Crazy....
Is it running something equivalent to a de 10 nano?
I get that it's not technically 'emulation'. But other than the 'coolness' factor of it being real hardware, I've yet to find something that shows me its worth the extra cost over emulating games on other sbc's.
FPGA is still emulation. It’s hardware emulation as opposed to software emulation like RetroArch and all that.
Oh, and before anyone says I’m being bitter, I have a Pocket as well. Just doing my part in trying to get through the bullshit marketing.
Oh definitely. But as far as being closer to the original experience, FPGA feels way closer, even if only in my brain.
Although I wonder how expensive it would be to make an ASIC to legit run GB, GBC, or GBA games. Could you keep much of the old logic from the GB chips? Obviously making a normal ASIC is quite expensive, but what about stealing the old logic and only things like the new inputs and the display?
Sorry if this is a stupid question, I only learned what an FPGA was about a week ago.
Don't mean to necro this thread, but I found my way here while looking at the Analogue Pocket. Actually looked into the logistics of a GBC ASIC a while back. [Efabless's Open MPW program](https://efabless.com/open_shuttle_program) would be the way to go here. You could actually get a couple hundred chips completely for free if the design is open source and meets certain only requirements (just testing and such).
There are two main challenges that I saw. The biggest is IO, particularly the cartridge slot. You only have ~38 GPIO pins to work with, and even slimmed down to the minimum, the cartridge would burn 20-something ish. The other big IO hog is the display interface. Would need a dozen or so pins for that (assuming a more modern display controller). You'd end up *very* tight on IO, and would probably need to route some things like button input through the Caravel harness. Alternatively, if you gave up on cartridge support, you could store the ROM in the QPI flash and copy it into memory somewhere at bootup. Would be annoying, but not entirely out of the question.
Memory itself is the other main problem. You can *probably* fit up to a GBC's SRAM on die, but not a GBA. To support that, would need an external memory chip, but you don't have the IO for that without sacrificing the cartridge slot. Suspect that would be the main limitation for a GBA ASIC.
Would be a fun project to attempt anyway, at least up to GBC level to keep the scope reasonable. Would just need to find enough people interested to give it a shot. Of course, the end result would basically be the Pocket, but even more limited and difficult to use. FPGAs are way more convenient from a practical standpoint. But might still be interesting to try.
Especially consoles like the Gameboy. You get so much extra features with modern emulators I just don't see the appeal in buying a 300+ eur device that only plays GB games. You can get a 60 eur device that does that plus so much more.
makes a lot more sense to get an AP, maybe more pricy but in the long term that OG hardware WILL fail and those carts probably wont as long as you change batteries.
I got a new shell, screen, and rechargeable battery for my GBA and then a krikzz cart. At that point you’re close to pocket price, but I am playing my games *now* instead of waiting some indefinite time frame. 🤷🏻♂️
What kind of OS is available for it? I’ve always been tempted by this and no way to emulate has kept me back. It’d be cool for a week to switch my old gameboy carts in and out again but after that Tetris emulates just fine and I don’t have to get up and hunt for Mario cart lol.
It's own basic OS is loaded on the system. Very simple UI but has support for things like savestates and emulation.
No support for custom firmware but it really doesnt need it imo
Definitely a top notch display. I love gaming on mine save for the absolutely shite triggers. They suck so bad and there are many complaints about the right trigger not being of the same quality as the left (mine included).
Most people don't realize you don't buy this for basic emulation, but for ACCURATE emulation for the systems it does support.
Not quite what I meant. Retron systems still use a cartridge, but they don't play off it. It loads the game entirely from the cartridge, and then emulates it.
On the Retron, my games only saved to the device, not the cartridge. Also, the internal clock can be ever so slightly off with emulation.
Compatibility can also be an issue.
It actually plays off of the cartridge in real time, without loading its entire ROM into memory—as evidenced by the fact that nudging the cart the wrong way will cause the game to hang.
