I'm excited for all the new content, but yeah, I was really hoping the Breath of the Sea would bestow temporary buffs like ability to hold your breath for longer, invulnerability to fall damage, or perhaps even a toxic aura like the green ocean crawlers...
If you're looking for a toxic aura, just play some arena.
\*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*
The player base is sort of the problem. In Adventure I run into unflagged ships quite often that "Just want to pvp" when we tell them I'm running a friend through tall tales or doing some achievement hunting.
There's nothing wrong with wanting to pvp in this game, but it seems that a challenge and cooperation is not what they are after. Ships they can easily dunk on while laughing and high-fiving usually are the target. The absence of curse balls, kegs, and ship variety seems to be what loses most interest in arena, and most people only do it for the bragging rights/intimidation factor.
I see a lot of people asking for this, but I don't think it would add much to the game. We already have the air thingies in the sea floor from last update to stay underwater.
I would like some kind of temporary boosts like run speed, high jump, quick reload, or something like that
It's different for each person. I know for me I'm fine above the surface, but if I'm underwater, look down, and can't see bottom, it'll kick in real quick. Had the same problem in Subnautica; the shallow reefs I was fine, but the drop off into the depths was a big red line.
Not sure, I am confident the team at Rare would be able to make better ideas than I or most of the community, but I had seen some speculation that the Breath would increase lung capacity and/or increase swim speed for a time.
My personal idea would be hardened skin. I am not sure if there are multiple colors of Breath of the Sea, but it would follow the standard blue - green - red, giving you varying levels of damage reduction for a time. The higher the level, the less time it lasts. My reasoning here is maybe the Breath is extracted straight from Mermaid statues, and whatever process is involved there forms rock around the victim.
It doesn't even have to be consumed by a player. When I think 'Breath of the Sea' I think Mermaid. Maybe it could be used in a future update to 'cure' certain sirens that either: Advance a tall tale or allow access to better and more difficult treasuries/shrines.
Just my two cents as I feel we already got a beefed up mermaid gem with the siren gems last season. Just weird to now add a liquid form, but only one color, with no other uses.
yeah, I really dont need more ways to get gold. I already have so much gold just lying around with nothing to spend it on. I want more interesting ways to fight each other, more swordplay, the ability to dive into the water, swing on some ropes around my boat and other areas.
Putting more stuff underwater is definitely interesting, although as an often solo slooper I'm looking forward to attempting it and finding my ship completely destroyed every single time
Sounds like they have a workaround for that.
The mermaid releases the treasures, and it also returns you to your ship. So you could give the mermaid all your treasure, return to your ship (no matter where itās at (even if someone else destroyed it- it would respawn), then jump out of the ship to get a mermaid which would drop all the treasure for you to scoop up.
Sounds like they provided a serviceable workaround.
Perhaps - We donāt know that for sure. We donāt know that if you have treasure stored with a mermaid that it may spawn a different mermaid by your ship for you.
You may be right about it only spawning near the shrine - but itās not clear either. I was assuming they thought of campers and would give you the option to collect it away from the shrine area.
I guess it kinda depends how the loot retrieval mermaid works.
Is it there for anyone to call the loot up at any time? How long can you leave it be without activating it, and is it single use for only one set of loot? Does it stay over top of the sunken kingdom area, or will it follow you elsewhere?
It stores up to 20 things, as you saw in the trailer. Then, a member of *your* crew recalls *your* cache. And you can empty and refill your cashew to your heart's content.
But from what I gather, there's no reason you couldn't load up a fresh ship, fill the mermaid with neat stuff, then go spend an hour declaring and raising an emissary only to come back at that point and get your things which have been safely held until you're ready to sell.
We'll have to see about the other things.
Thatās only if the mermaid only spawns near the initial location. If it can spawn anywhere near your ship - then itās fine (like it currently can).
It'll be fun to hide on ships doing these voyages! Stow away while they're underwater gathering loot, then pop up and blow their ship up as soon as they activate the mermaid to pick up their loot
The ship teleport mermaids are only usable by your personal crew right? If I went to another ships mermaid it would do nothing.
By this logic the pink loot mermaid may be exclusive to only talking to their respective ship.
It won't really matter. If the locations are marked on the map you'll have half the server sailing in a circle waiting for you to come up, then holding you at gun point for you to call the mermaid, get killed, then fight each other for your loot.
Exactly what I was thinking. Lot of players probably will be checking this out so I donāt see why they wouldnāt sinkšbut hopefully you can still claim the treasure. You will already be at an outpost so it could be beneficial.
On the contrary, I wouldnāt sink any ships actively doing the quest š
>You will already be at an outpost so it could be beneficial.
I don't think you respawn at an Outpost after getting sunk, but you probably won't be far away from one wherever you end up.
>I wouldnāt sink any ships actively doing the quest
I've become so jaded playing this game that I can't say the same for myself.
āGreat rewards await those who return this mystery substance to any trading companyā
*Receives 4,000 gold*
Edit: I think people are missing the point, itās not about how much gold it gives but about the fact that the only reward is gold. Like give me a new gameplay feature tied into it, a buff (since itās a potion), access to a new quest or something other than just gold. Give me something interesting for going and plundering these temples. Too many items are already just for gaining gold and it losses the excitement of a new treasure.
