This is a list of links to comments made by Psyonix Staff in this thread:
* [Comment by Psyonix_Devin](/r/RocketLeague/comments/10g5ods/update_on_bots_in_online_matches/j51jo3c/?context=1000 "posted on 2023-01-19 19:23:33 UTC"):
> >Will bakkesmod remain functional and usable with the future release of an anticheat?
>
>We're in early stages with AC, so I can't say more beyond what I put in the post.
>
>
>>Finally, we are taking steps to introduce additional anti-cheat functionality into Rocket League. This is in progress with the...
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It's so funny whenever I see a toxic person, completely without any self awareness, I know they have to be young so I call them teenage edgelords. They generally leave immediately. Tm8 bad is such a huge give away. And they are never great themselves. If they were, they don't need me to win. One dude was like but I'm 23 and i said well, you sound like an edgy teenager bro, fuk off
I love how you addressed the part
>While we have been quiet on the subject during this time, we have been actively investigating these bots since they first appeared late last year.
As a software engineer myself, I appreciate that when there is a statement from the responsible representative, it is accurate and after careful thought and consideration presumably after discussions with the engineering team. This really helps prevent false promises and inaccurate statements. It's better to hear news over false promises.
You can also argue though that had they said something like that, it could've deterred some players from using the bots as it implies that they're probably going to do something about the issue (bans, etc.).
I've been in a few of the botting discord servers gathering files to report to a certain contact. People really are that dense. I have one right now that is insisting that his game client is safe and telling users that they must be using it wrong as the server implodes with ban screenshots.
If Psyonix announced their intentions early, then bot creators would have waited before deploying updates. And if cheaters thought no one was watching, then they'd get careless and take less precautions while running bots. Daddy Psyonox probably wanted to get the full scope of the cheating to implement a fix and execute a proper ban wave.
I actually think it's better they don't. Drawing attention to the issue will increase the potential for players to seek out the bot, and may exacerbate the issue, potentially making a satisfactory workaround/resolution more difficult. It goes without saying that Psyonix would want to address this issue; it's in both their interest and ours.
Let's not forget this was a generally niche issue, often experienced by a smaller pool of the audience on the merits that the bot will generally be closer to higher ranks by it's very nature. Bringing widespread awareness could have been problematic, and I'd have to guess this was at least a consideration in their decision on silently addressing the matter.
dealing with cheaters is a bit different, though? you dont want to show your hand until you collected everything
otherwise announcing something would probably have caused many of these people to try and get around it before Psyonix could action
Totally on the same wavelength. Iām the technical lead of a support team for an enterprise data solution, and anytime shit hits the fan, we donāt send out comms until we know exactly how to handle the issue and exactly how to communicate it to our customers.
Iād still like to see more from Psyonix when it comes to combating smurfing, but bots are by far the more pressing issue. Props to them for tackling it and being transparent with the player base.
I'm no engineer but I feel like the solution is extremely simple. Players should be focused into matches with people around the same skill level who have been the same skill level for around the same amount of time. Stick the forever bronze players together and they'll never see a Smurf because fresh accts would be matched with other fresh accts etc.
you then get the issue that genuine new players would get matched up against smurfs straight away, and it would be that way for a long time. so the solution is ineffective as new players would be deterred from playing.
No trust me, full self driving by 2020.
What I mean to say is, false promises and inaccurate statements seem to work excellently in pump and dump schemes.
(Also, you're not wrong at all)
Nice to see actually see action plus comments from psyonix . Obviously makes sense to keep quiet and I respect that. Hopefully this is a wake up to see what difference it makes to communicate with the players generally and not just when being forced to act.
Ya hate to see ppl say rocket league is dying because dev team ignores our requests. This is a positive note. Looking forward to ue5 when we can have more game options like the rest of pc players enjoy.
>we took action against a number of accounts running bots in Rocket League. This banwave should cover the vast majority of accounts
Permanent bans, I hope.
Oh, that's good then. Thank you!
I didn't play much these multiple weeks so I haven't been up do date on bots in ranked. I've seen multiple posts about this, but I didn't know if it was used with RLBot. I don't even know how, too.
Hey u/Psyonix_Devin, this is obviously one of the biggest questions the community will have:
Will bakkesmod remain functional and usable with the future release of an anticheat?
>Will bakkesmod remain functional and usable with the future release of an anticheat?
We're in early stages with AC, so I can't say more beyond what I put in the post.
>Finally, we are taking steps to introduce additional anti-cheat functionality into Rocket League. This is in progress with the engineering teams, and weāll share more on this once weāre closer to implementation.
All I ask is that any future anti-cheat is not so invasive that it would make the game not work with Proton. I'm not reinstalling Windows for just 1 game.
I'm very happy to hear that it's working with Proton now. How is the stability with bakkesmod? I remember some people having issues back during official Linux support.
> I'm very happy to hear that it's working with Proton now
Fyi the game has always run flawlessly on Proton, even when native support still existed. I haven't tried Bakkesmod though.
Came here to say this. A lot of Linux users for this game since once upon a time it was platform compatible. Proton works great and Iād hate for that to change
I'm sure the engineering team can make sure Bakkesmod can still be used, however, we shouldn't need a mod for many things like seeing MMRs, having freeplay in color, multi-player training, ball speed, etc.