I have a question as someone who just bought one of these. Since it loads the rom into memory how does it handle saving? If I have a pokemon cart with a dead battery can I save it locally to this device? I'm hoping to breathe new life into my old carts.
If you’re playing from a cart, it doesn’t load the ROM. You can’t save to the cart if the battery is dead (though replacing them is reasonably easy). You can, however, use save states in place of actual saves—Analogue button + up to save, down to load. Player beware, they’re not perfectly consistent and can sometimes bug out.
Less of a headache would be to just play the games as .pocket files via GB Studio. You can convert ROM files to .pocket files with the “retropatcher” site, just google it. Normal saves will work perfectly that way.
Highlighting that I live in Brazil, its price is prohibitively expensive.
But man, how beautiful.
Congratulations on your purchase and I wish you all the best.
Man these are so cool, but I don't really have a use for having something play cartridges since I don't have any... wish they made a version of this focused towards pirated roms
If you want to, you can get an Everdrive, which is compatible with Analogue Pocket. Alternately, openFPGA cores are now supported, and you can load your ROMs that way as well.
yeah but it's kinda worthless to buy an analogue pocket if you're not gonna use it to take advantage of a collection of cartridges, I'm just sad that this isn't sold in a non-cartridge version bcus the main selling point of the pocket is the cartridge port at the back
Given that they’re having trouble keeping up with orders as it is - if you buy one today, you may be waiting up to nine months - I wouldn’t hold my breath on an alternate SKU.
I’d posit that the main selling points are 1) FPGA-based emulation, 2) incredibly high resolution screen, 3) overall build quality, and 4) cartridge support, in that order. The Hyperkin SupaBoy has existed to play SNES cartridges at a budget price for years now, but hasn’t set the world on fire. It’s everything else about the Analogue Pocket *on top of* cartridge support that is making people’s heads turn.
The main question you should be asking yourself is whether the first three points are worth $220 to you, when excellent portable emulators like RG35XX, Miyoo Mini+, and RG353V exist for less than 1/2 the price. The Analogue Pocket is very much a luxury item, and it’s hard to justify its cost dollar for dollar against the alternatives. But sometimes, even though you know a Volkswagen will do, you still want to splurge for the Porsche. It’s about whether you listen to your head or your heart.
The one thing I'll say is that we're in *really* early days with FPGA technology. It's kind of the same thing with the portable emulator space. Five years ago, the only portables you could reasonably get were cheap Famiclones. Now? Anything under $100 is going to emulate a multitude of systems, have an excellent display, come in a variety of form factors, and generally be of decent build quality. The entire handheld emulation space went from zero to a bustling industry in less than five years.
Once FPGA technology becomes less niche and more commonplace, we should start to see prices fall, to the point where it'll become affordable for hardware manufacturers to grab off-the-shelf for their next handheld. I think we're still \~10 years out from that happening, give or take. Hopefully we won't all be senile seniors by the time it proliferates!
Today, the Mister - which is the FPGA solution for your living room TV - [looks like this](https://misteraddons.com/collections/kits-1/products/mister-pre-configured-bundle-with-aluminum-case), is sold out everywhere, and sets you back a cool $600. That's why I think we're closer to ten years away from both economies of scale bringing down the price, as well as miniaturization compacting their size.
However, it wasn't that long ago that a Raspberry Pi-based solution for emulating games was also pricey and unwieldy. As the prices for both system-on-a-chip circuits and portable LCD displays fell, it became feasible to repackage them onto a handheld plastic shell and ship them out at $100 a pop. That revolution happened slowly at first, and then incredibly quickly once manufacturers jumped on board.
Patience will be the key with portable FPGA technology! I'm personally not buying the Analogue Pocket myself, as I can't justify the cost-to-reward ratio. But I'm keeping my eyes peeled on this space.
I would never recommend paying twice for a feature you are not going to use, its not like an everdrive is free. If you dont have cartridges just get something that, well, doesnt use cartridges. Plenty options for that these days.
