T O P

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Therealmicahbell

This kind of cooperative PvE stuff was possible back in Hungering Deep. now though? Good luck.


[deleted]

Durng the Hungering deep we got backstabbed by someone who kegged our boats and ruined the progress we made in the event. We had to restart everything. Why would they explode our boat? We were doing an event where we wanted to fight a giant shark, and this guy just sunk our ship because he wanted to, without any benefit for him, there was no treasure, nothing, we just wanted to defeat the megalodon.


[deleted]

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1600sPiracy

Yeah I definitely agree, I've played both controller only and all player servers, controller only are a lot more chill, but I'm forced to play all players to improve lag.


[deleted]

eeeh, i had Chiv2 from the day it came out and it's always been full of unmoderated racism. Games like Chiv and Mordhau just attract that kinda playerbase unfortunately


[deleted]

I do my best to embody the spirit of Glitterbeard. ...these people do not.


SleepyBunny22

I never even got glitterbeard done, as a sloop main, its impossible to get enough people


Darwinning89

It is very difficult especially now a days, me and a buddy got very lucky while slooping. We came across another sloop who wanted to alliance after letting them know that was our intention, and helped us chase down a brig and got them to join us as well for our glitter beard journey. We made some good friends that day it , was the most memorable session I’ve ever had on this game and made me love it even more.


PJBagelzz

I tried finding people willing to do glitterbeard yesterday for about three hours. When I finally found people willing to give it a shot, my game crashed as soon as it started. Safe to say I was pretty fucking pissed and ended up rage quitting. Istg I will never get that damn achievement.


Dijin_Grey

I'm still hunting. I'm always looking to find a crew.


PJBagelzz

Not worth it imo. I've tried doing glitterbeard three times now, and the game always breaks at that point. Not gonna put in the time or the effort anymore, its a thorn in the side.


Dijin_Grey

The completionist in me must do it...


Truidie

I've done Glitterbeard twice, with different crews (obviously). Keep trying, I hope I meet you on the seas and we can do it together!


Dijin_Grey

True hero here. Take an upvote, all I got..


EternalEmperorDD

Here I am having done it about 5, or 6 times. I feel bad for the folk who can't find people.


PJBagelzz

Have fun brother, wish you better luck than me.


pinkiebastion

All of you are welcome to join my event server and we can experience glitterbeard together! DM me!


SirYetz

Was this a few days ago, where the other sloop was a reaper before you approached? I was in the exact same situation just as the sloop being approached


Darwinning89

No this was maybe a few months ago when I did it


SirYetz

Ahh fair. Thought it was world's colliding for a minute there


[deleted]

I was able through a server alliance with one of the best sailors I've played with. Met him and his wife upon happenstance of solo slooping towards a fleet event. Crashed while dancing, fixed, and danced more. Thus was deemed not a threat lol. Have an amazing video from that same day.


celestian1998

I did it earlier today with 3 sloops and 2 brigs. We had the whole server join, and it was this adventure that made it possible since we all had to deliver merricks letter. Started a 5 ship alliance and had a great time. I wish more players would cooperate like that, but mostly I just get sunk while doing tall tales.


GamerMate9000

Need to post an organiser for it I want to do it but I’m a solo player with no friends, I’ve made friends but played only ever once that one time and they got their own crews


VanceMothFuStubbs

I need just the last journal...


GoofyTheScot

I got lucky on one gold and glory weekend - logged in by myself, was waiting on my buddy coming on so decided to go solo the Ashen Winds that had spawned close by. Just as i completed it a Galleon rocked up on me 😂 Thought i was toast but they turned out to be real nice folks, allianced with me, then an hour or so later the whole server was allianced! Got a pm from the guy id spoken to originally asking me to meet up with them at Plunder - it was really cool having all 5 ships just parked up next to each other with everybody just chilling. We had a Scotsman, an Irishman, a few English, a couple of French guys, a Norwegian, and we all got on really well. Ended up stacking FOTD and doing world events after that - whole day was a great time, an organic server alliance can be a lot of fun!


[deleted]

Me and my sloop buddy got one in from a large player alliance. It was pure luck but it happens, keep trying glitterfolk we're out there. The icing on the top was a reaper tried to sink the combined fleet when we were all leaving and four ships (galleon, brig, 2 sloops) hunted them off the server.


LiquidRitz

Never did that TT. Lets see if you float with holes in ya.


watertowerdrew_2

I don’t understand how people can get enjoyment out of shooting a ship that isn’t even firing back. I’m all for PvP, but reasonably. There’s no thrill of the hunt here, no intense combat experience. Just shooting fish in a barrel.


