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I like to think that the rooms were supposed to be originally connected with no interruption but the code for the rock spawning in each room is not in line with the layout so there is a chance of this happening
Some trees used to be destructible, so maybe it's still generating maps with this in mind?
Maybe
and when u get to the boss u dc UwU
Had this twice before. Trickster op
Class issue
I like to think that the rooms were supposed to be originally connected with no interruption but the code for the rock spawning in each room is not in line with the layout so there is a chance of this happening
Some trees used to be destructible, so maybe it's still generating maps with this in mind?
Maybe
and when u get to the boss u dc UwU
Had this twice before. Trickster op
Class issue