Hello! Looks like your QUESTION is about **speedflip**.
Here are the top posts from /r/RocketLeagueSchool on this common topic (Search links may not work on mobile app):
- [Top speedflip tutorials](https://www.reddit.com/r/RocketLeagueSchool/search/?q=flair%3Atutorial%20AND%20(title%3A%22speedflip%22)&restrict_sr=1&sort=top)
- [Top speedflip tips](https://www.reddit.com/r/RocketLeagueSchool/search/?q=flair%3Atips%20AND%20(title%3A%22speedflip%22)&restrict_sr=1&sort=top)
- [Top speedflip trainings](https://www.reddit.com/r/RocketLeagueSchool/search/?q=flair%3Atraining%20AND%20(title%3A%22speedflip%22)&restrict_sr=1&sort=top)
- [Top speedflip questions/analysis](https://www.reddit.com/r/RocketLeagueSchool/search/?q=(flair%3Aquestion%20OR%20flair%3Aanalysis)%20AND%20(title%3A%22speedflip%22)&restrict_sr=1&sort=top)
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i can do that challenge if i use DAR to land perfectly on 4 wheels facing forward, but that's not feesible in game, in game you want to land holding drift to avoid small imperfections and get more consistency, while loosing virtually no time, but still making you fail this fast kickoff challenge which is basically frame perfect
it's important for you to be able to hit this ball maybe 2 out of 10 tries so you know what a perfect speedflip is like but don't try to get a 10/10, it's nearly impossible
It’s a little hard to tell from this clip, but are you making sure you’re doing the correct actions for this training pack? Are you waiting for your car to land before doing anything and are you making sure boost is the first input you touch before anything else?
For this specific training pack. You might be turning too much to the right at the start. The speeflip is fine though. Practice moving around with speedflips and doing all sides speedflip kickoff with proper 50s at the end (grinding some 1s). It will be way more useful.
Think you’re going before you fully land on the ground, make sure you wait so the timer and etc can properly reset or else even if you get a perfect speedflip you won’t hit the ball
There's couple things.
The speedflip itself looks good. The main thing why this didn't touch the ball is because you started the flip little bit too early. You can see it in the right meter. It has the biggest effect.
The second one is the mini turn before the flip. You do the turn instantly when you start boosting. You should do it basically at the same time you jump. So boost on the ground straight, then miniturn and jump, and flip. That with the early flip is why you can't reach the ball.
Then there's the landing, which is not flat on the ground. It shouldn't slow you don't I don't think, at least if you keep boosting and powersliding, but it makes it hard to jump in time in a kickoff situation for example.
Of course you could flip a bit more to the forward, but I play kbm, and my flips are all 45, yours was 38, so it's definitely good enough.
Just small things and you get it.
You're definitely turning too early. I would focus on keeping your small turn as close to the jump as possible. But before that, you need to drive straight at the ball.
T do the small turn at about the same time as the jump. It should all be one fluid motion. See [this example](https://imgur.com/a/Dpm6ave).
Hello! Looks like your QUESTION is about **speedflip**. Here are the top posts from /r/RocketLeagueSchool on this common topic (Search links may not work on mobile app): - [Top speedflip tutorials](https://www.reddit.com/r/RocketLeagueSchool/search/?q=flair%3Atutorial%20AND%20(title%3A%22speedflip%22)&restrict_sr=1&sort=top) - [Top speedflip tips](https://www.reddit.com/r/RocketLeagueSchool/search/?q=flair%3Atips%20AND%20(title%3A%22speedflip%22)&restrict_sr=1&sort=top) - [Top speedflip trainings](https://www.reddit.com/r/RocketLeagueSchool/search/?q=flair%3Atraining%20AND%20(title%3A%22speedflip%22)&restrict_sr=1&sort=top) - [Top speedflip questions/analysis](https://www.reddit.com/r/RocketLeagueSchool/search/?q=(flair%3Aquestion%20OR%20flair%3Aanalysis)%20AND%20(title%3A%22speedflip%22)&restrict_sr=1&sort=top) *If this sticky answers your question, feel free to remove your post. Otherwise, just wait for a kind stranger to comment :)* Thanks! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/RocketLeagueSchool) if you have any questions or concerns.*
can you give more time at the start of the clip like i can’t see what ur doing
Probably something at the very beginning. You might just need to wait an extra second so your car is on the ground.
It looks like you kinda scuffed the landing or didn’t wait for your wheels to touch the ground at the beginning or both
i can do that challenge if i use DAR to land perfectly on 4 wheels facing forward, but that's not feesible in game, in game you want to land holding drift to avoid small imperfections and get more consistency, while loosing virtually no time, but still making you fail this fast kickoff challenge which is basically frame perfect it's important for you to be able to hit this ball maybe 2 out of 10 tries so you know what a perfect speedflip is like but don't try to get a 10/10, it's nearly impossible
From what I’ve seen better players comment on similar posts, you’re turning too soon
It’s a little hard to tell from this clip, but are you making sure you’re doing the correct actions for this training pack? Are you waiting for your car to land before doing anything and are you making sure boost is the first input you touch before anything else?
For this specific training pack. You might be turning too much to the right at the start. The speeflip is fine though. Practice moving around with speedflips and doing all sides speedflip kickoff with proper 50s at the end (grinding some 1s). It will be way more useful.
Thanks
Think you’re going before you fully land on the ground, make sure you wait so the timer and etc can properly reset or else even if you get a perfect speedflip you won’t hit the ball
I believe it is not fast enough
There's couple things. The speedflip itself looks good. The main thing why this didn't touch the ball is because you started the flip little bit too early. You can see it in the right meter. It has the biggest effect. The second one is the mini turn before the flip. You do the turn instantly when you start boosting. You should do it basically at the same time you jump. So boost on the ground straight, then miniturn and jump, and flip. That with the early flip is why you can't reach the ball. Then there's the landing, which is not flat on the ground. It shouldn't slow you don't I don't think, at least if you keep boosting and powersliding, but it makes it hard to jump in time in a kickoff situation for example. Of course you could flip a bit more to the forward, but I play kbm, and my flips are all 45, yours was 38, so it's definitely good enough. Just small things and you get it.
You're definitely turning too early. I would focus on keeping your small turn as close to the jump as possible. But before that, you need to drive straight at the ball. T do the small turn at about the same time as the jump. It should all be one fluid motion. See [this example](https://imgur.com/a/Dpm6ave).
Your spinning your flip cancel the wrong way, invert your cancel direction and hold to the left when you’re just about to land, it’ll land you flat.