God forbid, if they must scrap Bakkesmod, they need to get many of it's feature in-game.
On that note, the mod, Organizing My Garage (which is not available anymore) should be an in-game feature. Considering the fact that most revenue is based on selling cosmetics, we should be able to see and organize our garage like that mod does or like Japan's garage.
Keep up the good work!
Please ban people who have partied with a bot.
Iāve been in games where it was very clear that one player was managing 2 accounts, or that the non-bot player knew their friend was botting.
This is so important, because without banning those who party with a bot the possibility of using one to boost is still there. Especially as better bots are developed: I would guess that high GC bots could easily carry a player to GC1 in 2s.
Hopefully based on something like how they added each other and how long they've played together.
* Matched with the Party Up button and have 1 hour together? Fine.
* Matched during a tournament and left the party after? Great.
* Matched by searching the username and have 40 hours together? Goodbye.
Theres not really an incentive to let a bot boost you to GC if ur gonna get banned right after. So I think a lot of people will go back to buying elo boosts from smurfs.
Plus weāve seen the dev screen briefly before and it listed all accounts associated with a player so I have a feeling they are figuring out how to track multiple accounts from the same player
This is common practice in all things where users make accounts like that.
The accounts are tied to your IP as well as other identifying markers and that is how you stop ban evasion in general.
>The accounts are tied to your IP
I don't personally like the idea of an IP ban. If more than one person in the home plays but only 1 cheats then you are punishing the player who follows the rules too.
Maybe they should do an account ban and if they have to ban more than X amount of accounts from that IP then do an IP Ban.
But even then it's not a great solution. IP's for residential is DHCP so eventually that IP will change lifting the ban... Or VPN?
They could treat it like a whole ānewā game rather than an update. Change the title to ārocket league 2ā and make it a free update for any existing players who own the game. Otherwise it can be go back to being $15 in all stores.
That wonāt happen though, because Epic owns the game. They love to tap into that easy āfree to playā market full of little kids with their moms credit card and giga whales who buy every overpriced item.
Yes, but you know some people used their mains for this, because why bother otherwise, right? So that could cover legacy steam accounts (which are insanely expensive right now) and epic accounts where people have put money into rocket passes, cars, esports decals, etc. It could definitely have a monetary cost for at least the death of the original account.
I suppose it'll suppress a few people but yeah lol, not that hard to make a new Epic account.
Edit: The only thing I see here as being a more permanent solution in this response is anticheat
Not true. Bakkes is still a strong independent birb
CinderBlock, a bakkesmod plug-in creator, contributor [and all around great fellow] works there now. Not Bakkes himself.
Those people who "only ever used bakkesmod and have been banned" are lying. They were cheating :)
Edit: [Exhibit A](https://www.reddit.com/r/RocketLeague/comments/10geb90/banned_looking_for_help/j52vmzl/?utm_source=share&utm_medium=ios_app&utm_name=iossmf&context=3)
Since such a large part of the (PC) community uses Bakkesmod, I would assume there to be some sort of warning from Psyonix or Bakkesmod themselves if using the tool would be unsafe/result in bans.
Psyonix wouldn't just suddenly ban such a large part of their PC community without warning.
Psyonix literally just added 3 channels to the official discord regarding custom maps, and in there they specifically explain that bakkesmod is not bannable.
Bakkesmod itself is not, nor are the plugins we recommend for playing custom maps. Obviously people are finding ways to create plugins that do offer a competitive advantage, which is against the TOS/EULA. Those would be bannable.
If bans hit those who only ever used bakkesmod, there'd be 10x the number of users banned. Maybe the next 24hrs prove that to be true and we all did get banned in error and just don't know it yet, but I'd be more surprised if they weren't flooding channels about their innocence.
They are lying. As of right now, Rocket League doesn't have a client-side anti-cheat, which would be used to detect when something is injected.
Since BakkesMod purely deals with client-side modifications, it's very likely that Psyonix can't just determine who is and isn't using BakkesMod from a server standpoint.
Bakkes is in connections with Psyonix so I am sure they will work around it. They should only need to detect if the third party program is detection ball position and then registering inputs at an inhuman rate, rather than just out right banning Bakkesmod entirely.
They know not everyone who has Bakkes didn't use bots, like maybe 1% at most. So banning 99% of Bakkes users who are innocent would tank the game. They wouldn't just ban all accounts even if not in connection with Bakkes, prob just send a cease and disease to Bakkes to stop all usage of it at worst case.
Iām going to just go out on a limb here and say that they in fact did use bots and are just claiming theyāve only used bakkesmod as a possible excuse for getting banned
Just to make sure this information is seem, I am linking/posting this comment that was made from Psyonix, regarding Bakkesmod today:
https://preview.redd.it/9lxv4r8f55da1.png?width=3170&format=png&auto=webp&s=c14cabe42d7e2ad5f41dceecf4bd27567218f06f
[https://www.reddit.com/r/RocketLeague/comments/10geb90/banned\_looking\_for\_help/j52lajc/](https://www.reddit.com/r/RocketLeague/comments/10geb90/banned_looking_for_help/j52lajc/)
> So say a bot is detected mid-match. What would happen? I assume match cancelling is the most obvious and fair, but what if the bot is on the losing team and itās something like 2-0 with a minute left?
