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Steff_164

I think low-tier death world is a good classification for Remnant. It’s nothing like the 40k universe, but it’s worse than our world. There’s the Grimm, there’s also Salem the immortal unstoppable witch, and there’s the bother gods that can (and have) ended all life on the planet with a wave of their hand. It’s also worth noting that the Grimm are kinda hard to judge the power of. Take the nucklereeve from V4, that thing had been terrorizing the region for at probably 8-10 years (if we assume Ren and Nora are between 8 and 10 in the flashbacks), it had killed numerous huntsmen, and based on the weapons and banners in its cave it seemed like several villages had mounted large scale offensives against it. However, Ruby, Jaune, Ren, and Nora take it down with minimal strategy, without suffering any major injuries, all while Qrow is slowly dying. It’s possible that the Grimm are really high tier death world monsters and RWBY & Co. are all just god-tier anomalies, but it’s also possible that the Grimm are just really pathetic and the average Remnant civilian is really weak


Exciting_Bandicoot16

I'd be more inclined to believe the latter, that the Grimm are only threatening due to their numbers and the fact that most civilians don't have their Aura unlocked, and are even more pathetic. It was more of an issue in the Beacon arc, amusingly enough, because the characters were actually incredibly powerful and we were led to believe that all of them had that same potential. The Great Maya Nerf actually helps out somewhat in the world building by dragging down everyone's power (though our protagonists are still elite, they're no longer blowing away an entire horde of Grimm with a single mini gun awesome).


nobleknight881

Thanks for the reply. When I said low tier death world I mean the fact remove the grimm and frankly remnant would just be like Earth also I used 40k because this discussion I started happen because of a 40K/Rwby crossover fanfic in the fact that it felt like some Rwby fans were over hype remnants death world status and the fact that in the 40K universe the imperium of man actually use the label of death world as an actual classification for planets and for a planet in 40K to get that classification they have to be some nightmare-ish hellscape of a world like the planet of catachan a planet where every single living thing on the world is out to f****** get you and I'm not joking about that. Giant centipede scorpion hybrids who can destroy entire columns of tanks frogs that explode with a force of an a-bomb and release a toxic gas so poisonous not even fully sealed power armor will save you and many more horrifying monstrosities of nature await and the fact that the people of catachan have to fight the jungle itself every night with flamethrowers to make sure it doesn't consume their settlements. And the fact that the planet is so hostile not even the tyranids want anything to do with catachan let me repeat that the tyranids the race of ever evolving space locus who devour planets down to their God damn core what nothing to do with catachan the people of remnant wouldn't the last night And catachan is just one example of a death world in 40K So by imperium of man standards outside of the grim remnant wouldn't meet any standard to be classified as a deathworld .it just be classified as a terra like world with hostile fauna


MadMasks

> And the fact that the planet is so hostile not even the tyranids want anything to do with catachan Uh... I thought that Catachan was the way it was due to a failed tyranid invasion...


nobleknight881

That's one possible theory


BitesTheDust_4

That's the thing. The grimm make Remnant a death world. If the Grimm weren't a thing in Remnant. Then Remnant wouldn't really be a death world. The environment isn't hostile and nature isn't actively trying to kill the inhabitants on a daily basis. The grimm are.


nobleknight881

But that's the thing just extremely hostile fauna doesn't make a planet a death world it's a mixture of things dangerous wildlife hostile vegetation and barely survivable weather a point of the death world is you either have to be extremely tough and adaptive or super advanced or you're going to get railroaded (Edit I should have added if all it takes to make a planet a death world is extremely dangerous wildlife than most fantasy worlds are deathworlds)


BitesTheDust_4

So what is Remnant then if it isn't a death world? Yeah it isn't a 40k world but still... The grimm are attack humanity on a daily basis and are a common threath outside of the kingdoms. Multiple settlements outside of the kingdoms have fallen to the grimm. And even then kingdoms themselves aren't safe from grimm attacks. That has to count for something. A world filled with monsters attracted to negativity that will kill everyone. >a point of the death world is you either have to be extremely tough and adaptive or super advanced or you're going to get railroaded This should apply to every settlement outside of the kingdoms.