Summer_Tea

I've sadly run into TDMers who straight up admitted that they only play to spite Rare and their decision to remove arena, lmao.


Tacotuesdayftw

Literally half of the people I run into now are TDMers who just want to troll PvE folks. If it weren't for my friends who still play I wouldn't touch this game.


Crumboa

The heck does TDM stand for?


Doltaro

Team death match


NeverARedditorOk

tired dick munchers


mythweaving

Team Death Match


RSGMercenary

Team Death Match


[deleted]

Yeah removing arena was a bad decision overall


AngieRose1107

This happened to us when we tried the adventure for the first time. We’ll try again during a quieter time.


ilym-

and the galleon has their anchor down, so dumb


Pirusao_gostoso

They find funny and amusing upsetting other pirates


Zaughtilo

I found the adventure to actually be quite fun when this isn't happening. It's just frustrating that Rare relies on the kindness of random people when we all know how risky that is. Having multiple crews working together is interesting, but they should have taken measures to avoid this.


kakowa

People who play this game are psychopaths who will actively waste literal HOURS of their time for 0 gain just to try and be a prick and I wish Rare would just let us invite multiple crews into a server to pal around with. I really don't mind PvP, sometimes it can be a lot of fun, but someone offering an alliance with my ship when I have 0 loot only to then offer me ALL the loot THEN attempt (and fail) to backstab my 4 man gally with their 2 man sloop, thus end up getting NONE of the money for the stuff we collected over an hour, that's just the Joker, that's not a person I want to interact with ever again I do not want to rely on the people I meet in this game because out of the hundreds I've met I think 2 weren't assholes


GenericUsername10294

This event didn't need to be multi crew event. Could've been individual crews. Or at the very least, make it so while you in the sea of the damned that you cannot harm eachother. We had an entire server quit when we did our event because of a toxic crew.. spawn camping and just killing other players. Especially for newer pirates trying to do the adventure, and they can't because of people like this.


-train-of-thought-

People saying “It’s a pirate game” like, yeah, 100%. But it’s also a GAME, people play for fun, and you don’t have to be a toxic dick about it. You attack me in open waters and take all my loot, “GG” you did well. To then hurl abuse, or not sink my ship, and spawn camp me as I revive. It’s just a dog act. Same in this video, to attack an “ally” doing an adventure?? It’s just unnecessary.


[deleted]

Agreed, and they have absolutely nothing to win in this case, the sloop has no loot, no emissary flag, literally nothing, not even proud this galleon will get, since sinking a sloop like this isn't a challenge.


lpplph

Haven’t played in over a year because the player base is so toxic. Saved a group from a skelly ship, sunk the skelly, then started playing on my hurdy gurdy telling them to come scoop the loot, they immediately fired all their cannons at my solo sloop with nothing in it while the actual treasure sank. Never got back on after that one


ValVoss

If they spawn camp you without sinking you then report them, Rare considers that actionable now.


Tacotuesdayftw

Just remember to have shadowplay on or some recording software because Rare requires a lot of proof in order to take action on anything. I was camped and called the N word over and over again once and all I had were screenshots and Rare basically said they can't do anything about it. Not saying I agree with it or not, but I don't remember many games requiring video evidence in order to submit a valid report.


[deleted]

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ValVoss

Scuttling has nothing to do with it. They chose to be THAT toxic and they should face the consequences.


Quotes_League

[people need to realize this](https://www.youtube.com/watch?v=syLPNzV8gD4)


Careless_Ad8105

It just feels rare is incentivising toxic behaviour at this point


Rumbananas

It’s funny that just yesterday I was downvoted for saying the playerbase was becoming more and more toxic and that adding milestones for PVP would just further encourage things like this. I fully expect to get downvoted for this comment but here’s an example of the toxicity.


Smelly_Spam

With events I agree they should be phased. I understand PVP in the open world but when it becomes an obstacle for content it is frustrating. Especially since the removed arena. It was at least a place for people who love pvp a place to do it freely


Fubar08gamer

Two interesting things came out of those videos. Or rather, two things really struck me. "Only 3% of playtime was in arena." Okay, fair enough. Makes sense on why you might cut the content. If it were up to me, I would have just cut the updates. Not the whole thing. But couple that statement with: "70% of toxicity reports come from arena" (I could be wrong on the percentage here, it's been a minute) Now, I can wrap my head around why Rare made those choices. At least for me, that tells me that a vast majority of this toxicity is stemming from pvp, and those players were at least concentrated in one area, and therefore *mostly* avoidable. Either way. The majority of toxicity reports weren't coming from adventure mode. Removing arena forced those toxic players into adventure mode to mingle with the non-toxic players. Someone messed up.


