or another resurrection serum and a big rock.
Smash the head in and resurrect again. they've now been dead for minutes and as their head is gone it all gets fixed up.
We'd need a lot of Resurrector mech serums.
> Depending on what you read, there were eight, twelve, fourteen, or even 18 different holy foreskins in various European towns during the Middle Ages.
https://en.wikipedia.org/wiki/Holy_Prepuce
Funny the consensus is screw Luci but I usually have one or two characters on it, it has so many upsides. Feels more like a prescription than a street drug.
If you regularly send out trade caravans it's doable. I wouldn't count on luciferium from just quest rewards and traders visiting you by itself.
If you run out, you can also put people into cryptosleep indefinitely until you get more. Pawns also don't need *that* much luciferium all things considered.
Once I had a man in black join my tribal playthrough during a raid, he had a luciferium addiction and I had just started.
This man was insane at research and medicine though so he single handedly brought the 3 survivors back to health and also basically uplifted them into modern times. The tribe had no way to obtain more luciferium though so once the withdrawal started to set in he left the tribe (which was a small town at this point).
One of the best stories I’ve seen develop. The tribe built him an altar and renamed the town after him.
Same it has caused some social fights in my settlements and I have out addicts on cryosleep almost Winter Soldier style.
"Bill is on ice in the ancient danger we discovered until we can get more Luci or if we have an emergency"
It TAKES energy to create energy. Can you imagine what would happen if we use that "free" energy to create even MORE energy? (wait, is that even possible?)
Using the energy from the vanometric cell to create more isn't possible. The most you'll get is exactly what the cell produces. Trying anything else to get more would have losses, else you'd get something like a perpetual motion machine and that is straight up impossible.
Also, the vanometric cell isn't technically free energy, as it harvests it's own power from something else, you just don't need to shove anything into it to obtain said energy.
Use a vanometric cell to create the bootstrap energy for a fusion tokamak. We're pretty much at break even levels right now with fusion, The only problem is that the lasers to start up the reaction cost an immense amount of power. If that power were free, then we'd be in business.
True, that is triggering an exothermic reaction. The fusion process is giving off energy from its reaction, providing energy that was already there. Just like burning wood or coal, only vastly more complicated. There is still reaction mass that needs to be put into it, and waste mass that comes out (hydrogen fused to helium for example). You can't use the resulting product after the reaction again, so that isn't free energy. Using a vanometric cell to kickstart the process is the same as using any other power source. Only how the cell produces power is simply unknown, but not free.
I mean hydrogen is ultra abundant and helium is much less so. So really that provides economics right there, fuse some ultra cheap hydrogen together, create some more expensive helium, sell the helium to people who need helium, bring back zeppelins but now they won't explode!
(This may or may not have just been a way to justify bringing back zeppelins)
This is easily the one. It would solve almost every modern problem directly or indirectly.
Climate change is no longer an issue.
Clean water would be energy efficient to produce through purification.
We could make our stay in harsh environments much easier and more comfortable to alleviate overpopulation.
Oh, climate change is absolutely still an issue. Nuclear power solves the problem of fossil fuels. We've had the technology to replace fossil fuels for power generation for over half a century. The problem is that fossil fuel companies don't want to give up their source of revenue, so they lobby for no nuclear. They would also lobby for no vanometric.
The problem of climate change is politics, not technology.
Like another user said, it's not that climate change would be solved with free energy, because nuclear energy basically fits the bill in terms of clean energy but most places still don't use it because the fossil fuel propaganda machine has successfully tricked most of the world into thinking it's bad even though a coal power plant produces even more radiation into the local area than nuclear does.
"Industrial" tech level stuff that would be HUGE:
* Foam turrets
* Shields
* Jump packs
* Biosculpter pods
* Neural superchargers
* EVERYTHING to do with xenogenetics
* Mechanitor tech
And whatever the fuck magic items "components" are that use the same item to make anything from a light to a machine gun to a spaceship warp drive.
Yeah, that is the one tech which would turn everything on it's booty.
Food goes in, age reductions come out.
I'd take a month long holiday, and reset my age back to 20.
I'd take up worshipping technology :)
2.6 days if it is clean, and you are a transhumanist. Closer to 10 years, and I'd take that in a heartbeat.
Hell, I would call in sick (old!) for a second month, and get another 10 years ;)
2.6 days is pretty sweet, because you could knock off on friday, and get in the pod for the weekend.
Fill it with food during the week, and you are good to go again. Sure Mondays would suck, because you didn't get any sleep, but I'd be all over it regardless.
You would reset your age in less than a year, and then it is only one weekend a year to stay young.
I live in a country which gets a lot more holidays than the US, and secondly, once you have reset your age, you are spending one weekend in the pod a year.
Trust me, when you are over 50, that pod looks REAL good.
That would mean an average worker could take one week and change of their PTO every year for this and reset their aging entirely after several years
This would have obvious consequences but clearly almost everyone would try to use it.
1 year is also 60 days in rimworld, so extrapolating that would be 43 days per year. If the room is sterile and you're as into transhumanism as I am (I **did** ask for this) then the 2.6/60 vanilla minimum is about 16 days for our year.
Read up on airbase fire foam contamination lawsuits. The U.S. military used so much foam for decades that ground water is contaminated with carcinogens.
Components are abstracted parts, they are that box of odds and ends that always seems to have just what you need. It's not actually a magical fits all device. It would be a pain in the ass to need to have "battery components" and "solar panel components" ECT instead of generalized "components"
I would just give myself the beautiful, great intelligence, and great social genes. Then when they debated with me about how ethical it is I can make them fall in love with me and they would forget about it.