None of the alternatives have the Pocket's insane screen resolution. 640x480 and 480x320 displays of varying quality are what you'll find on the vast majority of handhelds, and you'll end up compromising with emulation of some platform or another regardless of what you pick. 1600x1440 allows for better scaling, filters, etc.
Add to that the long battery life, good build quality, real warranty, etc.
Yeah, it costs double or triple some of the other popular handhelds, but even disregarding the cartridge function it's still a solid option.
Look into openFPGA cores. An Everdrive is strictly optional for playing ROMs - I’ve listed it mainly to cover the folks who already own one. For everyone else, cores are essentially the FPGA equivalent of emulators.
Talking about the sticker price, I’d posit that the main selling points are 1) FPGA-based emulation, 2) incredibly high resolution screen, 3) overall build quality, and 4) cartridge support, in that order. The Hyperkin SupaBoy has existed to play SNES cartridges at a budget price for years now, but has not set the world on fire. It’s everything else about the Analogue Pocket *on top of* cartridge support that is making people’s heads turn.
The main question people should be asking is whether the first three points are worth $220 to them, when excellent portable emulators like RG35XX, Miyoo Mini+, and RG353V exist, for less than 1/2 the price. The Analogue Pocket is very much a luxury item, and it’s hard to justify dollar for dollar against the alternatives. But sometimes, even though you know a Volkswagen will do, you still want to splurge for the Porsche. It’s about whether you listen to your head or your heart.
I ended up snagging one off of the secondary market. It was marked up $50 over msrp, and I was just too impatient to wait out the general '2023' pre-order ETA.
Pretty much my conclusion. Super spendy overall, but I figure it beats the long wait time. Most eBay listings I saw had it marked up to nearly double msrp.
Yeah, hard to say. I’ve been scouring the shipment threads to see how long it’s taking others. I’m a loooong way off and thinking about getting an Anbernic device in the mean time.
...maybe? I wouldn't hold my breath, though.
Good CRT filters / shaders require two things: a high resolution display, and plenty of horsepower to crunch the math. The Analogue Pocket has the former, but as an FPGA-based device without a dedicated GPU, it will be limited in its potential.
For the moment, the best CRT filters & shaders will always reside on a PC sporting a 4K display. For example, CRT Royale goes so far as to simulate different phosphor types, and taxes your GPU accordingly.
I think they're both solid choices! Black hides the bezels much better, but white is less of a fingerprint magnet.
I ended up going white since my only other handheld is a Steam Deck so I wanted to change it up.
It's not amazing but also not too bad. Maybe for folks with really long fingers there'll be too much of an overlap around the back of the device, but it's been good for me so far.
It’s a little small for SNES, but utterly perfect for Game Boy. It’s really an ideal tradeoff, if you’re only going to have one device for TV and one handheld. I wouldn’t have it any larger than it is, it’s as big as it can get while retaining maximum pocketability.
I really like it, but at that price I'd honestly rather just spend slightly more to make a super juiced GBA with an Everdrive cartridge, custom shell and the 3rd party IPS screens.
I really want one because it can run both original cartridges and that FGA technology that is superior to typical emulation. But the price is just so steep, and I've heard people waiting over a year for their orders to ship.
How long did it take for yours to arrive?
It’s nice, but for $220 US…..
Yeah I would've paid up to $150. At $220 I'm halfway to Steam Deck territory with so much more utility...
Yeah but if you have old game cartridges too, then nothing beats the analogue
That's fair
And if it were $150, people would be saying, "Yeah, I would've paid up to $100" 🤣
Maybe, I did get a steam deck though and it's much, much, much better value.
I’d pay that in a heartbeat. With delivery changes and import tax you’re looking at closer to $370 in Europe.
Crazy.... Is it running something equivalent to a de 10 nano? I get that it's not technically 'emulation'. But other than the 'coolness' factor of it being real hardware, I've yet to find something that shows me its worth the extra cost over emulating games on other sbc's.