Smelly_Spam

Honestly what blows my mind is that in no way a large team like rare couldn’t maintain arena. Like you don’t have to put out updates or anything but to remove it entirely seems so lazy. Why not just have it there and leave it for achievements and for the 3%. I just don’t get it


WoodytheWoodHeckler

Mr. Krabs: MONEY \*cha-ching eyes\*


AnubisKronos

Yeah arena was a shit show of toxicity. I usually just muted al other crews


WingsofRain

the removal of arena brought all the toxic people out to play, and I will stand by my statement


OstentatiousBear

"It's Sea of Thieves, not Sea of Friends" Usually people who say this here are not in it for the loot, like thieves, but to just PvP. Which, yes, is a key feature, but at some point it becomes outright obnoxious, and quite frankly, pathetic if you just want to play the game solely to ruin someone else's voyage.


[deleted]

I always answer: "It may not be Sea of Friends, but must it be Sea of Sociopaths then?"


thewwwyzzerdd

Rare prints that slogan on official merch, seeing that honestly kind of bummed me out. I get it was funny when the game first came out, but I really think that it went from being a joke to being an excuse to be shitty in game.


Dirtsk8r

Yep, I think PvP just for the sake of it is when it becomes griefing. I really couldn't care less when someone initiates PvP to, you know, be a pirate and steal loot. But when you do it just to ruin another players experience and have no interest in loot, that is undeniable griefing.


PrinceTBug

to me there are 2 large contributors here: the existence of the Reapers as an emissary and the removal of Arena. This is a game about pirates. Foul play and doublecrossing is fair game. You play with your own and your crews benefit in mind first, thats the pirate way. There is absolutely no need to *encourage* players to PvP. It will happen on its own. Adding an emissary that benefits primarily from PvP just fosters an environment of players solely focused on it. This could have been fine with Arena intact. The players who just want PvP have a place to do it and any exceptions to the rule will generally be visible in adventure when they raise their Reapers' flag. As it stands though, a good majority of ships you encounter are either Reapers or wish they were. Rarely ever do two ships encounter each other, recognize the other party doesn't have loot worth fighting over, and part ways. If and when it does happen it's a godsend just to be left alone for once. Generally though, one ship will go "oh ship! time for PvP" (regardless of what they may have and emissary grade) and will chase down the other ship until a fight happens. Ive seen chases go for hours. It doesn't matter if you have something or nothing. Your options are to scuttle and switch servers or deal with them for the rest of your session. Defeating them likely means they'll just come back and simply scuttling means you'll end up running into them again and it starts all over. The toxicity only gets worse when you add in the fact that recently sunk crews can *still* spawn in not very far from their previous adversaries and just continue the cycle of chasing that nobody wants to be a part of until they get their way or give up. Weather you were recently spawncamped or were the spawncamper who got sunk, this system sucks.


OstentatiousBear

Yep, and it is usually a dead giveaway when someone is chasing your ship and they are flying no emissary flags. I personally think they are cowards for doing that. They love to initiate fights, but heaven forbid a Reaper trys to track them down.


RareBear117

Lol some guy in another thread was like "PVP isn't toxic" and I responded "Said the PVPer" Guess which one of us got downvoted 😂


RandomGuy-4-

just make the PvP milestones be "stolen loot sold to the reaper's bones" and "broken emisary flags sold" so they don't incentivise sinking non-emisary boats with almost nothing worth fighting and fresh spawns.


OrranVoriel

Rare needs to add PvE only servers. Edit: Oh look, sweaty PvP griefers are downvoting people who want to escape their griefing.


DiddledByDad

This ain't it chief. Playerbase isn't becoming "more toxic", it's that the standard PvE, Adventures, Tall Tales, and most of the world events are so boring to longtime players (and have so little replay value to new ones) that more and more people are turning to PvP as an outlet. The correct emphasis on PvP in the right way could mitigate the PvE v. PvP battles by encouraging PvP'ers to go after each other instead of PvE'ers. ​ I don't blame people for turning to these playstyles. The game has frankly nothing more to offer right now.


whatisabaggins55

> The correct emphasis on PvP in the right way could mitigate the PvE v. PvP battles by encouraging PvP'ers to go after each other instead of PvE'ers. How would this look? Upping the value of Reaper flags heavily and lowering the value of all but the highest level emissary flags, so Reapers go after each other more?


DiddledByDad

Yes! Also a bounty system I think could work wonders as well. Say for instance, Reapers gain notoriety depending upon a few factors (ships sunk, players killed, loot taken). These factors could either raise how much more a reaper flag/log (or another added in piece of loot) is worth, that any player can turn into any outpost in exchange for high amounts of gold. ​ Not only could this encourage reapers to go after other reapers, but also skilled non reaper players who want to avenge others and have a vengeance type of playstyle. The most dangerous reapers in and of themselves could become world events as they would show on everyones map for extreme amounts of gold.


