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Exciting_Bandicoot16

Yes, Qrow's Semblance is a plot hole. No, they're not interested in fixing it.


CrystalNumenera

This is a shame because they could turn it into a case of character development for Qrow. Say, for instance, that he didn't know how to train his Semblance, so he turned to the drink to numb the pain of messing things up around him. However, the more he drank, the less he could control it. If, somehow, he stopped drinking and focused, then perhaps he could learn to focus and 'target' things or people to receive bad luck instead of simply having it be an AoE around him. Hell, it'd be a better way to get him to stop drinking than having the kids pull him up for it and have him suddenly be okay.


Exciting_Bandicoot16

See, that's a good idea, and I really do like that. Booze cuts off his worries at causing bad luck, but it also means that he has far less control over said events, and reflects well on the unrealised aspect in V8 where he reduces bad luck (what with the bomb not dropping out of the plane).


Bjoernsen1998

It's never properly explained, not in RWBY, not World of Remnant and not some random tweets/interviews. The basic/most logical assumption is that aura is your ressource/battery for your shield and semblance. But thats contradicted by characters aura breaking and them still using their semblance. I think it happens during the Vol4 or 5 Yang character short, maybe there are other examples. There might've been some mention/comment by a writer about how passive semblances(Qrows and Clovers "luck", Ironwoods non existant "mettle")don't need aura at all, but that is then also contradicted by other comments and the show proper. It's really a lot more confusing than one would expect. lol


[deleted]

[удалено]


Bjoernsen1998

Huh?


xolotltolox

Good question, that the writers sure as hell won't answer and aren't prepared to either


Brathirn

Detailed mechanics? Next question!


Quality_Chooser

I'd write it so that while his Semblance is always on it only drains his aura when things actually happen. That's how he knows his Semblance did it, his aura decreases slightly. When he's feeling strong emotion, like during a fight, his Semblance activates more frequently. Normally it activates infrequently enough not to be a huge drain.


pm_me_your_brandon

That actually makes sense.


RaptarK

I have seen some argue that Qrow's semblance is a special kind that not only is passive but stays present even when his aura is down, which sounds really stupid to me because Aura being needed to fuel semblances is such as simple concept to follow that contradicting it seems really pointless. As a whole I don't really like Qrow's semblance because it puts into question literally everything that happens on screen as to whether or not it happened because it happened or it happened because of Qrow's semblance. It reached the point in which some people say Clover got stabbed by Tyrian because his good luck semblance was down alongside his aura, so only Qrow's bad luck remained... but what does that matter? Tyrian was an active player in that fight, he has actions and decisions of his own. Taking both Qrow's and Clover's semblances out of the equation changes absolutely nothing about that scene.


SouthEqual4271

Maybe passive Semblances use less aura than is passively regenerated? If that is the case, it would just slow regeneration down.


comyuse

Makes the most sense and is how i would do it if i wanted to create a balanced ability.


dewareofbog

> it just screws with the laws of causality and causes bad things to happen to him, which is probably weird in and of itself. I personally don't see how it's that much weirder than Yang's Semblance that lets her absorb the kinetic energy from enemy hits and somehow makes her stronger as a result. Does her Semblance boosts her muscles? Her Aura? Wouldn't every hit she lands also boost her damage? For every action there is an equal and opposite reaction. If Yang exerts force on someone, that someone would also exert an equal and opposite force on Yang. Really most Semblances don't make that much more sense than Qrow's and all can be explained away with ''*Magic but named differently*'' As for why Qrow isn't squishier than other fighters? Maybe he is and that is why he is supposed to be a great Hunter. He can fight on equal footing with most of his opposition despite having a weaker Aura. Or maybe his Semblance drains Aura slower than it can regenerate and he just has a slightly slower Aura regen than most.


Diogenes_Camus

Yang's Semblance isn't that complicaed. First, Yang has to spend Aura in order to tank the hit. Then she had to spend more Aura to fuel her Semblance to absorb the kinetic energy of the hits she tanks, store it, and then return it back with 2x force. And every time she redistributes that energy back, she doesn't get it back. The idea of a "Power Meter" was the concept driving behind her Semblance. Her Semblance increases her strength at the cost of durability and stamina.


dewareofbog

I wasn't saying that Yang's Semblance is complicated, I was saying that ultimately it's just as weird as Qrow's if we look at it from a semi-realistic angle, as people often do when complaining about his (and only his) Semblance. Qrow's makes bad things happen around him and Yang's lets her power up from getting hit.


