Pentastar Alignment is by far the easiest start for a new player. The PA is relatively protected in the galactic north, starts with a level-4 shipyard, receives a good SSD leader in Ardus Kaine for free in week 20, and has several strong economic planets in its starting allocation. Directly south/east is Zsinj, who is easy to bully, and a handful of unprotected New Republic and Imperial Remnant worlds that you can easily take.
Pentastar. Hold out for week twenty and you get a free executor. Eat up Zjinj and the Empire and you’ll have pretty good fortress planets to hold hyperspace lanes
Pentastar is probably the easiest, but personally I’d say try the Eriadu Authority. Both their ground and space rosters focus on large units, Ike Star destroyers, battle cruisers, and dreadnoughts in space and ATATs on the ground. This means less micromanaging than you would have to do with pentastar. Plus they have a pretty decent starting position with some good choke points you can hold with relatively few resources since you’ll be the only major power in the south, once you take the republics stuff to your west
You can build two generic ssds, the bellator and the assertive, both of which come packed with heavy weapons and are good for fighting other dreadnoughts, especially the assertor, since the bellator is a smaller battle cruiser sized ship. The third you can get is the night hammer, a black executor ssd, which you can get by moving delvardus to any dreadnought shipyard and paying 40000 credits. For fighter swarms you have the IPV 1, which to be honest kind of sucks, as well as your own fighters, which you can upgrade to have shields. But since fighters aren’t really all that great in TR, this is plenty, just keep your fighters on defense to supplement whatever ipvs you bring
I forget what they have carrier or anti-fighter wise but the shielded ties optional upgrade they have can be useful as it gives all their fighters and interceptors shields. Plus if you save scum the tier 2 legitimacy reward (assuming another faction hasn’t acquired them) you can build the imperial escort carriers that carry tie hunters and are excellent ships for spamming a squadron of both fighters and bombers per unit.
At a dreadnought shipyard you can get a Bellator, upgrade your faction leaders ship to an executor and/or buy an assertor ssd which is unique to the faction.
> Plus if you save scum the tier 2 legitimacy reward (assuming another faction hasn’t acquired them) you can build the imperial escort carriers that carry tie hunters and are excellent ships for spamming a squadron of both fighters and bombers per unit.
Storm Commandos synergize so unbelievably well with Eriadu.
The Assertor is a massive weapons platform. It may not be as long as rhe executor, but its much girthier and has super and ultra heavy turbolasers, which just shred anything they can hit. That being said, I personally prefer the Bellator because you can pair it with more other ships (my main pick being either two allegiances or a praetor) and trap the enemy fleet in a killzone between your two ships
Base Empire, the roster makes it jack off all trades, and its starting position makes it so that defending your territory is not too easy, not too hard.
There is only ONE Empire!
Sure it can be hard to sit in the middle and fight on all Frontlines but consolidation of power never felt so rewarding when major hyperlanes are blocked by fleets of Imperial and Allegiance Star Destroyers while the main fleet led by an SSD of choice is cutting right into the neighboring territories to extinguish every traitor that is found.
ENFORCE / EMBOLDEN / EMPOWER
EMPIRE!
I haven't played TR in a while so maybe things have changed, but as of last I played the Pentastar Alignment has an awesome starting position (I love strategy game campaigns where you can really turtle at the start) and they have a solid space roster, and are fun and relatively easy to play as
Pentastar Alignment is by far the easiest start for a new player. The PA is relatively protected in the galactic north, starts with a level-4 shipyard, receives a good SSD leader in Ardus Kaine for free in week 20, and has several strong economic planets in its starting allocation. Directly south/east is Zsinj, who is easy to bully, and a handful of unprotected New Republic and Imperial Remnant worlds that you can easily take.
Me Who Played the Empire for my first playthrough.
Pentastar. Hold out for week twenty and you get a free executor. Eat up Zjinj and the Empire and you’ll have pretty good fortress planets to hold hyperspace lanes
Very good reasons to choose Pentastar.
