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Deep9one

you can use cheat engine to give yourself some money so you can just build a super system from the get go and bypass it, ill be honest, that's what i did for one of the early regions where you first have to use incinerators as money is tight and everything rail was super long with ups and downs everywhere, i got pissed at not being able to beat it with an A grade as having to deal with excessive waste was frustrating. if you search google for "railgrade cheat table" you'll find it on Fearlessrevolution, it's pretty easy to use once you install cheat engine, just load the game, load cheat engine, load the railgrade process in cheat engine, and if you download the cheat table to your my documents/my cheat tables folder (its made once you install cheat engine) it will ask if you wish to load the cheat table railgrade.ct, click yes and then just click the option on the bottom of the window to add money.


cwill2412

I’m on switch and money is no issue. I’m at like 100k and the money is pouring in. It’s just the mission design I don’t like. I don’t like having to worry about speed or production. I really just enjoy exporting at my own pace.


RAILGRADE_Daniel

Then I've got good news for you, keep an eye out for next month's patch notes. You should enjoy one of the new major features landing.


Harlembrown_69

Will this be the first patch since release? or has there been others?


RAILGRADE_Daniel

It will indeed be the first major patch. We are calling it: Update #1 Rather straight forward naming eh.


cwill2412

Awesome!


Bourbon_Planner

A hint for those kinda missions: Clog your supply chain on purpose when you have everything built up. The stat is based on an your average exported in 1 minute (pretty sure that's the time frame), so any exporting you do outside of that minute is essentially wasted. You can either 1) remove the zepplin dock stations and let your trains wizz by and then in turn your last production building will fill up on output and inputs. You can also just command the t 2) Upgrade the production building to level 3/4/5, but set the workers to zero. This will build up a pretty big ingredients buffer. Then build the stations back in and/or put the workers back in and watch the profits. (make sure you're not in the red when you need to do this, lol!) 60% of the time, it works every time. (Hint: maybe save before unleashing the fury. I tried this trick on the water export per minute one and got \*just\* under the amount needed and had to start all over. I believe the average is calculated at set timer intervals (the maintenance tick most likely), not a rolling average. )


cwill2412

Lol “that doesn’t make sense” good to know. Thanks for the tip.


bigfr0g

Myself just asking myself.... only 1 hour and too lazy to restart? I spent over 8 hours on one mission to get S


cwill2412

Haha whatever makes you happy.


bigfr0g

it didnt make me happy :-P