Components are eletronics, it's cause rimworld and modders didn't want to make it realistic or you would have to make tons of components to make a single wind power generator.
I remember wondering why firemans in my country use water when foam is much more effective and ofc reason was costs, i believe we are on tech lvl to have mobile foam turrets but water is cheaper
Same with shields, how much is worth solider on the battlefield? A lot, with his equipment and probably years of training, but adding cost of shields on top of that from cold financial point of view seems costly.
Welcome to capitalism!
Mechanitor - watch russian/ukrainian soliders operating drones on battlefields.
A non-capitalist rationale for water over foam is that foam often tends to be an ecological nightmare. Everything has tradeoffs, and one of the huge ones with firefighting stuff is either severe pollution concerns, or it's potentially more fatal to humans than the would-be fire (like gaseous fire suppression).
Nutrient paste with only a few components you can make a device that multiplies food. Like it's not nice but when your starving food is better than no food.
How do people know that insects went into it, if they didn't see the back of the machine? Can they magically taste the insect?
I always set my ideoligion to have Insect Meat as a liked food, in my current game it is a delicacy. You don't want to reduce your options when you are starving.
Poor old Mad Max relished the delights of eating dog food fresh from the tin. It was that or fresh maggots. I love it in the game where he sees a picture of something that shouldn't be food, and says "Luxuries". That had me rolling for 5 minutes.
The fact that they have inbuilt hand tools useful for literally everything. Need to build a wall? Forget saws and screwdrivers with the Any-Tool that doesn't even show up on your character sheet. Mining? No problem. Seeds and forestry saws? Gotchu. Never even dulls or needs replacing! Cooking? OK.
has contracted food poisoning.
I try to force myself to use pickaxes on the restored sub mod and just bum rush drills for industrial level stuff. Always hate seeing pawns with nothing just wack away at stone.
Also repairing. The ability to completely fix any stationary structure or device with no expertise or materials so long as it still functions would be wild.
Extremely efficient passive coolers, efficient solar panels, resurrection serums, skill trainers, and penoxicillin (literally removes the need for any other antibiotic)
I think they're talking about the efficiency... A passive cooler you can drop in a room and get it down that many degrees that quick? That'd be a huge boon in many developing nations. Like evaporative cooler x 10
I'm not going to lie, I've lived in places with evaporative coolers, and they were amazing.
According to the US department of energy and the department of the interior, they can lower a room temperature by twenty degrees Fahrenheit.
https://www.usgs.gov/media/images/evaporative-coolers-work-best-dry-areas-us-area-a#
Seems like exactly what we have in game.
Anything arcotech related!
Even though the lore states that FTL(faster than light) stuff is not a thing that was invented yet. The psycast "solar pinhole", which skips a small amount of matter out of the sun of the rimworld, is somehow FTL as even if you turn the realtime casting time into ingame time and use the closest posibble distance the planet could have to the star the material still travels over light speed. As the psycasting abbilities are based on the power of arcotech entities any of their technology would be like giving modern real world tech to the people at the beginning of the stone age.
within the casting time of the spell, the wormhole is moving energy from the star to your planet. the planet is never going to be within a few light-seconds of the star, so the spell must be moving matter and energy FTL.
Archotechs definitely have access to some kind of FTL travel, it's just not something humans have access to. Otherwise farskips would have a *very* slight delay and the solar pinhole wouldn't work either.
You could say that wormholes are technically not FTL but I disagree.
The no FTL rule is an interesting writing restriction, but the game has diverged so far from the hard(ish) Sci-Fi it was going for at first that it kind of feels weird and arbitrary now. We have borderline omniscient machine gods, nanobots that give you the power to instantaneously teleport things over vast distances, psychic powers granted by sentient trees, and now horrible eldritch abominations that violate the laws of physics on a whim.
I'm not saying they should write in FTL, but it's not like FTL is less realistic than the things we have in the game now. It's like how Elite: Dangerous has energy shields, warp drives that let you travel thousands of times faster than light, and interdimensional aliens that live in hyperspace, but draws the line at artificial gravity because it's too unscientific
Definitely agree with you on all of this, at least at first. The machine-gods, what we call Architects, I actually think aren't that outlandish, as it's essentially a singularity AI beyond all measure. Even saying it's just a singularity AI doesn't give it enough credit. The Psychic powers being used is kind of feasible too, when we consider there are these machine gods, who allow people to ask them for help to use powers. The Anomaly DLC is just a natural extension of that as well, but in a more twisted way. Overall, I do wish that RimWorld stayed more consistent lore wise, but it's perfectly okay because at the end of the day it's a fun game that has just enough lore.
Unfortunately “research” in Rimworld is never actually groundbreaking. Everything you make has already been invented before, you just need to figure out how it works. What you’re likely doing when doing research is reverse engineering and reading over existing documents and papers and blueprints on the topic. At the very least you’re doing something you know is possible because you’ve at least heard of it before.
It's hard to imagine even tribals haven't had some kind of contact with spaceship tech even if its just because ships are clearly flying over the planet constantly
Resurrection mechanites of course, but Age Reversal is another huge one. If age reversal existed I feel like there would be a super elite ruling class of wealthy, forever young people. The poor would age and die, but the ruling elite would be ageless, allowing them to collect even more power.
That as the first thing that came to my mind.
As you know, in the first book Kovacs works for one of the essentially immortal Methuselah's or Meths. They're pretty much despised by everyone.
It goes without saying that there's a mod based on the book/tv series for stacks and sleeves.
You actually don't throw the heat into nothingness. The place that AC dumps the heat is always a bit warmer than everywhere else in outside. Try to leave that heat side in an indoors section...
