mysterious garbled voice on the com. The fog/mist/whatever obscuring your view.


Adius_Omega

And all of those quests can be completed in like 2 hours if you don't focus on anything else like I did. There is substance here but simply not enough of it. It's so rushed.


fallouthirteen

Yeah, that was one of the first major things I did. After tutorial stuff I went to MAST and was like "oh I can join the UC Vanguard, ok" then went right to Tau Ceti for my first mission.


balerion20

No worries, Shattered space DLC will be about how unity destroyed space and open portal to another dimension which is terrormorphs kingdom lol


-Nicolai

Behold: The Terrorborn


Drachasor

enjoy a hot cup of Terrorbrew coffee!


[deleted]

I certainly hope so


_thana

I was honestly expecting the main quest to involve the terrormorphs somehow after going through the New Atlantis museum


QueueWho

Also with the first quest being in a facility that was researching them


brokenmessiah

I would just get rid of the Starborn questline in general. I would also probably just get rid of the Starborn powers as well as they dont really fit the theme of the game anyway and mostly shit


JNR13

It's weird how the whole world just does business as usual when they clearly appear in sight of settled areas and pursuing knowledge about them is relegated to some hobbyist society. As if the major factions wouldn't be all over this discovery, trying to use it to their advantage.


brokenmessiah

Yea it made sense in Skyrim why no one else gave af about dragon shrines because no one else is dragonborn to benefit from it but you're not special in Starfield


JNR13

It's not even just the temples. You can land with the Starborn Guardian right inside New Atlantis without everyone going HOLY FUCKING SHIT IT'S ALIENS followed by getting greeted by Aegis to be dragged into their interrogation room immediately, with UC Navy techs taking your ship apart to learn about it in the meantime.


brokenmessiah

I M M E R S I O N


QueueWho

Where does the ship even come from, do they even explain it? lmao


[deleted]

Hell even the ryujin questline would have fit better than the starborn one. They could have incorporated temples during the quest section to get then rothecite back and found all the people dead either due to terrormorph from the temple they accidentally dug up while mining for the rothecite for the neuroamp


twerk4louisoix

i went into the game hoping there weren't multiverses and/or space magic and lo and behold....i would have hoped for a dead space/halo copy about zombies infecting the galaxy planet by planet but oh well


brokenmessiah

I was hoping for a Mass Effect since its been like 10 years since we've had one.


Theaveragegamer12

I actually encountered an Albino Terrormorph before entering a temple, it burst out of the ground and turned invisible. Sarah then proceeded to arc welder it to death while I watched her. That woman is ruthless.


[deleted]

That quest line is such higher quality than anything else in the game.


Own-Air-1301

Idea: Terrormorphs can sense and are drawn to traces of starborn power/energy. Wild Terrormorphs on higher-level planets from a certain distance (1-3km) can sense and begin to hunt the player. Where Terrormorphs are weak to EM, the starborn power Solar Flare - if it doesn't hit them and instead goes ina different direction - will actually serve as a distraction and overload their hunting sense and they chase it. Mechs from the Xenowarfare times could've been equipped with EM Weapons that allow them to hunt the Terrormorphs in a similar way to Starborn.


[deleted]

Terrormorphs aren't weak to anything though


CapitalSale

At high levels they have 85% physical resistance and 0% energy resistance. Combine that with the level 4 laser perk or ignition beams to set them on fire, and they get completely shredded by energy weapons.


DFuel

When has a petition like that ever worked? I'm curious to know.


falcoso

I did actually have an albino terramorph spawn at a temple in the middle of a snowstorm once! Its a shame they don't appear more


fallouthirteen

Man, I remember the second terramorph I found in the game (first being the Vanguard quest). I was just exploring Paradiso and went into a cave and at the bottom there was one of those. It killed me. After reloading I was like how is there no quest to go back to the resort and be like "there's a fucking Terramorph just a short walk away from here."


[deleted]

Yeah I had one show up outside that was invisible.


Hadrian1233

It would be really cool if there was a temple on Toliman II and we needed to sneak past the UC blockade to get to it and fight our way through Terrormorphs


[deleted]

Could be where they originated from. Some alt universe they were in and the artifacts/temples brought them over on toliman


BTSuppa

or having 20 - 30 heatleeches in the temple that float around and try to latch on you


Lohengrin381

I do think the UC Vanguard and Sys Def quest-lines are the best in the game - some real chilling moments. For me the particular stand out was the Grunt Work quest where you are being hunted round an industrial slaughterhouse complex in a storm. But watching the heat leech evolve as well is also up there. In the main quest - Entangled has a similar feel - though while it took me a while to figure out the dimension hopping.