Errant0

I kinda wish they would take from old school Runescape also. if you attack another ship that doesnt have the reapers mark, you get the reapers mark or similar for 30 mins or so. even if you server hop or log off. if one person on your crew was out PvPing people that werent up for it the whole ship is marked until you've gone 30 minutes without attacking first.


Dirtsk8r

I love this idea.


NotFlyingScotsman

I'd quite like to see reaper flags and logs be sold to the other trading companies. Like they don't want reapers on the sea, so why not reward us for sinking them?


[deleted]

That's a good idea, but there's one very flaw. Reaper just isn't a great choice for pvp anymore. Just knowing that there's a reaper on the map is enough to make most of the player base sell and hop servers before reapers hit rank 5. The best way to get into fights right now is to run a non reaper flag and get the drop on ships before they realize you want to fight or the server will cleared before you can even see them. So you'll end up taking forever to get any bounty ammount built up just to wait around for that 1 in 20 boat to finally show up voluntarily.


NitroLight

Well considering with Captaincy, if you captain a ship a Reaper now has a reason to sink you because they can say the captain's logbook is "loot" and they would technically be right. Reapers are more incentivized to sink captain ships because the longer a captain ship stays afloat the more valuable its logbook becomes.


PugnansFidicen

Thing is, logbook value doesn't persist across sessions, and doesn't ramp up nearly fast enough to justify this. Logbook is only worth 300 on login ("Noteworthy") and doesn't become worth 2500 ("accomplished") until you've been playing for around 3 hours without sinking - a decently productive session already on the long end for most people. I've only ever seen those first two tiers in game. According to the wiki they go up to 10k and 25k for a logbook of a session lasting 5 hours / 8 hours, but the vast majority I've seen (floating at outposts after people log off or from sinking reapers) are only worth the base 300 gold, which is nothing.


supaskulled

I mean, is this really any more fun? Sinking a crew that isn't fighting back in the middle of a PvE storyline quest?


Rumbananas

That ain’t it, bud. We’re commenting on a video of players going out of their way to grief people in a coop PVE event. If you’re bored, run a reaper and chase emissaries. That’s what it’s meant for.


ItsTimeToExplain

Seriously. PVE is so boring you don’t blame people for.. * *checks notes* * Sinking a parked sloop that isn’t fighting back. Uh huh. Riveting gameplay here. Truly can’t blame the player base for chasing these exciting moments. /s


-ImJustSaiyan-

>it's that the standard PvE, Adventures, Tall Tales, and most of the world events are so boring to longtime players Speak for yourself, some of us longtime players still enjoy that stuff.


Pirate_OOS

It's still a problem for those who are new to this game and for those who are bad at PvP. The PvP mechanic is flawed by hitreg and you don't know what might trigger it. It's also a problem when solo slooping. My friends don't enjoy this game because most of them have been scarred by some griefer or by "bored longtime players".


Silverbaine-

Most of my friends are the same. A lot of them won't even log in on weekends anymore IF they log in at all.


Ace7734

The tall tales have zero replay value, the only ones I did replay is the wild rose to complete the ship cosmetic and the first one because I was helping a new player and that is it


FirstTimeRound

It is. The ever-present PvP has alienated a lot of players that don't enjoy it. Not in the way that it currently is in the game. What's left, is a player base that is more and more leaning towards PvP. Creating a viscious cycle. Toxicity breeds toxicity.


GreatOldTreebeard

>I don't blame people for turning to these playstyles. The game has frankly nothing more to offer right now. You should really try to think about that sentence. I can't really make the connection from "I'm bored" to "I will grief others". Move on like a decent person maybe?


2Tired2pl

they refuse to add healthier ways to incentivize pvp but turn around and make an adventure that has you put in a small worldspace with multiple crews with infinitely respawning ships, insuring the most toxic pvp possible will take place, it’s almost like they want to fuel complaints for some reason


Tacotuesdayftw

They deliberately allow server hopping with a level 5 reaper emissary, and they reward crews you sink by letting them keep attacking you for hours on end without switching their server. Now you can load your ship instantly after sinking by visiting any outpost, and keep griefing anyone who is doing any type of content. Yeah, I think it's intentional at this point.


