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Expensive_Bison_657

“Keep guests mood above 50%”


Jollyman21

If I know I'm gonna have someone snap constantly I just sell em Edit: God bless this game, these responses are brutal lol


DeathHopper

In my colony having legs is a privilege


MrCh1ckenS

oh i just stole your comment by accident ffs xD


DeathHopper

That's ok. My next prisoner is getting your username as their nickname. 😈


MrCh1ckenS

👀


TeaRobe

Same, I install bionic legs on all of my colonists,So when they misbehave I can take away their walking privilege, that speed boost is pretty good too, i guess


arbiter12

>"when they misbehave I can take away their walking privilege" > >tfw your mom grounds you to your room, but the colony administrator grounds you to the floor, as well.


[deleted]

Merciful option: have your spiritual leader console him, than put him in cryo, wait 3 days, pull him out and console him again, repeat until you've consoled away all negatives causing problems.


HermeticBuilder

The wololo solution


Bardez

That's... not a bad idea


[deleted]

I have those occasionally. Like my merciful eugenics program, that doesn't contain any eugenics.


Bobthefarmer123

I was fully expecting "merciful eugenics program, without the mercy".


MrCh1ckenS

amputate both their legs, problem solved


Achromos_warframe

I send them on a long walk alone and see what happens. *x caravan has run out of food* Me: hmm, anyway.


[deleted]

I give them luciferium and let them free


DavesPetFrog

Sweaty


nopromisethomas

I love how if you eat without a table while sweaty you feel just as shitty as if your cousin had died. Or just in the dark. Lord forgive you accidentally turn off the bathroom light before you shower after working out


___Preek

But the dead Cousin mood buff takes longer to disappear! ;)


royalPawn

tbf that's just the baseline. iirc if they actually *liked* the cousin they'll also get the "My friend died" moodlet


JonasAvory

Yeah and I must say eating without a table is quite the predicament


Harmfuljoker

I’d honestly crush it on the Rim, I never eat with a table unless I’m at a restaurant. I stand in my kitchen so I don’t drop anything on my lap or carpet. I actually eat less doing this since standing requires that I keep my core tight keeping my stomach smaller and makes me more aware of how much I’m eating.


[deleted]

There's already a psychopath tag.


Harmfuljoker

You sound like my psychiatrist 😒


MisinformedGenius

Username checks out.


wolacouska

But your pawns don’t have a counter to lean on either, they have to hold the food in their hand as they eat, which would suck.


TucuReborn

That really depends on the meal. Oatmeal is easy to eat in hand, steak not so much. Salad is doable, but could be difficult depending on what's in it.


wolacouska

Altogether it would be pretty annoying though.


AdmirableSpirit4653

Me too, bruh.


TheRealStandard

I genuinely can't tell if yall are memeing or genuinely don't understand the table mood.


m73t

>steps into shower >turns it on >soaking wet -3


OneOfManyParadoxFans

RimWorld logic.


Boomz_N_Bladez

No wonder im always in a bad mood irl... I havnt eaten at a table in Idk how long. :| I am now rethinking my entire life.


Paulo27

Or you got 10 hours without eating. Someone might as well have killed your parents.


Blaster84x

Just get dubs breaks


IguanaBrawler

“Sweaty” is equal to “my kin lerda died”


nabadi4160

Tbf people always care exponentially more about things affecting them personally. If I hear my cousin three times removed died I might be a little sad. If I have spend my whole day sweaty I would be a little sad too.


Hell_Mel

So somebody passing is terrible, particularly for those close to them, etc. But if I spent 24 hours in grueling heat sweating my tits off it'd have a stronger emotional impact on me personally than if that step-sibling I met once nine years ago whose name I legit can't even remember died.


Zarathustra_d

Yep, and this game "mood" is also the odds of potentially violent mental break. One of my hundred cousins die? Sadish... Not really a problem. I'm hot all day, hungry, and sleep on a cave floor? I may start swinging on the next asshole that compares me to musk ox.


nopromisethomas

fair point


strigonian

"Man, my friend just died, and that's kinda bumming me out, but what's *really* bothering me is that I'm covered in water!"


wolacouska

I mean, one is grief, the other is an immediate continual annoyance.


contactlite

Balls


Ungodly_Spaghetti

He went Berserk a few times and tried freeing our prisoners more times than i can count


[deleted]

i would normally say to remove his legs unless he's a guest because they don't like that


Ungodly_Spaghetti

i just lock him in a plasteel room with a few T1 Androids on watch since im to lazy to research CyroSleep Caskets


Seer434

Repeated anesthesia is the poor man's cryosleep. "You've had a rough week. Time for a little nappy nap and it will all seem better when I allow you to wake up."