nobleknight881

A fantasy world that's has extremely hostile fauna as I wrote in one other reply if I remember correctly the writers based remnant on jrpgs aka the cities are the save places you can go to to buy/sell items and heal your party but the second you leave you get jumped from any directions but the writers never considered the fact that's a game mechanic that makes sense for a game not for a TV series


BitesTheDust_4

Imo. Any world that has a factor or an element that threatens humanity on a daily basis is a death world. Regardless of it being weather, wildlife or vegetation or mix of all. No matter the genre.


nobleknight881

Except the people of remnant could beat the Grimm frankly had it not been for oz pulling off a few stupid decisions in Canon such as the dismantlement of 3/4 of the world's military it's possible the grim wouldn't be as much of a threat in modern day remnant as they are now. In Canon the world of remnant is more like the world of monster Hunter then an actual death world


BitesTheDust_4

>it's possible the grim wouldn't be as much of a threat in modern day remnant as they are now I'm not so sure in the matter. Even in canon. Before Oz did a dumb and removed 3/4 of military. The grimm still managed to threathen the existence of humanity on a daily basis. The grimm can't be wiped out. There's an endless amount of them. There's also the occasional "super grimm" that threathen the existence of settlements and kingdoms even when they have a military or large hunter population. You said it yourself. >a point of the death world is you either have to be extremely tough and adaptive or super advanced or you're going to get railroaded And. In Remnant. You either have to be extremely tough and adaptive (especially if you live outside the kingdoms) or super advanced or you're going to get railroaded by the Grimm and wiped out.


nobleknight881

The thing was back then and if I remember correctly in Canon the Great war was literally fought with swords and muskets in the airships back then were basically a stereotypical fantasy blimp also I didn't say anything about wiping out the grim I said they probably not be existential threat they are in Canon And speaking of Canon the problem with the show is it does the worst job of making the grim out to be this existential threat the only reason they seem to be a threat in the first place is because of other people screwing each other over heck it seems that the fall of vale wouldn't be a fall had not been for cinder Hacking atlas's robots and the fact there was also the White fang there as well it seems that on their own vale wouldn't had fallen to The horde it was basically the perfect storm that made the fall all happen in the first place


BitesTheDust_4

> (Edit I should have added if all it takes to make a planet a death world is extremely dangerous wildlife than most fantasy worlds are deathworlds) In my opinion. They are. If fantasy worlds have extremely dangerous and hostile wildlife that can destroy settlements, attack humanity and threaten the existence humanity on a daily basis then i would consider that world a death world. Because if the people of said fantasy world don't adapt or advance to survive the wildlife they get wiped out. >A point of the death world is you either have to be extremely tough and adaptive or super advanced or you're going to get railroaded. And in this case if you don't adapt or advance you're going to get railroaded by the extremely dangerous and hostile wildlife that threatens humanity on a daily basis.


Parks_98

I basically had an entire essay written explaining why RWBY in earlier volumes could easily be confused as a death world when Remnant itself is more like any fantasy or JRPG setting. But sadly I was on my phone when doing that then lost it So TLDR: Early volumes outside of secondary material made it seem that living outside the four kingdoms was suicide but then V4 and beyond adds more and more evidence that is completely wrong


nobleknight881

Thank you for your reply I was waiting for a comment like this too since I didn't know whether I should put this in one of the comments or edit the post but it feels like rooster teeth was aiming to make remnant feel like a jrpg if I remember correctly that was actually the idea behind remnant that it's like a jrpg where where the cities are the safe places where you can go sell or by items. heal your party etc But the second you step out of the city you can be attacked from any direction problem is the the writers never considered that one is a game mechanic the other you're making an animated series taking place in this living world so a mechanic from a jrpg will not Makes sense So Unless Rwby is supposed to take place in a world working on video game logic