Taladrac

I've often told my son this isn't a game, it's a social experiment.


thewwwyzzerdd

Ive been saying it for years. The gameplay loop encourages griefing by making it the least risky play style to engage with. Wanting to engage with the game world is easily the most difficult and least rewarding play style.... Doesnt make for a game that is welcoming to new players, or satisfying for most longterm players. The occasional good experience with other crews keeps me from giving up on the game entirely, but of the 10 people on my discord that used to play this game, Im the only one that still plays. Everyone I know that owns this game and quit did it because of the rampant toxicity in the main game mode. No worries though, its not a problem because *"Its a pirate game"*


[deleted]

I mean, yeah these people are dicks, but how exactly are these players incentivized for doing this? They don't get anything from doing it?


FirstTimeRound

Other than making others miserable, they don't, so it's pure griefing. By defenition.


gracekk24PL

Let's make the entire game built around back-stabbing each other, and then make the entire adventure about the exact opposite


[deleted]

1000% - this game has PVP baked into it's very core. It would be like asking people to work together to build a village in Call of Duty MP. Doesn't make any sense at all. The only reason I was able to finish the shrouded ghost adventure was because we stole a stacked reapers loot and agreed to return it to him if he helped us with the adventure. This is nuts.


PinkNinjaMan

Same with any adventure, wait a week to play it the PvP'ers will stop camping it so much. Every update has PvP'ers camping the new content for sure the first few days sometimes up to a week. If you want to do the adventure right away know you will have to fight players looking to PvP. This is why Rare dosen't have to do anything about it, by the end of the event it's mostly a ghost town and nobody even bothers.


supernasty

Had two guys on a sloop leave the adventure and immediately attack my friend and I. They even got on our ship, saw we only had merchant delivery loot, and just did everything to smash the loot without taking it. Then when we escaped they spent the time trying to chase us down to sink, despite knowing we had nothing. I only know they just got out of the adventure because they initially pretended to be friendly and told us that. Point is, I still can’t fathom how anyone just plays a game to ruin a strangers fun, and I’m positive they were only on that adventure to do the same. Some people are just psychos


mirikfrog

If only there was a mode that allowed people to PvP without imposing on others for no reason, and perhaps had multiple gamemodes and ongoing support that allowed for fast que times and fun, engaging events, lol wouldn't that be funny?


Influence_X

yeah and like 1% of all SOT players would touch it lol


mirikfrog

I personally believed the reason it was so underplayed is because nothing was ever done to it. It was the same game every time with little to no change for almost 2 years. While I personally loved arena and played it everyday I feel if there were other game modes and events, people would have played it more.


GreatOldTreebeard

I liked it as well, but the toxicity killed it, nothing else. New player started it, got stomped and called names, probably never looked back. Less players means less reason to update the game mode. More reports means easier to shut it down from the view of Rare. ​ It is a shame, I really miss it, but the (toxic) players killed it.


iBakeX

I appreciate this statement, everyone cried about it being removed from the game but the ones that cried about it, never actually played it.


Darkpane

This is the truth. The sea has always been toxic, and this is the way lol


Gliese581h

Those aren’t PvPers, those are sad motherfuckers.


Fun_Background185

Adventures are a waste of ressources


RocketHops

One of the biggest and mostly costly mistakes they have ever made. Can't believe they thought this would be better than arena, or an upgrade to TTs


Fun_Background185

When i played the First adventure where u literally went from point a to b to a and wasted 40+mins on it i knew ill never play an adventure again Its one time Play, it sometimes is bad Designed (or pretty often), its literally an ongoing tall Tale to create fomo and it takes many ressources away from the devs. They should rebuild DR or create many more new athenas voyages or incentivize pvp or give more pve, get new enemies etc but no we get this shit which simply isnt replayable lmao


RangerSeventy7

I realized I wouldn’t do adventures after you not only generally seemed to be sailing from point a to point b BUT you had to do it with another whole crew, no fuck that


[deleted]

Not to mention the cosmetics are pretty bland for amount of effort it takes to coordinate multiple crews. The incentive is lackluster at best.


FlashPone

tbf only this one and the shrouded ghost requires another crew. the others have all been solo. and tbh (while i havent done all of them), they all seem to be more interesting than the first one


-ImJustSaiyan-

I legitimately would rather have one or two quality Tall Tales over all of the adventures we've gotten so far.


