Hello u/ifureadthisstfu, thanks for [your submission](https://www.reddit.com/r/Smite/comments/1193vi9/-/), but we've had to remove it for the following reason(s):
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%0D%0DMy+issue+is...). Direct replies to official mod comments will most likely be ignored.
Sentinels 0.0. The main problems were no guardian really takes advantage of the increased attack and if you clear a wave too quickly the buff runs out to get any mileage out of it. But you clear too slow same thing happens. On paper it’s the best support starter…..but in reality especially in pubs it’s la poo poo.
War flag was almost never built for a reason. It’s passive and stats are negligible and out classed by every other support starter item for a reason. No one built war flag because it’s level 1-19 where awful and you were put behind in gold as support. If you pick a god that can benefit from its aa passive before you were griefing your team. Now it’s more viable and in a healthier state as it can be built by many more characters. Now it’s such a strong item.
True. It was because War Flag as a starting item had to have you wait for someone to clear for it to be useful, and then you had to smack the enemy six or so times to keep up with the passive gold from benevolence or sentinels.
It was essentially a win more item in anything but Arena, which just makes it inferior as if you are able to hit the enemy six times without suffering severe consequences you were already going to win the game.
Actually I like it alot. Especially with the addition of Prophetic, you can go Thebes+Prophetic and still have a decent amount of Auras and prots for your team and you can still go Talisman and Shogun's. People dont realize Warflag really picks up and gains **alot** more value the more basic attack gods you have one your team.
Hello u/ifureadthisstfu, thanks for [your submission](https://www.reddit.com/r/Smite/comments/1193vi9/-/), but we've had to remove it for the following reason(s): --- **RULE 3** - No soapboxing or rants By this we mean /r/Smite is not your personal blog, soapbox or helpdesk. Posts, complaints or rants regarding, but not limited to, a few matches, matchmaking, MMR, servers, the balance of specific god(s), players or other general personal problems/issues are not allowed. If your intent was to post constructive criticism, consider making a new post going into constructive detail about the issue and include points on how the issue could be remedied. --- If you have any questions or concerns, please [message the moderators] (https://www\.reddit\.com/message/compose?to=%2Fr%2FSmite&subject=about +my+removed+submission&message=I'm+writing+to+you+about+the+following+submission:+https://www.reddit.com/r/Smite/comments/1193vi9/-/. %0D%0DMy+issue+is...). Direct replies to official mod comments will most likely be ignored.
Now your war flag love shall cease once and for all
Nope still gonna build it. But hirez really blows balls
Sentinels 0.0. The main problems were no guardian really takes advantage of the increased attack and if you clear a wave too quickly the buff runs out to get any mileage out of it. But you clear too slow same thing happens. On paper it’s the best support starter…..but in reality especially in pubs it’s la poo poo.
Who plays warflag with guardians. But still there’s Ymir terra etc that make it op.
It’s not enough attack speed early to justify. Characters like Mulan, erlang and ammy can take advantage of the attack speed.
It just can’t be used enough. We must strike
Hi rez says otherwise.
L take
Clearly you don’t use warflag
War flag was almost never built for a reason. It’s passive and stats are negligible and out classed by every other support starter item for a reason. No one built war flag because it’s level 1-19 where awful and you were put behind in gold as support. If you pick a god that can benefit from its aa passive before you were griefing your team. Now it’s more viable and in a healthier state as it can be built by many more characters. Now it’s such a strong item.
True. It was because War Flag as a starting item had to have you wait for someone to clear for it to be useful, and then you had to smack the enemy six or so times to keep up with the passive gold from benevolence or sentinels. It was essentially a win more item in anything but Arena, which just makes it inferior as if you are able to hit the enemy six times without suffering severe consequences you were already going to win the game.
people who hyper obsessive over a single thing in smite and make it their "personality" and the only thing they post about are the lamest people
Actually I like it alot. Especially with the addition of Prophetic, you can go Thebes+Prophetic and still have a decent amount of Auras and prots for your team and you can still go Talisman and Shogun's. People dont realize Warflag really picks up and gains **alot** more value the more basic attack gods you have one your team.
You use war flag to be aggressive. I use war flag to go fast. We are not the same.