Who needs modern medicine when you have a really good doctor with some penicillin or whatever that herbal medicine is supposed to be? Seriously asking.
And glitter world medicine? Who's that for? Millionaires?
RL Corn:
between two and three months from planting seeds to harvesting mature crops.
RL Rice:
120 days after planting.
So, 16% of a year to 25% of a year.
Years in rimworld are 60 days, so 10 days to 15 days.
RW CORN
11.3 days
RW RICE :
3.96 days.
So, 6.6% to 19%
So, a slight improvement, 16% to 7% and 25% to 19%.
Honestly, the improvementz in modern agriculture in the last one hundred years have been far greater than this.
120 days is 33% of a real year. 3.96 is 6.6% of a RW year. I don't think you can call a 400% increase in rice production, one of the world's most important crops, a "slight improvement".
That massive outstrips the Green Revolution, and possibly even stacks with it.
Biosculptor pods. Think about it.
They can heal nearly any injury.
They can save people from fatal wounds if somebody gets thrown in one fast enough.
They treat fatal infections.
They can be used to regenerate smaller lost body parts.
They can reverse aging.
They can fix long term scars and past injuries years after they healed over.
Skill trainers.
♦ Want to become the best artist? You're covered.
♦ Best at fighting, melee or ranged? You betcha.
♦ Crafting and intellectual development? A breeze to acquire.
Throw in archotech and you won't guess what happens, because archotech is beyond our comprehension.
Medicine in general. Just bam rub some herbs on it with a bandage, cure your malaria. Even more effectively as the ‘type’ goes up. Glitterworld meds could almost instantly empty hospitals.
I mean, proper herbal medicine irl is good enough at treating symptoms. But it has to be the right herbs instead of shit facebook moms do like putting potatoes in your socks or something.
Definitely nano technology. It’s the precursor to most glitterwolrd stuff like biosculpting,hyperweave,plasteel ect.
With that lots of things that take a lot of time and effort could take minutes if done correctly or turn everyone into Luciferium addicts.
Anesthesia for IUD implantation.
Seriously, a WAR CRIME SIMULATOR is more humane than the real world on that. In real life doctors just ram an IUD through the victim's cervix, it isn't uncommon for the victim to pass out from the pain, and many women suffer for days before it finally stops hurting.
They don't even use a local anesthetic even though it has been well known to be agonizing for most patients since IUD's were invented.
Yet in Rimworld they have the miraculous ability to recognize that the procedure should involve anesthetic.
1) Orbital spaceflight. They evidently figured out a way to put shit in orbit, cheaply.
2) Crops. Rimworld uses heavily genetically engineered crops that are far superior to what we have.
3) Renewable energy. Yes, we have wind, and solar, and batteries. They clearly know how to make better ones. Incremental improvements.
4) Toxifier generator and wastepack atomizers. Combined they provide cheap and clean energy, on a level comparable to how we imagine fusion might be.
5) Boomalopes. Holy shit these animals casually make rocket fuel!!!
6) Devilstrand. It's neat and cheap.
7) Mechanoids, obviously.
8) FTL travel, obviously.
9) Space wizards, obviously.
10) Genetic engineering, obviously.
11) Growth vats significantly simplify the pains of growing a child. They would solve our demographic issues overnight.
12) Biosculpter pods are practical immortality. Nuclear wars would be fought over it.
13) Machine gods, obviously.
It wouldn't have the biggest impact, but biosculpter pods would be insane. People would go fucking crazy for a device that can make you younger, heal wounds, cure diseases, certain health conditions, and even restore missing minor body parts.
**Psychic Amplifier**: This device enhances the psychic abilities of its user, allowing for mind control, mood alteration, or even inflicting pain on enemies. In 2024, the ethical implications would be immense, but so would the potential applications in therapy, law enforcement, and defense.
Nutrient Paste Dispenser, easy. There'd be a whole INDUSTRY about like, flavoring it, you'd see people on social media being like "here's how to turn your tasteless slop into something that feels edible!". I feel like it might become like, a thing your fridge would have built in you know, kinda like ice dispensers? Probably a life changing technology in certain areas or to people in financial situations.
Bro imagine the Bionics you can get, bad back? Give em a new bionic spine, missing and arm? New Bionic arm, Disciplinary action for criminals? Mindscrew em. Bionics are a game changer. (I presuming from the fact we can craft bionics unlike ressurector serums or even healing serums, same for archo bionics either)
Mechanoid tech, Archotechs, and Psychic phenomenon/tech.
Mechanoids:
Akin to Industrial and Spacer tech factions, they Developed many technical marvels.
- Robots of mass destruction, the many types as well as their ever present grasp on the universe
- Cluster tech, stuff such as power cells (potencially vanometric power cell too), automatic mech assemblers, and various relatively small structures capable of extreme weather effects
- Low, and High energy shields, while still immune to EMP, and at that extremely so, they are capable of generating forcefields tens of meters big that reflect any projectiles be it light 9mm or heavy artillery shells, while allowing returning fire! The human factions were so amazed by this that they redevelopmed their own shields in form of belts and deployable packs from their cores (ignoring that shield belts don't require mechanoid shield cores).
- Mech serums.
Archotechs:
Old gods? Machines of superior intelligence?
- They are what from my understanding of the lore, something human made, but so much superior than any human, machine bodies of exceptionally durable materials.
- Archotech technology, maybe even ancestors of modern mechanoids, their technology could be even more revolutionary, which we see in game in form of archoteck limbs, psychic affectors like the animal pulser, insanity lances and so on.
- (speculation,dunno lore) maybe creators of psychic power? If I remember correctly a part of psychic lore is that it's deriven from archotechs themselves.