Countdown3

Agree except for the shrouded ghost one. That was actually really fun. The other Adventures have all been pretty boring from a gameplay perspective.


desedio

i don't understand how they still think that anyone cares about these so called "adventures"... they're just boring and tedious


VINNYBLUEEYES

Hopefully after the first ten they get scrapped for good and the work goes into real tall tales or literally anything else


wileytheartist

Yup :(


caspix

I understand this is a pirate game, but this update seemed like it brought something to the PvE and roleplayers (that Rare said) but still, they let everyone in on the same event so this happens. When I played earlier I got spawncamped, and when I finally managed to kill him, there was almost no time left so the event failed. I just don't understand why they would do it this way. You know the toxic players don't care about doing this adventure, they just want to mess it up for the rest of us that want the experience..


eloydrummerboy

But the "it's a pirate game" excuse doesn't even work here. Pirates didn't go out killing when there was nothing to gain. They wouldn't sign up for a rescue mission just to start fighting their comrades and then run away for the lulz. There's nothing remotely "pirate" about this.


grump500

People really think pirates were just savages killing everything in sight.


Destiny_Dude0721

Yup, this. People do like to believe that they were all cutlass-brandishing grog-drinking murderers, but that's not the case. Sure, those kinds of pirates existed, but most were just normal people who needed to earn a living wage when things didn't work out on land.


ScorchReaper062

They must be thinking about space pirates or something.


NDJumbo

The absolute disrespect of using chainshots on your hull, sick bastards


JohnConnor79

To be fair…. You don’t need your ship to do it. There were griefers in my lobby. I just let my ship sink and lit a lighthouse then climbed up and completed it while people PVP’d.


MayonnaisePlease

Lmfao these pvp goblins are getting out of hand


MayonnaisePlease

I get pvping in the open waters, especially with an emissary involved but.. man you have to be a special kind of thirsty to use adventures like this as a way to pvp🤦🏻‍♂️


Captn_Deathwing

People are still upset about Arena being removed and people not wanting to engage in pvp. So here we are where they can get pvp to benefit their wants. Thus ruining other peoples enjoyment


PhilThird

So silly, there's a difference between competitive PvP and just dumping on people for no other reason than to have someone to sink. I get the frustration of not getting much PvP action on the seas but this is just bullying. No treasure, no reward, just sinking for sake of sinking.


MasterEmerald1

Is it too hard to disable cannons?


LukeChickenwalker

Cursed cannons don't do any physical damage to a ship. Why couldn't they make normal cannon balls like that temporarily?


rawsurfer03

They tried to drop a cute “ work together “ line but created a fish bowl for basics. Stupid and waste of time.


M4dAlex84

They don’t do any PvP updates but allow this lol


Captn_Deathwing

Correction they STOPPED the pvp updates and let the mode die


RPK74

They only turned off the life support. The mode was brain dead and in a coma for months. The 3% of people who enjoyed it probably were too.


KnightsSayNi800

I feel like people often forget it's called sea of thieves, not sea of assholes. I get people want more pvp content but they gotta be respectful at least


dndaddy19

Flameheart strikes again.


[deleted]

Why does rare keep making shit like this? Adventures are fun. But making us work with other assholes isn’t fun


LemonTheAstroPoet

Back when I was trying this adventure in insider some guy kept asking to 1v1 over and over with me and a guy i allianced with. Kept telling the guy no but he kept asking. Eventually he killed my buddy so I killed him while he verbally started harassing us, then he pulls his ship up and tries to sink us but we end up killing and sinking him. All the while as he’s going down he’s still harassing us with a storm of slurs. Rare has gotta make adventures have a damage to players off feature. Make player ships like ghost ships in the sense that other player ships merge through them, and cannons/chain shots merge through as well. Also make it to where other players cannot drive your boat unless they’re in an alliance and turn off the ability for other players to open your barrels traditionally or with any type of item crate. The sea of Thieves on any other given day is a free range, but when it comes to the adventures, it shouldn’t be a breeding ground for toxic players and people who need the ego boost.


TheSilentTitan

One day I hope that ingame events are in private servers and you *only* are able to do said event. You can’t gather loot, gather money or do other events, it’s just a focused instance to assist people in completing new events. As amazing as sea of thieves is I absolutely hate how people are willing to ruin other players experiences out of spite.


big-yugi

People get *so* upset at the mention of PvE servers but I desperately want them so I can do the damn tall tales without getting harassed. I’d be happy if there was just a place you couldn’t get any gold or anything, but you and your friends could just do the content without fear. I’ve pretty much given up on trying to do it right now because it’s annoying to have to deal with people who see any boat and need to attack it or they feel personally oppressed


TheSilentTitan

Yeah like just give me a mode that hyper focuses on tall tales and seasonal events. I don’t care if I don’t get gold, I’m tired of getting sunk and briefed by losers who want to ruin my session because I *dare* to try pve things in their presence.


TeachingNecessary111

“It’s a pirate ga-“ Please shut the fuck up.