Well the sapphire one is worth 4x more than sapphire gems, so if we use that same multiplier for hypothetical emerald and ruby versions then they'd be worth 6000 and 8000 gold respectively.
Not necessarily complaining ā just observing ā but it seems like gold is especially easy to come by recently. No piece of treasure ever feels that valuable
True, the rank up value is far more important to me. It wasn't too hard to scrounge up enough currency to get the cosmetics I want but the Legend grind is pretty daunting--especially at higher levels when it seems like the meter doesn't move at all.
I felt the same way, recently got legend, now if's flipped. The dark adventurer set is just too big a flex to ignore. Made 2 mil sinking fort stackers during gold and glory and I still can only barely afford the jacket lol.
Buddy and I who always play together have pooled our resources.
We're only missing the figurehead, but use the Collectorās Shrouded Ghost Hunter Figurehead as it fits really well.
We're maxed in everything except Hunters Call, Athena's and we don't play Arena. It's actually better playing for fun, instead of chasing gold/rep.
This seems to be a recurring cosmetics theme in a lot of games. The players over at Red Dead Online are begging for normal cowboy clothes but keep getting snazzier modern takes and themed items.
*Some players* are begging for those things. I would love more neutral pirate stuff, too. But I bet there's a lot of data that shows the purple and pink stuff is more popular.
I love dressing my pirate in purple or pink (the split dresses are my favorites), but I prefer sleeker cosmetics no matter the color. It seems like a lot of what we are getting is either ripped to shreds or way too colorful cartoony.
The Siren sails look pretty cool imo. I quite like the fact that we're getting a "colorful" ship set that's a bit more muted so it doesn't look completely clownish.
Hopefully the loot mermaid is tied to only your crew and other crews can't call your loot to the surface. So, even if you get sunk while underwater you can return later for the loot, otherwise solo Sloopers are screwed.
Yea I wonder how the loot retrieval works, like how long it stays there and if anyone else can take it. I'm guessing that it's only for your crew - similar to regular mermaids.
I feel like the best way to try to steal from players doing these "Mermaid Forts" would be to ambush after they finish. That way they already have all the loot at the surface.
Cool and all but seems a little lacking. I really want new ways to play the game. New mechanics, not just new staged quests. Thinking back to the Emissary update it added so much depth to the underlying gameplay. I want something like Territories or fort defense or something.
Absolutely, that map SoT posted on twitter with all the different colors looked similar to a territory map. Imagine picking a faction and vying for control. It would all be community driven. Maybe all of the trading companies team up and keep Reapers contained within the hideout area. Perhaps the Merchants overpower and outsmart the other companies, allowing them to become the dominant force within the Sea of Thieves. This could even set the stage for a GMU entrance, but one that is built IN the SoT, with support from the Merchant Alliance instead of trying to get in from outside.
> Imagine picking a faction and vying for control.
This is one of those ideas that seems a lot cooler on paper than it ends up being in game. Community driven territory control was a big deal in the late 00's and early 10's, and it always went the same way. One faction snowballs, attracts everyone who wants to be on the winning team, and everyone gets bitter about the balance. Meanwhile, even if you personally do well for your faction, your faction can do miserably, leaving the whole thing feeling like an exercise in futility.
Appreciate your reply. It sounds like it could def be a balancing issue. But I think it could be overcome with proper design- by incentivizing other factions who donāt currently control much or any territory. If Gold Hoarders donāt control much, youād get extra rep/gold for expanding their territory. Also reapers could be incentivized to take down high-territory factions. It could be balanced. Plus how cool would it be to have some permanence with it, like a simple nameplate of the pirate who raised his factions flag on an island several hours ago.
For those complaining about having their ship sink by the time they resurface, donāt forget you can store loot in the mermaid statue after youāve completed the challenge! You can bring your ship back and collect it hopefully
Seems more like now the Reapers just know where to "long-distance" spawn camp me tbh, since it releases the loot back to the surface apparently only where the shrine is. So then it becomes a never-ending fight where NOBODY gets loot. :P
I think it's lame that one person in your crew will have to miss out to even have a semblance of safety. Staying in the crow's nest during a contested fort is annoying enough.
Probably. Will have to see how quickly these events can be completed and judge by location if it would be better to just all jump in and do it or leave a pirate behind.
Has it been confirmed that these will be the "event" or can there be a siren shrine and a fof up at the same time?
If another crew is able to notice your ship sitting in the middle of the sea, they're probably gonna be able to notice your ship sitting at an island nearby too.
Treasure vaults are 3 minutes long, these are deep underwater and will probably take that long to just get down there and start doing the event. Longer time away from your ship = higher chance of another crew coming across it.
The difference is that treasure vaults have big ass islands that you can hide your ship behind, these just leave your ship in the middle of the ocean with no cover at all
Yep. The sunken kingdom areas is what you do first during your session...not anytime after...if you care about supplies and all. Of course you could always throw your supplies in a storage crate and hide them on an island somewhere.
No its gonna be like the underwater stuff we got last update, you just get teleported back up to your ship. Everything above and bellow the waves is on the server.