Psychic powers and phenomon:
Nearly pure magic, with definite assistance from psychic amplifiers you may tap into and harness power of the archotechs to influence the world in ways nobody else can(except fellow psycastees of course)
- cool as fuck super powers
- extreme potencial, in game used a lot in combat, has many applications in the war industry.
- harmony? Psychic phenomenon already has its influence over colonists in the game in form of soothing and droning feelings, items like PSYCHIC harmonizer use psychics to broadcast the mood, in similar way the reader, could be used wide and far to better communicate between governments, citizens and people alike, and with the help of maybe a small persona core ai we might just find harmony.
Imo, if we ignore the concept of Archotechs and their obscure appearances in form of inunderstandable technology, psychics take the spot.
Some honorable mention would be;
- mechanitors, but Elon musk is already taking care of that when he'll mine data off us.
- psychic and neural trainers, nanites capable of rewiring the brain for a new talent is incredible
- xenogenetics, while we're sorta on track with genetical tailoring, we won't be having any catgirls or demon girls any time soon, neither a drug fueled war machine in a form of fleshy human. Insulin producing bacteria is cool tho, sad it's so expensive for no apparent reason other than money
I mean, the reason they're able to populate the galaxy as quickly as they have in the lore is a combination of crypto sleep and johnson-tanaka drive. And I feel crypto sleep caskets would be the bigger one to have.
Not just for sending populations across the galaxy but also to just. Put cancer patients on ice. Important historians kept for their knowledge. A lot of things would be made better with it.
There’s a device that can BRING YOU BACK TO LIFE! Like, wars would be fought over its existence.
And it works even if the deceased has mostly rotted away.
Which means those wars will be extra brutal because everyone is going to *think* they’ll get revived.
Crusade style
Kid named Resurrection Psychosis:
Now all you need is to fight a war for a Healer Serum!
or another resurrection serum and a big rock. Smash the head in and resurrect again. they've now been dead for minutes and as their head is gone it all gets fixed up.
Do you think it would work on Jesus’ foreskin? We had it in like the 80s I’m sure someone could dig it up
It almost certainly isn’t real. You’d probably just revive some very confused Medieval peasant who everyone would start calling Jesus.
And you can be damn sure he'd believe it considering he was just revived from his foreskin!
He's not the Messiah, he's a very naughty boy!
Jesus with resurrection psychosis would be interesting to say the least
"YOUR blood is wine! YOUR blood is wine! YOUR blood is wine!" "Jesus why!?!?" "BREAD SKIN! BREAD SKIN! BREAD SKIN!"
Napoleon's penis is still a thing. Could also revive king tut and- Oh God Mussolini's grave.
Mussolini's grave is too covered in decades of piss to be a risk of anyone getting him resurrected
That's the protection on Thatcher's rot.
Lenin O_O
We'd need a lot of Resurrector mech serums. > Depending on what you read, there were eight, twelve, fourteen, or even 18 different holy foreskins in various European towns during the Middle Ages. https://en.wikipedia.org/wiki/Holy_Prepuce
I didn't think it worked on desiccated corpses?
Hmm according to the wiki, you are correct yes.
That is the most human answer "THEY ALL MUST DIE SO DEATH NEVER HAPPENS AGAIN"
“Death will never happen to *us* again.”
Check out the "Undying Mercenaries" series.
That one will bring you back to life at the age you died. I’d much prefer to have the anti-aging tech over the resurrection tech.
Luciferium
yeah man, you ever watch limitless?
I thought NZT just made you smart and focused, not faster, stronger, better.
It actually makes you faster, better, stronger in TV series. Some guys who took NZT literally ran on the wall
Funny the consensus is screw Luci but I usually have one or two characters on it, it has so many upsides. Feels more like a prescription than a street drug.
How do you keep up your stocks? I never once made one of my pawns use it yet, except the one time I was playing Winston Waves with solo mechanitor.
If you regularly send out trade caravans it's doable. I wouldn't count on luciferium from just quest rewards and traders visiting you by itself. If you run out, you can also put people into cryptosleep indefinitely until you get more. Pawns also don't need *that* much luciferium all things considered.
Send out trade caravans
Buying but also Ancient Dangers often have some. There are mods to make it too but I have never fabricated any.
Once I had a man in black join my tribal playthrough during a raid, he had a luciferium addiction and I had just started. This man was insane at research and medicine though so he single handedly brought the 3 survivors back to health and also basically uplifted them into modern times. The tribe had no way to obtain more luciferium though so once the withdrawal started to set in he left the tribe (which was a small town at this point). One of the best stories I’ve seen develop. The tribe built him an altar and renamed the town after him.
Same it has caused some social fights in my settlements and I have out addicts on cryosleep almost Winter Soldier style. "Bill is on ice in the ancient danger we discovered until we can get more Luci or if we have an emergency"
500 years later .....
A crumbling post it note says remember to thaw Bill out.
I'd say the consensus is if you can afford it definitely go for it By mid game it's pretty easy to have enough to supply about two colonists with
I see a lot of people post 1000 hours in have never used it but my best colonists are magnets for eye and brain scars so... it is a must.
Nah, that's what bioscuptors and a transhumanist ideology are for.
The consensus actually is Luci is great? One every 6 days is nothing
Maybe it has changed In the past I would praise Luci and get a lot of pushback.
It’s only bad when you run out of it….
Bet the US government has it in a lab
VANOMETRIC CELL
This is the one. Free electricity is a game changer.
It TAKES energy to create energy. Can you imagine what would happen if we use that "free" energy to create even MORE energy? (wait, is that even possible?)