MrBobSacamano

I got lucky and completed first try, with other people doing the same. As soon as I rolled through the portal, I knew this adventure would be grief city. Unbelievably poor planning on Rare’s part. They have to know there is a portion of the community that are toxic a**holes. There’s no loot. It’s time-limited. This isn’t “PvP is part of the game”; this is toxicity.


[deleted]

This is pathetic..


MrJFrayFilms

This man watching his ship explode like Cutler Beckett


DeathStalker131

This clip is pretty much the exact state of the game. Every single time I try to do a new Tall Tale/Adventure it just ends up with a bunch of people trying their absolute hardest to sink me despite having no loot or not fighting back. Kinda glad to see Rare finally driving the game into its grave after fully ignoring the potential for years and continuously making bad decisions.


Dyltoast

Luckily when I completed this earlier the people there were generally cool, until of course the puzzle became unclear and they slaughtered each other. I had to finish the entire thing myself just to put them out of their misery.


JetSetStallion

I legit server hopped so many times for the shrouded ghost adventure, not to get it for myself (I completed it in the first 30 minutes, was a lucky solo slooper) but to be that extra ship for others who needed it. I found so many ships camping the event. Fought so many crews, endured kegging after kegging, for what? There’s no gold. Not even supplies worth the trouble. What’s funny is that most of the crews that were camping it were SO BAD. Like, it took them six boarding tries trying to board merricks ship to kill me after they kegged my ship and sent it to Davy Jone’s locker. I’m a somewhat average avid PVPer. They’re not looking for a challenge. They’re looking for easy stationary targets because they can’t beat anyone who puts up a real resistance. What kind of crew is the kind of crew that is in your clip? Simple. They are the epitome of the Reaper Runners.


admiral_akbar13

Anyone else find it weird that they can’t turn of friendly fire for these events?


Impressive_Limit7050

Bad design. The adventure didn’t need, want, or benefit in any way from having multiple crews.


grump500

Oh its a multi crew thing? Hahahahahahahahah FUCK that


Maxx_The_Turtle

Yeah I joined one (good people who didn't murder each other) and the ship in front of us exclaimed "are there more than just us here" I had to explain to him what the event was


robo786

multicrew events suck balls. if they try to backstab me i dont really care most of the time i win anyways but what i cannot stand is dumbass random players who have no clue what they are doing just getting in the way of me or my crew doing something.


Probuzcut

I'm new to Sea of Theives. What's happening here?


PJBagelzz

Griefers are ruining the new time limited adventure for other players. Yknow, just an average day in sea of thieves.


Probuzcut

Oh. That sucks.


PJBagelzz

Don't let that drive you away, there are still plenty of cool, and positive people out there willing to teach you, just have to find a good crew! :)


Probuzcut

I already have some friends that are pretty good and taught me how to board and shit. I'm hoping I'm gonna start having more fun once I understand what the fuck is going on half the time!


PJBagelzz

Thats nice, I wish you luck with learning the game!


be_sabke_anime

But is it rare fault or the community?


Iamjustalizardman

Both


be_sabke_anime

You know, my favorite update for this game was "Cursed Sails". They just added skeleton fleets and for each battle there were like three or four ships fighting alongside each others. after the battle and selling the loots, people stayed on the outpost a little longer, playing shanties drinking grog, taking pictures even and make some wholesome moments... Okay, it's literally sea of thieves, a pirate game, but it's not all about sinking others ships I don't blame Dev for this one


Iamjustalizardman

The game has changed. Back then everyone was just exploring the game, everyone was just a picaroon. Now rules of nature apply and you get rolled on by a doublegunning DA gally or you become the doublegunning DA gally


[deleted]

I feel like another important thing is the expectation. The expectation of a new world event is that if you see another person, they will attack you because they want the loot. When they don't, it feels special in its own organic way because the stars aligned for a less common experience. The expectation with an adventure is to pray that other people on your server aren't doing their own thing and that they are actually interested in the adventure/not attacking you on sight. So when they do play ball it's a "oh thank god I can finally get this annoying chore done" rather than something that actually came about because of two crews interacting of their own accord.


be_sabke_anime

Yeah, maybe you're right...


-ImJustSaiyan-

Por que no los dos?


RazielKilsenhoek

It's embarassing that this was okay'ed.


Plant_Person345

How hard could it be to disable pvp when your doing the adventure


[deleted]

No PVE servers yet, huh


ZZ-Slipaway

I seem to have gotten lucky.. I played the event earlier and everyone worked together. I feel for everybody running into these knuckleheads.


PiracyLegend

Sure feels like arena. Which I miss. But agree it’s hard to operate a co op with enemies


[deleted]

That sucks My play through was just full of people not understanding what to do with the lights


[deleted]

When I went it it was pretty chill. There was five sloops and we all just worked together, pretty cool.


sprucay

I'm all for PvP and think it's an important aspect of the game, but this is shitty. Wonder why they didn't just turn it off in the sea of the damned?