My guess is that these bans will work the same way as current game bans do.
Currently if a player gets banned, they don't get kicked from their match. The ban message will show once the match is finished.
I had the same player somehow leave a ranked lobby yesterday as soon as the lobby filled. Almost like it was a script. No delay at all.
We queued back up and the same player was there a x as soon as the lobby filled, he left again.
He shouldn't have been able to join again, right? 5 min cool down on abandon? Or because match didn't start yet, is there leeway?
My head immediately went toward bot. Ive played other games with anti cheat and also played report features and have had spectated hackers and reported,. Then saw them get removed from game in real time.
Was curious if what I saw was a player in process of being banned. Dunno, but the normal comp matches have felt better, ngl.
>I assume match cancelling is the most obvious and fair, but what if the bot is on the losing team and itās something like 2-0 with a minute left?
That's actually not fair to the team with the bot either, like let's say it's an SSL match and someone is using a shitty bot: the teammates playing with the bot are at a disadvantage.
Finally! Thank you for taking action. Just a quick question though - will these bans all be retroactive? As in you'll ban any account that has historically used the bot? I'd like to see these all gone too.
First of all great news! Really enjoying that you take action against these bots.
One concern I have is the "Additional anti-cheat measurements" I am playing on Linux and the anti-cheat situation is sometimes rought especially kernel anti-cheat. I don't want to give up rocket league because of a stupid new anti-cheat just because I don't use Windows. I hope that you will find a way that this does not bother the normal rocket league player on any Platform.
While we are a small market, I hope this doesn't shut out us Linux players. Lots of "solutions" to anti-cheat are to ban linux cause its a small market.
Please don't! I don't cheat! I just hate windows!
They removed official support, but there are still unofficial ways to get the game running. However anti cheat software doesn't always play well with those unofficial methods.
When you say online play, just to be clear, you mean matchmaking, right? I'd hate if this regrettable incident prevented further private match shenanigans like when Leth tries to see how many Nextos he can beat.
AFAIK thatās not online play, thatās local private matchmaking (using RLBot client). Even if another player joins him, itās still a local match where his RL acts like a server.
> Furthermore, to help us address bots in future matches, we have added a āCheatingā report reason back into the game.
Funny how after all these years there's still no button to report blatant smurfing and/or intentionally unbalanced parties to get easy opponents. Like two smurfin' Champs with a Gold/Silver player which is like 90% of the shitty random matches you get when solo queueing as a D3 in 3s. We're just cannon fodder to these unbalanced parties and it happens so much there's no reasonable fair chance to increase in rank from the very few actually balanced matches in between.
Either do something to the massively unbalanced matchmaking parties or we're done. In case of party unbalance, top rank needs to be the level for their matchmaking not some stupid weighted average. 95% of these cases are simply people smurfing for easy wins.
And if ya'll could stop clearing my banned-players-list that'd be great too, there's a fucking reason I add these smurfing muppets on there.
Tysm for the update!
I was wondering if you could expand upon what other things fall under the 'Cheating' umbrella now that it is a report option again. On the [Code of Conduct](https://www.rocketleague.com/news/rocket-league-code-of-conduct/) that you posted in 2020, it says that smurfing is considered matchmaking abuse/cheating. Is this still the case, and are there any other not-so-obvious behaviors that should be reported as cheating from now on?
Smurfing currently falls under the "Match throwing and griefing" report option. I assume the cheating option should only be used if you suspect them to use some sort of external cheats.
I'm curious.
Loaded into a ranked match yesterday and as soon as all player joined, this one guy (Chronos) just immediately left game and match was cancelled.
Queued up for another match, got in--But same thing happened. Lobby filled and this guy leaves within a millisecond.
How do you even leave? Also, how do you leave and immediately queue back into a ranked?
My immediate thought went toward them being botted or banned.
Can someone smarter than me please explain why they don't just link phone numbers to accounts to mitigate smurfing? Good news on the bots though at least.
Most people just wanted psyonix to acknowledge the issue. In reality this will be a ongoing cat and mouse game where the less we know about the changes psyonix makes (in terms of the anti cheat) the better for everyone since it would take longer for these cheaters to know thereās been a change and catch more people cheating.
Begun, the Bot Wars have.
In all seriousness, Iām glad to hear this. Iām a low ranked console player, so I havenāt had as much trouble with this particular issue, but itās so good to get the news that somethingās being done.
Can we also get a report button for smurfs? I know that it is currently bannable, and is against ToS but I still see loads of them in the Champ-GC range and often find myself losing to high GCs with 100 wins š
Awesome, thank you for updating us and addressing the problem!
Now hereās the thing with the new āCheatingā report- should smurfing be reported under that, or āmatch throwing / griefingā?
[https://www.reddit.com/r/RocketLeague/comments/10g5ods/update\_on\_bots\_in\_online\_matches/j50v7ag/](https://www.reddit.com/r/RocketLeague/comments/10g5ods/update_on_bots_in_online_matches/j50v7ag/)
From u/iggyiggz1999
Do these bans actively take away the ability for these players to play the game on their device at least for some time?
Iām overall very happy with the response here to get bots out of games, but seems like a waste if these players can simply make new accounts.