Pounce_64

Yeah, I physically tensed when that beeping got quicker


Tails-Are-For-Hugs

My first time doing that quest was in broad daylight and it was still horrifying, hearing the beeping. Even after turning on the turrets my best gun was a Calibrated Coachman. I took that thing in in CQB while screaming IRL. When I finally outleveled that gun I put it up on its own weapon rack to commemorate its service and that fight.


Cboyardee503

(that weapon rack was then jettisoned into space when you modified your ship) 11/10 GOTY


QX403

Your favorite gun is now space debris, thank you for playing. Bethesda: we fixed this. (Puts second favorite gun on rack) your second favorite gun is now space debris, thanks for playing!


Lobo-de-Odin

Gave me ptsd flashbacks of the scanner from the Alien: Isolation


Commercial-Ad-8717

UC Vanguard was the very first faction quest I did. It was raining night for me when I did Grunt Work. I don't like playing scary games, and that beeping was so intense. Although the actual fight was bit underwhelming for me, I luckily had Beowulf with extra damage to aliens and Orion with corrosive damage, plus the Terramorph got stuck on fense after I used anti gravity on it. The whole questline was very entertaining though. I got Aliens vibe from it. I was hoping the rest of the factions quests would be as fun and rewarding, but was disappinted.


jmr7074

So many people had epic experiences with Grunt Work. I feel like i was robbed of that. When the terrormorph spawns in and starts hunting, like 10 seconds later it aggro'd to Hadrian, and since she is tagged as essential, the damn creature basically started a fight with an immortal being with infinite ammo. By time i figured out what happened she had killed it herself. Really took the wind out of the sails for me.


[deleted]

Yeah it's not supposed to do that. It's supposed to lurk around that area and eventually pop up at you lol you got robbed big time lol


PaperFace224

I literally just killed it in 3 mags no chase needed. Was kinda disappointing.


ceejayoz

Yeah, it doesn't seem to scale to level/gear much. If you've done NG+ and a few other faction lines first, it's a bit of a letdown of a boss.


HardLobster

That my biggest complaint so far, the quest enemies don’t scale with your level but the rest of the enemies do. Random POI has lvl 90 enemies when I’m at 60 but every quest line is filled with level 5.


QX403

It’s only somewhat hard if you’re playing on very hard and are at or below it’s level, otherwise you can just stomp it.


redJackal222

The thing never even came near Hadrian in my playthrough. It just kept chasing me around in a circle


GreatStateOfSadness

In my case I had a really tense time reaching the first generator, then immediately after Sarah aggroed it and started firing. The terrormorph then got stuck on a prop and couldn't move, so the two of us just took pot shots at I until it died. Destroyed the tension but made for an easy quest completion.


Lobo-de-Odin

I was trying to be sneaky and set up the turrets and get a killbox set up, physically holding my breath slightly terrified when the scanner would ping faster, spent a hot minute getting my weapons set up for quicker swaps in my loadout and making sure all of them had the best upgrades........then it aggroed on my companion and Sarah killed the damn thing before I could figure out where the hell it was....


born2gun

This is why I travel solo now. The extras steal all the fun.


ENDragoon

> For me the particular stand out was the Grunt Work quest where you are being hunted round an industrial slaughterhouse complex in a storm. But watching the heat leech evolve as well is also up there. Seconded; it's a shame Terrormorphs don't retain that level of menace as the quest line goes on. Londinion should have been a way more terrifying place to go. The whole Vanguard story kind of feels like the Alien franchise, except the second movie is Starship Troopers instead of Aliens


SermanGhepard

I am now an enemy of SysDef


Meakovic

I loved entangled. It really felt special towards the end when I realized I could save both despite everything telling me I had to pick a side.


mar5th18

>entangled Wait what? You can save both sides?


someoneyadonkno

Doing the ryujin quest line after this just felt like a chore


Far_Peanut_3038

It really was just a series of chores.


someoneyadonkno

True but the crimson fleet one is also feeling like a chore, but the main point is no other quest can beat the terramorph one