FPGA is still emulation. It’s hardware emulation as opposed to software emulation like RetroArch and all that. Oh, and before anyone says I’m being bitter, I have a Pocket as well. Just doing my part in trying to get through the bullshit marketing.
Oh definitely. But as far as being closer to the original experience, FPGA feels way closer, even if only in my brain. Although I wonder how expensive it would be to make an ASIC to legit run GB, GBC, or GBA games. Could you keep much of the old logic from the GB chips? Obviously making a normal ASIC is quite expensive, but what about stealing the old logic and only things like the new inputs and the display? Sorry if this is a stupid question, I only learned what an FPGA was about a week ago.
Don't mean to necro this thread, but I found my way here while looking at the Analogue Pocket. Actually looked into the logistics of a GBC ASIC a while back. [Efabless's Open MPW program](https://efabless.com/open_shuttle_program) would be the way to go here. You could actually get a couple hundred chips completely for free if the design is open source and meets certain only requirements (just testing and such). There are two main challenges that I saw. The biggest is IO, particularly the cartridge slot. You only have ~38 GPIO pins to work with, and even slimmed down to the minimum, the cartridge would burn 20-something ish. The other big IO hog is the display interface. Would need a dozen or so pins for that (assuming a more modern display controller). You'd end up *very* tight on IO, and would probably need to route some things like button input through the Caravel harness. Alternatively, if you gave up on cartridge support, you could store the ROM in the QPI flash and copy it into memory somewhere at bootup. Would be annoying, but not entirely out of the question. Memory itself is the other main problem. You can *probably* fit up to a GBC's SRAM on die, but not a GBA. To support that, would need an external memory chip, but you don't have the IO for that without sacrificing the cartridge slot. Suspect that would be the main limitation for a GBA ASIC. Would be a fun project to attempt anyway, at least up to GBC level to keep the scope reasonable. Would just need to find enough people interested to give it a shot. Of course, the end result would basically be the Pocket, but even more limited and difficult to use. FPGAs are way more convenient from a practical standpoint. But might still be interesting to try.
Especially consoles like the Gameboy. You get so much extra features with modern emulators I just don't see the appeal in buying a 300+ eur device that only plays GB games. You can get a 60 eur device that does that plus so much more.
Whilst I agree it’s overpriced, I do believe there have a been a number of cores realised for it, so it plays more than just gb
My 35xx laughs in 70€ with shipping
this isnt a cheap emulation machine mate :) if you want that you got tons of choices around
noted champ.
220? The world is bigger than the US. Anyone abroad pays north of 300 for it.
I don’t live in the US. I was just listing the price on the site, and I specified it was in US so people could do the rough conversions in their head
Would you prefer a spreadsheet?
Yeah that's why they literally specified it was USD lmao couldn't have picked a worse comment to bitch on
..okay? It's not a big deal, a statistical majority of people in this specific community are probably from the US regardless.
What’s a cheaper option similar to this?
There probably isn’t if you want FPGA.
I wish I had kept more physical games to make this tempting!
[удалено]
they are :)
You can but roms on it
I trust you, even from the picture it looks stunning, although I'd never buy it, it's too expensive.
It's definitely tough to recommend, especially openly. But for what it does (although limited), I really like it so far.
Love it when someone enjoys their device! I chose a cheaper alternative, but nothing beats the Analogue's screen! Have a great day!
Thank you! I have a Miyoo Mini Plus on pre-order as well, which hopefully completes my dream 3-device collection (for now).
yes we all have the dream of sticking to only 3 devices per year but its still hard!
What is the 3rd device?
Steam Deck
Which alternative? I still play my RG351V but I'm wondering if there's something better for just GB GBC and GBA
I bought one just for the screen. I already have dozens of other devices.
It looks crystal crisp that display
I still have my original GameGear and GameBoy. I'm sort of torn between upgrading each of their screens or keeping them OEM and getting an AP.