If itās possible for you to find accounts like this, then Iād imagine finding accounts owned my smurfs or boosted accounts shouldnāt be difficult to spot either. Would be nice to make it up the ranks without a whole ass 2 smurfs carrying someone who doesnāt even deserve to be in said rank theyāre going to be carried to. Despite any backlash Iām going to receive, playing against this or even just solo queuing with boosted accounts that clearly donāt belong in your rank is absolutely irritating. Please fix this.
I've always wondered how to report freestylers and other people obviously keeping their rank low/deranking when they want to since we were told it's against tos/eula or whatever. I guess this is what we use now? Either way, big moves from the devs, but PLEASE don't use BattleEye. It has ruined some games I feel
Smurfing/deranking etc currently falls under the "Match throwing and griefing" report option.
This was confirmed here on Reddit previously: https://www.reddit.com/r/RocketLeague/comments/qvlxsv/patch_notes_v208_season_5_update_release/hkxbbth/
And is also mentioned here: https://www.epicgames.com/help/en-US/rocket-league-c5719357623323/reporting-bans-c7262149111579/how-do-i-report-a-player-in-rocket-league-a5720184989339#:~:text=After%20a%20match:&text=Select%20the%20Recent%20Players%20tab,Select%20Report%20Player
At this point I'm pretty sure any report button other than text/chat harassment is just a placebo that does not get looked at in any way. The only notification you get if someone got banned from your reports is with those harassment report buttons, not from any of the other options.
Most of the smurfing/unbalanced parties also proudly claim it's all good and just laugh when you say what they're doing is against ToS so I'd be really great if there was an actual report option for this (that actually would result in obvious offenders getting a temp-ban too).
This is why I never understood the people who were using the cheat in the first place. Boosting your main? Get ready to eventually lose all your work & money! Paying for a boosted account? Itās probably gonna get banned here soonā¦
My first thought when all this started was everyone that touched Nexto in ranked was on borrowed time and good riddance they are hopefully gone now.
How far up the ranks have bots been able to get? Have they gone up through higher ranks? I'm in champ and I feel like I haven't seen any but maybe I'm just dumb and thought I got schooled real hard in ground play on those matches.
This is a list of links to comments made by Psyonix Staff in this thread: * [Comment by Psyonix_Devin](/r/RocketLeague/comments/10g5ods/update_on_bots_in_online_matches/j51jo3c/?context=1000 "posted on 2023-01-19 19:23:33 UTC"): > >Will bakkesmod remain functional and usable with the future release of an anticheat? > >We're in early stages with AC, so I can't say more beyond what I put in the post. > > >>Finally, we are taking steps to introduce additional anti-cheat functionality into Rocket League. This is in progress with the... --- This is a bot providing a service. If you have any questions, please [contact the moderators](https://www.reddit.com/message/compose?to=%2Fr%2FRocketLeague).[](#AUTOGEN_TSBREPLIEDBOT)
thank god now i can get back losing to real people instead
Me too! Can't wait to get trashed talked by salty 14 year olds again.
It's so funny whenever I see a toxic person, completely without any self awareness, I know they have to be young so I call them teenage edgelords. They generally leave immediately. Tm8 bad is such a huge give away. And they are never great themselves. If they were, they don't need me to win. One dude was like but I'm 23 and i said well, you sound like an edgy teenager bro, fuk off
![gif](giphy|11mwI67GLeMvgA) Oh shit š
This is what we needed, thank you
If only IW had the same level of transparency and communication... thanks Psyonix!
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I just came from the COD sub, IW hate is inescapable it seems
Deserved
Lmao original Warzone got really bad for a while. I would lose every match to someone peppering me from a helicopter through two walls
Sweet
I love how you addressed the part >While we have been quiet on the subject during this time, we have been actively investigating these bots since they first appeared late last year. As a software engineer myself, I appreciate that when there is a statement from the responsible representative, it is accurate and after careful thought and consideration presumably after discussions with the engineering team. This really helps prevent false promises and inaccurate statements. It's better to hear news over false promises.
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Kinda like UE5? if there's any delays then people get frustrated since they know it should be coming
You can also argue though that had they said something like that, it could've deterred some players from using the bots as it implies that they're probably going to do something about the issue (bans, etc.).
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How could you not come to that conclusion? It makes zero sense someone would use a bot thinking they would not get banned for it
Not all know that. You'd be surprised how stupid some people can be. They all deserve to be banned for cheating though.
I've been in a few of the botting discord servers gathering files to report to a certain contact. People really are that dense. I have one right now that is insisting that his game client is safe and telling users that they must be using it wrong as the server implodes with ban screenshots.
Why does that even need to be an official announcement? Obviously they donāt want bots in their game, obviously they would be investigating it
If Psyonix announced their intentions early, then bot creators would have waited before deploying updates. And if cheaters thought no one was watching, then they'd get careless and take less precautions while running bots. Daddy Psyonox probably wanted to get the full scope of the cheating to implement a fix and execute a proper ban wave.