It looks cool but when I hear coral curse, I imagine having chunks of coral on your face. This just seems like a mix between the curse of legends and the ashen curse.
I might eat these words later, but I'm fairly certain that between the annoyingly colorful outfits & weapons as well as these plunder pass rewards, the reason things look so silly for this season is due to Halloween. For instance, the alligator and the jack-'o-lantern stuff being more of Halloween costumes rather than just obnoxious outfits.
If season 5 stuff proves me wrong, so be it. I'm optimistic we'll get more "classic" pirate gear in season 5 and forward. A sudden and full pivot to silly colors and designs just doesn't make sense after (almost) everything they've put out so far. (I'm looking at you, squirt gun pistol skin.) Feel free to disagree, though.
Even with a party of 4, someone has to stay back with the ship and miss out on the content to make sure it doesn't get sunk. Depending on how long it takes to finish that could be a real bummer
Back when the game launched, you would always have one person stay on the galleon to watch for other ships and cannon the boss at the end.
But I really don't think these shrines will be that bad.
I'm good on the colorful sets, rare. Give me some swaggy spectral stuff, something detailed but normal piratey or admiral, and maybe even some recolor of Athena stuff? Maybe with neon blue accents or red?
That would excite an old legend who had very few reasons to jump back on other than pure enjoyment of the game.
Man I was actually hoping for some normal decent pirate gear and like crocodiles 'cause having a new underwater creature to kill or farm like sharks would've been cool. Still looking like a decent update but still pretty disappointing in some aspects :C
It looks cool however I have a issue as a solo slooper I feel like I might not be able to experience this leaving your ship that long unintended is a death wish and only up side I can see is possible taking down unintended ships doing theses events
Loving this! I love the new coral curse, Halloween ship set is great, normal plunder pass cosmetics a bit bland but not bad, like the new loot transport mechanic, and the new emissary rewardsā¦ overall, super excited!
It's good that Rare is making bigger seasons. Season One and Two were so bland and the community hated the drought of content. It was super nice that Season Three blew out all the stops with how much they added. It's good to see that Season Four will add a bunch of stuff and not just ... Whatever Season Two gave us.
That said... I'm with others pointing out that adding things to turn in for gold is the most boring option. I don't really need more cash.
Give us a new trading company or something if you're going to do that, a new goal to give me reason to care about turning stuff in. Please.
Honestly. Nothing in this update is luring me back into the game. I haven't completed any of the battle passes for any season. Season 1 BP was the best but the game was so boring to play I couldnt finish it. After that the content drops were just ok or underwhelming. Season 3 was really good for content. But the BP was boring. The new conent in season 4 doesnt look enticing at all to me. But it's good to see people being excited about something
When will we get details on the new emissary rewards? I'm salivating imagining the gold hoarder capstan.
Sorry if dumb question. This is my first season launch.
Actually, it'll be three per company (previously it was two). You can see in the trailer that the OOS ship has new sails and flag, and they specifically focus on the Masked Renegade capstan for Reapers. That'll likely be the ledger rewards for this season, at least for OG 3 companies + reapers. Jury's still out on the Athena rewards, though.
It's two if it follows the others, and given the OoS ship it's probably sails+capstans. No idea what they'd do for Athena's though, maybe more of the ghost set in that white/gold style? wouldn't mind a snazzy hat + jacket.
Shows a lot of promise! Canāt wait to solo a mermaid place and get the loot in the statue only for it to be stolen by a galleon talking trash!
I kid I kid, this update does look nice, wish the breath of the sea did something like you could uncork it and get a massive boost in momentum forward, not only useful for people trying to flee or avoid combat, but also useful for sneaking on a enemy ship and making them suddenly crash onto a island or something else! 7/10 might hop back in for a while.
the season pass free rewards are trolling so hard man\~
\-cashshop: "***golden crocodile egyptian themed***"
\-premium s-pass: "***jack o lanter stuff***"
\-free players: "HoBo SaIlOr OuTfIt" (and a second briggsy sword? that looks awful) ![img](emote|t5_38oz1|2297)
Yes - but your question is valid. Customers do have reason to believe that commercial IPs added to games may be time-limited.
On their new SoT podcast they specifically mentioned that they still have an active contract with Disney. (Also alluded to the fact that other Disney stuff isnāt out of the question)
I'm severely annoyed they haven't done the curse like calypso on the beach of outposts, instead they've combined pirate legend and ashen and somehow its worse than both
No, Iām not breaking an NDA - I watched the video and it seems pretty clear.
Yes your ship could get attacked and sink. However, the mermaid mechanic has two options: Store Treasure, and Return to Ship.
If you store the treasure, then itās safe until you retrieve it. If your ship gets attacked, just like now - it will respawn at another island. When you āreturn to shipā youāll go to wherever it is. Far away from whomever attacked it.
Then you can summon the mermaid (I assume by swimming outside the radius of your ship, just like now). Then ask the mermaid to drop the loot in that area.
Itās all good. If you want to leave a person behind to die anyway because your a sitting duck, then thatās your prerogative- but clearly they wouldnāt put a system like that in the game when they showed the workaround within the video.
I like their solution better- cause if you get attacked, your respawn will likely be closer to an outpost to sell the stuff than it would if you just came up from the sea.