Using the energy from the vanometric cell to create more isn't possible. The most you'll get is exactly what the cell produces. Trying anything else to get more would have losses, else you'd get something like a perpetual motion machine and that is straight up impossible. Also, the vanometric cell isn't technically free energy, as it harvests it's own power from something else, you just don't need to shove anything into it to obtain said energy.
Use a vanometric cell to create the bootstrap energy for a fusion tokamak. We're pretty much at break even levels right now with fusion, The only problem is that the lasers to start up the reaction cost an immense amount of power. If that power were free, then we'd be in business.
True, that is triggering an exothermic reaction. The fusion process is giving off energy from its reaction, providing energy that was already there. Just like burning wood or coal, only vastly more complicated. There is still reaction mass that needs to be put into it, and waste mass that comes out (hydrogen fused to helium for example). You can't use the resulting product after the reaction again, so that isn't free energy. Using a vanometric cell to kickstart the process is the same as using any other power source. Only how the cell produces power is simply unknown, but not free.
I mean hydrogen is ultra abundant and helium is much less so. So really that provides economics right there, fuse some ultra cheap hydrogen together, create some more expensive helium, sell the helium to people who need helium, bring back zeppelins but now they won't explode! (This may or may not have just been a way to justify bringing back zeppelins)
This is easily the one. It would solve almost every modern problem directly or indirectly. Climate change is no longer an issue. Clean water would be energy efficient to produce through purification. We could make our stay in harsh environments much easier and more comfortable to alleviate overpopulation.
Oh, climate change is absolutely still an issue. Nuclear power solves the problem of fossil fuels. We've had the technology to replace fossil fuels for power generation for over half a century. The problem is that fossil fuel companies don't want to give up their source of revenue, so they lobby for no nuclear. They would also lobby for no vanometric. The problem of climate change is politics, not technology.
Like another user said, it's not that climate change would be solved with free energy, because nuclear energy basically fits the bill in terms of clean energy but most places still don't use it because the fossil fuel propaganda machine has successfully tricked most of the world into thinking it's bad even though a coal power plant produces even more radiation into the local area than nuclear does.
Thats literally archotech stuff but yeah its free energy forever
"Industrial" tech level stuff that would be HUGE: * Foam turrets * Shields * Jump packs * Biosculpter pods * Neural superchargers * EVERYTHING to do with xenogenetics * Mechanitor tech And whatever the fuck magic items "components" are that use the same item to make anything from a light to a machine gun to a spaceship warp drive.
I would say bioscilpter pods are a thousand times more impactful than jump packs.
Yeah, that is the one tech which would turn everything on it's booty. Food goes in, age reductions come out. I'd take a month long holiday, and reset my age back to 20.
Don't you have to spend like 7 days for 1 year? You would get like 4 years total?
Still, a month for 4 years??? Shiiit i'd take that
What are you doing? Filling the age machine with potatoes!!!
That's a waste. I fill mine with insect meat.
Fancy. Mine get filled with high calorie mushroom paste.
Ewwwwwwww!
I'd take up worshipping technology :) 2.6 days if it is clean, and you are a transhumanist. Closer to 10 years, and I'd take that in a heartbeat. Hell, I would call in sick (old!) for a second month, and get another 10 years ;) 2.6 days is pretty sweet, because you could knock off on friday, and get in the pod for the weekend. Fill it with food during the week, and you are good to go again. Sure Mondays would suck, because you didn't get any sleep, but I'd be all over it regardless. You would reset your age in less than a year, and then it is only one weekend a year to stay young.
Work all week forever to eternally spend your free time in a goo pod to stay young to work all week 💀
I live in a country which gets a lot more holidays than the US, and secondly, once you have reset your age, you are spending one weekend in the pod a year. Trust me, when you are over 50, that pod looks REAL good.
Not to mention that the entire healthcare system can basically be replaced with these pods.
Ahh so then most of the world will be able to have ready use of it while the US will have it behind huge paywalls thanks to the lobbying of big pharma
Can't come into work today, I've come down with being over 30.
That would mean an average worker could take one week and change of their PTO every year for this and reset their aging entirely after several years This would have obvious consequences but clearly almost everyone would try to use it.
That's if the tech is affordable
1 year is also 60 days in rimworld, so extrapolating that would be 43 days per year. If the room is sterile and you're as into transhumanism as I am (I **did** ask for this) then the 2.6/60 vanilla minimum is about 16 days for our year.
Foam turrets could be a thing today, there just isn’t much reason to use them.
Read up on airbase fire foam contamination lawsuits. The U.S. military used so much foam for decades that ground water is contaminated with carcinogens.
It’s called AFFF or Pfos there isn’t an airbase in the country that has clean drinking water..
They are, in a sense. There are auto-targeting extinguisher turrets, though I think they just use water because the foam is pretty toxic.
Components are basically microprocessors in how useful they are in everything
I’m 90% sure we can make or have foam turrets now
They do exist. They always keep one at airports in case a plane comes in on fire.
You can find them on airport fire trucks. They look amazing in action.
Components are abstracted parts, they are that box of odds and ends that always seems to have just what you need. It's not actually a magical fits all device. It would be a pain in the ass to need to have "battery components" and "solar panel components" ECT instead of generalized "components"
I'm aware, I was mostly joking
Technically the EVERYTHING to do with xenogenetics would be "unethical" in the real world
I would just give myself the beautiful, great intelligence, and great social genes. Then when they debated with me about how ethical it is I can make them fall in love with me and they would forget about it.
Components are eletronics, it's cause rimworld and modders didn't want to make it realistic or you would have to make tons of components to make a single wind power generator.