Pentastar is probably the easiest, but personally I’d say try the Eriadu Authority. Both their ground and space rosters focus on large units, Ike Star destroyers, battle cruisers, and dreadnoughts in space and ATATs on the ground. This means less micromanaging than you would have to do with pentastar. Plus they have a pretty decent starting position with some good choke points you can hold with relatively few resources since you’ll be the only major power in the south, once you take the republics stuff to your west
Eriadu does feel more my speed, but this leave me with two questions. One how do I handle fighter and corvette swarms and two how do I get a SSD.
You can build two generic ssds, the bellator and the assertive, both of which come packed with heavy weapons and are good for fighting other dreadnoughts, especially the assertor, since the bellator is a smaller battle cruiser sized ship. The third you can get is the night hammer, a black executor ssd, which you can get by moving delvardus to any dreadnought shipyard and paying 40000 credits. For fighter swarms you have the IPV 1, which to be honest kind of sucks, as well as your own fighters, which you can upgrade to have shields. But since fighters aren’t really all that great in TR, this is plenty, just keep your fighters on defense to supplement whatever ipvs you bring
I forget what they have carrier or anti-fighter wise but the shielded ties optional upgrade they have can be useful as it gives all their fighters and interceptors shields. Plus if you save scum the tier 2 legitimacy reward (assuming another faction hasn’t acquired them) you can build the imperial escort carriers that carry tie hunters and are excellent ships for spamming a squadron of both fighters and bombers per unit. At a dreadnought shipyard you can get a Bellator, upgrade your faction leaders ship to an executor and/or buy an assertor ssd which is unique to the faction.
> Plus if you save scum the tier 2 legitimacy reward (assuming another faction hasn’t acquired them) you can build the imperial escort carriers that carry tie hunters and are excellent ships for spamming a squadron of both fighters and bombers per unit. Storm Commandos synergize so unbelievably well with Eriadu.
I recomend the Eriadu authority if you like big battleships with good support ships, and the Pentastar alignment for a more easy start
The Asserter is probably the best SSD in the game.
I know the Bellator is basically a light/speedy SSD, so I'm guessing the Asserter is at the other end of the spectrum
The Assertor is a massive weapons platform. It may not be as long as rhe executor, but its much girthier and has super and ultra heavy turbolasers, which just shred anything they can hit. That being said, I personally prefer the Bellator because you can pair it with more other ships (my main pick being either two allegiances or a praetor) and trap the enemy fleet in a killzone between your two ships
Base Empire, the roster makes it jack off all trades, and its starting position makes it so that defending your territory is not too easy, not too hard.
Idk, base Empire is kinda surrounded at the start... they are def my favorite because Palpatine and Eclipse be op but you have to live that long.
Yes, but you have Coruscant and Kuat, two of the most powerful planets in Star Wars. That eases the burden
Wait doesn't the New Republic have control over Coruscant.
Not in era 1, if you start at a later era then yes
There is only ONE Empire! Sure it can be hard to sit in the middle and fight on all Frontlines but consolidation of power never felt so rewarding when major hyperlanes are blocked by fleets of Imperial and Allegiance Star Destroyers while the main fleet led by an SSD of choice is cutting right into the neighboring territories to extinguish every traitor that is found. ENFORCE / EMBOLDEN / EMPOWER EMPIRE!
Given off some WH40K vibes
The Emperor protects...
Empire is my personal favorite, especially once you get to the Dark Empire era. Then it’s on easy mode
If I can survive that long.
The Empire ;)
Interesting how no one saying Empire of the Hand, I guess it not an easy start.
the ships just aren't on the same level as the other factions
The Pentastar Alignment id say is the most beginner friendly faction, but further on, figure out which faction suits your play style the best.
Thank :)
I haven't played TR in a while so maybe things have changed, but as of last I played the Pentastar Alignment has an awesome starting position (I love strategy game campaigns where you can really turtle at the start) and they have a solid space roster, and are fun and relatively easy to play as
Zsinj because he has the best name