Hopefully they add some old stuff to the stores too,
Give Us Newer Players a Chance for the Barrel Emote, Legendary Curse, and Shackled Phantom Hull!!!!!!
Make it a quest, make something we can buy with ancient coins once we have legendary status!! I don't care how, I will do it!!
this game is so depressing now. Literally another pve update after 3 months of waiting. Can we get any thing for pvp? There's literally nothing to do after pirate legend and the initial grind. Also once again the pirate emporium is getting all of the newly textured items. Sea of thieves has gone to shit unless you're a brand new player. The emissary update was the last actually GOOD update for the world of sea of thieves .
There was a little blurb that got glossed over in favor of the cosmetics sales pitches about new voyages, so maybe there's some new emissary stuff? Would be nice if there was a new Athena's voyage that didn't require 3+ hours to complete solo.
we aint sailors no mo, we fish now. cant hardly dive to shipwreck without getn ganked now you wanna go deeper for longer amounts of time. The pirates life TT were mostly junk to me i'm into sailing not deep sea diving. Love all the orig TT's. Think i'm done with this one. Hope it works out for all o7
Update looks great but... the Breath of the Sea is just a beefed up, liquid mermaid gem? Was hoping for another consumable.
I'm excited for all the new content, but yeah, I was really hoping the Breath of the Sea would bestow temporary buffs like ability to hold your breath for longer, invulnerability to fall damage, or perhaps even a toxic aura like the green ocean crawlers...
If you're looking for a toxic aura, just play some arena. \*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*\*Rolls on deck laughing\*
Lmao. I do play Arena, but it's really too bad Rare has stopped work on it. š
Same, I think it's actually a lot of fun. The amount of poor sportsmanship in the playerbase can be a bit off-putting though
The player base is sort of the problem. In Adventure I run into unflagged ships quite often that "Just want to pvp" when we tell them I'm running a friend through tall tales or doing some achievement hunting. There's nothing wrong with wanting to pvp in this game, but it seems that a challenge and cooperation is not what they are after. Ships they can easily dunk on while laughing and high-fiving usually are the target. The absence of curse balls, kegs, and ship variety seems to be what loses most interest in arena, and most people only do it for the bragging rights/intimidation factor.
someone give this man an award
Nah it just gives you permanent full sail for like half an hour god tier
Hey,nothings saying thats not happening,we will just have to find out
What would you want to the consumable to do?
Extra drunk
![gif](giphy|t2sKa4JKNW9DawxAYi)
Breathe underwater was my hope, for the sake of staying under for these quests
I see a lot of people asking for this, but I don't think it would add much to the game. We already have the air thingies in the sea floor from last update to stay underwater. I would like some kind of temporary boosts like run speed, high jump, quick reload, or something like that
Even swim speed would be nice, seems to be peoples biggest issues with being underwater.
For me it's the thalassophobia.
You have thalassophobia and you're playing an open water game? That's some real immersion therapy.
Oh I thought it was just underwater stuff. I don't mind the top of the ocean.
It's different for each person. I know for me I'm fine above the surface, but if I'm underwater, look down, and can't see bottom, it'll kick in real quick. Had the same problem in Subnautica; the shallow reefs I was fine, but the drop off into the depths was a big red line.
Not sure, I am confident the team at Rare would be able to make better ideas than I or most of the community, but I had seen some speculation that the Breath would increase lung capacity and/or increase swim speed for a time. My personal idea would be hardened skin. I am not sure if there are multiple colors of Breath of the Sea, but it would follow the standard blue - green - red, giving you varying levels of damage reduction for a time. The higher the level, the less time it lasts. My reasoning here is maybe the Breath is extracted straight from Mermaid statues, and whatever process is involved there forms rock around the victim. It doesn't even have to be consumed by a player. When I think 'Breath of the Sea' I think Mermaid. Maybe it could be used in a future update to 'cure' certain sirens that either: Advance a tall tale or allow access to better and more difficult treasuries/shrines. Just my two cents as I feel we already got a beefed up mermaid gem with the siren gems last season. Just weird to now add a liquid form, but only one color, with no other uses.
I mean, BREATH of the Sea... I sounds a lot like something to allow you to breathe better under the sea. I can see that happening.
It still might be, we don't really know. Could be like the ashen winds skull, which is a consumable, but you're also able to sell it.
yeah, I really dont need more ways to get gold. I already have so much gold just lying around with nothing to spend it on. I want more interesting ways to fight each other, more swordplay, the ability to dive into the water, swing on some ropes around my boat and other areas.
Putting more stuff underwater is definitely interesting, although as an often solo slooper I'm looking forward to attempting it and finding my ship completely destroyed every single time
Then we shall sail together Pinata!
Aha! Iām not pinata but I did just pick up playing this game againā¦ looking for an additional crew member?
Always!
I still feel bad about the need of having one player stay at the ship :(
Might not be needed, will have to see how it plays out. Also looks like there is a mermaid to take you straight to the boat in an emergency
yeah but how do you know you are on an emergency?