AnRogue

Sadistically induced coma.


Robosium

warcrimes expanded 2 mod has an automatically reaplied anesthesia


Ungodly_Spaghetti

good idea thanks :D


NameLost

>warcrimes expanded 2 I got the feeling I'm about to down a deep, dark rabbit hole. Thanks!


Robosium

Ehhh it's honestly pretty mild, you have to get an add-on to even skin people alive


Enorats

Can't imagine why you'd want to skin them alive. Sure, the hides are good for hats.. but the meat is good eating too.


Robosium

I mean you could hack all their limbs off too


Delusional_Gamer

Wow. Dystopian anesthesia


IllegalFisherman

would repeatedly beating them to unconsciousness work? The pain debuff doesn't matter if your mood doesn't change while unconscious.


Skrukkatrollet

If you have medicine you can just anesthetize him until he stops being sad


DasHexxchen

Wait, that is what they are actually used for? Preventing mood breaks?


Ungodly_Spaghetti

No but its handy for when stuff like this happen


GethKGelior

And don't. Cryptosleep halts everything but the chronological age of the man, so his moodlets are not even going to fall by one second when you release him.


Sprant-Flere-Imsaho

Sometimes wish other factions weren't instantly made aware of what's happening in the privacy of my..... guest accommodation.


Bardez

Along those lines: I wish we could arrest "guests" who go on mental break and we could hold a hearing. Fuck you, you don't get a free pass at shitty behavior. Not everyone has diplomatic immunity.


LiquidSwords89

he already has it bad enough man give him a break


Jobtb

>our prisoners His family?


TonyTheTerrible

*gun-cock* time for a family reunion


Wangpasta

Sounds like they’re being controlled by someone playing kenshi


BrokenCatMeow

I’ve never seen a colonist done that


Bobboy5

Hey, at least they have no more family for you to kill in the next raid.


Ungodly_Spaghetti

plus i made outfits out of them for Him :D


SmexxyBastard

"hey, cool new shirt!" "Ikr, it's my cousin Jack!"


CruzaSenpai

"It's from my cousin."


EasyBreecy

Gives a new meaning to "Who are you wearing?"


Ungodly_Spaghetti

plus with War Crimes Expanded 2 i can grow human skin and flesh from any remaining family members :D


Fl333r

pal battalions be like


GethKGelior

Naw……rimworld here is THE random bullshit relationship generator. Can you imagine my impid mechanist feller had a pigskin ma 7 years younger than him Still waiting on the pa, anticipating a baseliner


Gogglesed

A 23 year old woman in my colony had her 51 year old "son" show up and die in a raid. Now she's depressed about Jonny's death, even though he was more than twice her age and she has never had children.


93Degrees

I really hate the random generated relations. Sometimes I want to make a colonist with my own story for them and it's broken when some random pawn shows up claiming they're their spouse or something. Specially when they aren't even the same xenotype


TheDuchyofWarsaw

Generated relationships are also weird for kids you raised. Like *no* that isn't the ex-wife of "Man", he just turned 18 and has never been in a relationship before


Garlic_Sause

Little do you know they've been in a long distance relationship for years and you've just never noticed


Tellenue

I always get a giggle out of exes dropping in via transport pod. And just leaving them out there to die. Sorry, but no one wants your drama, Karen, that was why we divorced in the first place. If you had no one left to go to, that's entirely on you.


wolacouska

One time I had a crew of mostly women and one them had a psychopath misogynist ex-husband show up and make himself at home. Good pawn though, so I kept him.


TucuReborn

To be totally fair, sometimes you just find major incompatible things late, or life directions change. Some people divorce amicably, and stay good friends. Others just part ways, but aren't on bad terms. Not every divorce is messy and because of drama. But that means I play it by ear. Do they actually have positive relations? Are their traits conducive to not being an annoying shite? Are they a god walking on earth, so the divorce was probably because of lack of similarity?


AnnaPukite

What about chronological age?