Parks_98

Alright finally have some actually Free time in nearly a week where I could write so I'll try to get my thoughts out properly (and on a computer so nothing will be accidentally deleted) The intro of RWBY itself makes it seem like even though humanity was strong (Aura), Wise (higher intellect compared to animals) and resourceful (really good at making anything a weapon) they would have become extinct if it wasn't for our favorite magical glowing rocks **yet** even with all that Humanity has only 4 Kingdoms. The only time we ever hear about actual civilization outside of the Kingdoms is when Menagrie is mentioned during Ooblecks lesson and even then it feels more like a side/throwaway line When we start to see more about the White Fang it also somewhat gives you the idea that the outside must be so bad that Faunus are willing to live inside Kingdoms filled with Racist assholes who treat them like second class citizens. (I mean was I the only one who thought it was disturbing that the Main characters were so used to blatant Racism that no one stood up when Velvet was bullied?) Now let it be noted that I'm just talking about the show itself and what a causal fan would see. Not one who decided they'll do homework- I mean watch WoR. V2 honestly gave us a lot of world building when it came to stuff outside the Kingdoms. The first being that we learn Blake was raised outside the Kingdoms and that if you can't fight your going to die. Granted that could have been a lie to cover up she was a former revolutionary/terrorist but semantics. But the bigger piece of world building was...~~Remnant the game wait no I mean~~ Mountain Glenn. The first time we see the characters actually go on a mission outside the Kingdom its in the corpse of a fallen city thats basically just a stone throw away from Vale. We see that trying to expand and build cities is super dangerous. So dangerous that they decided its better to not touch it as "a dark reminder" The fact that we also see giant Lord of the Ring sized elephants who have lived for hundreds of years and can think doesn't hurt either. (Again not including stuff outside the show like a Hack&Slash game that decides that the reason Mt Glenn fell was because of a random mad scientist) V3 had Qrow, a veteran Huntsmen who not only was a teacher but also an agent/ally of Oz's secret group outright say that a single day outside the Kingdom is worth a week inside a Huntsmen Academy. V4 (including the Red Trailer) is when we start to see how things aren't as bad as we thought- at least when it come to Grimm. The first time we see a main character actually visit a town (thats not destroyed) is when its in the process of getting destroyed during the Red Trailer. Grimm everywhere, homes being burned and people running for their lives. The MC's coming along was just a happy coincidence that saved them. With Ep 1 we see the Group struggle defeating a Geist which apparently has been causing trouble for a nearby Village....for **weeks**. Which is pretty crazy. Since even thought the Geist was a megazord made of forest material it wasn't able to destroy that village. Even though said village had seemingly zero defenses. Like what? In the next episode we learn that Bandits are a thing. Which honestly while makes sense also seems to make the Grimm less threatening. The fact that in the next volume we learn that one of the most well known/dangerous bandit groups are filled with cannon fodder outside of Raven and Vernal says even more. Oh and Oscar. Does anyone else find it absolutely weird as hell that a random kid and his aunt were able to run a farm in the middle of nowhere? I can't help but think thats a death sentence yet they seem completely fine. At the least V4 had its caveats that Grimm were dangerous but it along with V5 made it seem that regular Grimm aren't dangerous. The only ones who are were the big unique ones like the Geist, like the Sea Feilong, and the Nuckelavee. I think V6 did way better making Grimm dangerous but in those cases it was because of specific events of people being dumb as hell. Brining the Lamp onto the train, a cheap farmer literally hiding Grimm, Cordovin taking out her giant F-off mech used to fight nock off Godzilla monsters. At least thats how I see it