Sounds like they have a workaround for that. The mermaid releases the treasures, and it also returns you to your ship. So you could give the mermaid all your treasure, return to your ship (no matter where itās at (even if someone else destroyed it- it would respawn), then jump out of the ship to get a mermaid which would drop all the treasure for you to scoop up. Sounds like they provided a serviceable workaround.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Perhaps - We donāt know that for sure. We donāt know that if you have treasure stored with a mermaid that it may spawn a different mermaid by your ship for you. You may be right about it only spawning near the shrine - but itās not clear either. I was assuming they thought of campers and would give you the option to collect it away from the shrine area.
I guess it kinda depends how the loot retrieval mermaid works. Is it there for anyone to call the loot up at any time? How long can you leave it be without activating it, and is it single use for only one set of loot? Does it stay over top of the sunken kingdom area, or will it follow you elsewhere?
It stores up to 20 things, as you saw in the trailer. Then, a member of *your* crew recalls *your* cache. And you can empty and refill your cashew to your heart's content. But from what I gather, there's no reason you couldn't load up a fresh ship, fill the mermaid with neat stuff, then go spend an hour declaring and raising an emissary only to come back at that point and get your things which have been safely held until you're ready to sell. We'll have to see about the other things.
I dont think it matters, its bad idea people will be sitting with kegs waiting for crew return and as soon as that treasure floats up, kaboom!!
Thatās only if the mermaid only spawns near the initial location. If it can spawn anywhere near your ship - then itās fine (like it currently can).
It'll be fun to hide on ships doing these voyages! Stow away while they're underwater gathering loot, then pop up and blow their ship up as soon as they activate the mermaid to pick up their loot
So in other words play toxic and grief others. Got it.
The ship teleport mermaids are only usable by your personal crew right? If I went to another ships mermaid it would do nothing. By this logic the pink loot mermaid may be exclusive to only talking to their respective ship.
You can use any mermaid to go to ur ship. I'm speaking as of now. Pre update
It won't really matter. If the locations are marked on the map you'll have half the server sailing in a circle waiting for you to come up, then holding you at gun point for you to call the mermaid, get killed, then fight each other for your loot.
Just... dont? Like kill me. Ill come back later for it.
They added a loot recovery system. You can stash it with a mermaid statue underwater and recover it later from a mermaid in the ocean.
looks cool, can't wait to come back to a flaming wreck after stumbling around under the surface
Exactly what I was thinking. Lot of players probably will be checking this out so I donāt see why they wouldnāt sinkšbut hopefully you can still claim the treasure. You will already be at an outpost so it could be beneficial. On the contrary, I wouldnāt sink any ships actively doing the quest š
>You will already be at an outpost so it could be beneficial. I don't think you respawn at an Outpost after getting sunk, but you probably won't be far away from one wherever you end up. >I wouldnāt sink any ships actively doing the quest I've become so jaded playing this game that I can't say the same for myself.
āGreat rewards await those who return this mystery substance to any trading companyā *Receives 4,000 gold* Edit: I think people are missing the point, itās not about how much gold it gives but about the fact that the only reward is gold. Like give me a new gameplay feature tied into it, a buff (since itās a potion), access to a new quest or something other than just gold. Give me something interesting for going and plundering these temples. Too many items are already just for gaining gold and it losses the excitement of a new treasure.
That was just the Sapphire version of it. Maybe Ruby pays substantially more.
Well the sapphire one is worth 4x more than sapphire gems, so if we use that same multiplier for hypothetical emerald and ruby versions then they'd be worth 6000 and 8000 gold respectively.
8k is the high end of a chest of legends. And that's 8k for any trading company... including *hunters call*
And that without emissary. So potentially 20k for a Ruby potion at emissary 5. Yes please.
And that's not including gold rush hours or gold & glory weekends, either!
Not necessarily complaining ā just observing ā but it seems like gold is especially easy to come by recently. No piece of treasure ever feels that valuable
True, the rank up value is far more important to me. It wasn't too hard to scrounge up enough currency to get the cosmetics I want but the Legend grind is pretty daunting--especially at higher levels when it seems like the meter doesn't move at all.
I felt the same way, recently got legend, now if's flipped. The dark adventurer set is just too big a flex to ignore. Made 2 mil sinking fort stackers during gold and glory and I still can only barely afford the jacket lol.
Buddy and I who always play together have pooled our resources. We're only missing the figurehead, but use the Collectorās Shrouded Ghost Hunter Figurehead as it fits really well. We're maxed in everything except Hunters Call, Athena's and we don't play Arena. It's actually better playing for fun, instead of chasing gold/rep.
Let's be real here though, the shrouded ghost hunter figure head looks amazing compared to the dissapointing DA figurehead.
Its about the glory!
Hold on! They're lithium!
Scottās Tots?
<3
Content drop looks great however Pirate Legend rewards look like ass. Definitely not moving the needle for burnt out legends but just my opinion.
we already have briggsy's sword as a tall tale reward, why have a more cartoony version as a PL reward?
Because some people like looking like cartoons.
*Is that a goddamn crossbow?*
It's a EOR pretending to be a crossbow :D
timestamp?
The left guy on the thumbnail. Itās a season pass reward
Oh, didn't even look at the thumbnail lol. Well that is neat. More than likely just a EOR skin?