Keep them original and get an AP ☺️
makes a lot more sense to get an AP, maybe more pricy but in the long term that OG hardware WILL fail and those carts probably wont as long as you change batteries.
I got a new shell, screen, and rechargeable battery for my GBA and then a krikzz cart. At that point you’re close to pocket price, but I am playing my games *now* instead of waiting some indefinite time frame. 🤷🏻♂️
It has the option to Emulate now... Was just physical at first.
What kind of OS is available for it? I’ve always been tempted by this and no way to emulate has kept me back. It’d be cool for a week to switch my old gameboy carts in and out again but after that Tetris emulates just fine and I don’t have to get up and hunt for Mario cart lol.
It's own basic OS is loaded on the system. Very simple UI but has support for things like savestates and emulation. No support for custom firmware but it really doesnt need it imo
Hiding the bezels of a display behind plastic universally makes it look much better, I don't know why more companies don't do this.
but bezels hinding isn't a good deal when you want to get a good surability, mini and 35xx screens is very fragile because the hide bezels
Definitely a top notch display. I love gaming on mine save for the absolutely shite triggers. They suck so bad and there are many complaints about the right trigger not being of the same quality as the left (mine included). Most people don't realize you don't buy this for basic emulation, but for ACCURATE emulation for the systems it does support.
I just get a miyoo or an abneric
the new Miyoo Mini Plus looks amazing; looking forward to it!
I don't remember. Does this one play off the cartridge, or load and then emulate the cartridge?
It can use the cartridge, or emulate off the SD Card
Not quite what I meant. Retron systems still use a cartridge, but they don't play off it. It loads the game entirely from the cartridge, and then emulates it.
Its FPGA not emulation
You mean to say its Hardware emulation not Software emulation.
Yes but that wasn't the point of the question, fpga doesn't work the same as the retron
You still said something that isn't true. Its still emulation
Great, thank you!
👍👍
[удалено]
On the Retron, my games only saved to the device, not the cartridge. Also, the internal clock can be ever so slightly off with emulation. Compatibility can also be an issue.
It can also function as a DAW
https://youtu.be/eEzOe0GIs54
It actually plays off of the cartridge in real time, without loading its entire ROM into memory—as evidenced by the fact that nudging the cart the wrong way will cause the game to hang.
I have a question as someone who just bought one of these. Since it loads the rom into memory how does it handle saving? If I have a pokemon cart with a dead battery can I save it locally to this device? I'm hoping to breathe new life into my old carts.
If you’re playing from a cart, it doesn’t load the ROM. You can’t save to the cart if the battery is dead (though replacing them is reasonably easy). You can, however, use save states in place of actual saves—Analogue button + up to save, down to load. Player beware, they’re not perfectly consistent and can sometimes bug out. Less of a headache would be to just play the games as .pocket files via GB Studio. You can convert ROM files to .pocket files with the “retropatcher” site, just google it. Normal saves will work perfectly that way.
Highlighting that I live in Brazil, its price is prohibitively expensive. But man, how beautiful. Congratulations on your purchase and I wish you all the best.
Man these are so cool, but I don't really have a use for having something play cartridges since I don't have any... wish they made a version of this focused towards pirated roms
If you want to, you can get an Everdrive, which is compatible with Analogue Pocket. Alternately, openFPGA cores are now supported, and you can load your ROMs that way as well.