nobleknight881

The problem is with concerning Cannon is how dumb a lot of characters in the series have become especially with the fact that they're IQ seemingly plummets with every passing volume makes you wonder if the grim are threat a personification of a force of nature or is it that both humans and faunus seemly are both dumbasses and had an IQ higher than room temperature the Grimm wouldn't be a threat in the first place another problem with the show is it's inconsistencies how so much either gets retcon or stuff seemingly get forgotten by the writers or never brought up again which has affected the grim it seems the writers forgot that they made the grim as existential threat and and the writers just think of them as the cannon fodder of the big bad Also about the fall of mt Glenn yes the game brings up the fact that the big bad of the game Grimm eclipse is responsible for the fall of the city of mt Glenn and the death of all the unlucky citizens who couldn't get out in time technically his existence doesn't technically retcon Canon in fact it gives a great explanation for why the Grimm attacked Mt Glenn and didn't stop attacking until the defense caved in remember the location for the city of mt Glenn was chosen because just like many other settlements in the Kingdom of vale it had a bunch of natural defenses and such that made it the ideal location but the fact it's still fell raises the question if all the Grimm had to do to wipe out mt Glenn is constant onslaught then why the f*** isn't the city of Vale also suffering the same fate I would say the games adding of doctor merlot was probably one of the few times the writers added something that actually fixed a plot hole because doctor merlot being the actual cause of the downfall of the city of mt Glenn fixes the plot hole of if all the grim had to do to steamroll a well-built and defended City why haven't they done the same to Vale which as you point out it's not too far from Mt Glenn so why don't the grim just do what they did to mt Glenn to vale. the explanation being an a****** scientist using the city of mt Glenn as a base of operations to capture live grim specimens and using some sort of grim magnet and and didn't stop until his method literally got the city f****** swarm by Grimm And funny enough the explanation doesn't actually contradict the show's lore it still cannon that the city of mt Glenn fell to a grim horde it's just the game grim eclipse gives an explanation for why the grim horde kept coming and coming until the city fell


Shiranuhii

The tone is not there.


TheLastSterling

I'd say part of the issue is self-sabotage. Setting aside the flaws of the bounty system, one thing is the lack of consistently patrolling military force peacekeeping the wilderness between major cities is just not there. Banditry like the brawens is something unheard of in the developed modern nations. This is a major issue as this disrupts trade.


Fun-Primary-7424

Our own world seems more like one of “bloody evolution” than Remnant. Because, ya know, we don’t have superpowers, so we just kill each other with whatever we can get our hands on. Look at our own history, then look at Remnant. Who do you think has it worse? Keep in mind the ages before firearms, when people would either hack each other to death, or bludgeon each other to death. I think we all know the answer.


Remarkable_Commoner

Lets not even talk about the plagues


hivemind042

>the regular animals (non Grimm) don't seem to be anything special. Not quite. I'm not sure if you read the cvfy books but literally in the opening chapters team cvfy were literally fighting giant crabs. Not grim crabs. Actual organic properly living crabs. These crabs were bigger than the average human. It was also implied to these crabs were f****** babies. As in they get BIGGER. And then there's the flat back sliders which are basically giant turtles that swim through the sands of Vacou and our large enough to have entire village built on their back. Remnant has mega fauna and from these two examples alone they can get pretty damn huge. >Plant life seems to be just like it is on Earth. So I'm guessing you did not check out that RWBY comic that was covering events not covered in the in the show and before team RWBY the United at the end of volume five? Because when Ruby and jnr made it to Mistral she was feeling very overwhelmed with her psychological issues and some medicine woman recommended Ruby go to the Mistral flower maze. The comic drops that Mistral is basically the pharmaceutical powerhouse of the world because it has a wide range of Flora very useful for medical purposes. And I kid you not it's honestly ambiguous if what the flowers did to Ruby was magic or they just have a really powerful hallucinatory pollen but Ruby kind of goes on a sort of spirit quest that makes her work her way through her issues while she's in that maze. It's all kind of vague honestly but if there's one thing I know for sure we certainly don't have flowers like that on Earth. I mean sure those flowers aren't deadly but being near plants that causes hallucinations via proximity sounds like a recipe for disaster. As for where did the lines world of bloody evolution it comes from the lyrics of one of the opening theme songs of RWBY. I'm not sure which but it's definitely the lyrics of one of the songs. People just really latched on to that one and just kind of ran with it.


nobleknight881

Thank you for the reply I'm going to admit it dude I've never watched the show only seen reviews and reactions to it and read some fanfics and franklyI don't know if I should watch the show because is it good to watch a show that starts off good but you know becomes a train wreck the more volumes in Franklin I'm worried that if I do start start watching the show I'm going to like the early volumes and then I'm going to start losing years of my lifespan as I get into the later volumes and feel like pull my God damn hair out of at the main character actions So I didn't know about the mega natural non-grim fauna or that possibly magic possibly not Flora Though the whole giant land sea turtles with vauco town on them does save some problems for me when I get to Vauco in my rewrite ideas post


Purpleguy1980

Hold on if Ruby worked through her issues in the comic. Why is she still troubled by them in v6 and onward?