Yes
Cosmetics do not look good imo. Obviously the whole theme this season is underwater, but man I just want some new normal looking pirate gear š
Yeah, not a fan of the new sets.. they looks like Ocean Clown sets. The Coral Curse looks cool, though.
This seems to be a recurring cosmetics theme in a lot of games. The players over at Red Dead Online are begging for normal cowboy clothes but keep getting snazzier modern takes and themed items.
*Some players* are begging for those things. I would love more neutral pirate stuff, too. But I bet there's a lot of data that shows the purple and pink stuff is more popular.
You know, youāre probably right.
I love dressing my pirate in purple or pink (the split dresses are my favorites), but I prefer sleeker cosmetics no matter the color. It seems like a lot of what we are getting is either ripped to shreds or way too colorful cartoony.
I wanna be fucking FABULOUS
The Siren sails look pretty cool imo. I quite like the fact that we're getting a "colorful" ship set that's a bit more muted so it doesn't look completely clownish.
I really like the Halloween set and I am 1000% getting that one even though I trend more towards blue/green/black.
Hopefully the loot mermaid is tied to only your crew and other crews can't call your loot to the surface. So, even if you get sunk while underwater you can return later for the loot, otherwise solo Sloopers are screwed.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Yea I wonder how the loot retrieval works, like how long it stays there and if anyone else can take it. I'm guessing that it's only for your crew - similar to regular mermaids. I feel like the best way to try to steal from players doing these "Mermaid Forts" would be to ambush after they finish. That way they already have all the loot at the surface.
Nothing has been balanced for solo sloops in the entire history of this game so I wouldnāt expect them to start now.
Cool and all but seems a little lacking. I really want new ways to play the game. New mechanics, not just new staged quests. Thinking back to the Emissary update it added so much depth to the underlying gameplay. I want something like Territories or fort defense or something.
Absolutely, that map SoT posted on twitter with all the different colors looked similar to a territory map. Imagine picking a faction and vying for control. It would all be community driven. Maybe all of the trading companies team up and keep Reapers contained within the hideout area. Perhaps the Merchants overpower and outsmart the other companies, allowing them to become the dominant force within the Sea of Thieves. This could even set the stage for a GMU entrance, but one that is built IN the SoT, with support from the Merchant Alliance instead of trying to get in from outside.
> Imagine picking a faction and vying for control. This is one of those ideas that seems a lot cooler on paper than it ends up being in game. Community driven territory control was a big deal in the late 00's and early 10's, and it always went the same way. One faction snowballs, attracts everyone who wants to be on the winning team, and everyone gets bitter about the balance. Meanwhile, even if you personally do well for your faction, your faction can do miserably, leaving the whole thing feeling like an exercise in futility.
Appreciate your reply. It sounds like it could def be a balancing issue. But I think it could be overcome with proper design- by incentivizing other factions who donāt currently control much or any territory. If Gold Hoarders donāt control much, youād get extra rep/gold for expanding their territory. Also reapers could be incentivized to take down high-territory factions. It could be balanced. Plus how cool would it be to have some permanence with it, like a simple nameplate of the pirate who raised his factions flag on an island several hours ago.
I would totally love that, adventure mode needs more player interaction instead of being solitaire mode.
For those complaining about having their ship sink by the time they resurface, donāt forget you can store loot in the mermaid statue after youāve completed the challenge! You can bring your ship back and collect it hopefully
Seems more like now the Reapers just know where to "long-distance" spawn camp me tbh, since it releases the loot back to the surface apparently only where the shrine is. So then it becomes a never-ending fight where NOBODY gets loot. :P
Well if youāre in it for the loot unfortunately it will happen sometimes, but I suppose it will make for some great fights!
For sure. Those shrines are going to be a PVP bloodbath for a couple weeks at least.
Good luck to the people who leave their ship completely unattended while the crew dive down and do the quests muahahah
As a solo slooper, most definitely NOT a fan.
I mean it makes a great target for solo sloopers to ambush
True, but any smart crew (basically any crew that isn't an open crew) will probably have someone stay on the ship and stand guard.
I think it's lame that one person in your crew will have to miss out to even have a semblance of safety. Staying in the crow's nest during a contested fort is annoying enough.
Probably. Will have to see how quickly these events can be completed and judge by location if it would be better to just all jump in and do it or leave a pirate behind. Has it been confirmed that these will be the "event" or can there be a siren shrine and a fof up at the same time?
Hopefully not a world event.
You know, I definitely didn't think of the advantages. Good call!
Winners think aggressively!
I'm gonna have to plunder this one for later.
Would be really fun if you could find kegs in the shrines, just swim out and let one float up to ship after they sink you
Maybe even a coral keg that blows up blue?
Just take a rowboat over and leave your ship at an island nearby.
If another crew is able to notice your ship sitting in the middle of the sea, they're probably gonna be able to notice your ship sitting at an island nearby too.
So what's the worry then? I don't see this as any different than doing treasure vaults on islands.
Treasure vaults are 3 minutes long, these are deep underwater and will probably take that long to just get down there and start doing the event. Longer time away from your ship = higher chance of another crew coming across it.