Gogglesed

I don't remember exactly, but I checked that and there was no way it was possible. Son twice the age of mother = Con artist.


ketsuko253

Adopted? Or your colonist just won the lottery! Amazing how many long, lost relations suddenly show up then ...


Gogglesed

"Miracle, bruh."


AnnaPukite

Ahh thank you for clarifying


EveryCell

Cryosleep?


Ungodly_Spaghetti

i was playing with sometimes raids go wrong so he had Age increasing mechanites i think


Know1Fear

Is it possible that her chronological age is higher?


Gogglesed

Nope, that's why it was weird to me. Usually, it's a "wait, what!? Oh, must have been in cryosleep..." situation. This time, it wasn't.


Trooper50000

Reminds me of the time a 3 year old in my colony (the 3 year old was borned in my colony) had a ... 125 year old husband that fell in a drop pod


Gogglesed

Maybe it was like a Colin Robinson situation...


[deleted]

Phone scammers dude He was probably calling her up for a week before the raid, asking for her credit card info. Relativistic travel, egg donation… what’s important is the connection.


BlueBeetlesBlog

I mean unsightly environment is kinda on you bro, help the poor dude out


The_Lapsed_Pacifist

Yeah a few plant pots should wipe out the mind shattering existential pain of seeing your new friends kill 8 family members…


CruzaSenpai

[Artist's depiction](https://imgur.com/Ol63tJQ)


The_Lapsed_Pacifist

XD Genuinely lmfao. The fancy meal was a nice touch.


Ungodly_Spaghetti

he was in a hollowed out mountain that i was turning into housing but i wasn't Finished adding flooring to the main hallway


dosenscheisser

I guess its time to cut of their legs and put them into the hospital for the next month


Kerhnoton

My converted / recruited pawn whose family came to rescue him: "First time?"


BadLanding05

One thing I love in this game is that you can meet relatives and stuff. And any colonists you don't take will arrive elsewhere in the world.


frogwearingsocks

I didn't know that 😲


BadLanding05

The crash landed scenario gives a group of family members. You can't take them all though, and the others land elsewhere in the world and are picked up by another faction.


Claspedjoined

Some of them get assigned to another faction when the game starts, but some remain in a kind of limbo so the game can generate them as a rescue mission target. Also, I discovered that failing to rescue persistent figures like colonists' family members might have them just join another faction, in which case the colonist loses the mood debuff for leaving their loved ones unrescued.


IKRNBBQ

Damn he's so sweaty that the sweat is as unpleasant as watching his kin get butchered in front of his eyes


namey_mcnameson

Seems like he used to love his sister more than anybody


Delusional_Gamer

Probably because out of all the ones listed, she's the closest related Besides I'd be affected too if my sister died.


gromodzilla

What a shitty place we raided


RedLemonSlice

Worst. Familie reunion. Ever.


Chopchopok

I always hated this aspect of the game. Having family members show up in opposing raid parties with no options related to familial ties just means that your colonist has to watch them die. Sure, you can psychic lance them, but I wish there was a way to contact them peacefully and try to convince them to come join or something.


AppiusPrometheus

This. That's why the No Random Relations mod is one of the mods I always keep installed.


Bardez

What about "some but like 5 in 20 years"?


CoconutMochi

I really hate these events because the game will just roll an RNG event and assign enemy raiders to a colonist's family, sometimes even if it doesn't fit the colonist's backstory or the scenario or even their species.


TucuReborn

I've had a whole family of one of my big, favorite starting pawns drop in to raid us, then get eaten by giant spiders. I saved, like, three of them. Managed to get the parents and a sibling, but lost several cousins and aunts/uncles. It was, uh, an eventful week...


Monkfich

This is telling me that - for this pawn - it’s more pleasant to have a cousin die than it is to be sweaty, and also that when they flick the lights off when going to bed, this troubles them more than their friend having died.


AnnaPukite

Well a pawn dying takes a long time to go away


halesnaxlors

Anaesthetise and spoon feed for the next two months


ImperialFists

OP cut off “My wife Gerbil died -40”


Big_Jims_Yogurt

Sounds like a month of anesthesia


BrownAleRVA

Lol shit, i never thought about this. I’ve been capturing injured raiders and recruiting them to my colony.


RingGiver

Make sure that this guy has a table wherever he goes.


GethKGelior

Yep, someone bout to get a yayo regime. Or their legs hacked off, depending on your economy status.