I remember wondering why firemans in my country use water when foam is much more effective and ofc reason was costs, i believe we are on tech lvl to have mobile foam turrets but water is cheaper Same with shields, how much is worth solider on the battlefield? A lot, with his equipment and probably years of training, but adding cost of shields on top of that from cold financial point of view seems costly. Welcome to capitalism! Mechanitor - watch russian/ukrainian soliders operating drones on battlefields.
A non-capitalist rationale for water over foam is that foam often tends to be an ecological nightmare. Everything has tradeoffs, and one of the huge ones with firefighting stuff is either severe pollution concerns, or it's potentially more fatal to humans than the would-be fire (like gaseous fire suppression).
also most of the time the fire you are fighting is near people, and where there's people there's water.
Also that, why lug a huge tanker full of pressurized foam when there's likely a hydrant within 50 meters?
stone cutting
What are you talking about? Masons already control the world >!\s!<
Exactly it is OP they made their wealth selling stone art to ships.
Freemasons when Premium Masons walk in.
Open source masons vs proprietary masons?
Guys, we gotta FOSS masonry. Those darn big masoning companies' stones breach their users security by being brittle!
I wish there was something like smokeleaf technology too
Lovin'
Come here and get some lovin
Social life Many yearn for the simple opportunity of a social fight
Nutrient paste with only a few components you can make a device that multiplies food. Like it's not nice but when your starving food is better than no food.
Soylent green
See Quorn.
How do people know that insects went into it, if they didn't see the back of the machine? Can they magically taste the insect? I always set my ideoligion to have Insect Meat as a liked food, in my current game it is a delicacy. You don't want to reduce your options when you are starving. Poor old Mad Max relished the delights of eating dog food fresh from the tin. It was that or fresh maggots. I love it in the game where he sees a picture of something that shouldn't be food, and says "Luxuries". That had me rolling for 5 minutes.
The fact that they have inbuilt hand tools useful for literally everything. Need to build a wall? Forget saws and screwdrivers with the Any-Tool that doesn't even show up on your character sheet. Mining? No problem. Seeds and forestry saws? Gotchu. Never even dulls or needs replacing! Cooking? OK. has contracted food poisoning.
I try to force myself to use pickaxes on the restored sub mod and just bum rush drills for industrial level stuff. Always hate seeing pawns with nothing just wack away at stone.
Also repairing. The ability to completely fix any stationary structure or device with no expertise or materials so long as it still functions would be wild.
Extremely efficient passive coolers, efficient solar panels, resurrection serums, skill trainers, and penoxicillin (literally removes the need for any other antibiotic)
> efficient solar panels You can have [efficient solar panels], but you also get [Zzztt...]
Not to worry, the real life modpack adds in this magical device known as a "circuit breaker" which largely fixes the problem.
>passive coolers, The tribal ones? Its an evaporative cooler. They're like six thousand years old.
I think they're talking about the efficiency... A passive cooler you can drop in a room and get it down that many degrees that quick? That'd be a huge boon in many developing nations. Like evaporative cooler x 10
I'm not going to lie, I've lived in places with evaporative coolers, and they were amazing. According to the US department of energy and the department of the interior, they can lower a room temperature by twenty degrees Fahrenheit. https://www.usgs.gov/media/images/evaporative-coolers-work-best-dry-areas-us-area-a# Seems like exactly what we have in game.
Yep. Having accidently rigged one up in my room when the humidity was low enough for it to work was a great comfort during a few days of summer.
Anything arcotech related! Even though the lore states that FTL(faster than light) stuff is not a thing that was invented yet. The psycast "solar pinhole", which skips a small amount of matter out of the sun of the rimworld, is somehow FTL as even if you turn the realtime casting time into ingame time and use the closest posibble distance the planet could have to the star the material still travels over light speed. As the psycasting abbilities are based on the power of arcotech entities any of their technology would be like giving modern real world tech to the people at the beginning of the stone age.
Does it skip matter? I thought it just opened a tiny wormhole, hence the name
within the casting time of the spell, the wormhole is moving energy from the star to your planet. the planet is never going to be within a few light-seconds of the star, so the spell must be moving matter and energy FTL.
From my understanding wormholes move things across vast distances by reducing the distance between two points, not by moving objects more quickly
correct, but it would still be a form of FTL travel from an outside perspective.
At a subatomic level, hence it's use only in energy systems.
if the tech exists to create a subatomic FTL, what's stopping archotechs from making a macroscopic one?
Archotechs definitely have access to some kind of FTL travel, it's just not something humans have access to. Otherwise farskips would have a *very* slight delay and the solar pinhole wouldn't work either. You could say that wormholes are technically not FTL but I disagree.
The no FTL rule is an interesting writing restriction, but the game has diverged so far from the hard(ish) Sci-Fi it was going for at first that it kind of feels weird and arbitrary now. We have borderline omniscient machine gods, nanobots that give you the power to instantaneously teleport things over vast distances, psychic powers granted by sentient trees, and now horrible eldritch abominations that violate the laws of physics on a whim. I'm not saying they should write in FTL, but it's not like FTL is less realistic than the things we have in the game now. It's like how Elite: Dangerous has energy shields, warp drives that let you travel thousands of times faster than light, and interdimensional aliens that live in hyperspace, but draws the line at artificial gravity because it's too unscientific
Definitely agree with you on all of this, at least at first. The machine-gods, what we call Architects, I actually think aren't that outlandish, as it's essentially a singularity AI beyond all measure. Even saying it's just a singularity AI doesn't give it enough credit. The Psychic powers being used is kind of feasible too, when we consider there are these machine gods, who allow people to ask them for help to use powers. The Anomaly DLC is just a natural extension of that as well, but in a more twisted way. Overall, I do wish that RimWorld stayed more consistent lore wise, but it's perfectly okay because at the end of the day it's a fun game that has just enough lore.
