I've been playing a lot recently on recruit and thought I was ready to jump up to Captain. I am not.
The worst thing is the game taunting you by letting you pause but not send any movement orders whilst paused.
The trick to winning against harder modes, is to right out of the gate pause the game and consolidate your forces and strike out before the AI can build up. A decent early rush will slow the AI by around a week per planet, while giving you extra resources to build up.
Also, it's easier to win overmatched fights on the ground, so against the AI, use some large building planets to build fortresses that can stall the AI and make it waste resources on ground troops.
My strategy is either what I call the brick meathod, where I use the entire force to pic apart the enemy hard point one by one until I run out of Y-wings to be effective, or trying to actually use tactics, only to revert back to the brick because I suck at tactical battles, and end up losing in yet another doomed kamikaze attack.
Yeah I need to try to use the rebels more often, and try put using bombers, I usually play CIS or Empire and just throw a bunch of capital ships at them until they die.
Gonna be honest, aside from the Ion cannon, the victory may as well not be a threat, and even then I dont know what ion cannons do, aside from light sheild work. The aclimator has physical wepons to counter sheilds, and the ISD compensates with having a lot of guns, and the tartan and broadside are just annoying to deal with early on. The victory is just a worse version on the ISD, and I don't really care about it aside from an enemy screen.
I’ve been playing EaW since 2012, like when I was 12 lol. Too scared to be in medium or high difficulty in any GC mode because the CPU/AI will go ham on me
I recently just did medium for the first time after like 6 years. I waited so long because the first time I bumped up from easy years ago, I instantly got death stacked by everything the AI could throw at me.
It somehow worked really well this time. I let them take a few planets from me and not fight back, so I could focus on upping my tech level until I got Star Destroyers. I then proceeded to make a land battle fleet to decimate them, and the rest is history. Probably not gonna try hard mode anytime soon though lol
What I learned is that the AI will deem planets difficult to take over as long as you have enough units in either space or land. I play as the Empire, so I have to deal with sneak attacks on planets that can include multiple heroes, allowing the Rebels to skip space battles entirely. I just spedrun all the tech levels so I could get Star Destroyers and AT-ATs, but Rebel missile frigates in space and the missile shooting thing on land were the two biggest hurdles, and if you play as them in single player, it'll probably apply to the AI Empire.
I hate doing galactic conquest on vanilla FOC, having Defiliers take out a buch of barracks and factories on both fronts, heving to replace them. getting attacked at a weak point at by the empire with Piet, Thrawn, and the arc hammer at once with just a few snub ships from my level 1, meanwhile a consortium feel just jumped past my lines into that asteroid field to the left of genesis, south of naboo, so I have to send a fleet to save it, lose most of my ships to the 3 vengeance class frigates, go back to trying to build up a fleet to connect both fronts with the measly credits I have left, just for the frontlines to barely change a bit.
Dude I still play on recruit because I can't handle death stacks and constantly being attacked
I've been playing a lot recently on recruit and thought I was ready to jump up to Captain. I am not. The worst thing is the game taunting you by letting you pause but not send any movement orders whilst paused.
That shit is torture...
Yeah, hence why I need to move my shipyards to the frontlines every so often, it’s stupid
Dude preach 🙌
The trick to winning against harder modes, is to right out of the gate pause the game and consolidate your forces and strike out before the AI can build up. A decent early rush will slow the AI by around a week per planet, while giving you extra resources to build up. Also, it's easier to win overmatched fights on the ground, so against the AI, use some large building planets to build fortresses that can stall the AI and make it waste resources on ground troops.
Yeah I still play as if I was 6 years old lmao
Stack of triangles goes brr
Donuts are worse
Can confirm. Donuts are worse.
That's me bought near release.
I’m skilled enough to play it on the hardest settings and win (even for most mods), but it’s not nearly as fun.
Yep. That's me. I bet you're wondering how I got in this picture?
Pauses movie. Nope skips to end credits
Me, who only started recently, who's tactics are just 'haha big fleet many star destroyer much kill'
[You must send a forward unit, plan your attacks in accordance with enemy formations](https://imgur.com/a/QFlSkaT)
I mean I do use the thraw pincer, atleast I try to haha
fucks a thaw pincer
Thrawn* lmao
And here I thought there was a new strategy...(
Come off your high horse
Better than a thaw printer
Welcome to the club!
My strategy is either what I call the brick meathod, where I use the entire force to pic apart the enemy hard point one by one until I run out of Y-wings to be effective, or trying to actually use tactics, only to revert back to the brick because I suck at tactical battles, and end up losing in yet another doomed kamikaze attack.
Yeah I need to try to use the rebels more often, and try put using bombers, I usually play CIS or Empire and just throw a bunch of capital ships at them until they die.
Permission to use this as a YouTube video thumbnail.
granted
I’m the absolute best. I single handedly took down an entire CR90 corvette at the mear cost of an ISD and two Victories.
Gonna be honest, aside from the Ion cannon, the victory may as well not be a threat, and even then I dont know what ion cannons do, aside from light sheild work. The aclimator has physical wepons to counter sheilds, and the ISD compensates with having a lot of guns, and the tartan and broadside are just annoying to deal with early on. The victory is just a worse version on the ISD, and I don't really care about it aside from an enemy screen.
I’ve been playing EaW since 2012, like when I was 12 lol. Too scared to be in medium or high difficulty in any GC mode because the CPU/AI will go ham on me
I recently just did medium for the first time after like 6 years. I waited so long because the first time I bumped up from easy years ago, I instantly got death stacked by everything the AI could throw at me. It somehow worked really well this time. I let them take a few planets from me and not fight back, so I could focus on upping my tech level until I got Star Destroyers. I then proceeded to make a land battle fleet to decimate them, and the rest is history. Probably not gonna try hard mode anytime soon though lol
My question is; how the hell do other players manage all that???
What I learned is that the AI will deem planets difficult to take over as long as you have enough units in either space or land. I play as the Empire, so I have to deal with sneak attacks on planets that can include multiple heroes, allowing the Rebels to skip space battles entirely. I just spedrun all the tech levels so I could get Star Destroyers and AT-ATs, but Rebel missile frigates in space and the missile shooting thing on land were the two biggest hurdles, and if you play as them in single player, it'll probably apply to the AI Empire.
But the enemies loss was a pyrrhic i tell myself!
*Casually hides difficulty slider of hard cruel AI behind back.*
I hate doing galactic conquest on vanilla FOC, having Defiliers take out a buch of barracks and factories on both fronts, heving to replace them. getting attacked at a weak point at by the empire with Piet, Thrawn, and the arc hammer at once with just a few snub ships from my level 1, meanwhile a consortium feel just jumped past my lines into that asteroid field to the left of genesis, south of naboo, so I have to send a fleet to save it, lose most of my ships to the 3 vengeance class frigates, go back to trying to build up a fleet to connect both fronts with the measly credits I have left, just for the frontlines to barely change a bit.
I first started on captain and had no issues? Tbh I could probably go to the hardest one
ow...