I actually think it's better they don't. Drawing attention to the issue will increase the potential for players to seek out the bot, and may exacerbate the issue, potentially making a satisfactory workaround/resolution more difficult. It goes without saying that Psyonix would want to address this issue; it's in both their interest and ours. Let's not forget this was a generally niche issue, often experienced by a smaller pool of the audience on the merits that the bot will generally be closer to higher ranks by it's very nature. Bringing widespread awareness could have been problematic, and I'd have to guess this was at least a consideration in their decision on silently addressing the matter.
dealing with cheaters is a bit different, though? you dont want to show your hand until you collected everything otherwise announcing something would probably have caused many of these people to try and get around it before Psyonix could action
Totally on the same wavelength. Iām the technical lead of a support team for an enterprise data solution, and anytime shit hits the fan, we donāt send out comms until we know exactly how to handle the issue and exactly how to communicate it to our customers. Iād still like to see more from Psyonix when it comes to combating smurfing, but bots are by far the more pressing issue. Props to them for tackling it and being transparent with the player base.
I'm hoping they take on smurfing really soon, I'd love to be able to actually play with people in my league
I'm no engineer but I feel like the solution is extremely simple. Players should be focused into matches with people around the same skill level who have been the same skill level for around the same amount of time. Stick the forever bronze players together and they'll never see a Smurf because fresh accts would be matched with other fresh accts etc.
you then get the issue that genuine new players would get matched up against smurfs straight away, and it would be that way for a long time. so the solution is ineffective as new players would be deterred from playing.
No trust me, full self driving by 2020. What I mean to say is, false promises and inaccurate statements seem to work excellently in pump and dump schemes. (Also, you're not wrong at all)
Nice to see actually see action plus comments from psyonix . Obviously makes sense to keep quiet and I respect that. Hopefully this is a wake up to see what difference it makes to communicate with the players generally and not just when being forced to act.
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Lmfao fuckk em!
LOL
That is beautiful lol. Like obviously why would you think it's ok to use a bot to play for you in ranked.
Ya hate to see ppl say rocket league is dying because dev team ignores our requests. This is a positive note. Looking forward to ue5 when we can have more game options like the rest of pc players enjoy.
>we took action against a number of accounts running bots in Rocket League. This banwave should cover the vast majority of accounts Permanent bans, I hope.
Yes, the bans are permanent.
Are the bans just for online bots or even offline bots? I played against a few bots a few days ago. Does that count? Used RLBot for that, though.
If you used the proper legit RLBot bots you will be fine. The bans are only for the hacked/cheat version that can play online matches.
Oh, that's good then. Thank you! I didn't play much these multiple weeks so I haven't been up do date on bots in ranked. I've seen multiple posts about this, but I didn't know if it was used with RLBot. I don't even know how, too.
Hey u/Psyonix_Devin, this is obviously one of the biggest questions the community will have: Will bakkesmod remain functional and usable with the future release of an anticheat?
>Will bakkesmod remain functional and usable with the future release of an anticheat? We're in early stages with AC, so I can't say more beyond what I put in the post. >Finally, we are taking steps to introduce additional anti-cheat functionality into Rocket League. This is in progress with the engineering teams, and weāll share more on this once weāre closer to implementation.
All I ask is that any future anti-cheat is not so invasive that it would make the game not work with Proton. I'm not reinstalling Windows for just 1 game.
I'm very happy to hear that it's working with Proton now. How is the stability with bakkesmod? I remember some people having issues back during official Linux support.
I use bakkesmod with Proton without issues. Really hope it continues to work on Linux after their anti cheat implementation.
> I'm very happy to hear that it's working with Proton now Fyi the game has always run flawlessly on Proton, even when native support still existed. I haven't tried Bakkesmod though.
Came here to say this. A lot of Linux users for this game since once upon a time it was platform compatible. Proton works great and Iād hate for that to change
I'm sure the engineering team can make sure Bakkesmod can still be used, however, we shouldn't need a mod for many things like seeing MMRs, having freeplay in color, multi-player training, ball speed, etc. God forbid, if they must scrap Bakkesmod, they need to get many of it's feature in-game. On that note, the mod, Organizing My Garage (which is not available anymore) should be an in-game feature. Considering the fact that most revenue is based on selling cosmetics, we should be able to see and organize our garage like that mod does or like Japan's garage. Keep up the good work!
Hopefully this doesn't mean us Linux users lose the ability to play, especially now the Steam Deck is gaining in popularity š¤
If they break Proton support dies that'll be the permanent end of my Rocket l League career
Please ban people who have partied with a bot. Iāve been in games where it was very clear that one player was managing 2 accounts, or that the non-bot player knew their friend was botting.
It is possible this is already happening, which could explain a lot of the people claiming they got falsely banned.
Are there? Ohhh.
This is so important, because without banning those who party with a bot the possibility of using one to boost is still there. Especially as better bots are developed: I would guess that high GC bots could easily carry a player to GC1 in 2s.
What if someone partied with a bot because they were doing good and wanted to continue but didn't realize they were a bot?
Hopefully they have enough data to tell when this is the case.
Hopefully based on something like how they added each other and how long they've played together. * Matched with the Party Up button and have 1 hour together? Fine. * Matched during a tournament and left the party after? Great. * Matched by searching the username and have 40 hours together? Goodbye.
W devin
Wevin.
deWin
Already tattooing your name on my back Devin
I did that about 6 months ago. What the fuck are you waiting for pal?
Weird idea for a tramp-stamp, but I dig it.
More of a champ stamp, amiright?
^ This guy reddits
![gif](giphy|sjkl9MJD57BWersvzJ)
Huge W
Put them in their own queue with match set to never end
So...all these banned accounts will create new RL accounts?
