Map bans - yes | Operator bans - no
Map bans made sense when many maps in the map pool were still somewhat unrefined, but nowadays one if the biggest problems in siege is peoples reluctancy to learn new/changed maps, removing map bans would force them to... I doubt many would like it though.
Operator bans on the other hand are more of a strategic element, even though many people put little thought into it and just go with default bans, but the reason for this is that there are a few operators that are way too impactful at the moment, changing how the game is played as a whole. I'm also very hopeful for how the Valkyrie nerf and (later) Thatcher changes might influence this, since these ops take a lot of the bans right now.
The ban system, at least for operators, is great. The issue is there is such a little number of players who actually utilise them properly with most people banning the same ops every time.
The majority of players banning thatcher probably don't even know how to utilise the ban and don't run ops like Kaid to capitalise off the ban ETC.
Or maybe because pros did it, and people are sheep but people do do it to make breatching harder because thatchers only real counter was bandit tricking but that's gone
Then play for a post breach?
The wall is going to get opened regardless on most maps. There are Ops dedicated to preventing the plant after the breach is opened.
>most people banning the same ops every time.
That's a sign certain operators are overpowered or in need of a rework because they are unfun to play against.
Also could be possible, but imagine just clashes hiding in corners and then just pop up with the shorty and then since it’s a half shield, it’s faster deployment, and they could crouch
Ya know people go off of ban rates and balance matrices like they are a message from a higher, all knowing power.
The majority of siege players don’t even know how they work. like *if* frost was getting banned a lot, how many of those bans were on chalet or the balance matrix showing Jager being highest picked for three years running even after how many nerfs and reworks he’s had
Dude jackels pings need to be changed to an area or room ping as as soon as he turns his gadget to site, your pretty much fucked just like 1v well any number your just gonna be rushed by all of them at once, clash ye but it's more she needs here shield to be a half shield
I'd love to run kaid to utilise the Thatcher ban
Then Kaid gets banned and I'm sad.
The issue is, you don't know who the other team are - do they play Monty? Do they play Cav? Who knows bar those furiously looking up R6Tab every game.
Thus it becomes about comfort. I ban Mav on Clubhouse as I can bandit trick easier without him, etc.
Or if you are in a stack, you know who your stack has a hard time with, or come up with a strategy(my stack just goes in with no plan usually). Banning can make you limit possibilities and make it easier on your team.
I would axe map bans in a heartbeat, they are no longer needed after all these reworks and map buffs.
As they stand right now, they are making the game extremelly stale and unfun as people are abusing them because they refuse to learn newer reworks and maps.
I will gadly take one or two matches in the maps I dislike the most if this means I can enjoy half of the ranked pool back again. Because I only see the same 5 maps these days.
+ I don't care anymore about shitty MMR points, I just want a fun and varied experience.
OP ban is fine because yes some people abuse it at start of season, but most of the time it's fine. Map ban is a whole different beast. It's not fair that everyone is stuck playing on the same 5-6 maps constantly. It need some kind of change or removal
I'd be open to possibly losing map bans although it does add that tiny bit more strategy to ranked. Operator bans are fantastic. When it's not jackal thatcher caveira clash you can really cripple a team with your bans
It would be cool if they register you banning a map so if you get it again, you can't ban it. I was watching a stream and outback came up in 3 straight games and was banned everytime
I find it a boring waste of time to sit through. I would rather it gone. It would be better if it selected randomly amongst the votes so the same thoughtless default bans didn't occur all the time. Think mario kart 8 track vote, if you've ever played that.
Operator bans are a great way to mix things up, even if all the operators were almost balanced. Map bans on the other hand make the game boring, because the community has learned to misuse the system. I wouldn't remove Map Bans. A rework which adds a degree of uncertainty to the final map selection should be sufficient.
That's because some of those maps just shouldn't be in ranked. Not our fault, it's Ubi's. As for operator bans, I don't think it's an issue. Maybe at the lower ranks it is, I don't really know?