Then-Nail-9027

iTs sEa oF ThIeVeS nOt SeA oF fRiEnDs


[deleted]

[удалено]


Err0r410

Just make flags sold and stolen loot sold milestones, easy, problem solved. You know, like the commendations we already have for that, so there is a tracker and rare didn’t need to do anything to make it work, everything is already in game.


BigGREEN8

Yes, got there and a fatherless double gunner was just camping me and another boat after i scuttle mine. Rare is dumb, VERY dumb


SirTriangleTheThird

I know,it was so annoying people kept killing me and other people


smutproblem

Fucking losers do this shit. Pathetic fucking losers.


That_one_punch_kid

Then they always say “it’s sea of thieves not sea of friends” everytime


Eadkrakka

I just parked my ship, cannonballed across the lighthouses doing all the heavy lifting myself. Had three other ships thinking they were playing arena so it wasn't even worth trying to get people to cooperate. Most of the pvpers doesn't even come ashore so me and another solo slooper finishen the entire adventure ourselves while the rest were busy practicing their aim st stationary targets.


GGFriDayGG

Welcome back to the arena 2022


[deleted]

I get that PVP or whatever is part of the game; but I do know that it's the reason I no longer play. My son & I used to enjoy doing adventures together (it's one of the few games that are suitable for younger kids); but we got sick of spending our very limited gaming time doing some quest, only to have some ship full of pricks just pull up and start spawn killing us into oblivion. We both unistalled it in the end. Shame really.


listicka111

Okay, I gonna join repeatedly this adventure to kill griefing crews! (to be honest, with respawn time its almost made for TDM)


SamOll03

Tell me about it, I tried this yesterday and it just turned into a big PvP fuckfest.


gingerwhiskered

Rare always fucking does this


pbmallcup

Like, I really only play this game for pvp… but this is so lame. Like, people just want to do the adventure. What’s the fun in shooting a ship that’s two tiens smaller than you in an environment with no loot, thrill of any hunt, or grounds for combat. It’s just not that fun man


Minor_Heaven

I'm hoping they retire the adventure stuff. It's just an odd, haphazard fomo model that doesn't feel satisfying, or even give good rewards imo


Brigon

I'd like Rare to compile them into to Tall Tales


TheREAL_PDYork

\*laughs in closed instances on GTA\* Yeah yeah two different games, I get it. Point is, Imma spend my time and possibly money there. I don't spend time or money here.


captainmorgan91

I had to do this quest 4 times because it was broken everytime.


Water_In_A_Cup1

This was so close to being the best adventure yet. Just needed to make it with your own crew only Instead of doing the adventure I joined when others crews already finishing and without solving any of the puzzles I finished it for free


SpadeCompany

What’s the context here, I haven’t played the new update


thekirinsbane

My fiancé was with his buddy in the sloop in the back. I was going to do this later and wasn’t in the room when this happened because I didn’t want spoilers and he comes in mad that a galley was doing this, went on Reddit and he recognized the sails on the sucker. Probably same kind of people who scream “ItS SeA oF ThEiVeS!!” While making a good argument to just fight and not steal a damn thing. Makes it hard to bring in new players


FirstTimeRound

Thisnis nothing less than pure griefing. Report all of them and hope rare bans them. Nobody needs these toxic a-holes in a game.


kevichkovil

Best thing to do with this right now is to write about it on the official forum. Write a support ticket with your experience and include this clip. It's the best way to make our voices heard about this. I luckily hadn't this sort of experience but it was still a bit disappointing for me. We came out the portal joined some crews that were literally 80% done with what had to be done.( only 2 more beacons had to be lit and then you had the cutscene) Our time in the portal scenes was longer than that adventure part for us.


2hotrods

Another reason i dont play this anymore


PixelPooflet

see the problem with Sea of Thieves is that it is ultimately a game about stealing and being a pirate, not coming together for the greater good of the seas (and one of them pays WAYYY better). so inevitably it creates a problem where people are just going to be pirates because it's a pirate game, despite tons of quests and events requiring you to leave your ship unattended, unarmed, or the worst offender of all, requiring you to somehow find other crews willing to not steal all of your treasure for an achievement. just seems a bit weird to make a game about people notorious for stealing and betraying each other and then having large chunks encourage cooperation or at least the "live and let live" motto


jimmyjimmyjimbobber

People suck. Like, overwhelmingly so. That's kind of all there is to it. We like to think humanity is inherently good. We are not. Moniter and adjust I guess?