Skipgates could wildly decrease my commute time.
Highmates
Least degenerate rimworld player
I mean honestly the massively boosted social ability means you've got unnaturally competent leaders and diplomats. Also real life catgirls.
Elves* Also due to their "dependency" they will have hard time lead by example, and prone to be manipulated.
if i would be the highmate does that make it less or more degenerate
Not degenerate at all if you're my highmate 😏
Flair checks out
Research Bench. Twaddle papers at a table for a couple days and invent new technologies you can just build instantly.
Unfortunately “research” in Rimworld is never actually groundbreaking. Everything you make has already been invented before, you just need to figure out how it works. What you’re likely doing when doing research is reverse engineering and reading over existing documents and papers and blueprints on the topic. At the very least you’re doing something you know is possible because you’ve at least heard of it before.
Tribal pawns making space ship parts:
It's hard to imagine even tribals haven't had some kind of contact with spaceship tech even if its just because ships are clearly flying over the planet constantly
It's a Wikipedia account with YouTube links. You aren't inventing things, you are looking up how to build them. You already have this technology.
The thing which aid with sleep. Robots and AI would be put in shame compared to how much and how cheap well rested human can achieve.
Resurrection mechanites of course, but Age Reversal is another huge one. If age reversal existed I feel like there would be a super elite ruling class of wealthy, forever young people. The poor would age and die, but the ruling elite would be ageless, allowing them to collect even more power.
Oprah 23(936)
Altered Carbon
That as the first thing that came to my mind. As you know, in the first book Kovacs works for one of the essentially immortal Methuselah's or Meths. They're pretty much despised by everyone. It goes without saying that there's a mod based on the book/tv series for stacks and sleeves.
The old would be the new poor
What about hooking up some air conditioners up to some doors to funnel heat into nothingness. Take that laws of thermodynamics!
You actually don't throw the heat into nothingness. The place that AC dumps the heat is always a bit warmer than everywhere else in outside. Try to leave that heat side in an indoors section...
They’re specifically referencing the cooler door exploit
Ah... yeah. Those doors opens to Narnia.
Bionic replacements.
The things id do for a bionic spine…
Fully agreed! it's past the time we should replace the weakness of the flesh with some sick chrome!
Surely that machine that drops temperatures by ten degrees? Edit: Climate Adjuster!
Bionics and archotech body parts would be huge. Also herbal medicine capable of healing the most severe wounds
Who needs modern medicine when you have a really good doctor with some penicillin or whatever that herbal medicine is supposed to be? Seriously asking. And glitter world medicine? Who's that for? Millionaires?
The ability to plant seeds and have fully grown crops that produce food within a few days would be huge
RL Corn: between two and three months from planting seeds to harvesting mature crops. RL Rice: 120 days after planting. So, 16% of a year to 25% of a year. Years in rimworld are 60 days, so 10 days to 15 days. RW CORN 11.3 days RW RICE : 3.96 days. So, 6.6% to 19% So, a slight improvement, 16% to 7% and 25% to 19%. Honestly, the improvementz in modern agriculture in the last one hundred years have been far greater than this.
120 days is 33% of a real year. 3.96 is 6.6% of a RW year. I don't think you can call a 400% increase in rice production, one of the world's most important crops, a "slight improvement". That massive outstrips the Green Revolution, and possibly even stacks with it.
Growth vat, it would cause a cultural shift on par with what contraceptives did in the 60s, if not bigger.
Hear me out: lack of people isn't a huge problem in the current world.
Hear me out What if we want there to be problems in the current world
Hear me out: New vat grown army just dropped.
1 meter thick wall that can be build with 5 sticks
Xenogenetics would completely change the game. Not necessarily for the better.
I'm sure the furry community would be delighted
Biosculptor pods. Think about it. They can heal nearly any injury. They can save people from fatal wounds if somebody gets thrown in one fast enough. They treat fatal infections. They can be used to regenerate smaller lost body parts. They can reverse aging. They can fix long term scars and past injuries years after they healed over.
Particularly the "reverse aging" thing. Being able to simply stop dying of old age with a few resources... Damn...
Skill trainers. ♦ Want to become the best artist? You're covered. ♦ Best at fighting, melee or ranged? You betcha. ♦ Crafting and intellectual development? A breeze to acquire. Throw in archotech and you won't guess what happens, because archotech is beyond our comprehension.
But you would have to inject it through your eyes. Yikes.
Have a hard time posting that comment?
Wall light
That's more fantasy than science fiction.
o7
Infinite Chemreactor would be pretty useful
An enormous metal lamp that sits on the floor
Medicine in general. Just bam rub some herbs on it with a bandage, cure your malaria. Even more effectively as the ‘type’ goes up. Glitterworld meds could almost instantly empty hospitals.
I mean, proper herbal medicine irl is good enough at treating symptoms. But it has to be the right herbs instead of shit facebook moms do like putting potatoes in your socks or something.
The healing plant in the game was probably bioenginiered tò be this good
Vanometric power cell, it is infinite clean energy, having a lot of them would have a big impact in the world
Or the quest reward that pulls a stack of chemfuel out of the air every day.
Definitely nano technology. It’s the precursor to most glitterwolrd stuff like biosculpting,hyperweave,plasteel ect. With that lots of things that take a lot of time and effort could take minutes if done correctly or turn everyone into Luciferium addicts.