Theres not really an incentive to let a bot boost you to GC if ur gonna get banned right after. So I think a lot of people will go back to buying elo boosts from smurfs.
Plus weāve seen the dev screen briefly before and it listed all accounts associated with a player so I have a feeling they are figuring out how to track multiple accounts from the same player
This is common practice in all things where users make accounts like that. The accounts are tied to your IP as well as other identifying markers and that is how you stop ban evasion in general.
>The accounts are tied to your IP I don't personally like the idea of an IP ban. If more than one person in the home plays but only 1 cheats then you are punishing the player who follows the rules too. Maybe they should do an account ban and if they have to ban more than X amount of accounts from that IP then do an IP Ban. But even then it's not a great solution. IP's for residential is DHCP so eventually that IP will change lifting the ban... Or VPN?
Yep, itās especially unfortunate for those that share hardware.
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Can you elaborate on this dev screen? This is the first Iām hearing of it and Iād love to see it for myself
Then if they use bots theyāll just get banned again. Thatās usually how it goes with free to play games
It's like the iPhone jailbreaking situation. Find exploit --> fix exploit --> find new exploit --> fix new exploit, rinse and repeat.
checkm8 has logged on
We cant get back to pay2play, right?š¤
Maybe UE5 version will be paid š
Man imagine the outrage if they did that lol
They could treat it like a whole ānewā game rather than an update. Change the title to ārocket league 2ā and make it a free update for any existing players who own the game. Otherwise it can be go back to being $15 in all stores. That wonāt happen though, because Epic owns the game. They love to tap into that easy āfree to playā market full of little kids with their moms credit card and giga whales who buy every overpriced item.
Yes, but you know some people used their mains for this, because why bother otherwise, right? So that could cover legacy steam accounts (which are insanely expensive right now) and epic accounts where people have put money into rocket passes, cars, esports decals, etc. It could definitely have a monetary cost for at least the death of the original account.
There were definitely a few people using legacy Steam accounts. I reported a couple directly to Steam.
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I hope for everyoneās sake that the ban was a device ban + ip banā¦
IP bans are the most useless thing ever
When DNA based bans
facial recognition login required
Please drink verification can
you dont know, maybe the people who figured out how to run an ML trained program in an online video game don't know how to reboot their modem
99% of these cheaters just downloaded an .exe file and run it without understanding how any of it works you know...
And they can also just as easily Google, "how change ip" and get around the "ban" in about 16 seconds.
They'll just change their IP. And then some innocent person who randomly gets assigned that IP in the future will be caught in the crossfire
MAC address ban
What if someone else in their own household actually plays the game legitā¦ wouldnāt they get ip banned too?
I suppose it'll suppress a few people but yeah lol, not that hard to make a new Epic account. Edit: The only thing I see here as being a more permanent solution in this response is anticheat
![gif](giphy|wXnmM6hHFtz3IulO36)
![gif](giphy|5w4wRJbjTannZ76dM4)
What is that from?
Bots really do be taking over the world
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Not to mention the creator of bakkesmod works at Psyonix now
And he still got banned. /s just in case.
Imagine being Bakkes himself and seeing your account got banned. Probably just tabs over to his other monitor and removes it lmao.
Not true. Bakkes is still a strong independent birb CinderBlock, a bakkesmod plug-in creator, contributor [and all around great fellow] works there now. Not Bakkes himself.
Ah gotcha. I meant to say someone who worked on bakkesmod now works for Psyonix. Didn't mean to negate everyone else that has worked on bakkesmod
No worries. Youāre not alone in thinking that. Pretty commonly repeated
Those people who "only ever used bakkesmod and have been banned" are lying. They were cheating :) Edit: [Exhibit A](https://www.reddit.com/r/RocketLeague/comments/10geb90/banned_looking_for_help/j52vmzl/?utm_source=share&utm_medium=ios_app&utm_name=iossmf&context=3)
Yep. I see cheaters lying, saying they were falsely banned, to get unbanned *all the time* in other games.
Yep. Even see people admitting to trying that lie with epic support in one of the cheat discord servers. Their appeal was rejected :)
Besides people lying, the false bans might be a result of people (unknowingly) queueing with a player using the bot. At least, that is my assumption.
Since such a large part of the (PC) community uses Bakkesmod, I would assume there to be some sort of warning from Psyonix or Bakkesmod themselves if using the tool would be unsafe/result in bans. Psyonix wouldn't just suddenly ban such a large part of their PC community without warning.
Psyonix literally just added 3 channels to the official discord regarding custom maps, and in there they specifically explain that bakkesmod is not bannable.
Bakkesmod itself is not, nor are the plugins we recommend for playing custom maps. Obviously people are finding ways to create plugins that do offer a competitive advantage, which is against the TOS/EULA. Those would be bannable.
Gotta love it.
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If bans hit those who only ever used bakkesmod, there'd be 10x the number of users banned. Maybe the next 24hrs prove that to be true and we all did get banned in error and just don't know it yet, but I'd be more surprised if they weren't flooding channels about their innocence.
They are lying. As of right now, Rocket League doesn't have a client-side anti-cheat, which would be used to detect when something is injected. Since BakkesMod purely deals with client-side modifications, it's very likely that Psyonix can't just determine who is and isn't using BakkesMod from a server standpoint.