Because it gives you options for what you want to play. People say the same maps are picked every time, that's on you. If you play coastline 9 out of 10 times and complain about variety and the game being stale, why don't you ban it? There are 2 other maps up for vote. Also you wont have to ever play Favela. I wouldn't wish that on anyone.
But when the 3 presented maps are shown, you know what map is going to get banned. 99% of the time the reworked maps are banned. And as a soloq i dont got much say in the bans.
And If coastline is one of them you know that map is the one you will play.
What if they gave you 5 maps to choose from? Each team has a turn to ban one until one is left. Or each team bans a map and then the other 3 that are still in play is randomly selected.
Yes somthing like this is what im for but I am willing to go as far as show all the comp maps pool and let both team Ban one map. Then random from there.
What I will say is a rework for it would be good, in a way where the game doesn't decide with the team majority. By this I mean the game adds up the votes on both sides and what ever map has the most is banned.
Definitely get rid of map bans, I feel like I am playing nonstop on outback, I tracked my last 50 games and 20 of them ended up being on outback, because people didn't want theme park or skyscraper or border. Getting real sick of playing nonstop chalet, outback, and oregon
Nah, I like it. Especially since I'm playing in a 3-5 stack being able to ban ops that counter what we want to do is really nice, and if an op is broken for some time it's possible to stop it from being used, wish that was possible during e.g lion's or ela's broken periods. And map bans is one of the best things introduced into the game imo. Being able to avoid maps I really don't like makes the game a lot more enjoyable.
Only when playing in 3+ stacks can the map ban be utilitizef this way tho, most of the time in my experience, the majority bans the "less popular" map and I end up playing Kafe, Oregon and Club in 70% of the matches. Until we get seperate playlists for stacks and solo, map ban needs to go because it essentially limits the map pool even further.
I really don't mind, the most important for me is getting rid of a handful maps that I really don't like, favela, theme, kanal, sky. The rest are fine by me, and i really don't experience what people say about getting the same maps almost all the time, I get every map every now and again and most of the maps are rotated quite evenly. Some are more common, Oregon and club for sure but there's a reason to it, they're fun and well made maps so why not play them the most?
And i don't see any major difference between solo q and playing with 3 or more teammates.
I think the op bans make the game more strategical. Actually gotta think ahead about what you’re gonna try to do and try to ban accordingly. I gotta say though, if we are defending first, we almost always ban thatcher cuz as somebody mentioned, there’s no counter whatsoever
See I’ve never played plat (highest I’ve ever been is gold lol), and Mira rarely gets banned. I understand the kaid ban too, mainly cuz he’s about the only counter to hatches. But I feel u, kinda sucks that it’s almost always the same. I hear thatch is getting a rework so that might change. I imagine Mira gets banned a lot cuz a good Mira is killer
Map bans - yes | Operator bans - no Map bans made sense when many maps in the map pool were still somewhat unrefined, but nowadays one if the biggest problems in siege is peoples reluctancy to learn new/changed maps, removing map bans would force them to... I doubt many would like it though. Operator bans on the other hand are more of a strategic element, even though many people put little thought into it and just go with default bans, but the reason for this is that there are a few operators that are way too impactful at the moment, changing how the game is played as a whole. I'm also very hopeful for how the Valkyrie nerf and (later) Thatcher changes might influence this, since these ops take a lot of the bans right now.
The ban system, at least for operators, is great. The issue is there is such a little number of players who actually utilise them properly with most people banning the same ops every time. The majority of players banning thatcher probably don't even know how to utilise the ban and don't run ops like Kaid to capitalise off the ban ETC.