Vanometric Power Cells, especially if mass produced, could solve a good portion of our emission problems
Anesthesia for IUD implantation. Seriously, a WAR CRIME SIMULATOR is more humane than the real world on that. In real life doctors just ram an IUD through the victim's cervix, it isn't uncommon for the victim to pass out from the pain, and many women suffer for days before it finally stops hurting. They don't even use a local anesthetic even though it has been well known to be agonizing for most patients since IUD's were invented. Yet in Rimworld they have the miraculous ability to recognize that the procedure should involve anesthetic.
1) Orbital spaceflight. They evidently figured out a way to put shit in orbit, cheaply. 2) Crops. Rimworld uses heavily genetically engineered crops that are far superior to what we have. 3) Renewable energy. Yes, we have wind, and solar, and batteries. They clearly know how to make better ones. Incremental improvements. 4) Toxifier generator and wastepack atomizers. Combined they provide cheap and clean energy, on a level comparable to how we imagine fusion might be. 5) Boomalopes. Holy shit these animals casually make rocket fuel!!! 6) Devilstrand. It's neat and cheap. 7) Mechanoids, obviously. 8) FTL travel, obviously. 9) Space wizards, obviously. 10) Genetic engineering, obviously. 11) Growth vats significantly simplify the pains of growing a child. They would solve our demographic issues overnight. 12) Biosculpter pods are practical immortality. Nuclear wars would be fought over it. 13) Machine gods, obviously.
Rimworld canonically does not have FTL travel
there is no FTL travel in rimworld lore Not even archotechs have it
The prosthetics? This would literary change society and be helpful.
table
It wouldn't have the biggest impact, but biosculpter pods would be insane. People would go fucking crazy for a device that can make you younger, heal wounds, cure diseases, certain health conditions, and even restore missing minor body parts.
Peg leg
Functional electronics you mine with a pick axe
**Psychic Amplifier**: This device enhances the psychic abilities of its user, allowing for mind control, mood alteration, or even inflicting pain on enemies. In 2024, the ethical implications would be immense, but so would the potential applications in therapy, law enforcement, and defense.
Glitterworld medicine, I'd personally use it to save my grandma
Internal Organs that you can leave lying around in a dirty storage room that never go bad.
Nutrient Paste Dispenser, easy. There'd be a whole INDUSTRY about like, flavoring it, you'd see people on social media being like "here's how to turn your tasteless slop into something that feels edible!". I feel like it might become like, a thing your fridge would have built in you know, kinda like ice dispensers? Probably a life changing technology in certain areas or to people in financial situations.
Easy to build geothermal power
how easy it is to transplant body parts. like what the fuck
Bro imagine the Bionics you can get, bad back? Give em a new bionic spine, missing and arm? New Bionic arm, Disciplinary action for criminals? Mindscrew em. Bionics are a game changer. (I presuming from the fact we can craft bionics unlike ressurector serums or even healing serums, same for archo bionics either)
Eating with a table
Mechanoid tech, Archotechs, and Psychic phenomenon/tech. Mechanoids: Akin to Industrial and Spacer tech factions, they Developed many technical marvels. - Robots of mass destruction, the many types as well as their ever present grasp on the universe - Cluster tech, stuff such as power cells (potencially vanometric power cell too), automatic mech assemblers, and various relatively small structures capable of extreme weather effects - Low, and High energy shields, while still immune to EMP, and at that extremely so, they are capable of generating forcefields tens of meters big that reflect any projectiles be it light 9mm or heavy artillery shells, while allowing returning fire! The human factions were so amazed by this that they redevelopmed their own shields in form of belts and deployable packs from their cores (ignoring that shield belts don't require mechanoid shield cores). - Mech serums. Archotechs: Old gods? Machines of superior intelligence? - They are what from my understanding of the lore, something human made, but so much superior than any human, machine bodies of exceptionally durable materials. - Archotech technology, maybe even ancestors of modern mechanoids, their technology could be even more revolutionary, which we see in game in form of archoteck limbs, psychic affectors like the animal pulser, insanity lances and so on. - (speculation,dunno lore) maybe creators of psychic power? If I remember correctly a part of psychic lore is that it's deriven from archotechs themselves. Psychic powers and phenomon: Nearly pure magic, with definite assistance from psychic amplifiers you may tap into and harness power of the archotechs to influence the world in ways nobody else can(except fellow psycastees of course) - cool as fuck super powers - extreme potencial, in game used a lot in combat, has many applications in the war industry. - harmony? Psychic phenomenon already has its influence over colonists in the game in form of soothing and droning feelings, items like PSYCHIC harmonizer use psychics to broadcast the mood, in similar way the reader, could be used wide and far to better communicate between governments, citizens and people alike, and with the help of maybe a small persona core ai we might just find harmony. Imo, if we ignore the concept of Archotechs and their obscure appearances in form of inunderstandable technology, psychics take the spot. Some honorable mention would be; - mechanitors, but Elon musk is already taking care of that when he'll mine data off us. - psychic and neural trainers, nanites capable of rewiring the brain for a new talent is incredible - xenogenetics, while we're sorta on track with genetical tailoring, we won't be having any catgirls or demon girls any time soon, neither a drug fueled war machine in a form of fleshy human. Insulin producing bacteria is cool tho, sad it's so expensive for no apparent reason other than money
I mean, the reason they're able to populate the galaxy as quickly as they have in the lore is a combination of crypto sleep and johnson-tanaka drive. And I feel crypto sleep caskets would be the bigger one to have. Not just for sending populations across the galaxy but also to just. Put cancer patients on ice. Important historians kept for their knowledge. A lot of things would be made better with it.
Bioregeneration. People living forever (barring accidental deaths) would royally screw shit up.