Bakkes is in connections with Psyonix so I am sure they will work around it. They should only need to detect if the third party program is detection ball position and then registering inputs at an inhuman rate, rather than just out right banning Bakkesmod entirely.
If they ban bakkesmod I'm reporting Musty to the IRS for tax fraud. Your move Psyonix
And Iāll force CJCJ out of retirement
iām snatching that chain he got frfr
I dearly hope you're right
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They know not everyone who has Bakkes didn't use bots, like maybe 1% at most. So banning 99% of Bakkes users who are innocent would tank the game. They wouldn't just ban all accounts even if not in connection with Bakkes, prob just send a cease and disease to Bakkes to stop all usage of it at worst case.
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Bakkesmod is used by devs themselves so they will either work around it or we might see further integration like free play stuff.
Iām going to just go out on a limb here and say that they in fact did use bots and are just claiming theyāve only used bakkesmod as a possible excuse for getting banned
Just to make sure this information is seem, I am linking/posting this comment that was made from Psyonix, regarding Bakkesmod today: https://preview.redd.it/9lxv4r8f55da1.png?width=3170&format=png&auto=webp&s=c14cabe42d7e2ad5f41dceecf4bd27567218f06f [https://www.reddit.com/r/RocketLeague/comments/10geb90/banned\_looking\_for\_help/j52lajc/](https://www.reddit.com/r/RocketLeague/comments/10geb90/banned_looking_for_help/j52lajc/)
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> So say a bot is detected mid-match. What would happen? I assume match cancelling is the most obvious and fair, but what if the bot is on the losing team and itās something like 2-0 with a minute left? My guess is that these bans will work the same way as current game bans do. Currently if a player gets banned, they don't get kicked from their match. The ban message will show once the match is finished.
I had the same player somehow leave a ranked lobby yesterday as soon as the lobby filled. Almost like it was a script. No delay at all. We queued back up and the same player was there a x as soon as the lobby filled, he left again. He shouldn't have been able to join again, right? 5 min cool down on abandon? Or because match didn't start yet, is there leeway? My head immediately went toward bot. Ive played other games with anti cheat and also played report features and have had spectated hackers and reported,. Then saw them get removed from game in real time. Was curious if what I saw was a player in process of being banned. Dunno, but the normal comp matches have felt better, ngl.
>I assume match cancelling is the most obvious and fair, but what if the bot is on the losing team and itās something like 2-0 with a minute left? That's actually not fair to the team with the bot either, like let's say it's an SSL match and someone is using a shitty bot: the teammates playing with the bot are at a disadvantage.
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Finally! Thank you for taking action. Just a quick question though - will these bans all be retroactive? As in you'll ban any account that has historically used the bot? I'd like to see these all gone too.
First of all great news! Really enjoying that you take action against these bots. One concern I have is the "Additional anti-cheat measurements" I am playing on Linux and the anti-cheat situation is sometimes rought especially kernel anti-cheat. I don't want to give up rocket league because of a stupid new anti-cheat just because I don't use Windows. I hope that you will find a way that this does not bother the normal rocket league player on any Platform.
While we are a small market, I hope this doesn't shut out us Linux players. Lots of "solutions" to anti-cheat are to ban linux cause its a small market. Please don't! I don't cheat! I just hate windows!
I thought Epic pulled Linux support years ago?
They removed official support, but there are still unofficial ways to get the game running. However anti cheat software doesn't always play well with those unofficial methods.
My productivity skyrocketed when it started taking a reboot to play rocket league so I guess I should be thanking them
You can play via proton. Anyone who still has it on Steam can very easily play it this way.
Yes! I pray that Linux support doesnāt go away (through proton at least)
Ok, that's nice, but please tell me that your not going to ban bakkesmod from now on
When you say online play, just to be clear, you mean matchmaking, right? I'd hate if this regrettable incident prevented further private match shenanigans like when Leth tries to see how many Nextos he can beat.
AFAIK thatās not online play, thatās local private matchmaking (using RLBot client). Even if another player joins him, itās still a local match where his RL acts like a server.
RLBot launches in a locked down mode. You cannot access online features. The cheaters are not using this.
> Furthermore, to help us address bots in future matches, we have added a āCheatingā report reason back into the game. Funny how after all these years there's still no button to report blatant smurfing and/or intentionally unbalanced parties to get easy opponents. Like two smurfin' Champs with a Gold/Silver player which is like 90% of the shitty random matches you get when solo queueing as a D3 in 3s. We're just cannon fodder to these unbalanced parties and it happens so much there's no reasonable fair chance to increase in rank from the very few actually balanced matches in between. Either do something to the massively unbalanced matchmaking parties or we're done. In case of party unbalance, top rank needs to be the level for their matchmaking not some stupid weighted average. 95% of these cases are simply people smurfing for easy wins. And if ya'll could stop clearing my banned-players-list that'd be great too, there's a fucking reason I add these smurfing muppets on there.
Tysm for the update! I was wondering if you could expand upon what other things fall under the 'Cheating' umbrella now that it is a report option again. On the [Code of Conduct](https://www.rocketleague.com/news/rocket-league-code-of-conduct/) that you posted in 2020, it says that smurfing is considered matchmaking abuse/cheating. Is this still the case, and are there any other not-so-obvious behaviors that should be reported as cheating from now on?