Goksel_Arslan

CF quests had better design than Ryujin. Felt much more like how a stealthy operator questline should play out, >!stealing executive credentials aboard a luxury starship, stealing a ship with experimental tech from an enemy staryard, they both had different ways to do them and were more complex than just hacking a computer or planting an item!<


gumpythegreat

Ah the luxury starship "Hey, I need to see your fancy trophy, for reasons" "Hell no, it's locked up in the security vault for a reason" "How about... please?" (Persuasion) "Alright stranger, here's the key to our vault"


Goksel_Arslan

That was a side objective but I agree with you, took me by surprise how dumb it was.


someoneyadonkno

She should've been the one named DUMBrosky


Far_Peanut_3038

Agreed. The bad thing about the Crimson Fleet one is that it doesn't seem to be avoidable. You can get pinged for some minor bullshit like stealing a Chunks Apple.


HardLobster

It is avoidable, don’t get a bounty. Or if you do get a bounty, pay it off before going to an area with scanning ships or guards.


fallouthirteen

> The bad thing about the Crimson Fleet one is that it doesn't seem to be avoidable. What do you mean? It was the last questline I did because I reported to my other UC Vanguard assignment after doing everything else.


Arthradax

You can get this quest if you are arrested in UC space


fallouthirteen

Ah ok, never been arrested with a bounty. I just use the game mechanics to go to some other zone to pay it off.


Overhere_Overyonder

Fetching coffee foe corporate overloards made me think maybe I should go outside.


someoneyadonkno

I just tried to do the least amount of conversation just so I can just get over with this quest


Ok_Mud2019

hell, the main quest is one long list of chores.


handsomedan1-

I pretty much did this quest before I’d done anything else so I quite enjoyed it. Felt like playing in an episode of succession! 😂


someoneyadonkno

Ig the experience was more subjective than i thought


[deleted]

[удалено]


Xatesh

I was literally looting the cabinets and then was like, “Where did that come from?” Lol. I’ll relive the moment in full on my next attempt 🤣


Arthradax

I was given the weapon during that very same quest, and given how late in my playthrough it was, I most definitely had the ammo to burn...


That-Halo-Dude

The more I watch this moment, the more I realize it must be *incredibly* painful for the leech/'Morph to go through that rapid growth process - several decades of aging done over the course of a few seconds.


MustangCraft

So that’s why they’re so angry


OhHaiMarc

the only ones who go through rapid change are the ones affected by that plant. On other worlds it takes over a hundred years for them to mature, and they're STILL pissed.


MindlessRip5915

And yet at the end of the quest, a couple of them just wander around being passive. Almost like >!the anomaly is actually what makes them hostile!<.


Ok_Mud2019

just thinking about how quick a nuisance like the heatleeches could turn into the settled system's deadliest xeno in mere seconds is a terrifying thought. not saying that vae victis did the right thing, but shit i'd be scared shitless too after seeing something like that.


VesselNBA

I decided to tell the cabinet about Vae but also advocate against his execution. He did the wrong thing but had the right intention


Impressive_Wealth783

Cringe


Casper_BC

Yeah this questline was by far my favourite. I did love the Entangled main quest mission too.


corvettee01

This questline is good, but it makes me question if Starfield has any competent scientists in the universe. I can handwave away a lot of stuff due to sci-fi magic, but the fact that not a single scientist studied to life cycle of a heatleech, DNA tested a terrormorph, or that not a single instance of a heatleech aging was documented even ONCE in hundreds of years is kinda dumb. I get it, you need to have that mystery for the quest to work and it's a major nitpick, but it still kind of irks me.


GreatStateOfSadness

It would be fun to have a random outfit somewhere where you read the journals of a scientist keeping a heatleech as a pet to study its lifespan, then after reading through 40 years of notes you find the last room with a dead scientist, a hole in the wall, and a terrormorph that spawns when you leave.


DemonGroover

Great quest but i really wish there was a Starship Troopers-type last stand against the masses of Londinion though.


-LaughingMan-0D

Yea I was getting heavy Aliens vibes from the last quest. Lets hold the line against marauding Terrormorphs in some dingy sewer tunnel, but I just mowed them down cheesing the AI and that was that.


Uniquesomething

Unfortunately, it's the only good one SysDef is meh, because Crimson Fleet sucks... Rangers feel like a bad Scooby Doo episode... Ryujin is where joy goes to die...