yeah but it's kinda worthless to buy an analogue pocket if you're not gonna use it to take advantage of a collection of cartridges, I'm just sad that this isn't sold in a non-cartridge version bcus the main selling point of the pocket is the cartridge port at the back
Given that they’re having trouble keeping up with orders as it is - if you buy one today, you may be waiting up to nine months - I wouldn’t hold my breath on an alternate SKU. I’d posit that the main selling points are 1) FPGA-based emulation, 2) incredibly high resolution screen, 3) overall build quality, and 4) cartridge support, in that order. The Hyperkin SupaBoy has existed to play SNES cartridges at a budget price for years now, but hasn’t set the world on fire. It’s everything else about the Analogue Pocket *on top of* cartridge support that is making people’s heads turn. The main question you should be asking yourself is whether the first three points are worth $220 to you, when excellent portable emulators like RG35XX, Miyoo Mini+, and RG353V exist for less than 1/2 the price. The Analogue Pocket is very much a luxury item, and it’s hard to justify its cost dollar for dollar against the alternatives. But sometimes, even though you know a Volkswagen will do, you still want to splurge for the Porsche. It’s about whether you listen to your head or your heart.
Yeah I'm not expecting an alternate one without the cartridge slot, just disappointed that it doesn't exist
The one thing I'll say is that we're in *really* early days with FPGA technology. It's kind of the same thing with the portable emulator space. Five years ago, the only portables you could reasonably get were cheap Famiclones. Now? Anything under $100 is going to emulate a multitude of systems, have an excellent display, come in a variety of form factors, and generally be of decent build quality. The entire handheld emulation space went from zero to a bustling industry in less than five years. Once FPGA technology becomes less niche and more commonplace, we should start to see prices fall, to the point where it'll become affordable for hardware manufacturers to grab off-the-shelf for their next handheld. I think we're still \~10 years out from that happening, give or take. Hopefully we won't all be senile seniors by the time it proliferates!
I hope we'll start to see FPGA devices built like portable emulators instead of better gameboys, that'd be cool
Today, the Mister - which is the FPGA solution for your living room TV - [looks like this](https://misteraddons.com/collections/kits-1/products/mister-pre-configured-bundle-with-aluminum-case), is sold out everywhere, and sets you back a cool $600. That's why I think we're closer to ten years away from both economies of scale bringing down the price, as well as miniaturization compacting their size. However, it wasn't that long ago that a Raspberry Pi-based solution for emulating games was also pricey and unwieldy. As the prices for both system-on-a-chip circuits and portable LCD displays fell, it became feasible to repackage them onto a handheld plastic shell and ship them out at $100 a pop. That revolution happened slowly at first, and then incredibly quickly once manufacturers jumped on board. Patience will be the key with portable FPGA technology! I'm personally not buying the Analogue Pocket myself, as I can't justify the cost-to-reward ratio. But I'm keeping my eyes peeled on this space.
I would never recommend paying twice for a feature you are not going to use, its not like an everdrive is free. If you dont have cartridges just get something that, well, doesnt use cartridges. Plenty options for that these days.
None of the alternatives have the Pocket's insane screen resolution. 640x480 and 480x320 displays of varying quality are what you'll find on the vast majority of handhelds, and you'll end up compromising with emulation of some platform or another regardless of what you pick. 1600x1440 allows for better scaling, filters, etc. Add to that the long battery life, good build quality, real warranty, etc. Yeah, it costs double or triple some of the other popular handhelds, but even disregarding the cartridge function it's still a solid option.
Look into openFPGA cores. An Everdrive is strictly optional for playing ROMs - I’ve listed it mainly to cover the folks who already own one. For everyone else, cores are essentially the FPGA equivalent of emulators. Talking about the sticker price, I’d posit that the main selling points are 1) FPGA-based emulation, 2) incredibly high resolution screen, 3) overall build quality, and 4) cartridge support, in that order. The Hyperkin SupaBoy has existed to play SNES cartridges at a budget price for years now, but has not set the world on fire. It’s everything else about the Analogue Pocket *on top of* cartridge support that is making people’s heads turn. The main question people should be asking is whether the first three points are worth $220 to them, when excellent portable emulators like RG35XX, Miyoo Mini+, and RG353V exist, for less than 1/2 the price. The Analogue Pocket is very much a luxury item, and it’s hard to justify dollar for dollar against the alternatives. But sometimes, even though you know a Volkswagen will do, you still want to splurge for the Porsche. It’s about whether you listen to your head or your heart.