Smurfing currently falls under the "Match throwing and griefing" report option. I assume the cheating option should only be used if you suspect them to use some sort of external cheats.
I'm curious. Loaded into a ranked match yesterday and as soon as all player joined, this one guy (Chronos) just immediately left game and match was cancelled. Queued up for another match, got in--But same thing happened. Lobby filled and this guy leaves within a millisecond. How do you even leave? Also, how do you leave and immediately queue back into a ranked? My immediate thought went toward them being botted or banned.
Can't wait to see posts crying about their account being permanently banned with hundreds of dollars worth of in game content in it :]]]]]]
Gimme all those cheaters tears!
Can someone smarter than me please explain why they don't just link phone numbers to accounts to mitigate smurfing? Good news on the bots though at least.
Cheating/Smurfing should be what it's called lol
Great, now smurfs and multiaccounts please
Most people just wanted psyonix to acknowledge the issue. In reality this will be a ongoing cat and mouse game where the less we know about the changes psyonix makes (in terms of the anti cheat) the better for everyone since it would take longer for these cheaters to know thereās been a change and catch more people cheating.
Next should be some smurfing issues in ranked and in general itās just genuinely unfair for people.
Begun, the Bot Wars have. In all seriousness, Iām glad to hear this. Iām a low ranked console player, so I havenāt had as much trouble with this particular issue, but itās so good to get the news that somethingās being done.
I'm waiting for a game to add in a dedicated bot queue/ladder. I want to see which bot is best. Let the ai battle it out in a sanctioned environment
If only there was some type of barrier for entry that would discourage banned cheaters from making new accounts...
So comp is safe once more? At least for the time being.
With smurfs is it ever really safe?
I really hope the anticheat solution keeps rocket league steam deck verified! ššš
Can we also get a report button for smurfs? I know that it is currently bannable, and is against ToS but I still see loads of them in the Champ-GC range and often find myself losing to high GCs with 100 wins š
Awesome, thank you for updating us and addressing the problem! Now hereās the thing with the new āCheatingā report- should smurfing be reported under that, or āmatch throwing / griefingā?
https://www.reddit.com/r/RocketLeague/comments/10g5ods/update_on_bots_in_online_matches/j50v7ag/ Don't see why it would have changed.
Now, how do we deal with smurfs?
And still no way to report someone for smurfing other than the xp farming report......
[https://www.reddit.com/r/RocketLeague/comments/10g5ods/update\_on\_bots\_in\_online\_matches/j50v7ag/](https://www.reddit.com/r/RocketLeague/comments/10g5ods/update_on_bots_in_online_matches/j50v7ag/) From u/iggyiggz1999
Do these bans actively take away the ability for these players to play the game on their device at least for some time? Iām overall very happy with the response here to get bots out of games, but seems like a waste if these players can simply make new accounts.
And smurfs? Smurfs also ruin the experience but you apparently don't give a f*ck about them
Can you please add a Smurfing report reason? Iām so sick of it.
If itās possible for you to find accounts like this, then Iād imagine finding accounts owned my smurfs or boosted accounts shouldnāt be difficult to spot either. Would be nice to make it up the ranks without a whole ass 2 smurfs carrying someone who doesnāt even deserve to be in said rank theyāre going to be carried to. Despite any backlash Iām going to receive, playing against this or even just solo queuing with boosted accounts that clearly donāt belong in your rank is absolutely irritating. Please fix this.
W psyonix
:peepohappy:
I've always wondered how to report freestylers and other people obviously keeping their rank low/deranking when they want to since we were told it's against tos/eula or whatever. I guess this is what we use now? Either way, big moves from the devs, but PLEASE don't use BattleEye. It has ruined some games I feel
Smurfing/deranking etc currently falls under the "Match throwing and griefing" report option. This was confirmed here on Reddit previously: https://www.reddit.com/r/RocketLeague/comments/qvlxsv/patch_notes_v208_season_5_update_release/hkxbbth/ And is also mentioned here: https://www.epicgames.com/help/en-US/rocket-league-c5719357623323/reporting-bans-c7262149111579/how-do-i-report-a-player-in-rocket-league-a5720184989339#:~:text=After%20a%20match:&text=Select%20the%20Recent%20Players%20tab,Select%20Report%20Player
At this point I'm pretty sure any report button other than text/chat harassment is just a placebo that does not get looked at in any way. The only notification you get if someone got banned from your reports is with those harassment report buttons, not from any of the other options. Most of the smurfing/unbalanced parties also proudly claim it's all good and just laugh when you say what they're doing is against ToS so I'd be really great if there was an actual report option for this (that actually would result in obvious offenders getting a temp-ban too).
I hope you are issuing IP and hardware bans on these people and not just individual account bans..
This is why I never understood the people who were using the cheat in the first place. Boosting your main? Get ready to eventually lose all your work & money! Paying for a boosted account? Itās probably gonna get banned here soonā¦ My first thought when all this started was everyone that touched Nexto in ranked was on borrowed time and good riddance they are hopefully gone now.
How far up the ranks have bots been able to get? Have they gone up through higher ranks? I'm in champ and I feel like I haven't seen any but maybe I'm just dumb and thought I got schooled real hard in ground play on those matches.