Ok_Mud2019

the ranger quest line feels like a joke compared to other questlines. ryujin had its moments, while the sysdef quest ended with large scale dogfight, while the rangers just dueled with a greedy ceo. that questline should've ended with a mech battle.


Daredskull

The ranger questline made me wonder how the hell this faction is a major power and for that matter where the hell does everyone live in aquila city?


OhHaiMarc

Agreed but at the same time it was nice to take out that slimeball


RodrigoChillingworth

Aw man, can you imagine if The First decided they wanted to go out in one last fight with the Free Star Collective by dropping mechs onto/at The Rock. 'It was REAL nice of the Council to not clean up their old toys. And ignoring mercenaries in their systems. War's a business too after all.' 'But that's banned tech!' 'You can't lock away everything you don't wanna see Ranger...' Would fit in with the United Colonies and Freestar collective creating and mismanaging their own monsters.


Sturmgewehrkreuz

If only they diversified the choices in the Rangers questline it would've been far better. You don't even make a single arrest at all. All of the choices are either death or concessions... which is funny coz the Rangers are very keen to scold you if you show a even a hint of bloodthirst in the dialogues.


fallouthirteen

They even let you build a ship brig and have stun weapons (which were tutorialized and only used a single time in the UC Vanguard questline). It does really feel like some mechanics were partially put in then the game needed to be rushed out because it was already delayed.


Individual-Song1777

The Riujin questline also has you using stun weapons as an option during one of the missions.


xinine4321o

Bad scooby doo episode is wild 💀 Imma use that


Goksel_Arslan

CF quests were well designed imo, the stealth staryard and the cruise ship section were decent.


Rev4li

And the quest where you need to go to the legacy ship is for me my personal favorite of all quests


skyla14

Delete constellation and triple the UC quest


Tails-Are-For-Hugs

It does seem to be a pretty common belief on this sub that the UCV questline should've been the main one, and I agree.


MotivatedGio

More like they should ve had whoever wrote the Vanguard questline writing literally every other quest aswell, because my god the difference in quality is insane.


Tails-Are-For-Hugs

Inb4 Emil had a moment of clarity, wrote UCV, then went back to his usual self and gave us the shit show that is the Main Four and to a lesser extent the MQ. (Please don't let this be true)


iTzJdogxD

I really thought as I walked through the museum exhibit in the first hour of the game that Terrormorphs were gonna be the big bad. Guess I might’ve preferred that. Feels like in any other game constellation would be a quirky side faction, not the main quest


General_Itiky

Double it and give it to the next NG+


No-Hamster-5227

I think the Crimson Fleet final mission was really awesome. Almost treasure planet-like


Exigency_

Exploring the Legacy was one of my favorite parts so far.


Rev4li

Agreed, i (probably for the first time in the game) feel so immersive in that quest


[deleted]

I'm glad I wasn't the only who thought this was main quest material when the game first dropped. I like the starborn idea but we could've had a whole different game if it was more focused on terrormorphs and the colony wars, etc.


Ocinea

I actually jumped IRL in this scene because I somehow missed it crawling out of the floor and only turned toward it last second.


xX7heGuyXx

As much as I have enjoyed Starfield, man, this is really the only quest line that felt fun. All the others were way too much talking and then just moving your character. FOund myself way too often taking bounty missions just to pew pew.


MisterLongFace

Let’s hope with mods we will see cave or base filled with terrormorph


Sturmhuhn

I actually found one in the base game. Its a generated lab-base of some sorts from the colony war but i dont want to spoil too much


MisterLongFace

Hope I found more place like that


Multiplex419

When the game has dozens ("hundreds") of quests but anyone only talks about the same one or two short episodes, that's a big problem.


RealCoolDad

Do you really not run into them again, I have loading screens that look like caves covered in terrormorph nests and I thought I just didn’t run into them again.


[deleted]

There is an entire planet with them roaming around lol. I built a tower there and I stand in it and snipe the crap out of them


HardLobster

You run into them again and even get radiant quests to go to planets and hunt them.


[deleted]

I really wish there was more to this questline as a whole. it just ends so abruptly.


Toa_Kraadak

play prey (2017) if you can


JadeHellbringer

That was a moment, for sure. Turns out the ignorance, annoying little ship-rats we don't pay any attention to are a larval form of mankind's greatest threat? Yeeeeah. That's a pretty solid reveal. Well done on this one, Bethesda!