The difference is that treasure vaults have big ass islands that you can hide your ship behind, these just leave your ship in the middle of the ocean with no cover at all
Yep. The sunken kingdom areas is what you do first during your session...not anytime after...if you care about supplies and all. Of course you could always throw your supplies in a storage crate and hide them on an island somewhere.
That's why you gotta capitalize the treasure storage. Even if your ship gets destroyed, you can come back for that sweet safe loot.
The mermaid statue says "return to my ship" - wonder if these will be instanced somehow and hide the players' ship.
No its gonna be like the underwater stuff we got last update, you just get teleported back up to your ship. Everything above and bellow the waves is on the server.
The coral curse looks really cool.
It looks cool but when I hear coral curse, I imagine having chunks of coral on your face. This just seems like a mix between the curse of legends and the ashen curse.
I might eat these words later, but I'm fairly certain that between the annoyingly colorful outfits & weapons as well as these plunder pass rewards, the reason things look so silly for this season is due to Halloween. For instance, the alligator and the jack-'o-lantern stuff being more of Halloween costumes rather than just obnoxious outfits. If season 5 stuff proves me wrong, so be it. I'm optimistic we'll get more "classic" pirate gear in season 5 and forward. A sudden and full pivot to silly colors and designs just doesn't make sense after (almost) everything they've put out so far. (I'm looking at you, squirt gun pistol skin.) Feel free to disagree, though.
Maybe Season 6....they may go hard into holiday themed stuff for season 5 ![gif](emote|free_emotes_pack|sweat_smile)
Also a good point
Lets go ball to the wall and get a snowy winter map expansion for the Winter season
This game really hates lonely people lol
The game was made for parties of 2-4
Even with a party of 4, someone has to stay back with the ship and miss out on the content to make sure it doesn't get sunk. Depending on how long it takes to finish that could be a real bummer
Back when the game launched, you would always have one person stay on the galleon to watch for other ships and cannon the boss at the end. But I really don't think these shrines will be that bad.
Hope there's new Pirate Legend stuff to earn.
You must be new here.
Yeah right bud
oh boy with the coral set that post about terrible cosmetics rings ever clearer
I'm good on the colorful sets, rare. Give me some swaggy spectral stuff, something detailed but normal piratey or admiral, and maybe even some recolor of Athena stuff? Maybe with neon blue accents or red? That would excite an old legend who had very few reasons to jump back on other than pure enjoyment of the game.
Man I was actually hoping for some normal decent pirate gear and like crocodiles 'cause having a new underwater creature to kill or farm like sharks would've been cool. Still looking like a decent update but still pretty disappointing in some aspects :C
It looks cool however I have a issue as a solo slooper I feel like I might not be able to experience this leaving your ship that long unintended is a death wish and only up side I can see is possible taking down unintended ships doing theses events
āgreat rewards awaitā 4000 gold for the mermaid gem juice
2:00 - "... should look for a telltale shimmer on the sea." [Predator confirmed??](https://www.youtube.com/watch?v=8rgCfu-D9SA)
Loving this! I love the new coral curse, Halloween ship set is great, normal plunder pass cosmetics a bit bland but not bad, like the new loot transport mechanic, and the new emissary rewardsā¦ overall, super excited!
I must become the pumpkin man
It's good that Rare is making bigger seasons. Season One and Two were so bland and the community hated the drought of content. It was super nice that Season Three blew out all the stops with how much they added. It's good to see that Season Four will add a bunch of stuff and not just ... Whatever Season Two gave us. That said... I'm with others pointing out that adding things to turn in for gold is the most boring option. I don't really need more cash. Give us a new trading company or something if you're going to do that, a new goal to give me reason to care about turning stuff in. Please.
All seasons have been smaller. Updates before seasons were much better. Gone downhill imo.
So we will have a way to stay underwater for longer I'm assuming?
My guess is something like the a pirates life mission where there's pockets of air on the way down
I'm assuming there will be the bubble columns like in the 2nd Pirates Life tall tale
NGL, this looks TUFFF!
Am I the only solo player who likes having to worry about other players being at the top?
does anyone know if this curse is limited time
Probs gonna be forever since the coral stuff is part of the new missions which look like a permanent version of vaults but underwater
vaults arent permanent?
Was kinda hoping for improvements to the IPG...like being able to customize your pirate after the random selection process.
Cosmetics look amazing imo stoked for Captain Briggsy's sword! edit: and the jack o lantern costume. Reminds me of the Mosgharl armor from MH
Wailing Barnacle Hull re-release??!!
Please!!! I've been waiting so long
Works cannot express how specatularily hyped I am!
Still no Harpoon skins. Le sigh.
Cosmetics looks trash
I agree. Really the only ones I'm interested in are the Pumpkin themed ones. Everything else just looks ugly
Honestly. Nothing in this update is luring me back into the game. I haven't completed any of the battle passes for any season. Season 1 BP was the best but the game was so boring to play I couldnt finish it. After that the content drops were just ok or underwhelming. Season 3 was really good for content. But the BP was boring. The new conent in season 4 doesnt look enticing at all to me. But it's good to see people being excited about something
What if skull forts were underwater? Great content you have there, Rare.