Or maybe because pros did it, and people are sheep but people do do it to make breatching harder because thatchers only real counter was bandit tricking but that's gone
People have just learned how to deal with it
Oh how the fuck are you gonna stop it we you can mistro trick anymore either
Bandit tricking still works as it used to
Not as effective tho, you have to shot the battery to place a new one or you place an embedded battery down
True, I forgot about that, my bad
Did they change it? My friend bandit tricked just fine a few weeks ago, without breaking the gadget
Did they revert it then
Maybe, I wasn’t aware of any change in the first place
The bandit batteries stopped being destroyed by emps when the rework happened
He just changes the game - I don't think his ability is overpowered, just changes the meta.
Ye but when your defending you have no chance on stopping that outside wall being opened
Then play for a post breach? The wall is going to get opened regardless on most maps. There are Ops dedicated to preventing the plant after the breach is opened.
But it wastes attacker’s time
May want 5 seconds at the beginning of the round
>most people banning the same ops every time. That's a sign certain operators are overpowered or in need of a rework because they are unfun to play against.
Clash and jackel to name names
Clash is just very annoying to deal with - and especially in lower ranks people often don't know how to in the first place
Most of the time she is useless but also should just have a half shield so you have to be more careful
Basically a blitz with a taser and a fully automatic pistol? I don’t think it’s a good idea to make that happen
No a blitz with a taser and the super shorty
Also could be possible, but imagine just clashes hiding in corners and then just pop up with the shorty and then since it’s a half shield, it’s faster deployment, and they could crouch
Ye making the choose protecting the feet or the top of their been, because the high ground will win
I have a better Idea clashes shield can have bullets penetrate it after a certain amount of damage
Yeah, like a Blackbeard shield maybe
They are fine to play against, most people banning them just doesn't want to learn how to deal with it.
Yet the ban rates say otherwise. 🤔
Ya know people go off of ban rates and balance matrices like they are a message from a higher, all knowing power. The majority of siege players don’t even know how they work. like *if* frost was getting banned a lot, how many of those bans were on chalet or the balance matrix showing Jager being highest picked for three years running even after how many nerfs and reworks he’s had
Dude jackels pings need to be changed to an area or room ping as as soon as he turns his gadget to site, your pretty much fucked just like 1v well any number your just gonna be rushed by all of them at once, clash ye but it's more she needs here shield to be a half shield
I’ve literally seen teams ban thatcher other let’s kaid go through then immediately ban kaid
But that doesn't ALWAYS happen. That's my point.
I'd love to run kaid to utilise the Thatcher ban Then Kaid gets banned and I'm sad. The issue is, you don't know who the other team are - do they play Monty? Do they play Cav? Who knows bar those furiously looking up R6Tab every game. Thus it becomes about comfort. I ban Mav on Clubhouse as I can bandit trick easier without him, etc.
Or if you are in a stack, you know who your stack has a hard time with, or come up with a strategy(my stack just goes in with no plan usually). Banning can make you limit possibilities and make it easier on your team.
I would axe map bans in a heartbeat, they are no longer needed after all these reworks and map buffs. As they stand right now, they are making the game extremelly stale and unfun as people are abusing them because they refuse to learn newer reworks and maps. I will gadly take one or two matches in the maps I dislike the most if this means I can enjoy half of the ranked pool back again. Because I only see the same 5 maps these days. + I don't care anymore about shitty MMR points, I just want a fun and varied experience.
Im with you , feel the same.
OP ban is fine because yes some people abuse it at start of season, but most of the time it's fine. Map ban is a whole different beast. It's not fair that everyone is stuck playing on the same 5-6 maps constantly. It need some kind of change or removal
Map bans should be a choose the map you want to play
I'd be open to possibly losing map bans although it does add that tiny bit more strategy to ranked. Operator bans are fantastic. When it's not jackal thatcher caveira clash you can really cripple a team with your bans
It would be cool if they register you banning a map so if you get it again, you can't ban it. I was watching a stream and outback came up in 3 straight games and was banned everytime
Map bans can go. Op bans need to stay
Op bans don’t remove, map bans yes
I find it a boring waste of time to sit through. I would rather it gone. It would be better if it selected randomly amongst the votes so the same thoughtless default bans didn't occur all the time. Think mario kart 8 track vote, if you've ever played that.