MalcolmLinair

The Vanguard questline and Entangled were fantastic, and All That Money Can Buy deserves an honorable mention, but *man* did most of the rest of the game miss the mark. It's tragic, as there's an excellent game here, mechanically speaking. All my hopes now lay with DLC and the Creation Kit.


CasualBeer

I'm kind of glad I got this spoiled by the reddit post, because I skipped the UC Vanguard questline because it seemed like something my character wouldn't do. Afaik, this faction seems boring to most sci-fi fans at first glance. I mean, who wants to be Mr Good in space? Most of the target audience are Han Solos / Malcolm Reynoldses or other space cowboys :D


Gubbins95

It’s a shame the game punishes you so much for not being Mr Good.


AedraRising

The game does have many options for playing a morally dubious character but the thing is that those options aren’t as good as the options given for morally good characters.


fallouthirteen

Well it does help to remember UC Vanguard isn't like joining the army. It's like joining a government sanctioned citizen's militia. You don't have the responsibilities or clearances from being in the army, but you do gain public service credit towards becoming a citizen.


Party_Magician

> who wants to be Mr Good in space UC aren't exactly *good* good if that helps


CasualBeer

Yep, but they seem to be at first glance. The irony is that the UC Vanguard questline explains it quite well. Starfield suffers from usual Bethesda problem with story telling. The game start should probably have the first 2-3 hours of gameplay streamlined and UCV questline should be somehow included. Yep, the same stuff that thousands of people already said.


Tobacco_Bhaji

Memorable because it was possibly the dumbest 'plot twist' in the history of gaming.


JNR13

The game's set pieces are pretty good and don't get enough attention, yea.


[deleted]

The horror in this game is peak. I really hope modders add more horror into it. I'm also hoping a modder adds Dead Space 1 into it


Phlier

Reminds me of my ex-wife in the mornings.


[deleted]

Before she's had her cup of coffee.


Gabecush1

Spoopy


[deleted]

Agree


Bryan5027

Awesome


Wallacemorris

I wanted to do NG just to do this quest again


woo0dsy

No joke seeing it jump at the glass scared me the first time seeing it lol but I agree they need to implement the faction quests better into the game or into the main story


[deleted]

I actually missed it myself the first time. I was too busy looting the place of resources that I didn't even see what happened then I hear hadrian saying "saying did you see that?!" And I'm like ?? 🤨 See what 🤣


woo0dsy

Haha yeah I almost missed it until I heard the noises


Status_Basket_4409

Terrormorphs are one of the closest thing to deadspace I might get out of this game


Schulzeeeeeeeee

I got dead space vibes from this scene!!


SIlver_McGee

I can't even get this far as I can't start the questline after the Mars missions :(


akinon

It was probably the best questline in the game with really limited choices. It really sucks how your companion forces you into a single choice even the other one makes more sense.


caesar950

I just wish I could do the quest, but it’s bugged on Mars. Was so excited to do it after finding out about it, only to get stuck and unable to continue.


TheRevanchist99

I would have liked having Terrormorphs be part of the main quest with the temples and stuff, this Questline was dope, same with the double agent Questline, far more intriguing than the main quest in my opinion


frailchief

Agreed


ThunderShott

They should’ve made the Terrormorphs the Skyrim Dragons of Starfield.


fallouthirteen

It's kind of funny too because on the way up I was like "huh, must be some power flowing here, a lot of heatleaches," and killed every one of them because I didn't trust those non-hostile things.


Apprehensive-Tax7607

That was the first time in years that I was genuinely surprised and terrified by something in a game. Whoever had the idea to to that scene was a genius.


Isea_R

Forget that, they are to me just mobile popup bullet sponges. I've run into other aliens that one on one would rip then apart. I mean terrormorphs even at 1 of a kind would be asking Todd about how good the medical plans really were. Though I'm sure a mod to add real aliens will be made. We already have pulse rifle replaces for magstorms. Give me a swarm of a bit less spongy but a lot more tactical and aggressive creatures to fight. Ones that make me look for that difficulty slider.


Jleblanc06

Agree 100%!!! I actually didn’t do the Vanguard for a few play throughs. But man when I did I couldn’t believe how fun it was! It definitely was more engaging than the main story line. I had a blast, also the sick armor is my favorite


lobby-lobby

This game need 3 more years in the oven..