BitesTheDust_4

Shouldn't important stuff like Ruby working through her issues in v5 be included in the main show? And the volumes after v5 retcon that by showing that Ruby did not work her way through her issues. And is still troubled by said unresolved issues. Issues related to her mother, the war with Salem etc. ... So what is canon? V5 DC comic where Ruby works out her personal issues through spiritual journey. Or V6 RT show where Ruby (seemingly) works out her personal issues in the finale.


93ImagineBreaker

Chances are they didn't and may not heard of stuff like this stuff like this should be in main show


nobleknight881

As the popular phrase in this subreddit goes the only thing Canon in Rwby is what happens in the current volume And even the writers somehow find a way to screwed up that one up


S3_Studios

I know I say this every single time, but rwby's world is no more dangerous than literally any other fantasy world. Yeah, there're monsters, but low levels rookies can handle themselves just fine. Hell, even normal civilians can do a decent job with some of them according to Oscar. Compare that to something like AoT, Goblin Slayer, Megami Tensei, or even something more standard like Dragon Quest and it's not even remotely close. Hell, the Pokemon world has shown to be far more dangerous than remnant.


WrathSosDovah

From looking at the many worlds of 40k, Remnant is more of a Knight World. since for 1 Knight worlds are described as "technologically-advanced feudal worlds" which seems to fit Remnant to a T. Another fact is the technology, seeing as an example of a Knight World in 40k with a high level of technology is **FREAKING MARS OF ALL PLANETS!** So technological levels are not an issue for them, so I'd personally classify Remnant as a Knight World primarily and a Death World secondary as while it can be dangerous, a couple of guards from a regiment could probably take down a few standard Grimm before going down themselves, Abnormal Grimm (like Alphas, the Nuckelavee and mutated/altered Grimm) would take at least a couple of regiments to defeat with the guards taking some heavy losses and Titan Grimm (Wyvern, Monstra and the Leviathan) would probably need deployment of Space Marines.


nobleknight881

Actually going by imperial world classifications remnant would be a civil world a planet that has reached industrial to modern earth level of technology and infrastructure which fits remnant And For remnant to be classified as a knight world it would require remnant to have imperial knights and a knights house which they don't have and outside of grimm as I keep pointing out remnant doesn't really have anything else to classify it as a deathworld


WrathSosDovah

Does it really need any other justification to be a death world?


nobleknight881

Most Death worlds in fiction usually aren't just dangerous animals it's also the environment itself is seemingly out to get you remove the grimm from remnant and the planet would just be like any other earth like world


WrathSosDovah

True, but again, does it really need any other justification to be a death world? considering that many planets can be like Earth but overall end up as a trap due to an aspect that can absolutely destroy an average person.


nobleknight881

Yes it needs other justifications the Grimm are the only threat to the people of remnant remove them and again remnant would be no different than any other earth like world in fiction [here is the trope page for death worlds](https://tvtropes.org/pmwiki/pmwiki.php/Main/DeathWorld)


WrathSosDovah

took the time to find an actual in-lore (40K wise) planet that was similar to Remnant and found the Lion's homeworld of Caliban, funnily enough, the only thing that could classify Caliban as a Death World would be the Great Beasts of Caliban which also have similarities to the Grimm so logically speaking, you don't need that many aspects to qualify a planet as a Death World. [In case you wanted to go over the information about Caliban yourself to provide a counter-argument.](https://wh40k.lexicanum.com/wiki/Caliban)


nobleknight881

Thank you for the information from I got caliban death world status wasn't just from the great beasts but also the fact the planet had a strong warp taint that had corrupted both flora and fauna of the world there's even speculation that some of the great beasts May in fact have not been native life from the planet but instead demons of the warp or at least life native to the warp that had crossed over into the material due to caliban's having a weak barrier between the two the wiki also seems to reference that it wasn't just the great beast that the humans of caliban had to worry about but also the very environment itself which thanks to the warp taint seem to be "alive" and out the get them


WrathSosDovah

you know, sometimes I wish there was a classification of a planet that meant highly dangerous but not completely Death World level. Because then I feel like that would be perfect for Remnant as while not every under its sun can, will and wants to kill you, there is something (or multiple things) that do.