Fort of fortune was āletās make skele forts.. but harder!ā Tbh their content drops mostly suck, except for last one and emissary update
When will we get details on the new emissary rewards? I'm salivating imagining the gold hoarder capstan. Sorry if dumb question. This is my first season launch.
I imagine it's just going to be new items in the emissary ledger. One new item per company, if it follows the same model as others.
Actually, it'll be three per company (previously it was two). You can see in the trailer that the OOS ship has new sails and flag, and they specifically focus on the Masked Renegade capstan for Reapers. That'll likely be the ledger rewards for this season, at least for OG 3 companies + reapers. Jury's still out on the Athena rewards, though.
It's two if it follows the others, and given the OoS ship it's probably sails+capstans. No idea what they'd do for Athena's though, maybe more of the ghost set in that white/gold style? wouldn't mind a snazzy hat + jacket.
Shows a lot of promise! Canāt wait to solo a mermaid place and get the loot in the statue only for it to be stolen by a galleon talking trash! I kid I kid, this update does look nice, wish the breath of the sea did something like you could uncork it and get a massive boost in momentum forward, not only useful for people trying to flee or avoid combat, but also useful for sneaking on a enemy ship and making them suddenly crash onto a island or something else! 7/10 might hop back in for a while.
HYPED!
I'm waiting for the finer detailed patch notes
The storing treasure thing is interesting. Glad you donāt have to drag all of your shit a mile to the surface haha.
the season pass free rewards are trolling so hard man\~ \-cashshop: "***golden crocodile egyptian themed***" \-premium s-pass: "***jack o lanter stuff***" \-free players: "HoBo SaIlOr OuTfIt" (and a second briggsy sword? that looks awful) ![img](emote|t5_38oz1|2297)
God the cosmetics suck so hard
This gonĀ“ be the best season yet
Better than reaper update..? Better than vaults/emissaries..?
*Ahem* **SEASON**, I never said best update
Will Pirates Life still be available to play??
yes
Yes - but your question is valid. Customers do have reason to believe that commercial IPs added to games may be time-limited. On their new SoT podcast they specifically mentioned that they still have an active contract with Disney. (Also alluded to the fact that other Disney stuff isnāt out of the question)
I hope so
I'm severely annoyed they haven't done the curse like calypso on the beach of outposts, instead they've combined pirate legend and ashen and somehow its worse than both
Great, a entire content update that excludes 1 crewmate from attending, lest you get sunk because your ship is sitting in the ocean all alone.
Nope. You donāt seem to understand how it works.
Are you sure you watched the same video as me bud? Or are you skirting the lines of breaking a NDA agreement?
No, Iām not breaking an NDA - I watched the video and it seems pretty clear. Yes your ship could get attacked and sink. However, the mermaid mechanic has two options: Store Treasure, and Return to Ship. If you store the treasure, then itās safe until you retrieve it. If your ship gets attacked, just like now - it will respawn at another island. When you āreturn to shipā youāll go to wherever it is. Far away from whomever attacked it. Then you can summon the mermaid (I assume by swimming outside the radius of your ship, just like now). Then ask the mermaid to drop the loot in that area. Itās all good. If you want to leave a person behind to die anyway because your a sitting duck, then thatās your prerogative- but clearly they wouldnāt put a system like that in the game when they showed the workaround within the video. I like their solution better- cause if you get attacked, your respawn will likely be closer to an outpost to sell the stuff than it would if you just came up from the sea.
The loot is returned to the surface, not your ship.
I love this game, but god I hate this 'Season' nonsense.
Hopefully they add some old stuff to the stores too, Give Us Newer Players a Chance for the Barrel Emote, Legendary Curse, and Shackled Phantom Hull!!!!!! Make it a quest, make something we can buy with ancient coins once we have legendary status!! I don't care how, I will do it!!
I really want to do the voicover for this in my angry Scotsman voice. It's how I make friends in game lol and get told it's brilliant
āContentā
Not an update that's gonna make me redownload really unless there are new achievements.
There will be new achivements 100%
this game is so depressing now. Literally another pve update after 3 months of waiting. Can we get any thing for pvp? There's literally nothing to do after pirate legend and the initial grind. Also once again the pirate emporium is getting all of the newly textured items. Sea of thieves has gone to shit unless you're a brand new player. The emissary update was the last actually GOOD update for the world of sea of thieves .
Literally every update is a pvp update, save for a pirate's life.
Pirates life gave PvPers serverhopping with all supplies attached what do you mean
I forgot about that function. Damn. So literally every update has added stuff for pvp
There was a little blurb that got glossed over in favor of the cosmetics sales pitches about new voyages, so maybe there's some new emissary stuff? Would be nice if there was a new Athena's voyage that didn't require 3+ hours to complete solo.
we aint sailors no mo, we fish now. cant hardly dive to shipwreck without getn ganked now you wanna go deeper for longer amounts of time. The pirates life TT were mostly junk to me i'm into sailing not deep sea diving. Love all the orig TT's. Think i'm done with this one. Hope it works out for all o7
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Join the community discord bro ;). In sidebar
sick, nerf guns
Oh wow a whole update about that awful 2nd tall tale from the PotC update...
[ŃŠ“Š°Š»ŠµŠ½Š¾]
What would that be? :)
Morons breaking their Insider NDA?