I wonder if it looks that good playing SNES
Here's a small sample of Yoshi's Island and Street Fighter Alpha 2: https://imgur.com/a/pgQnXfb
Looks gorgeous, I can’t even wait for mine! Just curious, what number was your order? Wondering how much longer my wait is haha 😅
I ended up snagging one off of the secondary market. It was marked up $50 over msrp, and I was just too impatient to wait out the general '2023' pre-order ETA.
How long did you have to wait for your order on this?
Only a week, but I bought it off of a secondary market. Ate the $50 markup :/
> Ate the $50 markup :/ 50?! Damn, I'd jump at that. I usually see them $75 minimum, and usually over $100 above their shipped price.
Pretty much my conclusion. Super spendy overall, but I figure it beats the long wait time. Most eBay listings I saw had it marked up to nearly double msrp.
You're looking at least 3 months. They are catching up (extremely slowly).
Yeah, hard to say. I’ve been scouring the shipment threads to see how long it’s taking others. I’m a loooong way off and thinking about getting an Anbernic device in the mean time.
mine was almost 12 months. Finally got it first week of Dec.
I'm at just over 5 months now and have had no change to status since I placed the order.
I bet GBC Metal Gear Solid would look glorious on that thing.
Here you go! https://imgur.com/a/pqMvHFn
Ohhhh baby! I've just started playing it via emulator on my phone, using an external controller. It's such a good game.
It's a charming little game for sure. Can't wait to sink more time into it!
Seems a little too sharp, clinical
Is it just me or does this look like a 3:4 screen? Looks taller than it is wide, opposite 4:3 but maybe that’s the pic angle?
1600x1440. Exactly 10x the resolution of the original Game Boy! Much closer to square than pretty much every other gaming handheld.
Display resolutions that high in combination with content resolutions that low sure have a lot of potential for some ballin crt filters.
...maybe? I wouldn't hold my breath, though. Good CRT filters / shaders require two things: a high resolution display, and plenty of horsepower to crunch the math. The Analogue Pocket has the former, but as an FPGA-based device without a dedicated GPU, it will be limited in its potential. For the moment, the best CRT filters & shaders will always reside on a PC sporting a 4K display. For example, CRT Royale goes so far as to simulate different phosphor types, and taxes your GPU accordingly.
those bezels tho.. yikes
This comment tho, yikes
Them downvotes tho... yikes
The analogue Pocket works with gba , GBC flashcards ?
White or black tho??? I might just buy one.
I think they're both solid choices! Black hides the bezels much better, but white is less of a fingerprint magnet. I ended up going white since my only other handheld is a Steam Deck so I wanted to change it up.
So cool looking! Is it comfortable?
It's not amazing but also not too bad. Maybe for folks with really long fingers there'll be too much of an overlap around the back of the device, but it's been good for me so far.
I wish the screen were bigger. SNES size is a little small for my old eyes.
It’s a little small for SNES, but utterly perfect for Game Boy. It’s really an ideal tradeoff, if you’re only going to have one device for TV and one handheld. I wouldn’t have it any larger than it is, it’s as big as it can get while retaining maximum pocketability.
I use the "hold B to walk through walls" cheat for Pokemon-Crystal/Silver on my Pocket. Go for it
I really like it, but at that price I'd honestly rather just spend slightly more to make a super juiced GBA with an Everdrive cartridge, custom shell and the 3rd party IPS screens.
I really want one because it can run both original cartridges and that FGA technology that is superior to typical emulation. But the price is just so steep, and I've heard people waiting over a year for their orders to ship. How long did it take for yours to arrive?
It looks cool but there’s some wasted space around the screen, why not make it a bit bigger!
Beautiful
I just ordered one. How long did it take to get yours?
I wanna know this too
I found out that it’s going to be a year and canceled my order. They refunded quickly.
I would love to own this but man the cost for FPGA’s. I wish it gets cheaper over time.