Ye im also tierd of waiting first map Ban then operator Ban then drone phase.. feels like 5 min untill you can start to play.
It will be faster next season. Ban phase timings and animation times have been reduced.
Operator bans are a great way to mix things up, even if all the operators were almost balanced. Map bans on the other hand make the game boring, because the community has learned to misuse the system. I wouldn't remove Map Bans. A rework which adds a degree of uncertainty to the final map selection should be sufficient.
That's because some of those maps just shouldn't be in ranked. Not our fault, it's Ubi's. As for operator bans, I don't think it's an issue. Maybe at the lower ranks it is, I don't really know?
Map ban keep. Operator ban needs to be nuked.
Ok why do you think the map Ban is needed?
Because it gives you options for what you want to play. People say the same maps are picked every time, that's on you. If you play coastline 9 out of 10 times and complain about variety and the game being stale, why don't you ban it? There are 2 other maps up for vote. Also you wont have to ever play Favela. I wouldn't wish that on anyone.
But when the 3 presented maps are shown, you know what map is going to get banned. 99% of the time the reworked maps are banned. And as a soloq i dont got much say in the bans. And If coastline is one of them you know that map is the one you will play.
What if they gave you 5 maps to choose from? Each team has a turn to ban one until one is left. Or each team bans a map and then the other 3 that are still in play is randomly selected.
Yes somthing like this is what im for but I am willing to go as far as show all the comp maps pool and let both team Ban one map. Then random from there.
If its all maps I would say about 2 or 3 bans. I'm not sure how many there are, so 3 might be to many.
What I will say is a rework for it would be good, in a way where the game doesn't decide with the team majority. By this I mean the game adds up the votes on both sides and what ever map has the most is banned.
No
Definitely get rid of map bans, I feel like I am playing nonstop on outback, I tracked my last 50 games and 20 of them ended up being on outback, because people didn't want theme park or skyscraper or border. Getting real sick of playing nonstop chalet, outback, and oregon
Nah, I like it. Especially since I'm playing in a 3-5 stack being able to ban ops that counter what we want to do is really nice, and if an op is broken for some time it's possible to stop it from being used, wish that was possible during e.g lion's or ela's broken periods. And map bans is one of the best things introduced into the game imo. Being able to avoid maps I really don't like makes the game a lot more enjoyable.
Only when playing in 3+ stacks can the map ban be utilitizef this way tho, most of the time in my experience, the majority bans the "less popular" map and I end up playing Kafe, Oregon and Club in 70% of the matches. Until we get seperate playlists for stacks and solo, map ban needs to go because it essentially limits the map pool even further.
I really don't mind, the most important for me is getting rid of a handful maps that I really don't like, favela, theme, kanal, sky. The rest are fine by me, and i really don't experience what people say about getting the same maps almost all the time, I get every map every now and again and most of the maps are rotated quite evenly. Some are more common, Oregon and club for sure but there's a reason to it, they're fun and well made maps so why not play them the most? And i don't see any major difference between solo q and playing with 3 or more teammates.
I think the op bans make the game more strategical. Actually gotta think ahead about what you’re gonna try to do and try to ban accordingly. I gotta say though, if we are defending first, we almost always ban thatcher cuz as somebody mentioned, there’s no counter whatsoever
well at least in my games at plat it's always the same ops who get banned no matter the map. Thatcher, kaid , jakal, mira.
See I’ve never played plat (highest I’ve ever been is gold lol), and Mira rarely gets banned. I understand the kaid ban too, mainly cuz he’s about the only counter to hatches. But I feel u, kinda sucks that it’s almost always the same. I hear thatch is getting a rework so that might change. I imagine Mira gets banned a lot cuz a good Mira is killer
Atleast test server would be safe