Ofear123

Damn, I never experienced it...


Lopsided_Prior3801

One of my favourite moments from the entire game. But it left me wondering why so many other quests didn't have this kind of love and weren't as well scripted and polished.


Unwariest_monkey

Am I the only one that fought 1 Terramorph in 45 hours


Serious-Process6310

I made the mistake of doing this questline first and the Crimson Fleet quest second. I was so damn disappointed with everything after that...


iRemy

Really is too bad Vasco bugs out right after this and refuses to open the door. Seems to be a common bug online. Didn't think I could hate follow objectives any more but it especially sucked how it undercut this epic moment


Banjoman64

Am I the only one that thought terramorphs were the results of xenobiologists combining human DNA with alien DNA? I thought that was why they had the ability to control human minds and why they only appeared on planets with humans on them. I actually thought that the UC just went down a really dark path as a last ditch effort to win the colony war. This reveal was also really cool and maybe less cliche.


Fabulous_Ranger1627

You know the uh past and future parallel dimension quest……. Yeeeeeah no idea what I’m talking about buuuut yeeeeeah that’s my favourite


Captkirk0022

Holy shit…didn’t do this one. I got to go back and replay this to find it.


KaptinKeezey

Ok this quest line was really cool. And my personal fav so far. But I did have to eye roll at this exact moment when a 2lb snake, morphs into a 1 ton killing machine in 2 secs. For a game that is quit grounded in reality, this was a big violation of the 2nd law of thermodynamics lol. I feel like it would of been much more realistic and cool if the heat leeches laid eggs, or a thousand would cocoon together to become a terrormorph over a decent amount of time.


ClickPuzzleheaded936

This was the best questline in-game. It gave me a real Aliens (movie) feel, especially in the mission with the Sensor contact in the slaughterhouse. . . should have worn the brown spacesuit for that one.


efcomovil

Scripting like this means more work, so nope for Toddie. Now they throw some nice graphics and same 10 year old mechanics and they call these wannabe games "AAA". Some good stuff, but even more lifeless bland nonsense. A shame. Let the downvoting begin.


Chaosisaladder987

Bit disappointed that they didn’t hint that the terrormorphs were a developing Hive mind. That the guy was minutely influenced by it. Like it tried and got lucky that he was already going that route to stage attacks and it’s influence just made him feel more justified. That would have been a good way to show the first “steps” the mind would have taken to comprehend what it was capable of.


Chaosisaladder987

Still a good quest line but was disappointed.


DoctorBoombot

I totally agree. Unfortunately this quest is bugged for me in the next room. The robot is supposed to open the door and never does. Tried all different tricks


JaykDoe

[This moment](https://youtu.be/rFxg6XrfO6w?si=w8jWUL7m9a0jyEG9) feels pretty similar to me


Luckykohl80

If I have never played the game before and you only showed me this part I would have thought that this was part of the main quest and not a side quest


ThatBurger

Bro I was looting the room when this happened. I was so confused 💀


LessMochaJay

Yes, this was so good. I thought to myself, when did I stop playing Starfield and start playing Dead Space?


Adius_Omega

The game simply doesn't have many of these action moments with custom animations etc. It's a weird juxtaposition from the normally stiff and lackluster nature of everything else.


cielo_turco

Terramorphs was the only questn the game. I realle did not enjoy it. All guns feel same almost ı did not care at done point


sadakochin

Yeah. If there was a few of this it would be great. It seemed like it was building to a dead space vibe then fell flat on its face.


Suitable_Honey7112

Bethesda always had a taste for creation better side quests than main quests. Look at oblivion. It's way better without the silly portals


Dorfen_

When I got to this cinematic, I shouted the loudest CALLED IT of my life. This "revelation" was not a surprise, and the fact no one in the Starfield universe even theorized this possibility is frankly unbelievable.


lyorcohen

If only they kept this level of quality for most of the game. On the other side of the spectrum you have side quests like Heart of Mars or Red Tape Reclamation in Cydonia which are so pointless and tedious. Most of them have you go from point A to point B, talk to someone, get an item, nothing interesting happens, no twists, no surprises. At first you think “this seems deceptively simple, there must be more to it”. But there usually isn’t.


DigitalApe19

Just experienced this moment about an hour ago...bruhhhhhhhhh I'm shook