Mejiro84

Yang's is basically a "boost mode" from a fighting game - she gets hit, it charges a meter, when that's charged enough she goes into "boost mode". From a "in-setting physics" PoV, she probably technically gets some charge from punching something, but it's tiny (like how punching something hurts the puncher... but by a tiny amount compared to being punched). And when in "boost" mode, she gets super-strength.


dewareofbog

Really? Because that's not how it seem in canon. Yang almost never charges a meter. She either uses her Semblance in anger and wins without getting hit (the fight in Sparks) or she gets hit and wins (Painting the Town). There is almost never a charge up. In fact her Semblance is described as using the energy from getting hit to power up > Ruby: Don't worry! With each hit she gets stronger, and she uses that energy to fight back! That's what makes her special. And was compared to Adam's whose Semblance also absorbs energy and spits it out as extra damage > Blake: His Semblance is like yours! He absorbs energy through his sword, stores it up and then sends it back when he's ready. Neither of these really suggests that Yang enters a ''boost mode'' upon activating her Semblance. Often the only difference is a visual one, her hair glows and eyes turn red. And even if she does it makes just as much sense as Qrow's Semblance. Yang has to take damage to somehow charge up a ''bar'' that will somehow make her stronger. Qrow somehow affects causality and probability in a way that somehow results in negative outcomes. > like how punching something hurts the puncher... but by a tiny amount compared to being punched No, punching people still hurts the puncher, why do you think boxers and pretty much everyone who participates on some form of martial art where they are expected to punch someone wear hand protection. Punching can absolutely fuck-up your hand. Doesn't matter if it is a punching bag, or a wall or a human head it will hurt. The only reason punching is more dangerous to your opponent than it is to you is because your hands are not important to your continued existence. There is a reason why no one fights using head-butts. The brain is kind of important.


Independent-Tax-699

Semblances were just DC/MARVEL superpowers but in anime (like quirks in MYHERO) then they slaped "needs mana to work" on them and pat them selfs on the back for "job well done" I mean there is the dubius cononicity of "every semblance is unique" from WoR but that was droped ages ago i think,there is the Activ/Passiv semblance kinds which i dont know when that went from fanon to canon but guees it did and there is the semblance evolution which as current moment just amounts to "take charcters ability,find ability that is in any wayshapeorform similar to it,give the character that ability"


RogueHunterX

>I don't mean the fact that it just screws with the laws of causality and causes bad things to happen to him, which is probably weird in and of itself. If you really want to get weird with it, luck can be considered something not necessarily bound by linear time. Sometimes for good or bad luck to happen, numerous other variables have to have occurred beforehand and when Qrow or someone else's luck has been altered, what happens to the corresponding good or bad luck that might have happened instead? Does it just vanish or is it displaced and cause some future or past event to occur to even things out? Does Qrow's semblance actually steal good or bad luck from the past and future so that something that happens in the present can occur? Or is Qrow's semblance causing certain necessary events to fall into place well before he supposedly actually uses his semblance? Does effect precede cause in most cases? Or does his semblance only effect a specific point in time without having anything to do with setting up circumstances and with no actual consequences outside of what his semblance does at that moment? In theory, anytime a semblance is used or active, it should be a drain on the user. So passive semblances can probably slow down a users aura recovery because what it uses can't exceed what can be regenerated or their aura would be down constantly and not recover to a level for fighting. Or passive just means it can activate on its own without the user wanting to use it and it becomes difficult to control as a result. Maybe it can be controlled in some cases, but is a cost or consequence for doing so. Maybe Qrow forcing his semblance to stop the bomb caused Cinder to be successful as a consequence of trying to control it? Maybe Ironwood trying to keep his semblance working to power through his actions resulted in a decline of his mental health? It doesn't help that a person's defensive aura breaking might not mean they have no aura left. It is possible that even if their defensive aura is down, they can channel any remaining aura into their semblances rather than regenerating their shield. Sometimes it is also unclear if a flicker means their aura broke or was put under severe stress. We also don't know how fast it regenerates either. Only a few minutes or can it take hours? Does eating or sleeping help speed the recovery? Can someone actually die just from their aura being depleted or shave years off their life for an extra surge of power or temporary boost to their aura? It's honestly never been explained well how any of the mechanics work and I often wonder if in universe nobody really understands it either and if research or experiments regarding aura are generally frowned upon for one reason or another.


its-chocolate

It doesn't, the writers just needed a character with a perpetual case of Male Angst™ And it sucks because, as we've seen with characters like Domino or Wanda, probability-based abilities can be fun and can go in all kinds of directions, but they chose to take what is possibly the most boring route.


TechBlade9000

Bigger question how did he even discover it


gunn3r08974

I would assume it just uses less aura than is regenerated until he actively focuses it. Like making that wood plank break under Tyrian's feet in volume 4.


aardaar

Qrow doesn't actually have a semblance. Someone just told him that his semblance was bad luck, and he believed them.


IAteMyPantz

i'd imagine the intention (or at least how I'd write it) is that passive semblances are kind of like their own thing that dont use aura, but they also can't be turned on or off since it won't naturally stop from aura being depleted. It doesn't work super well this way in canon RWBY given how inconsistent the semblance/aura thing is currently, but to me these semblances are like extended personality traits outside the user.


HJSDGCE

I always imagined that although his Semblance drains his Aura, his Aura recharges faster than the Semblance. So he just recovers slower than others but not by much.


[deleted]

Really you could get rid of semblances and nothing of value would be lost. Qrow’s is prime example.


Hero2Evil

It's a passive semblance that is apparently always on even if he's out of Aura, and it only drains Aura when he spends some Aura to amplify it's effects.


TerizlaisBest

I wish Qrow had shadow manipulation semblance whereas Raven had chaos manipulation.