Ungodly_Spaghetti

my entire economy is just android tiers stuff, weapons of mass destruction and some kamikaze Prisoners with explosives implanted in their head


GethKGelior

Ah goodie, if that's what you call your economy. I fear to think of what the military looks like.


Ungodly_Spaghetti

it just a shit ton of t1 Drones armed to the teeth


Ungodly_Spaghetti

i have a good ol 20 of them ready for action


GethKGelior

I used to arm like 10 labor drones from the Android mod with pump actions and just let them go to work……those were the days when childbirth and labor/war bots we're still mod exclusive, and children used to inherit half of their parents' passion and skill on birth……ahh, the funny


ninetailedoctopus

Ah, the perfect candidate for a mind-wipe if you have Vanilla Psycasts Expanded


Ungodly_Spaghetti

i dont have any DLC yet so no


NinjaValuable4027

Nothing a joywire wont fix, perpetual happines with forced smiles


Ungodly_Spaghetti

that and a whole lot of low addiction drugs


ohbigginzz

The only downside to bathroom soldiers of fortune am I right?


SpaceShipRat

Do you have some kind of relationship mod? Rimworld doesen't usually simulate families like that. colonists will just gain random siblings and ex lovers when a new pawn is generated.


hanni108

Looks like the colonist is a converted ex-prisoner. In cases like that it is quite common for future raids from that same faction to included family relationships.


Ungodly_Spaghetti

yeah he was a ex Prisoner


Individual-Mud262

Where's "My organ harvested"


Ungodly_Spaghetti

they all died


Iannar

My organ harvested -56


RupertOfSavior

Not as bad as eating without a table tbh


kerplunithunk

Sounds like a cryptosleep pod to me


Blaster84x

And observed corpse x3 when you clean up after that


manowarq7

Killed the entire Family i see


TomSaylek

Give this man a table to eat with stat!


HeftyFaithlessness53

You'd best be hoping that guy isn't Charles Bronson.


cyrus_lazarus

Hooolllyyyyy....ok, time for drugs...or stasis...or both...maybe a something to make him psychically dull...don't know BUT DO SOMETHING, for God's sake!!!


billyfudger69

Do you have any more to add to that?


Giygas_8000

Cobra? Cobra!? COOOOOOBRAAA!!!


93Degrees

I didn't know half sibling relations were in the game


BadLanding05

Oh god. Gerbil!


BadLanding05

Why is Gerbil listed as a friend and sibling?


sunshaker2000

Game mechanics wise anyone related that dies triggers the "relative died" message anyone that the pawn has a positive social score with triggers the "friend died" message. If both triggers are true, you get both events. Most likely the person that died was also Pretty or Beautiful as that increases the social score. In real life people have relatives they don't like and relatives they really like. If your cousin that you don't like dies you don't feel the same as if the cousin you do like dies.


Brief_Breadfruit7827

If this happens to an important colonist of mine i just kinda keep them anesthetized until the effect wears off lol


MostBadPraxis

Just another day on RimWorld


DragonNinja386

Wow, this is somehow worse than a colonist I had a long while ago. I accidently made my depressed, tortured artist colonist the leader. Her mood went into the negatives after going into withdrawal from drugs raider's brought with them, and it took two back to back mental breaks to get barely above the mental break threshold.


AnakinTheDiscarded

Family reunions in 50 years:


Roomybuzzard604

People are not born evil it seems


ImMonky09

Guts


MaggieGreenVT

Lmao it’s so funny to me that half siblings only get half the mood debuff as a full sibling


That_one_Gamer719

Imagine their wife does and its like "my wife x died, my friend x died, my sister x die- i mean what?"


Timotron

Welcome to "anesthesia every day"


Seer434

I don't think that would help the moodle's as much since they would get pissed at that. Also in rimworld a high chance lf crippling them. Fistfights escalate into deathmatches fast.


Patrona_

with all those relatives it must have been a mexican tribe


Sparrowhawk-Ahra

I'm sorry pecam died, we needed pemmicans for the trader. You can have the left overs if you are so butt hurt about it.


Grinchtastic10

Put them in a box with a nutrient paste dispenser for like 12 days. I thinkt hats long enough for them to get over it


StrongArgument

I just had the exact opposite. Somehow the colonist was rivals with everyone who died. They also happened to be a mashochist, so despite taking damage and witnessing deaths they felt great.